/usr/include/pike8.0/pike/code/ia32.h is in pike8.0-dev 8.0.388-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 | /*
|| This file is part of Pike. For copyright information see COPYRIGHT.
|| Pike is distributed under GPL, LGPL and MPL. See the file COPYING
|| for more information.
*/
/* #define ALIGN_PIKE_JUMPS 8 */
#include "pike_cpulib.h"
#define OPCODE_INLINE_BRANCH
#define OPCODE_RETURN_JUMPADDR
#if !defined (CL_IA32_ASM_STYLE) && !defined (GCC_IA32_ASM_STYLE)
#error Dont know how to inline assembler with this compiler
#endif
#ifdef CL_IA32_ASM_STYLE
#define DEF_PROG_COUNTER void *ia32_pc; \
_asm { _asm mov ia32_pc,ebp }
#define PROG_COUNTER (((unsigned char **)ia32_pc)[1])
#else /* GCC_IA32_ASM_STYLE */
#define OPCODE_INLINE_RETURN
void ia32_ins_entry(void);
#define INS_ENTRY() ia32_ins_entry()
/* Size of the prologue added by INS_ENTRY() (in PIKE_OPCODE_T's). */
#define ENTRY_PROLOGUE_SIZE 0x09
#ifdef OPCODE_RETURN_JUMPADDR
/* Don't need an lvalue in this case. */
#define PROG_COUNTER ((unsigned char *)__builtin_return_address(0))
#else
#error This method to tweak the jump address does not work with gcc >= 4.x
#define PROG_COUNTER (((unsigned char **)__builtin_frame_address(0))[1])
#endif
#endif /* GCC_IA32_ASM_STYLE */
#ifdef OPCODE_RETURN_JUMPADDR
/* Adjust for the machine code inserted after the call for I_JUMP opcodes. */
#define JUMP_EPILOGUE_SIZE 2
#define JUMP_SET_TO_PC_AT_NEXT(PC) \
((PC) = PROG_COUNTER + JUMP_EPILOGUE_SIZE)
#else
#define JUMP_EPILOGUE_SIZE 0
#endif
#define LOW_GET_JUMP() \
EXTRACT_INT(PROG_COUNTER + JUMP_EPILOGUE_SIZE)
#define LOW_SKIPJUMP() \
(SET_PROG_COUNTER(PROG_COUNTER + JUMP_EPILOGUE_SIZE + sizeof(INT32)))
#define ins_pointer(PTR) ins_int((PTR), (void (*)(char))add_to_program)
#define read_pointer(OFF) read_int(OFF)
#define upd_pointer(OFF, PTR) upd_int(OFF, PTR)
#define ins_align(ALIGN) do { \
while(Pike_compiler->new_program->num_program % (ALIGN)) { \
add_to_program(0); \
} \
} while(0)
#define ins_byte(VAL) add_to_program(VAL)
#define ins_data(VAL) ins_int((VAL), (void (*)(char))add_to_program)
#define read_program_data(PTR, OFF) EXTRACT_INT((PTR) + (sizeof(INT32)*(OFF)))
void ia32_update_pc(void);
#define UPDATE_PC() ia32_update_pc()
extern ptrdiff_t ia32_prev_stored_pc;
#define ADJUST_PIKE_PC(pc) do { \
ia32_prev_stored_pc = pc; \
DO_IF_DEBUG( \
if (a_flag >= 60) \
fprintf (stderr, "pc %d adjusted\n", ia32_prev_stored_pc); \
); \
} while (0)
#define READ_INCR_BYTE(PC) EXTRACT_UCHAR((PC)++)
/* We know that x86 handles unaligned memory access, we might
* as well use it.
*/
#define RELOCATE_program(P, NEW) do { \
PIKE_OPCODE_T *op_ = NEW; \
struct program *p_ = P; \
size_t rel_ = p_->num_relocations; \
INT32 delta_ = p_->program - op_; \
if(delta_) { \
while (rel_--) { \
*((INT32 *)(op_ + p_->relocations[rel_]))+=delta_; \
} \
} \
} while(0)
struct dynamic_buffer_s;
struct program;
void ia32_encode_program(struct program *p, struct dynamic_buffer_s *buf);
void ia32_decode_program(struct program *p);
#define ENCODE_PROGRAM(P, BUF) ia32_encode_program(P, BUF)
#define DECODE_PROGRAM(P) ia32_decode_program(p)
INT32 ia32_ins_f_jump(unsigned int op, int backward_jump);
INT32 ia32_ins_f_jump_with_arg(unsigned int op, unsigned INT32 a, int backward_jump);
INT32 ia32_ins_f_jump_with_two_args(unsigned int op,
unsigned INT32 a, unsigned INT32 b,
int backward_jump);
void ia32_update_f_jump(INT32 offset, INT32 to_offset);
INT32 ia32_read_f_jump(INT32 offset);
#define INS_F_JUMP ia32_ins_f_jump
#define INS_F_JUMP_WITH_ARG ia32_ins_f_jump_with_arg
#define INS_F_JUMP_WITH_TWO_ARGS ia32_ins_f_jump_with_two_args
#define UPDATE_F_JUMP ia32_update_f_jump
#define READ_F_JUMP ia32_read_f_jump
#if 0
/* This is apparently not necessary. */
void ia32_flush_instruction_cache(void *start, size_t len);
#define FLUSH_INSTRUCTION_CACHE ia32_flush_instruction_cache
void ia32_init_interpreter_state(void);
#define INIT_INTERPRETER_STATE ia32_init_interpreter_state
#endif
void ia32_flush_code_generator(void);
#define FLUSH_CODE_GENERATOR_STATE ia32_flush_code_generator
void ia32_flush_instruction_cache(void *addr, size_t len);
#define FLUSH_INSTRUCTION_CACHE ia32_flush_instruction_cache
void ia32_init_interpreter_state(void);
#define INIT_INTERPRETER_STATE ia32_init_interpreter_state
#ifdef INS_ENTRY
#define CALL_MACHINE_CODE(pc) \
do { \
((int (*)(void))(pc)) (); \
} while(0)
#else /* !INS_ENTRY */
#ifdef CL_IA32_ASM_STYLE
#define CALL_MACHINE_CODE(pc) \
__asm { \
__asm sub esp,12 \
__asm inc ebx /* dummy: forces the compiler to save ebx */ \
__asm jmp pc \
}
#define EXIT_MACHINE_CODE() \
__asm { __asm add esp,12 }
#else /* GCC_IA32_ASM_STYLE */
#define CALL_MACHINE_CODE(pc) \
/* This code does not clobber %eax, %ebx, %ecx & %edx, but \
* the code jumped to does. \
*/ \
__asm__ __volatile__( " sub $16,%%esp\n" \
" jmp *%0" \
: "=m" (pc) \
: \
: "cc", "memory", "eax", "ebx", "ecx", "edx" )
#define EXIT_MACHINE_CODE() \
__asm__ __volatile__( "add $16,%%esp\n" : : )
#endif /* INS_ENTRY */
#endif /* GCC_IA32_ASM_STYLE */
|