This file is indexed.

/etc/qstat.cfg is in qstat 2.15-4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
# QStat configuration file
#
# See qstat documentation (qstatdoc.html) for instructions
# http://www.qstat.org

gametype SOF2S new extend Q3S
    name = Soldier of Fortune 2
    default port = 20100
    template var = SOLDIEROFFORTUNE2
    game rule = gametype
end

# SOF2 public master: master.sof2.ravensoft.com
# The 2003 protocol is for SOF2 1.01
# The 2004 protocol is for SOF2 1.02
gametype SOF2M new extend Q3M
    name = SOF2 Master
    default port = 20110
    template var = SOF2MASTER
    master protocol = 2004
    master query = SOF2FULL
    master for gametype = sof2s
end

# The 2002 protocol is for SOF2 1.0
gametype SOF2M1.0 new extend SOF2M
    name = SOF2 Master (1.0)
    master protocol = 2002
end

gametype CRS new extend GPS
    name = Command and Conquer: Renegade
    default port = 25300
    template var = CNCRENEGADE
    game rule = gametype
end

# MOHAA supports two status protocols, Gamespy and Quake 3.
# Seems like servers support one or the other, but not both at the same time.
# The Gamespy protocol returns player name, frags, ping, and deaths.
gametype MAS new extend GPS
    name = Medal of Honor: Allied Assault
    default port = 12300
    template var = MOHALLIEDASSAULT
    game rule = gametype
end

# MOHAA support for the Q3 protocol is broken and more limited.  The
# response to "getinfo" does not include the current and max players
# (they're always zero).  The response to "getstatus" has the correct
# current and max players, but only reports player name and ping.
# If -R or -P options are specified, then both "getinfo" and "getstatus"
# are sent.  Otherwise only "getinfo" is sent.
gametype MAQS new extend Q3S
    name = Medal of Honor: Allied Assault (Q)
    default port = 12300
    template var = MOHALLIEDASSAULT
    game rule = gametype
    status packet = \xff\xff\xff\xff\x02getinfo\n
    status2 packet = \xff\xff\xff\xff\x02getstatus\n
end

# Half-Life supports a Quake 2 style status protocol, but only for
# basic status, there's no player or extended rule information.  The
# server rule names are different from HLS.
gametype HLQS new extend Q2S
    name = Half-Life
    template var = HALFLIFE
    default port = 27015
    game rule = gamedir
    status packet = \xff\xff\xff\xffinfostring\x00
end

# Config for Serious Sam SMS
gametype SMS new extend GPS
   name = Serious Sam
   default port = 25600
   status port offset = 1
   template var = SERIOUSSAM
   game rule = gametype
end

# Config for Medal of Honor: Allied Assault MHS
gametype MHS new extend Q3S
   name = Medal of Honor: Allied Assault
   default port = 12204
   template var = MOHALLIEDASSAULT
   game rule = gametype
   status packet = \377\377\377\377\002getinfo xxx
   status2 packet = \377\377\377\377\002getstatus xxx
end

# Config for Call of Duty
gametype CODS new extend Q3S
    name = Call of Duty
    default port = 28960
    template var = CALLOFDUTY
    game rule = gamename
end

gametype CODM new extend Q3M
    name = Call of Duty Master
    default port = 20510
    template var = CODMASTER
    master protocol = 5
    master for gametype = CODS
    master query = full empty
end

# Config for Call of Duty 2
gametype COD2S new extend Q3S
    name = Call of Duty 2
    default port = 28960
    template var = CALLOFDUTY2
    game rule = gamename
end

gametype COD2M new extend Q3M
    name = Call of Duty 2 Master
    default port = 20710
    template var = COD2MASTER
    master protocol = 118
    master for gametype = COD2S
    master query = full empty
end

# Config for Call of Duty 4
gametype COD4S new extend Q3S
    name = Call of Duty 4
    default port = 28960
    template var = CALLOFDUTY4
    game rule = gamename
end

gametype COD4M new extend Q3M
    name = Call of Duty 4 Master
    default port = 20810
    template var = COD4MASTER
    master protocol = 6
    master for gametype = COD4S
    master query = full empty
end

# Config for Call of Duty Word at War
gametype WAWS new extend Q3S
    name = Call of Duty World at War
    default port = 28960
    template var = CALLOFDUTYWAW
    game rule = gametype
end

# enemy territory
gametype WOETS new extend Q3S
    name = Enemy Territory
    template var = ENEMYTERRITORY
    game rule = gamename
end
gametype WOETM new extend Q3M
    name = Enemy Territory Master
    template var = WOETSMASTER
    master protocol = 84
    master for gametype = WOETS
    master query =
end

# NetPanzer > 0.1.6
gametype NETP new extend GPS
    name = NetPanzer
    template var = NETPANZER
end
gametype NETPM new extend GSM
    name = NetPanzer Master
    template var = NETPANZERMASTER
    master for gametype = NETP
end

gametype STMHL2 new extend STM
    name = Steam Master for HL2
    template var = STEAMMASTERHL2
    master for gametype = HL2S
    default port = 27011
end

gametype STMA2S new extend STM
    name = Steam Master for A2S
    template var = STEAMMASTERA2S
    master for gametype = A2S
    default port = 27011
end

gametype UT2004S new extend UT2S
    name = UT2004
    template var = UT2004
end
gametype UT2004M modify
    master for gametype = UT2004S
end

gametype NEXUIZS new extend Q3S
    name = Nexuiz
    template var = NEXUIZ
    game rule = gamename
end
gametype NEXUIZM new extend Q3M
    name = Nexuiz Master
    template var = NEXUIZMASTER
    default port = 27950
    master packet = \377\377\377\377getservers Nexuiz %s %s
    master protocol = 3
    master query = empty full
    master for gametype = NEXUIZS
end

gametype WARSOWS new extend Q2S
    name = Warsow
    default port = 44400
    template var = WARSOW
    game rule = gamename
    status packet = \377\377\377\377getinfo
    status2 packet = \377\377\377\377getstatus
end
gametype WARSOWM new extend Q3M
    name = Warsow Master
    template var = WARSOWMASTER
    default port = 27950
    master packet = \377\377\377\377getservers Warsow %s %s
    master protocol = 8
    master query = empty full
    master for gametype = WARSOWS
end

gametype TREMULOUS new extend Q3S
    name = Tremulous
    template var = TREMULOUS
    game rule = gamename
end
gametype TREMULOUSM new extend Q3M
    name = Tremulous Master
    template var = TREMULOUSMASTER
    default port = 30710
    master protocol = 69
    master for gametype = TREMULOUS
end

gametype HLA2S new extend A2S
    name = Half-Life
    template var = HLA2S
end
gametype HLA2SM new extend STM
    master for gametype = HLA2S
    default port = 27010
end

gametype PREYM new extend DM3M
    name = Prey Master
    template var = PREYMASTER
    default port = 27655
    master query = empty full
    master for gametype = PREYS
end

gametype UT3S new extend GS4
    name = UT3
    default port = 6500
    template var = UT3
end


# ioq3 fork
gametype OPENARENAS new extend Q3S
    name = OpenArena
    template var = OPENARENA
    game rule = gamename
end

gametype OPENARENAM new extend Q3M
    name = OpenArena Master
    template var = OPENARENAMASTER
    default port = 27950
    master packet = \377\377\377\377getservers %s %s
    master protocol = 70
    master query = empty full
    master for gametype = OPENARENAS
end

# ioq3 fork
gametype IOURTS new extend Q3S
    name = ioUrbanTerror
    template var = IOURT
    game rule = gamename
end

gametype IOURTM new extend Q3M
    name = ioUrbanTerror Master
    template var = IOURTMASTER
    default port = 27950
    master packet = \377\377\377\377getservers %s %s
    master protocol = 68
    master query = empty full
    master for gametype = IOURTS
end