/usr/include/libwildmagic/Wm5SmartPointer.h is in libwildmagic-dev 5.13-1+b2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.1 (2010/10/01)
#ifndef WM5SMARTPOINTER_H
#define WM5SMARTPOINTER_H
#include "Wm5CoreLIB.h"
#include "Wm5Memory.h"
// The PointerD<T> supports sharing of objects of type T dynamically allocated
// using the Wild Magic memory manager 'newD' operator, where D is dimension
// (0, 1, 2, etc). T should be an object type, not a pointer type. For
// dimension 0, the T-object can also be allocated using the 'new' operator.
// For dimension 1, the T-object-array can also be allocated using the 'new[]'
// operator. For dimensions D >= 2, you must use 'newD', whether those from
// the Wild Magic memory manager or those implemented to use 'new[]'; see the
// Memory class for such implementations. The class does not support sharing
// of stack-based objects; that is, do not pass the address of T-objects on
// the stack.
namespace Wm5
{
//----------------------------------------------------------------------------
class PointerBase
{
protected:
// The map key (void*) is the address of the shared object. The map
// value (int) is the number of references.
typedef std::map<void*,int> ReferenceMap;
typedef ReferenceMap::iterator RMIterator;
typedef ReferenceMap::const_iterator RMCIterator;
WM5_CORE_ITEM static ReferenceMap msMap;
WM5_CORE_ITEM static Mutex msMutex;
};
//----------------------------------------------------------------------------
template <typename T>
class Pointer0 : public PointerBase
{
public:
// Construction and destruction.
Pointer0 (T* data = 0);
Pointer0 (const Pointer0& pointer);
~Pointer0 ();
// Implicit conversions.
inline operator T* () const;
inline T& operator* () const;
inline T* operator-> () const;
// Assignment.
Pointer0& operator= (T* data);
Pointer0& operator= (const Pointer0& pointer);
// Comparisons.
inline bool operator== (T* data) const;
inline bool operator!= (T* data) const;
inline bool operator== (const Pointer0& pointer) const;
inline bool operator!= (const Pointer0& pointer) const;
protected:
T* mData;
};
//----------------------------------------------------------------------------
template <typename T>
class Pointer1 : public PointerBase
{
public:
// Construction and destruction.
Pointer1 (T* data = 0);
Pointer1 (const Pointer1& pointer);
~Pointer1 ();
// Implicit conversions.
inline operator T* () const;
inline T& operator* () const;
inline T* operator-> () const;
// Assignment.
Pointer1& operator= (T* data);
Pointer1& operator= (const Pointer1& pointer);
// Comparisons.
inline bool operator== (T* data) const;
inline bool operator!= (T* data) const;
inline bool operator== (const Pointer1& pointer) const;
inline bool operator!= (const Pointer1& pointer) const;
protected:
T* mData;
};
//----------------------------------------------------------------------------
template <typename T>
class Pointer2 : public PointerBase
{
public:
// Construction and destruction.
Pointer2 (T** data = 0);
Pointer2 (const Pointer2& pointer);
~Pointer2 ();
// Implicit conversions.
inline operator T** () const;
inline T*& operator* () const;
// Assignment.
Pointer2& operator= (T** data);
Pointer2& operator= (const Pointer2& pointer);
// Comparisons.
inline bool operator== (T** data) const;
inline bool operator!= (T** data) const;
inline bool operator== (const Pointer2& pointer) const;
inline bool operator!= (const Pointer2& pointer) const;
protected:
T** mData;
};
//----------------------------------------------------------------------------
template <typename T>
class Pointer3 : public PointerBase
{
public:
// Construction and destruction.
Pointer3 (T*** data = 0);
Pointer3 (const Pointer3& pointer);
~Pointer3 ();
// Implicit conversions.
inline operator T*** () const;
inline T**& operator* () const;
// Assignment.
Pointer3& operator= (T*** data);
Pointer3& operator= (const Pointer3& pointer);
// Comparisons.
inline bool operator== (T*** data) const;
inline bool operator!= (T*** data) const;
inline bool operator== (const Pointer3& pointer) const;
inline bool operator!= (const Pointer3& pointer) const;
protected:
T*** mData;
};
//----------------------------------------------------------------------------
template <typename T>
class Pointer4 : public PointerBase
{
public:
// Construction and destruction.
Pointer4 (T**** data = 0);
Pointer4 (const Pointer4& pointer);
~Pointer4 ();
// Implicit conversions.
inline operator T**** () const;
inline T***& operator* () const;
// Assignment.
Pointer4& operator= (T**** data);
Pointer4& operator= (const Pointer4& pointer);
// Comparisons.
inline bool operator== (T**** data) const;
inline bool operator!= (T**** data) const;
inline bool operator== (const Pointer4& pointer) const;
inline bool operator!= (const Pointer4& pointer) const;
protected:
T**** mData;
};
//----------------------------------------------------------------------------
#include "Wm5SmartPointer.inl"
}
#endif
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