This file is indexed.

/usr/bin/ppmshadow is in netpbm 2:10.0-15.3+b2.

This file is owned by root:root, with mode 0o755.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
#!/usr/bin/perl
#  Change the path name in the line above to wherever Perl lives
#  on your system.  This script was tested with Perl 4.0, patch
#  level 36.

#                         P P M S H A D O W

#            by John Walker  --  http://www.fourmilab.ch/
                           $version = 1.2;
#   --> with minor changes by Bryan Henderson.  See above web site for
#   the real John Walker work, named pnmshadow.

#   Pnmshadow is a brutal sledgehammer implemented in Perl which
#   adds attractive shadows to images, as often seen in titles
#   of World-Wide Web pages.  This program does not actually
#   *do* any image processing--it simply invokes components of
#   Jef Poskanzer's PBMplus package (which must be present on
#   the path when this script is run) to bludgeon the source
#   image into a plausible result.
#
#               This program is in the public domain.
#
#

    #   Process command line options

    $convolve = 11;                   # Default blur convolution kernel size
    $purge = 1;                       # Set to 0 to preserve intermediate files
    $translucent = 0;                 # Default not translucent

    while (@ARGV) {
        $arg = shift;
        if ((substr($arg, 0, 1) eq '-') && (length($arg) > 1)) {
            $opt = substr($arg, 1, 1);
            $opt =~ tr/A-Z/a-z/;
            if ($opt eq 'b') {        # -B n  --  Blur size
                if (!defined($convolve = shift)) {
                    die("Argument missing after -b option\n");
                }
                if (($convolve < 11) && (($convolve & 1) == 0)) {
                    $convolve++;      # Round up even kernel specification
                }
            } elsif ($opt eq 'k') {   # -K  --  Keep temporary files
                $purge = 0;
            } elsif ($opt eq 't') {   # -T  --  Translucent image
                $translucent = 1;
            } elsif ($opt eq 'u' || $opt eq '?') {
                print(STDERR "ppmshadow  --  Add simulated shadow to anymap.\n");
                if (defined $version) {
                    print(STDERR "               Version $version.\n"); 
                }
                print(STDERR "Usage: ppmshadow [options] [pnmfile] \n");
                print(STDERR "Options:\n");
                print(STDERR "    -B n       Set blur size to n pixels\n");
                print(STDERR "    -K         Keep intermediate temporary files from run\n");
                print(STDERR "    -T         Cast shadows of translucent objects\n");
                print(STDERR "    -U         Print this message\n");
                print(STDERR "    -X n       Shift shadow n pixels to the right\n");
                print(STDERR "    -Y n       Shift shadow n pixels down\n");
                exit(0);
            } elsif ($opt eq 'x') {   # -X n  --  X offset
                if (!defined($xoffset = shift)) {
                    die("Argument missing after -x option\n");
                }
                if ($xoffset < 0) {
                    $xoffset = -$xoffset;
                }
            } elsif ($opt eq 'y') {   # -Y n  --  Y offset
                if (!defined($yoffset = shift)) {
                    die("Argument missing after -x option\n");
                }
                if ($yoffset < 0) {
                    $yoffset = -$xoffset;
                }
            }
        } else {
            if (defined $ifile) {
                die("Duplicate input file specification.");
            }
            $ifile = $arg;            # Input file name
        }
    }

    #   Apply defaults for arguments not specified

    if (!(defined $xoffset)) {
        #   Xoffset defaults to half the blur distance
        $xoffset = int($convolve / 2);
    }

    if (!(defined $yoffset)) {
        #   Yoffset defaults to Xoffset, however specified
        $yoffset = $xoffset;
    }

use File::Temp "tempdir";
my $fname = tempdir("PPMshadow.XXXXXXX", CLEANUP => $purge)
    || die "Cant create tmpdir"; #219019

    $stdin = 0;
    if ((!(defined $ifile)) || ($ifile eq '-')) {
        #   Input default to standard input
        $stdin = 1;
        $ifile = "$fname/0.ppm";
        system("cat >$fname/0.ppm");
    }

    #   Determine the size of the source image

    $a = `pnmfile $ifile`;
    $a =~ m/.*\sP[BGP]M\s.*,\s*(\d*)\sby\s(\d*)/;
    $xsize = $1;
    $ysize = $2;

    #   Create a blank background bitmap the size of the source bitmap

    system("pnmcut 0 0 1 1 $ifile | pnmscale -xsize $xsize -ysize $ysize >$fname/5.ppm");

    #   Create positive mask file from input image

    system("pnmarith -difference $ifile $fname/5.ppm | pnminvert | ppmtopgm | pgmtopbm -thresh -value 1.0 >$fname/1.ppm");

    #   Create convolution kernel file to generate shadow

    open(OF, ">$fname/2.ppm");
    $ckern = $convolve <= 11 ? $convolve : 11;
    printf(OF "P2\n$ckern $ckern\n%d\n", $ckern * $ckern * 2);
    $a = ($ckern * $ckern) + 1;
    for ($i = 0; $i < $ckern; $i++) {
        for ($j = 0; $j < $ckern; $j++) {
            printf(OF "%d%s", $a, ($j < ($ckern - 1)) ? " " : "\n");
        }
    }
    close(OF);

    if ($translucent) {

        #   Convolve the input colour image with the kernel
        #   to create a translucent shadow image.

        system("pnmconvol $fname/2.ppm $ifile >$fname/10.ppm");
        while ($ckern < $convolve) {
            system("pnmsmooth $fname/10.ppm >$fname/10a.ppm");
            system("mv $fname/10a.ppm $fname/10.ppm");
            $ckern++;
        }
    } else {

        #   Convolve the positive mask with the kernel to create shadow

        system("pnmconvol $fname/2.ppm $fname/1.ppm >$fname/3.ppm");
        while ($ckern < $convolve) {
            system("pnmsmooth $fname/3.ppm >$fname/3a.ppm");
            system("mv $fname/3a.ppm $fname/3.ppm");
            $ckern++;
        }

        #   Multiply the shadow by the background colour

        system("pnmarith -multiply $fname/3.ppm $fname/5.ppm >$fname/10.ppm");
    }

    #   Cut an offset rectangle from the shadow image

    $i = $xsize - $xoffset;
    $j = $ysize - $yoffset;
    system("pnmcut 0 0 $i $j $fname/10.ppm >$fname/4.ppm");

    #   Create offset shadow image

    system("pnmpaste -replace $fname/4.ppm $xoffset $yoffset $fname/5.ppm >$fname/6.ppm");

    #   Create inverse mask

    system("pnminvert $fname/1.ppm >$fname/7.ppm");

    #   Multiply original image by inverse mask

    system("pnmarith -multiply $ifile $fname/7.ppm >$fname/8.ppm");

    #   Multiply shadow by mask

    system("pnmarith -multiply $fname/6.ppm $fname/1.ppm >$fname/9.ppm");

    #   Add masked image and shadow to obtain result, which this
    #   last call on pnmarith sends to standard output.

    system("pnmarith -add $fname/8.ppm $fname/9.ppm");

    # temporary files are automatically removed by tempdir