/usr/include/libwildmagic/Wm5Query2Integer.h is in libwildmagic-dev 5.13-1+b2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 | // Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.0 (2010/01/01)
#ifndef WM5QUERY2INTEGER_H
#define WM5QUERY2INTEGER_H
#include "Wm5MathematicsLIB.h"
#include "Wm5Query2.h"
#include "Wm5Integer.h"
namespace Wm5
{
template <typename Real>
class Query2Integer : public Query2<Real>
{
public:
// The components of the input vertices are truncated to 32-bit integer
// values, so you should guarantee that the vertices are sufficiently
// large to give a good distribution of numbers. The value N in
// Integer<N> is chosen large enough so that the exact arithmetic is
// correct for the functions.
Query2Integer (int numVertices, const Vector2<Real>* vertices);
// Run-time type information.
virtual Query::Type GetType () const;
// Queries about the relation of a point to various geometric objects.
virtual int ToLine (const Vector2<Real>& test, int v0, int v1) const;
virtual int ToCircumcircle (const Vector2<Real>& test, int v0, int v1,
int v2) const;
// Helper functions.
static Integer<2> Dot (Integer<2>& x0, Integer<2>& y0, Integer<2>& x1,
Integer<2>& y1);
static Integer<2> Det2 (Integer<2>& x0, Integer<2>& y0, Integer<2>& x1,
Integer<2>& y1);
static Integer<4> Det3 (Integer<4>& x0, Integer<4>& y0, Integer<4>& z0,
Integer<4>& x1, Integer<4>& y1, Integer<4>& z1, Integer<4>& x2,
Integer<4>& y2, Integer<4>& z2);
private:
using Query2<Real>::mVertices;
};
#include "Wm5Query2Integer.inl"
typedef Query2Integer<float> Query2Integerf;
typedef Query2Integer<double> Query2Integerd;
}
#endif
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