/usr/include/wvstreams/wvstream.h is in libwvstreams-dev 4.6.1-12~deb9u1.
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* Worldvisions Weaver Software:
* Copyright (C) 1997-2002 Net Integration Technologies, Inc.
*
* Provides basic streaming I/O support.
*/
#ifndef __WVSTREAM_H
#define __WVSTREAM_H
#include "iwvstream.h"
#include "wvtimeutils.h"
#include "wvstreamsdebugger.h"
#include <errno.h>
#include <limits.h>
#include "wvattrs.h"
/**
* Unified support for streams, that is, sequences of bytes that may or
* may not be ready for read/write at any given time.
*
* We provide typical read and write routines, as well as a select() function
* for each stream.
*/
class WvStream: public IWvStream
{
IMPLEMENT_IOBJECT(WvStream);
WvString my_wsname;
WSID my_wsid;
WvAttrs attrs;
public:
/**
* If this is set, select() doesn't return true for read unless the
* given stream also returns true for write.
*/
WvStream *read_requires_writable;
/**
* If this is set, select() doesn't return true for write unless the
* given stream also returns true for read.
*/
WvStream *write_requires_readable;
/** If this is set, enables the use of continue_select(). */
bool uses_continue_select;
/** Specifies the stack size to reserve for continue_select(). */
size_t personal_stack_size;
/**
* This will be true during callback execution if the
* callback was triggered by the alarm going off.
*/
bool alarm_was_ticking;
/** True if noread()/nowrite()/close() have been called, respectively. */
bool stop_read, stop_write, closed;
/** Basic constructor for just a do-nothing WvStream */
WvStream();
virtual ~WvStream();
/**
* Close the stream if it is open; isok() becomes false from now on.
* Note!! If you override this function in a derived class, you must
* call it yourself from your destructor. WvStream::~WvStream()
* can only call WvStream::close() because of the way virtual
* functions work in C++.
*/
virtual void close();
/** Override seterr() from WvError so that it auto-closes the stream. */
virtual void seterr(int _errnum);
void seterr(WvStringParm specialerr)
{ WvErrorBase::seterr(specialerr); }
void seterr(WVSTRING_FORMAT_DECL)
{ seterr(WvString(WVSTRING_FORMAT_CALL)); }
/** return true if the stream is actually usable right now */
virtual bool isok() const;
/** read a data block on the stream. Returns the actual amount read. */
virtual size_t read(void *buf, size_t count);
/**
* Reads up to 'count' bytes of data from the stream into the buffer.
* Returns the actual amount read.
*
* If 'count' is greater than the amount of free space available
* in the buffer, only reads at most that amount. You should
* specify a reasonable upper bound on how much data should
* be read at once.
*/
virtual size_t read(WvBuf &outbuf, size_t count);
/**
* Puts data back into the stream's internal buffer. We cheat so that
* there's no restriction on how much (or what) data can be unread().
* This is different from WvBuf::unget() (which is rather restrictive).
*/
virtual void unread(WvBuf &outbuf, size_t count);
/**
* Write data to the stream. Returns the actual amount written.
* Since WvStream has an output buffer, it *always* successfully "writes"
* the full amount (but you might have to flush the buffers later so it
* actually gets sent).
*/
virtual size_t write(const void *buf, size_t count);
/**
* Writes data to the stream from the given buffer.
* Returns the actual amount written.
*
* If count is greater than the amount of data available in
* the buffer, only writes at most that amount.
*/
virtual size_t write(WvBuf &inbuf, size_t count = INT_MAX);
/**
* set the maximum size of outbuf, beyond which a call to write() will
* return 0. I need to do this for tape backups, since all I can do
* is write to the loopback as fast as I can, which causes us to run
* out of memory and get SIGABRT'd. (dcoombs: 12/15/2000)
*
* FIXME: there must be a better way. This confuses the semantics of
* write(); can you trust it to always write all the bytes, or not?
*/
void outbuf_limit(size_t size)
{ max_outbuf_size = size; }
virtual void noread();
virtual void nowrite();
virtual void maybe_autoclose();
virtual bool isreadable();
virtual bool iswritable();
/**
* unbuffered I/O functions; these ignore the buffer, which is
* handled by read(). Don't call these functions explicitly unless
* you have a _really_ good reason.
*
* This is what you would override in a derived class.
*/
virtual size_t uread(void *buf, size_t count)
{ return 0; /* basic WvStream doesn't actually do anything! */ }
/**
* unbuffered I/O functions; these ignore the buffer, which is
* handled by write(). Don't call these functions explicitly unless
* you have a _really_ good reason.
*
* This is what you would override in a derived class.
*/
virtual size_t uwrite(const void *buf, size_t count)
{ return count; /* basic WvStream doesn't actually do anything! */ }
/**
* Read up to one line of data from the stream and return a
* pointer to the internal buffer containing this line. If the
* end-of-line 'separator' is encountered, it is removed from the
* string. If there is not a full line available, returns
* NULL. You can read what we have so far by calling read().
*
* Readahead specifies the maximum amount of data that the stream
* is allowed to read in one shot.
*
* It is expected that there will be no NULL characters on the
* line.
*
* wait_msec is provided so that legacy code does not break. But
* it really should be 0.
*/
char *getline(time_t wait_msec = 0,
char separator = '\n', int readahead = 1024)
{
return blocking_getline(wait_msec, separator, readahead);
}
/** Auto-convert int to time_t. */
char *getline(int wait_msec,
char separator = '\n', int readahead = 1024)
{
return getline(time_t(wait_msec), separator, readahead);
}
/** Auto-convert double to time_t. */
char *getline(double wait_msec,
char separator = '\n', int readahead = 1024)
{
return getline(time_t(wait_msec), separator, readahead);
}
private:
/** We will prohibit someone from calling getline with a char or
* bool as the first parameter. This will attempt to detect dumb
* mistakes.
*/
char *getline(char, int i = 0);
char *getline(bool, int i = 0);
public:
/**
* This is a version of getline() that allows you to block for
* more data to arrive.
*
* This should be used carefully, as blocking is generally
* unexpected in WvStreams programs.
*
* If wait_msec < 0, it will wait forever for the 'separator'
* (often a bad idea!). If wait_msed == 0, this is the equivalent
* of getline().
*/
char *blocking_getline(time_t wait_msec, int separator = '\n',
int readahead = 1024);
/**
* This is a version of blocking_getline() that uses
* continue_select to avoid blocking other streams.
*/
char *continue_getline(time_t wait_msec, int separator = '\n',
int readahead = 1024);
/**
* force read() to not return any bytes unless 'count' bytes can be
* read at once. (Useful for processing Content-Length headers, etc.)
* Use count==0 to disable this feature.
*
* WARNING: getline() sets queuemin to 0 automatically!
*/
void queuemin(size_t count)
{ queue_min = count; }
/**
* drain the input buffer (read and discard data until select(0)
* returns false)
*/
void drain();
/**
* force write() to always buffer output. This can be more efficient
* if you write a lot of small segments and want to "coagulate" them
* automatically. To flush the output buffer, use flush() or select().
*/
void delay_output(bool is_delayed)
{
outbuf_delayed_flush = is_delayed;
want_to_flush = !is_delayed;
}
/**
* if true, force write() to call flush() each time, the default behavour.
* otherwise, flush() is granted special meaning when explicitly invoked
* by the client and write() may empty the output buffer, but will not
* explicitly flush().
*/
void auto_flush(bool is_automatic)
{ is_auto_flush = is_automatic; }
/**
* flush the output buffer, if we can do it without delaying more than
* msec_timeout milliseconds at a time. (-1 means wait forever)
*
* Returns true if the flushing finished (the output buffer is empty).
*/
virtual bool flush(time_t msec_timeout);
virtual bool should_flush();
/**
* flush the output buffer automatically as select() is called. If
* the buffer empties, close the stream. If msec_timeout seconds pass,
* close the stream. After the stream closes, it will become !isok()
* (and a WvStreamList can delete it automatically)
*/
void flush_then_close(int msec_timeout);
/**
* pre_select() sets up for eventually calling ::select().
* It adds the right fds to the read, write, and except lists in the
* SelectInfo struct.
*
* Returns true if we already know this stream is ready, and there's no
* need to actually do a real ::select(). Some streams, such as timers,
* can be implemented by _only_ either returning true or false here after
* doing a calculation, and never actually adding anything to the
* SelectInfo.
*
* You can add your stream to any of the lists even if readable,
* writable, or isexception isn't set. This is what force_select()
* does. You can also choose not to add yourself to the list if you know
* it would be useless right now.
*
* pre_select() is only called if isok() is true.
*
* pre_select() is allowed to reduce msec_timeout (or change it if it's
* -1). However, it's not allowed to _increase_ msec_timeout.
*/
virtual void pre_select(SelectInfo &si);
/**
* A more convenient version of pre_select() usable for overriding the
* 'want' value temporarily.
*/
void pre_select(SelectInfo &si, const SelectRequest &r)
{
SelectRequest oldwant = si.wants;
si.wants = r;
pre_select(si);
si.wants = oldwant;
}
/**
* Like pre_select(), but still exists even if you override the other
* pre_select() in a subclass. Sigh.
*/
void xpre_select(SelectInfo &si, const SelectRequest &r)
{ pre_select(si, r); }
/**
* post_select() is called after ::select(), and returns true if this
* object is now ready. Usually this is done by checking for this object
* in the read, write, and except lists in the SelectInfo structure. If
* you want to do it in some other way, you should usually do it in
* pre_select() instead.
*
* You may also want to do extra maintenance functions here; for example,
* the standard WvStream::post_select tries to flush outbuf if it's
* nonempty. WvTCPConn might retry connect() if it's waiting for a
* connection to be established.
*/
virtual bool post_select(SelectInfo &si);
/**
* Like post_select(), but still exists even if you override the other
* post_select() in a subclass. Sigh.
*/
bool xpost_select(SelectInfo &si, const SelectRequest &r)
{ return post_select(si, r); }
/**
* A more convenient version of post_select() usable for overriding the
* 'want' value temporarily.
*/
bool post_select(SelectInfo &si, const SelectRequest &r)
{
SelectRequest oldwant = si.wants;
si.wants = r;
bool val = post_select(si);
si.wants = oldwant;
return val;
}
/**
* Return true if any of the requested features are true on the stream.
* If msec_timeout < 0, waits forever (bad idea!). ==0, does not wait.
* Otherwise, waits for up to msec_timeout milliseconds.
*
* **NOTE**
* select() is _not_ virtual! To change the select() behaviour
* of a stream, override the pre_select() and/or post_select()
* functions.
*
* This version of select() sets forceable==true, so force_select
* options are taken into account.
*
* You almost always use this version of select() with callbacks, like
* this: if (stream.select(1000)) stream.callback();
*
* If you want to read/write the stream in question, try using the other
* variant of select().
*
* DEPRECATED. Call runonce() instead.
*/
bool select(time_t msec_timeout)
{ return _select(msec_timeout, false, false, false, true); }
/**
* Exactly the same as:
* if (select(timeout)) callback();
*
* ...except that the above is deprecated, because it assumes callbacks
* aren't called automatically and that the return value of one-parameter
* select() is actually meaningful.
*
* Update your main loop to call runonce() instead of the above.
*
* Almost all modern programs should use msec_timeout = -1.
*/
void runonce(time_t msec_timeout = -1)
{ if (select(msec_timeout)) callback(); }
/**
* This version of select() sets forceable==false, so we use the exact
* readable/writable/isexception options provided.
*
* You normally use this variant of select() when deciding whether you
* should read/write a particular stream. For example:
*
* if (stream.select(1000, true, false))
* len = stream.read(buf, sizeof(buf));
*
* This variant of select() is probably not what you want with
* most WvStreamLists, unless you know exactly what you're doing.
*
* WARNING: the difference between the one-parameter and multi-parameter
* versions of select() is *incredibly* confusing. Make sure you use the
* right one!
*
* DEPRECATED. Call isreadable() or iswritable() instead, if
* msec_timeout was going to be zero. Other values of msec_timeout are
* not really recommended anyway.
*/
bool select(time_t msec_timeout,
bool readable, bool writable, bool isex = false)
{ return _select(msec_timeout, readable, writable, isex, false); }
/**
* Use get_select_request() to save the current state of the
* selection state of this stream. That way, you can call
* force_select() and undo_force_select() to restore this properly.
*/
IWvStream::SelectRequest get_select_request();
/**
* Use force_select() to force one or more particular modes (readable,
* writable, or isexception) to true when selecting on this stream.
*
* If an option is set 'true', we will select on that option when someone
* does a select(). If it's set 'false', we don't change its force
* status. (To de-force something, use undo_force_select().)
*/
void force_select(bool readable, bool writable, bool isexception = false);
/**
* Undo a previous force_select() - ie. un-forces the options which
* are 'true', and leaves the false ones alone.
*/
void undo_force_select(bool readable, bool writable,
bool isexception = false);
/**
* return to the caller from execute(), but don't really return exactly;
* this uses WvCont::yield() to return to the caller of callback()
* without losing our place in execute() itself. So, next time someone
* calls callback(), it will be as if continue_select() returned.
*
* NOTE: execute() will won't be called recursively this way, but any
* other member function might get called, or member variables changed,
* or the state of the world updated while continue_select() runs. Don't
* assume that nothing has changed after a call to continue_select().
*
* NOTE 2: if you're going to call continue_select(), you should set
* uses_continue_select=true before the first call to callback().
* Otherwise your WvCont won't get created.
*
* NOTE 3: if msec_timeout >= 0, this uses WvStream::alarm().
*/
bool continue_select(time_t msec_timeout);
/**
* you MUST run this from your destructor if you use continue_select(), or
* very weird things will happen if someone deletes your object while in
* continue_select().
*/
void terminate_continue_select();
/**
* get the remote address from which the last data block was received.
* May be NULL. The pointer becomes invalid upon the next call to read().
*/
virtual const WvAddr *src() const;
/**
* define the callback function for this stream, called whenever
* the callback() member is run, and passed the 'userdata' pointer.
*/
void setcallback(IWvStreamCallback _callfunc);
/** Sets a callback to be invoked when the stream is readable. */
IWvStreamCallback setreadcallback(IWvStreamCallback _callback);
/** Sets a callback to be invoked when the stream is writable. */
IWvStreamCallback setwritecallback(IWvStreamCallback _callback);
/** Sets a callback to be invoked when the stream is in exception
* state. */
IWvStreamCallback setexceptcallback(IWvStreamCallback _callback);
/** Sets a callback to be invoked on close(). */
IWvStreamCallback setclosecallback(IWvStreamCallback _callback);
/**
* set the callback function for this stream to an internal routine
* that auto-forwards all incoming stream data to the given output
* stream.
*/
void autoforward(WvStream &s);
/** Stops autoforwarding. */
void noautoforward();
static void autoforward_callback(WvStream &input, WvStream &output);
/**
* A wrapper that's compatible with WvCont, but calls the "real" callback.
*/
void *_callwrap(void *);
/**
* Actually call the registered callfunc and execute().
*/
void _callback();
/**
* if the stream has a callback function defined, call it now.
* otherwise call execute().
*/
virtual void callback();
/**
* set an alarm, ie. select() will return true after this many ms.
* The alarm is cleared when callback() is called.
*/
void alarm(time_t msec_timeout);
/**
* return the number of milliseconds remaining before the alarm will go
* off; -1 means no alarm is set (infinity), 0 means the alarm has
* been hit and will be cleared by the next callback().
*/
time_t alarm_remaining();
/**
* print a preformatted WvString to the stream.
* see the simple version of write() way up above.
*/
size_t write(WvStringParm s)
{ return write(s.cstr(), s.len()); }
size_t print(WvStringParm s)
{ return write(s); }
size_t operator() (WvStringParm s)
{ return write(s); }
/** preformat and write() a string. */
size_t print(WVSTRING_FORMAT_DECL)
{ return write(WvString(WVSTRING_FORMAT_CALL)); }
size_t operator() (WVSTRING_FORMAT_DECL)
{ return write(WvString(WVSTRING_FORMAT_CALL)); }
const char *wsname() const
{ return my_wsname; }
void set_wsname(WvStringParm wsname)
{ my_wsname = wsname; }
void set_wsname(WVSTRING_FORMAT_DECL)
{ set_wsname(WvString(WVSTRING_FORMAT_CALL)); }
const char *wstype() const { return "WvStream"; }
WSID wsid() const { return my_wsid; }
static IWvStream *find_by_wsid(WSID wsid);
virtual WvString getattr(WvStringParm name) const
{ return attrs.get(name); }
// ridiculous hackery for now so that the wvstream unit test can poke
// around in the insides of WvStream. Eventually, inbuf will go away
// from the base WvStream class, so nothing like this will be needed.
#ifdef __WVSTREAM_UNIT_TEST
public:
size_t outbuf_used()
{ return outbuf.used(); }
size_t inbuf_used()
{ return inbuf.used(); }
void inbuf_putstr(WvStringParm t)
{ inbuf.putstr(t); }
#endif
protected:
void setattr(WvStringParm name, WvStringParm value)
{ attrs.set(name, value); }
// builds the SelectInfo data structure (runs pre_select)
// returns true if there are callbacks to be dispatched
//
// all of the fields are filled in with new values
// si.msec_timeout contains the time until the next alarm expires
void _build_selectinfo(SelectInfo &si, time_t msec_timeout,
bool readable, bool writable, bool isexcept,
bool forceable);
// runs the actual select() function over the given
// SelectInfo data structure, returns the number of descriptors
// in the set, and sets the error code if a problem occurs
int _do_select(SelectInfo &si);
// processes the SelectInfo data structure (runs post_select)
// returns true if there are callbacks to be dispatched
bool _process_selectinfo(SelectInfo &si, bool forceable);
// tries to empty the output buffer if the stream is writable
// not quite the same as flush() since it merely empties the output
// buffer asynchronously whereas flush() might have other semantics
// also handles autoclose (eg. after flush)
bool flush_outbuf(time_t msec_timeout);
// called once flush() has emptied outbuf to ensure that any other
// internal stream buffers actually do get flushed before it returns
virtual bool flush_internal(time_t msec_timeout);
// the real implementations for these are actually in WvFDStream, which
// is where they belong. By IWvStream needs them to exist for now, so
// it's a hack. In standard WvStream they return -1.
virtual int getrfd() const;
virtual int getwfd() const;
// FIXME: this one is so bad, I'm not touching it. Quick hack to
// make it work anyway.
friend class WvHTTPClientProxyStream;
WvDynBuf inbuf, outbuf;
IWvStreamCallback callfunc;
wv::function<void*(void*)> call_ctx;
IWvStreamCallback readcb, writecb, exceptcb, closecb;
size_t max_outbuf_size;
bool outbuf_delayed_flush;
bool is_auto_flush;
// Used to guard against excessive flushing when using delay_flush
bool want_to_flush;
// Used to ensure we don't flush recursively.
bool is_flushing;
size_t queue_min; // minimum bytes to read()
time_t autoclose_time; // close eventually, even if output is queued
WvTime alarm_time; // select() returns true at this time
WvTime last_alarm_check; // last time we checked the alarm_remaining
/**
* The callback() function calls execute(), and then calls the user-
* specified callback if one is defined. Do not call execute() directly;
* call callback() instead.
*
* The default execute() function does nothing.
*
* Note: If you override this function in a derived class, you must
* call the parent execute() yourself from the derived class.
*/
virtual void execute()
{ }
// every call to select() selects on the globalstream.
static WvStream *globalstream;
static void debugger_streams_display_header(WvStringParm cmd,
WvStreamsDebugger::ResultCallback result_cb);
static void debugger_streams_display_one_stream(WvStream *s,
WvStringParm cmd,
WvStreamsDebugger::ResultCallback result_cb);
static void debugger_streams_maybe_display_one_stream(WvStream *s,
WvStringParm cmd,
const WvStringList &args,
WvStreamsDebugger::ResultCallback result_cb);
private:
/** The function that does the actual work of select(). */
bool _select(time_t msec_timeout,
bool readable, bool writable, bool isexcept,
bool forceable);
void legacy_callback();
/** Prevent accidental copying of WvStream. These don't actually exist. */
WvStream(const WvStream &s);
WvStream& operator= (const WvStream &s);
static void add_debugger_commands();
static WvString debugger_streams_run_cb(WvStringParm cmd,
WvStringList &args,
WvStreamsDebugger::ResultCallback result_cb, void *);
static WvString debugger_close_run_cb(WvStringParm cmd,
WvStringList &args,
WvStreamsDebugger::ResultCallback result_cb, void *);
};
/**
* Console streams...
*
* This can be reassigned while the program is running, if desired,
* but MUST NOT be NULL.
*/
extern WvStream *wvcon; // tied stdin and stdout stream
extern WvStream *wvin; // stdin stream
extern WvStream *wvout; // stdout stream
extern WvStream *wverr; // stderr stream
#endif // __WVSTREAM_H
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