/usr/share/doc/lincity/TODO is in lincity 1.13.1-13+b1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 | KNOWN BUGS and MISFEATURES in version 1.12.0
o I found inconsistent behavior with using the middle mouse button
(mmb). Clicking with mmb on mini-map causes the main win to jump, and
then jump back before scrolling. Clicking mmb on other displays (finance
or unemployment graph) advances the display. Probably only lmb should
advance display. Also, I'm not sure if mmb should initiate main win
scrolling if the click was made outside the main win.
o No middle mouse button support in SVGA/Win32 version.
o Square cursor flashes too much in SVGA version.
o Bits of the square cursor are not refreshed from the main win frame.
For example, this happens with pollution overlay turned on.
This problem is more pronouced in SVGA version.
o Help gets screwed up by game-related keystrokes.
Consider also pressing "Enter" when mouse is over a button on the
opening screen.
o Population pbar is wrong when starting new game, since game starts
with different number of people for random villiage and blank screen
this is difficult to fix. GCS: I verified that this still exists,
Apr 5, 2003.
o There still seems to be a problem with putting multi-transport off
the bottom of the screen. For example, resources can wrap-around
from bottom to top.
To reproduce, put a horizontal bit of track across the top row.
Then, drag track from the city down off past the edge of the main
screen (you might need to do this a few times). Now check the
track on the top, and you will see goods, jobs, etc flowing off
the bottom into the top.
(GCS July 26, 2003) cannot reproduce in svga version, but definitely
exists in win32 version.
o Right click outside of help should exit help.
o Re-remove c++ style comments.
o Since cvs doesn't store timestamps, need to manually set timestamps
to build from cvs. For now, workaround using fix-timestamps.sh.
o Main screen should scroll when moving mouse outside of main window
during multi-transport.
o Miniscreen colors could be improved.
o xpicedit doesn't seem to work on 24 bit color machines.
o When a tip burns up, there is no pollution at all, and the tip disappears.
Tip should stay, should cause pollution(?).
o Technology indicator sometimes shows both a rise and fall. This happens
after loading a game, old indicator remains as a ghost.
* Fixed by Corey?
o There is a display bug, where a small block is left when
exiting a help page. The only happens when part of the mouse cursor is in
the main window during the re-draw. It quicky disappears when the main
window is scrolled or updated.
I've seen this display bug also happens when refreshing after
modal dialog boxes.
o Need to support -display and other XWindows command line option.
o Need to clean up write of gzipped files to use popen().
o Why don't we use a recognized file format for the splash screen?
o Slight streaking in monthgraph.
o Like to have info pages and/or printed documentation.
o Animations for paths/roads/railroads.
o Coal Power Station does not accurately report actual power produced.
o More than 100% of the population can be starving.
REQUESTED FEATURES
o Autosaves
o Multi-buldozing
o Auto-upgrading
o Move code into src subdirectory
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