This file is indexed.

/usr/share/cmake-2.8/Modules/FindCUDA.cmake is in cmake-data 2.8.9-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

   1
   2
   3
   4
   5
   6
   7
   8
   9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  31
  32
  33
  34
  35
  36
  37
  38
  39
  40
  41
  42
  43
  44
  45
  46
  47
  48
  49
  50
  51
  52
  53
  54
  55
  56
  57
  58
  59
  60
  61
  62
  63
  64
  65
  66
  67
  68
  69
  70
  71
  72
  73
  74
  75
  76
  77
  78
  79
  80
  81
  82
  83
  84
  85
  86
  87
  88
  89
  90
  91
  92
  93
  94
  95
  96
  97
  98
  99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 721
 722
 723
 724
 725
 726
 727
 728
 729
 730
 731
 732
 733
 734
 735
 736
 737
 738
 739
 740
 741
 742
 743
 744
 745
 746
 747
 748
 749
 750
 751
 752
 753
 754
 755
 756
 757
 758
 759
 760
 761
 762
 763
 764
 765
 766
 767
 768
 769
 770
 771
 772
 773
 774
 775
 776
 777
 778
 779
 780
 781
 782
 783
 784
 785
 786
 787
 788
 789
 790
 791
 792
 793
 794
 795
 796
 797
 798
 799
 800
 801
 802
 803
 804
 805
 806
 807
 808
 809
 810
 811
 812
 813
 814
 815
 816
 817
 818
 819
 820
 821
 822
 823
 824
 825
 826
 827
 828
 829
 830
 831
 832
 833
 834
 835
 836
 837
 838
 839
 840
 841
 842
 843
 844
 845
 846
 847
 848
 849
 850
 851
 852
 853
 854
 855
 856
 857
 858
 859
 860
 861
 862
 863
 864
 865
 866
 867
 868
 869
 870
 871
 872
 873
 874
 875
 876
 877
 878
 879
 880
 881
 882
 883
 884
 885
 886
 887
 888
 889
 890
 891
 892
 893
 894
 895
 896
 897
 898
 899
 900
 901
 902
 903
 904
 905
 906
 907
 908
 909
 910
 911
 912
 913
 914
 915
 916
 917
 918
 919
 920
 921
 922
 923
 924
 925
 926
 927
 928
 929
 930
 931
 932
 933
 934
 935
 936
 937
 938
 939
 940
 941
 942
 943
 944
 945
 946
 947
 948
 949
 950
 951
 952
 953
 954
 955
 956
 957
 958
 959
 960
 961
 962
 963
 964
 965
 966
 967
 968
 969
 970
 971
 972
 973
 974
 975
 976
 977
 978
 979
 980
 981
 982
 983
 984
 985
 986
 987
 988
 989
 990
 991
 992
 993
 994
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
# - Tools for building CUDA C files: libraries and build dependencies.
# This script locates the NVIDIA CUDA C tools. It should work on linux, windows,
# and mac and should be reasonably up to date with CUDA C releases.
#
# This script makes use of the standard find_package arguments of <VERSION>,
# REQUIRED and QUIET.  CUDA_FOUND will report if an acceptable version of CUDA
# was found.
#
# The script will prompt the user to specify CUDA_TOOLKIT_ROOT_DIR if the prefix
# cannot be determined by the location of nvcc in the system path and REQUIRED
# is specified to find_package(). To use a different installed version of the
# toolkit set the environment variable CUDA_BIN_PATH before running cmake
# (e.g. CUDA_BIN_PATH=/usr/local/cuda1.0 instead of the default /usr/local/cuda)
# or set CUDA_TOOLKIT_ROOT_DIR after configuring.  If you change the value of
# CUDA_TOOLKIT_ROOT_DIR, various components that depend on the path will be
# relocated.
#
# It might be necessary to set CUDA_TOOLKIT_ROOT_DIR manually on certain
# platforms, or to use a cuda runtime not installed in the default location. In
# newer versions of the toolkit the cuda library is included with the graphics
# driver- be sure that the driver version matches what is needed by the cuda
# runtime version.
#
# The following variables affect the behavior of the macros in the script (in
# alphebetical order).  Note that any of these flags can be changed multiple
# times in the same directory before calling CUDA_ADD_EXECUTABLE,
# CUDA_ADD_LIBRARY, CUDA_COMPILE, CUDA_COMPILE_PTX or CUDA_WRAP_SRCS.
#
#  CUDA_64_BIT_DEVICE_CODE (Default matches host bit size)
#  -- Set to ON to compile for 64 bit device code, OFF for 32 bit device code.
#     Note that making this different from the host code when generating object
#     or C files from CUDA code just won't work, because size_t gets defined by
#     nvcc in the generated source.  If you compile to PTX and then load the
#     file yourself, you can mix bit sizes between device and host.
#
#  CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE (Default ON)
#  -- Set to ON if you want the custom build rule to be attached to the source
#     file in Visual Studio.  Turn OFF if you add the same cuda file to multiple
#     targets.
#
#     This allows the user to build the target from the CUDA file; however, bad
#     things can happen if the CUDA source file is added to multiple targets.
#     When performing parallel builds it is possible for the custom build
#     command to be run more than once and in parallel causing cryptic build
#     errors.  VS runs the rules for every source file in the target, and a
#     source can have only one rule no matter how many projects it is added to.
#     When the rule is run from multiple targets race conditions can occur on
#     the generated file.  Eventually everything will get built, but if the user
#     is unaware of this behavior, there may be confusion.  It would be nice if
#     this script could detect the reuse of source files across multiple targets
#     and turn the option off for the user, but no good solution could be found.
#
#  CUDA_BUILD_CUBIN (Default OFF)
#  -- Set to ON to enable and extra compilation pass with the -cubin option in
#     Device mode. The output is parsed and register, shared memory usage is
#     printed during build.
#
#  CUDA_BUILD_EMULATION (Default OFF for device mode)
#  -- Set to ON for Emulation mode. -D_DEVICEEMU is defined for CUDA C files
#     when CUDA_BUILD_EMULATION is TRUE.
#
#  CUDA_GENERATED_OUTPUT_DIR (Default CMAKE_CURRENT_BINARY_DIR)
#  -- Set to the path you wish to have the generated files placed.  If it is
#     blank output files will be placed in CMAKE_CURRENT_BINARY_DIR.
#     Intermediate files will always be placed in
#     CMAKE_CURRENT_BINARY_DIR/CMakeFiles.
#
#  CUDA_HOST_COMPILATION_CPP (Default ON)
#  -- Set to OFF for C compilation of host code.
#
#  CUDA_NVCC_FLAGS
#  CUDA_NVCC_FLAGS_<CONFIG>
#  -- Additional NVCC command line arguments.  NOTE: multiple arguments must be
#     semi-colon delimited (e.g. --compiler-options;-Wall)
#
#  CUDA_PROPAGATE_HOST_FLAGS (Default ON)
#  -- Set to ON to propagate CMAKE_{C,CXX}_FLAGS and their configuration
#     dependent counterparts (e.g. CMAKE_C_FLAGS_DEBUG) automatically to the
#     host compiler through nvcc's -Xcompiler flag.  This helps make the
#     generated host code match the rest of the system better.  Sometimes
#     certain flags give nvcc problems, and this will help you turn the flag
#     propagation off.  This does not affect the flags supplied directly to nvcc
#     via CUDA_NVCC_FLAGS or through the OPTION flags specified through
#     CUDA_ADD_LIBRARY, CUDA_ADD_EXECUTABLE, or CUDA_WRAP_SRCS.  Flags used for
#     shared library compilation are not affected by this flag.
#
#  CUDA_VERBOSE_BUILD (Default OFF)
#  -- Set to ON to see all the commands used when building the CUDA file.  When
#     using a Makefile generator the value defaults to VERBOSE (run make
#     VERBOSE=1 to see output), although setting CUDA_VERBOSE_BUILD to ON will
#     always print the output.
#
# The script creates the following macros (in alphebetical order):
#
#  CUDA_ADD_CUFFT_TO_TARGET( cuda_target )
#  -- Adds the cufft library to the target (can be any target).  Handles whether
#     you are in emulation mode or not.
#
#  CUDA_ADD_CUBLAS_TO_TARGET( cuda_target )
#  -- Adds the cublas library to the target (can be any target).  Handles
#     whether you are in emulation mode or not.
#
#  CUDA_ADD_EXECUTABLE( cuda_target file0 file1 ...
#                       [WIN32] [MACOSX_BUNDLE] [EXCLUDE_FROM_ALL] [OPTIONS ...] )
#  -- Creates an executable "cuda_target" which is made up of the files
#     specified.  All of the non CUDA C files are compiled using the standard
#     build rules specified by CMAKE and the cuda files are compiled to object
#     files using nvcc and the host compiler.  In addition CUDA_INCLUDE_DIRS is
#     added automatically to include_directories().  Some standard CMake target
#     calls can be used on the target after calling this macro
#     (e.g. set_target_properties and target_link_libraries), but setting
#     properties that adjust compilation flags will not affect code compiled by
#     nvcc.  Such flags should be modified before calling CUDA_ADD_EXECUTABLE,
#     CUDA_ADD_LIBRARY or CUDA_WRAP_SRCS.
#
#  CUDA_ADD_LIBRARY( cuda_target file0 file1 ...
#                    [STATIC | SHARED | MODULE] [EXCLUDE_FROM_ALL] [OPTIONS ...] )
#  -- Same as CUDA_ADD_EXECUTABLE except that a library is created.
#
#  CUDA_BUILD_CLEAN_TARGET()
#  -- Creates a convience target that deletes all the dependency files
#     generated.  You should make clean after running this target to ensure the
#     dependency files get regenerated.
#
#  CUDA_COMPILE( generated_files file0 file1 ... [STATIC | SHARED | MODULE]
#                [OPTIONS ...] )
#  -- Returns a list of generated files from the input source files to be used
#     with ADD_LIBRARY or ADD_EXECUTABLE.
#
#  CUDA_COMPILE_PTX( generated_files file0 file1 ... [OPTIONS ...] )
#  -- Returns a list of PTX files generated from the input source files.
#
#  CUDA_INCLUDE_DIRECTORIES( path0 path1 ... )
#  -- Sets the directories that should be passed to nvcc
#     (e.g. nvcc -Ipath0 -Ipath1 ... ). These paths usually contain other .cu
#     files.
#
#  CUDA_WRAP_SRCS ( cuda_target format generated_files file0 file1 ...
#                   [STATIC | SHARED | MODULE] [OPTIONS ...] )
#  -- This is where all the magic happens.  CUDA_ADD_EXECUTABLE,
#     CUDA_ADD_LIBRARY, CUDA_COMPILE, and CUDA_COMPILE_PTX all call this
#     function under the hood.
#
#     Given the list of files (file0 file1 ... fileN) this macro generates
#     custom commands that generate either PTX or linkable objects (use "PTX" or
#     "OBJ" for the format argument to switch).  Files that don't end with .cu
#     or have the HEADER_FILE_ONLY property are ignored.
#
#     The arguments passed in after OPTIONS are extra command line options to
#     give to nvcc.  You can also specify per configuration options by
#     specifying the name of the configuration followed by the options.  General
#     options must preceed configuration specific options.  Not all
#     configurations need to be specified, only the ones provided will be used.
#
#        OPTIONS -DFLAG=2 "-DFLAG_OTHER=space in flag"
#        DEBUG -g
#        RELEASE --use_fast_math
#        RELWITHDEBINFO --use_fast_math;-g
#        MINSIZEREL --use_fast_math
#
#     For certain configurations (namely VS generating object files with
#     CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE set to ON), no generated file will
#     be produced for the given cuda file.  This is because when you add the
#     cuda file to Visual Studio it knows that this file produces an object file
#     and will link in the resulting object file automatically.
#
#     This script will also generate a separate cmake script that is used at
#     build time to invoke nvcc.  This is for several reasons.
#
#       1. nvcc can return negative numbers as return values which confuses
#       Visual Studio into thinking that the command succeeded.  The script now
#       checks the error codes and produces errors when there was a problem.
#
#       2. nvcc has been known to not delete incomplete results when it
#       encounters problems.  This confuses build systems into thinking the
#       target was generated when in fact an unusable file exists.  The script
#       now deletes the output files if there was an error.
#
#       3. By putting all the options that affect the build into a file and then
#       make the build rule dependent on the file, the output files will be
#       regenerated when the options change.
#
#     This script also looks at optional arguments STATIC, SHARED, or MODULE to
#     determine when to target the object compilation for a shared library.
#     BUILD_SHARED_LIBS is ignored in CUDA_WRAP_SRCS, but it is respected in
#     CUDA_ADD_LIBRARY.  On some systems special flags are added for building
#     objects intended for shared libraries.  A preprocessor macro,
#     <target_name>_EXPORTS is defined when a shared library compilation is
#     detected.
#
#     Flags passed into add_definitions with -D or /D are passed along to nvcc.
#
# The script defines the following variables:
#
#  CUDA_VERSION_MAJOR    -- The major version of cuda as reported by nvcc.
#  CUDA_VERSION_MINOR    -- The minor version.
#  CUDA_VERSION
#  CUDA_VERSION_STRING   -- CUDA_VERSION_MAJOR.CUDA_VERSION_MINOR
#
#  CUDA_TOOLKIT_ROOT_DIR -- Path to the CUDA Toolkit (defined if not set).
#  CUDA_SDK_ROOT_DIR     -- Path to the CUDA SDK.  Use this to find files in the
#                           SDK.  This script will not directly support finding
#                           specific libraries or headers, as that isn't
#                           supported by NVIDIA.  If you want to change
#                           libraries when the path changes see the
#                           FindCUDA.cmake script for an example of how to clear
#                           these variables.  There are also examples of how to
#                           use the CUDA_SDK_ROOT_DIR to locate headers or
#                           libraries, if you so choose (at your own risk).
#  CUDA_INCLUDE_DIRS     -- Include directory for cuda headers.  Added automatically
#                           for CUDA_ADD_EXECUTABLE and CUDA_ADD_LIBRARY.
#  CUDA_LIBRARIES        -- Cuda RT library.
#  CUDA_CUFFT_LIBRARIES  -- Device or emulation library for the Cuda FFT
#                           implementation (alternative to:
#                           CUDA_ADD_CUFFT_TO_TARGET macro)
#  CUDA_CUBLAS_LIBRARIES -- Device or emulation library for the Cuda BLAS
#                           implementation (alterative to:
#                           CUDA_ADD_CUBLAS_TO_TARGET macro).
#  CUDA_curand_LIBRARY   -- CUDA Random Number Generation library.
#                           Only available for CUDA version 3.2+.
#  CUDA_cusparse_LIBRARY -- CUDA Sparse Matrix library.
#                           Only available for CUDA version 3.2+.
#  CUDA_npp_LIBRARY      -- NVIDIA Performance Primitives library.
#                           Only available for CUDA version 4.0+.
#  CUDA_nvcuvenc_LIBRARY -- CUDA Video Encoder library.
#                           Only available for CUDA version 3.2+.
#                           Windows only.
#  CUDA_nvcuvid_LIBRARY  -- CUDA Video Decoder library.
#                           Only available for CUDA version 3.2+.
#                           Windows only.
#
#
#  James Bigler, NVIDIA Corp (nvidia.com - jbigler)
#  Abe Stephens, SCI Institute -- http://www.sci.utah.edu/~abe/FindCuda.html
#
#  Copyright (c) 2008 - 2009 NVIDIA Corporation.  All rights reserved.
#
#  Copyright (c) 2007-2009
#  Scientific Computing and Imaging Institute, University of Utah
#
#  This code is licensed under the MIT License.  See the FindCUDA.cmake script
#  for the text of the license.

# The MIT License
#
# License for the specific language governing rights and limitations under
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#
###############################################################################

# FindCUDA.cmake

# We need to have at least this version to support the VERSION_LESS argument to 'if' (2.6.2) and unset (2.6.3)
cmake_policy(PUSH)
cmake_minimum_required(VERSION 2.6.3)
cmake_policy(POP)

# This macro helps us find the location of helper files we will need the full path to
macro(CUDA_FIND_HELPER_FILE _name _extension)
  set(_full_name "${_name}.${_extension}")
  # CMAKE_CURRENT_LIST_FILE contains the full path to the file currently being
  # processed.  Using this variable, we can pull out the current path, and
  # provide a way to get access to the other files we need local to here.
  get_filename_component(CMAKE_CURRENT_LIST_DIR "${CMAKE_CURRENT_LIST_FILE}" PATH)
  set(CUDA_${_name} "${CMAKE_CURRENT_LIST_DIR}/FindCUDA/${_full_name}")
  if(NOT EXISTS "${CUDA_${_name}}")
    set(error_message "${_full_name} not found in ${CMAKE_CURRENT_LIST_DIR}/FindCUDA")
    if(CUDA_FIND_REQUIRED)
      message(FATAL_ERROR "${error_message}")
    else()
      if(NOT CUDA_FIND_QUIETLY)
        message(STATUS "${error_message}")
      endif()
    endif()
  endif()
  # Set this variable as internal, so the user isn't bugged with it.
  set(CUDA_${_name} ${CUDA_${_name}} CACHE INTERNAL "Location of ${_full_name}" FORCE)
endmacro(CUDA_FIND_HELPER_FILE)

#####################################################################
## CUDA_INCLUDE_NVCC_DEPENDENCIES
##

# So we want to try and include the dependency file if it exists.  If
# it doesn't exist then we need to create an empty one, so we can
# include it.

# If it does exist, then we need to check to see if all the files it
# depends on exist.  If they don't then we should clear the dependency
# file and regenerate it later.  This covers the case where a header
# file has disappeared or moved.

macro(CUDA_INCLUDE_NVCC_DEPENDENCIES dependency_file)
  set(CUDA_NVCC_DEPEND)
  set(CUDA_NVCC_DEPEND_REGENERATE FALSE)


  # Include the dependency file.  Create it first if it doesn't exist .  The
  # INCLUDE puts a dependency that will force CMake to rerun and bring in the
  # new info when it changes.  DO NOT REMOVE THIS (as I did and spent a few
  # hours figuring out why it didn't work.
  if(NOT EXISTS ${dependency_file})
    file(WRITE ${dependency_file} "#FindCUDA.cmake generated file.  Do not edit.\n")
  endif()
  # Always include this file to force CMake to run again next
  # invocation and rebuild the dependencies.
  #message("including dependency_file = ${dependency_file}")
  include(${dependency_file})

  # Now we need to verify the existence of all the included files
  # here.  If they aren't there we need to just blank this variable and
  # make the file regenerate again.
#   if(DEFINED CUDA_NVCC_DEPEND)
#     message("CUDA_NVCC_DEPEND set")
#   else()
#     message("CUDA_NVCC_DEPEND NOT set")
#   endif()
  if(CUDA_NVCC_DEPEND)
    #message("CUDA_NVCC_DEPEND found")
    foreach(f ${CUDA_NVCC_DEPEND})
      # message("searching for ${f}")
      if(NOT EXISTS ${f})
        #message("file ${f} not found")
        set(CUDA_NVCC_DEPEND_REGENERATE TRUE)
      endif()
    endforeach(f)
  else(CUDA_NVCC_DEPEND)
    #message("CUDA_NVCC_DEPEND false")
    # No dependencies, so regenerate the file.
    set(CUDA_NVCC_DEPEND_REGENERATE TRUE)
  endif(CUDA_NVCC_DEPEND)

  #message("CUDA_NVCC_DEPEND_REGENERATE = ${CUDA_NVCC_DEPEND_REGENERATE}")
  # No incoming dependencies, so we need to generate them.  Make the
  # output depend on the dependency file itself, which should cause the
  # rule to re-run.
  if(CUDA_NVCC_DEPEND_REGENERATE)
    set(CUDA_NVCC_DEPEND ${dependency_file})
    #message("Generating an empty dependency_file: ${dependency_file}")
    file(WRITE ${dependency_file} "#FindCUDA.cmake generated file.  Do not edit.\n")
  endif(CUDA_NVCC_DEPEND_REGENERATE)

endmacro(CUDA_INCLUDE_NVCC_DEPENDENCIES)

###############################################################################
###############################################################################
# Setup variables' defaults
###############################################################################
###############################################################################

# Allow the user to specify if the device code is supposed to be 32 or 64 bit.
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
  set(CUDA_64_BIT_DEVICE_CODE_DEFAULT ON)
else()
  set(CUDA_64_BIT_DEVICE_CODE_DEFAULT OFF)
endif()
option(CUDA_64_BIT_DEVICE_CODE "Compile device code in 64 bit mode" ${CUDA_64_BIT_DEVICE_CODE_DEFAULT})

# Attach the build rule to the source file in VS.  This option
option(CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE "Attach the build rule to the CUDA source file.  Enable only when the CUDA source file is added to at most one target." ON)

# Prints out extra information about the cuda file during compilation
option(CUDA_BUILD_CUBIN "Generate and parse .cubin files in Device mode." OFF)

# Set whether we are using emulation or device mode.
option(CUDA_BUILD_EMULATION "Build in Emulation mode" OFF)

# Where to put the generated output.
set(CUDA_GENERATED_OUTPUT_DIR "" CACHE PATH "Directory to put all the output files.  If blank it will default to the CMAKE_CURRENT_BINARY_DIR")

# Parse HOST_COMPILATION mode.
option(CUDA_HOST_COMPILATION_CPP "Generated file extension" ON)

# Extra user settable flags
set(CUDA_NVCC_FLAGS "" CACHE STRING "Semi-colon delimit multiple arguments.")

# Propagate the host flags to the host compiler via -Xcompiler
option(CUDA_PROPAGATE_HOST_FLAGS "Propage C/CXX_FLAGS and friends to the host compiler via -Xcompile" ON)

# Specifies whether the commands used when compiling the .cu file will be printed out.
option(CUDA_VERBOSE_BUILD "Print out the commands run while compiling the CUDA source file.  With the Makefile generator this defaults to VERBOSE variable specified on the command line, but can be forced on with this option." OFF)

mark_as_advanced(
  CUDA_64_BIT_DEVICE_CODE
  CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE
  CUDA_GENERATED_OUTPUT_DIR
  CUDA_HOST_COMPILATION_CPP
  CUDA_NVCC_FLAGS
  CUDA_PROPAGATE_HOST_FLAGS
  )

# Makefile and similar generators don't define CMAKE_CONFIGURATION_TYPES, so we
# need to add another entry for the CMAKE_BUILD_TYPE.  We also need to add the
# standerd set of 4 build types (Debug, MinSizeRel, Release, and RelWithDebInfo)
# for completeness.  We need run this loop in order to accomodate the addition
# of extra configuration types.  Duplicate entries will be removed by
# REMOVE_DUPLICATES.
set(CUDA_configuration_types ${CMAKE_CONFIGURATION_TYPES} ${CMAKE_BUILD_TYPE} Debug MinSizeRel Release RelWithDebInfo)
list(REMOVE_DUPLICATES CUDA_configuration_types)
foreach(config ${CUDA_configuration_types})
    string(TOUPPER ${config} config_upper)
    set(CUDA_NVCC_FLAGS_${config_upper} "" CACHE STRING "Semi-colon delimit multiple arguments.")
    mark_as_advanced(CUDA_NVCC_FLAGS_${config_upper})
endforeach()

###############################################################################
###############################################################################
# Locate CUDA, Set Build Type, etc.
###############################################################################
###############################################################################

# Check to see if the CUDA_TOOLKIT_ROOT_DIR and CUDA_SDK_ROOT_DIR have changed,
# if they have then clear the cache variables, so that will be detected again.
if(NOT "${CUDA_TOOLKIT_ROOT_DIR}" STREQUAL "${CUDA_TOOLKIT_ROOT_DIR_INTERNAL}")
  unset(CUDA_NVCC_EXECUTABLE CACHE)
  unset(CUDA_TOOLKIT_INCLUDE CACHE)
  unset(CUDA_CUDART_LIBRARY CACHE)
  # Make sure you run this before you unset CUDA_VERSION.
  if(CUDA_VERSION VERSION_EQUAL "3.0")
    # This only existed in the 3.0 version of the CUDA toolkit
    unset(CUDA_CUDARTEMU_LIBRARY CACHE)
  endif()
  unset(CUDA_VERSION CACHE)
  unset(CUDA_CUDA_LIBRARY CACHE)
  unset(CUDA_cublas_LIBRARY CACHE)
  unset(CUDA_cublasemu_LIBRARY CACHE)
  unset(CUDA_cufft_LIBRARY CACHE)
  unset(CUDA_cufftemu_LIBRARY CACHE)
  unset(CUDA_curand_LIBRARY CACHE)
  unset(CUDA_cusparse_LIBRARY CACHE)
  unset(CUDA_npp_LIBRARY CACHE)
  unset(CUDA_nvcuvenc_LIBRARY CACHE)
  unset(CUDA_nvcuvid_LIBRARY CACHE)
endif()

if(NOT "${CUDA_SDK_ROOT_DIR}" STREQUAL "${CUDA_SDK_ROOT_DIR_INTERNAL}")
  # No specific variables to catch.  Use this kind of code before calling
  # find_package(CUDA) to clean up any variables that may depend on this path.

  #   unset(MY_SPECIAL_CUDA_SDK_INCLUDE_DIR CACHE)
  #   unset(MY_SPECIAL_CUDA_SDK_LIBRARY CACHE)
endif()

# Search for the cuda distribution.
if(NOT CUDA_TOOLKIT_ROOT_DIR)

  # Search in the CUDA_BIN_PATH first.
  find_path(CUDA_TOOLKIT_ROOT_DIR
    NAMES nvcc nvcc.exe
    PATHS
      ENV CUDA_PATH
      ENV CUDA_BIN_PATH
    PATH_SUFFIXES bin bin64
    DOC "Toolkit location."
    NO_DEFAULT_PATH
    )
  # Now search default paths
  find_path(CUDA_TOOLKIT_ROOT_DIR
    NAMES nvcc nvcc.exe
    PATHS /usr/local/bin
          /usr/local/cuda/bin
    DOC "Toolkit location."
    )

  if (CUDA_TOOLKIT_ROOT_DIR)
    string(REGEX REPLACE "[/\\\\]?bin[64]*[/\\\\]?$" "" CUDA_TOOLKIT_ROOT_DIR ${CUDA_TOOLKIT_ROOT_DIR})
    # We need to force this back into the cache.
    set(CUDA_TOOLKIT_ROOT_DIR ${CUDA_TOOLKIT_ROOT_DIR} CACHE PATH "Toolkit location." FORCE)
  endif(CUDA_TOOLKIT_ROOT_DIR)
  if (NOT EXISTS ${CUDA_TOOLKIT_ROOT_DIR})
    if(CUDA_FIND_REQUIRED)
      message(FATAL_ERROR "Specify CUDA_TOOLKIT_ROOT_DIR")
    elseif(NOT CUDA_FIND_QUIETLY)
      message("CUDA_TOOLKIT_ROOT_DIR not found or specified")
    endif()
  endif (NOT EXISTS ${CUDA_TOOLKIT_ROOT_DIR})
endif (NOT CUDA_TOOLKIT_ROOT_DIR)

# CUDA_NVCC_EXECUTABLE
find_program(CUDA_NVCC_EXECUTABLE
  NAMES nvcc
  PATHS "${CUDA_TOOLKIT_ROOT_DIR}"
  ENV CUDA_PATH
  ENV CUDA_BIN_PATH
  PATH_SUFFIXES bin bin64
  NO_DEFAULT_PATH
  )
# Search default search paths, after we search our own set of paths.
find_program(CUDA_NVCC_EXECUTABLE nvcc)
mark_as_advanced(CUDA_NVCC_EXECUTABLE)

if(CUDA_NVCC_EXECUTABLE AND NOT CUDA_VERSION)
  # Compute the version.
  execute_process (COMMAND ${CUDA_NVCC_EXECUTABLE} "--version" OUTPUT_VARIABLE NVCC_OUT)
  string(REGEX REPLACE ".*release ([0-9]+)\\.([0-9]+).*" "\\1" CUDA_VERSION_MAJOR ${NVCC_OUT})
  string(REGEX REPLACE ".*release ([0-9]+)\\.([0-9]+).*" "\\2" CUDA_VERSION_MINOR ${NVCC_OUT})
  set(CUDA_VERSION "${CUDA_VERSION_MAJOR}.${CUDA_VERSION_MINOR}" CACHE STRING "Version of CUDA as computed from nvcc.")
  mark_as_advanced(CUDA_VERSION)
else()
  # Need to set these based off of the cached value
  string(REGEX REPLACE "([0-9]+)\\.([0-9]+).*" "\\1" CUDA_VERSION_MAJOR "${CUDA_VERSION}")
  string(REGEX REPLACE "([0-9]+)\\.([0-9]+).*" "\\2" CUDA_VERSION_MINOR "${CUDA_VERSION}")
endif()

# Always set this convenience variable
set(CUDA_VERSION_STRING "${CUDA_VERSION}")

# CUDA_TOOLKIT_INCLUDE
find_path(CUDA_TOOLKIT_INCLUDE
  device_functions.h # Header included in toolkit
  PATHS "${CUDA_TOOLKIT_ROOT_DIR}"
  ENV CUDA_PATH
  ENV CUDA_INC_PATH
  PATH_SUFFIXES include
  NO_DEFAULT_PATH
  )
# Search default search paths, after we search our own set of paths.
find_path(CUDA_TOOLKIT_INCLUDE device_functions.h)
mark_as_advanced(CUDA_TOOLKIT_INCLUDE)

# Set the user list of include dir to nothing to initialize it.
set (CUDA_NVCC_INCLUDE_ARGS_USER "")
set (CUDA_INCLUDE_DIRS ${CUDA_TOOLKIT_INCLUDE})

macro(FIND_LIBRARY_LOCAL_FIRST _var _names _doc)
  if(CMAKE_SIZEOF_VOID_P EQUAL 8)
    # CUDA 3.2+ on Windows moved the library directories, so we need the new
    # and old paths.
    set(_cuda_64bit_lib_dir "lib/x64" "lib64" )
  endif()
  # CUDA 3.2+ on Windows moved the library directories, so we need to new
  # (lib/Win32) and the old path (lib).
  find_library(${_var}
    NAMES ${_names}
    PATHS "${CUDA_TOOLKIT_ROOT_DIR}"
    ENV CUDA_PATH
    ENV CUDA_LIB_PATH
    PATH_SUFFIXES ${_cuda_64bit_lib_dir} "lib/Win32" "lib"
    DOC ${_doc}
    NO_DEFAULT_PATH
    )
  # Search default search paths, after we search our own set of paths.
  find_library(${_var} NAMES ${_names} DOC ${_doc})
endmacro()

# CUDA_LIBRARIES
find_library_local_first(CUDA_CUDART_LIBRARY cudart "\"cudart\" library")
if(CUDA_VERSION VERSION_EQUAL "3.0")
  # The cudartemu library only existed for the 3.0 version of CUDA.
  find_library_local_first(CUDA_CUDARTEMU_LIBRARY cudartemu "\"cudartemu\" library")
  mark_as_advanced(
    CUDA_CUDARTEMU_LIBRARY
    )
endif()
# If we are using emulation mode and we found the cudartemu library then use
# that one instead of cudart.
if(CUDA_BUILD_EMULATION AND CUDA_CUDARTEMU_LIBRARY)
  set(CUDA_LIBRARIES ${CUDA_CUDARTEMU_LIBRARY})
else()
  set(CUDA_LIBRARIES ${CUDA_CUDART_LIBRARY})
endif()
if(APPLE)
  # We need to add the path to cudart to the linker using rpath, since the
  # library name for the cuda libraries is prepended with @rpath.
  if(CUDA_BUILD_EMULATION AND CUDA_CUDARTEMU_LIBRARY)
    get_filename_component(_cuda_path_to_cudart "${CUDA_CUDARTEMU_LIBRARY}" PATH)
  else()
    get_filename_component(_cuda_path_to_cudart "${CUDA_CUDART_LIBRARY}" PATH)
  endif()
  if(_cuda_path_to_cudart)
    list(APPEND CUDA_LIBRARIES -Wl,-rpath "-Wl,${_cuda_path_to_cudart}")
  endif()
endif()

# 1.1 toolkit on linux doesn't appear to have a separate library on
# some platforms.
find_library_local_first(CUDA_CUDA_LIBRARY cuda "\"cuda\" library (older versions only).")

# Add cuda library to the link line only if it is found.
if (CUDA_CUDA_LIBRARY)
  set(CUDA_LIBRARIES ${CUDA_LIBRARIES} ${CUDA_CUDA_LIBRARY})
endif(CUDA_CUDA_LIBRARY)

mark_as_advanced(
  CUDA_CUDA_LIBRARY
  CUDA_CUDART_LIBRARY
  )

#######################
# Look for some of the toolkit helper libraries
macro(FIND_CUDA_HELPER_LIBS _name)
  find_library_local_first(CUDA_${_name}_LIBRARY ${_name} "\"${_name}\" library")
  mark_as_advanced(CUDA_${_name}_LIBRARY)
endmacro(FIND_CUDA_HELPER_LIBS)

#######################
# Disable emulation for v3.1 onward
if(CUDA_VERSION VERSION_GREATER "3.0")
  if(CUDA_BUILD_EMULATION)
    message(FATAL_ERROR "CUDA_BUILD_EMULATION is not supported in version 3.1 and onwards.  You must disable it to proceed.  You have version ${CUDA_VERSION}.")
  endif()
endif()

# Search for additional CUDA toolkit libraries.
if(CUDA_VERSION VERSION_LESS "3.1")
  # Emulation libraries aren't available in version 3.1 onward.
  find_cuda_helper_libs(cufftemu)
  find_cuda_helper_libs(cublasemu)
endif()
find_cuda_helper_libs(cufft)
find_cuda_helper_libs(cublas)
if(NOT CUDA_VERSION VERSION_LESS "3.2")
  # cusparse showed up in version 3.2
  find_cuda_helper_libs(cusparse)
  find_cuda_helper_libs(curand)
  if (WIN32)
    find_cuda_helper_libs(nvcuvenc)
    find_cuda_helper_libs(nvcuvid)
  endif()
endif()
if(NOT CUDA_VERSION VERSION_LESS "4.0")
  find_cuda_helper_libs(npp)
endif()

if (CUDA_BUILD_EMULATION)
  set(CUDA_CUFFT_LIBRARIES ${CUDA_cufftemu_LIBRARY})
  set(CUDA_CUBLAS_LIBRARIES ${CUDA_cublasemu_LIBRARY})
else()
  set(CUDA_CUFFT_LIBRARIES ${CUDA_cufft_LIBRARY})
  set(CUDA_CUBLAS_LIBRARIES ${CUDA_cublas_LIBRARY})
endif()

########################
# Look for the SDK stuff.  As of CUDA 3.0 NVSDKCUDA_ROOT has been replaced with
# NVSDKCOMPUTE_ROOT with the old CUDA C contents moved into the C subdirectory
find_path(CUDA_SDK_ROOT_DIR common/inc/cutil.h
  "$ENV{NVSDKCOMPUTE_ROOT}/C"
  "$ENV{NVSDKCUDA_ROOT}"
  "[HKEY_LOCAL_MACHINE\\SOFTWARE\\NVIDIA Corporation\\Installed Products\\NVIDIA SDK 10\\Compute;InstallDir]"
  "/Developer/GPU\ Computing/C"
  )

# Keep the CUDA_SDK_ROOT_DIR first in order to be able to override the
# environment variables.
set(CUDA_SDK_SEARCH_PATH
  "${CUDA_SDK_ROOT_DIR}"
  "${CUDA_TOOLKIT_ROOT_DIR}/local/NVSDK0.2"
  "${CUDA_TOOLKIT_ROOT_DIR}/NVSDK0.2"
  "${CUDA_TOOLKIT_ROOT_DIR}/NV_CUDA_SDK"
  "$ENV{HOME}/NVIDIA_CUDA_SDK"
  "$ENV{HOME}/NVIDIA_CUDA_SDK_MACOSX"
  "/Developer/CUDA"
  )

# Example of how to find an include file from the CUDA_SDK_ROOT_DIR

# find_path(CUDA_CUT_INCLUDE_DIR
#   cutil.h
#   PATHS ${CUDA_SDK_SEARCH_PATH}
#   PATH_SUFFIXES "common/inc"
#   DOC "Location of cutil.h"
#   NO_DEFAULT_PATH
#   )
# # Now search system paths
# find_path(CUDA_CUT_INCLUDE_DIR cutil.h DOC "Location of cutil.h")

# mark_as_advanced(CUDA_CUT_INCLUDE_DIR)


# Example of how to find a library in the CUDA_SDK_ROOT_DIR

# # cutil library is called cutil64 for 64 bit builds on windows.  We don't want
# # to get these confused, so we are setting the name based on the word size of
# # the build.

# if(CMAKE_SIZEOF_VOID_P EQUAL 8)
#   set(cuda_cutil_name cutil64)
# else(CMAKE_SIZEOF_VOID_P EQUAL 8)
#   set(cuda_cutil_name cutil32)
# endif(CMAKE_SIZEOF_VOID_P EQUAL 8)

# find_library(CUDA_CUT_LIBRARY
#   NAMES cutil ${cuda_cutil_name}
#   PATHS ${CUDA_SDK_SEARCH_PATH}
#   # The new version of the sdk shows up in common/lib, but the old one is in lib
#   PATH_SUFFIXES "common/lib" "lib"
#   DOC "Location of cutil library"
#   NO_DEFAULT_PATH
#   )
# # Now search system paths
# find_library(CUDA_CUT_LIBRARY NAMES cutil ${cuda_cutil_name} DOC "Location of cutil library")
# mark_as_advanced(CUDA_CUT_LIBRARY)
# set(CUDA_CUT_LIBRARIES ${CUDA_CUT_LIBRARY})



#############################
# Check for required components
set(CUDA_FOUND TRUE)

set(CUDA_TOOLKIT_ROOT_DIR_INTERNAL "${CUDA_TOOLKIT_ROOT_DIR}" CACHE INTERNAL
  "This is the value of the last time CUDA_TOOLKIT_ROOT_DIR was set successfully." FORCE)
set(CUDA_SDK_ROOT_DIR_INTERNAL "${CUDA_SDK_ROOT_DIR}" CACHE INTERNAL
  "This is the value of the last time CUDA_SDK_ROOT_DIR was set successfully." FORCE)

include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
find_package_handle_standard_args(CUDA
  REQUIRED_VARS
    CUDA_TOOLKIT_ROOT_DIR
    CUDA_NVCC_EXECUTABLE
    CUDA_INCLUDE_DIRS
    CUDA_CUDART_LIBRARY
  VERSION_VAR
    CUDA_VERSION
  )



###############################################################################
###############################################################################
# Macros
###############################################################################
###############################################################################

###############################################################################
# Add include directories to pass to the nvcc command.
macro(CUDA_INCLUDE_DIRECTORIES)
  foreach(dir ${ARGN})
    list(APPEND CUDA_NVCC_INCLUDE_ARGS_USER -I${dir})
  endforeach(dir ${ARGN})
endmacro(CUDA_INCLUDE_DIRECTORIES)


##############################################################################
cuda_find_helper_file(parse_cubin cmake)
cuda_find_helper_file(make2cmake cmake)
cuda_find_helper_file(run_nvcc cmake)

##############################################################################
# Separate the OPTIONS out from the sources
#
macro(CUDA_GET_SOURCES_AND_OPTIONS _sources _cmake_options _options)
  set( ${_sources} )
  set( ${_cmake_options} )
  set( ${_options} )
  set( _found_options FALSE )
  foreach(arg ${ARGN})
    if(arg STREQUAL "OPTIONS")
      set( _found_options TRUE )
    elseif(
        arg STREQUAL "WIN32" OR
        arg STREQUAL "MACOSX_BUNDLE" OR
        arg STREQUAL "EXCLUDE_FROM_ALL" OR
        arg STREQUAL "STATIC" OR
        arg STREQUAL "SHARED" OR
        arg STREQUAL "MODULE"
        )
      list(APPEND ${_cmake_options} ${arg})
    else()
      if ( _found_options )
        list(APPEND ${_options} ${arg})
      else()
        # Assume this is a file
        list(APPEND ${_sources} ${arg})
      endif()
    endif()
  endforeach()
endmacro()

##############################################################################
# Parse the OPTIONS from ARGN and set the variables prefixed by _option_prefix
#
macro(CUDA_PARSE_NVCC_OPTIONS _option_prefix)
  set( _found_config )
  foreach(arg ${ARGN})
    # Determine if we are dealing with a perconfiguration flag
    foreach(config ${CUDA_configuration_types})
      string(TOUPPER ${config} config_upper)
      if (arg STREQUAL "${config_upper}")
        set( _found_config _${arg})
        # Set arg to nothing to keep it from being processed further
        set( arg )
      endif()
    endforeach()

    if ( arg )
      list(APPEND ${_option_prefix}${_found_config} "${arg}")
    endif()
  endforeach()
endmacro()

##############################################################################
# Helper to add the include directory for CUDA only once
function(CUDA_ADD_CUDA_INCLUDE_ONCE)
  get_directory_property(_include_directories INCLUDE_DIRECTORIES)
  set(_add TRUE)
  if(_include_directories)
    foreach(dir ${_include_directories})
      if("${dir}" STREQUAL "${CUDA_INCLUDE_DIRS}")
        set(_add FALSE)
      endif()
    endforeach()
  endif()
  if(_add)
    include_directories(${CUDA_INCLUDE_DIRS})
  endif()
endfunction()

function(CUDA_BUILD_SHARED_LIBRARY shared_flag)
  set(cmake_args ${ARGN})
  # If SHARED, MODULE, or STATIC aren't already in the list of arguments, then
  # add SHARED or STATIC based on the value of BUILD_SHARED_LIBS.
  list(FIND cmake_args SHARED _cuda_found_SHARED)
  list(FIND cmake_args MODULE _cuda_found_MODULE)
  list(FIND cmake_args STATIC _cuda_found_STATIC)
  if( _cuda_found_SHARED GREATER -1 OR
      _cuda_found_MODULE GREATER -1 OR
      _cuda_found_STATIC GREATER -1)
    set(_cuda_build_shared_libs)
  else()
    if (BUILD_SHARED_LIBS)
      set(_cuda_build_shared_libs SHARED)
    else()
      set(_cuda_build_shared_libs STATIC)
    endif()
  endif()
  set(${shared_flag} ${_cuda_build_shared_libs} PARENT_SCOPE)
endfunction()

##############################################################################
# Helper to avoid clashes of files with the same basename but different paths.
# This doesn't attempt to do exactly what CMake internals do, which is to only
# add this path when there is a conflict, since by the time a second collision
# in names is detected it's already too late to fix the first one.  For
# consistency sake the relative path will be added to all files.
function(CUDA_COMPUTE_BUILD_PATH path build_path)
  #message("CUDA_COMPUTE_BUILD_PATH([${path}] ${build_path})")
  # Only deal with CMake style paths from here on out
  file(TO_CMAKE_PATH "${path}" bpath)
  if (IS_ABSOLUTE "${bpath}")
    # Absolute paths are generally unnessary, especially if something like
    # FILE(GLOB_RECURSE) is used to pick up the files.
    file(RELATIVE_PATH bpath "${CMAKE_CURRENT_SOURCE_DIR}" "${bpath}")
  endif()

  # This recipie is from cmLocalGenerator::CreateSafeUniqueObjectFileName in the
  # CMake source.

  # Remove leading /
  string(REGEX REPLACE "^[/]+" "" bpath "${bpath}")
  # Avoid absolute paths by removing ':'
  string(REPLACE ":" "_" bpath "${bpath}")
  # Avoid relative paths that go up the tree
  string(REPLACE "../" "__/" bpath "${bpath}")
  # Avoid spaces
  string(REPLACE " " "_" bpath "${bpath}")

  # Strip off the filename.  I wait until here to do it, since removin the
  # basename can make a path that looked like path/../basename turn into
  # path/.. (notice the trailing slash).
  get_filename_component(bpath "${bpath}" PATH)

  set(${build_path} "${bpath}" PARENT_SCOPE)
  #message("${build_path} = ${bpath}")
endfunction()

##############################################################################
# This helper macro populates the following variables and setups up custom
# commands and targets to invoke the nvcc compiler to generate C or PTX source
# dependent upon the format parameter.  The compiler is invoked once with -M
# to generate a dependency file and a second time with -cuda or -ptx to generate
# a .cpp or .ptx file.
# INPUT:
#   cuda_target         - Target name
#   format              - PTX or OBJ
#   FILE1 .. FILEN      - The remaining arguments are the sources to be wrapped.
#   OPTIONS             - Extra options to NVCC
# OUTPUT:
#   generated_files     - List of generated files
##############################################################################
##############################################################################

macro(CUDA_WRAP_SRCS cuda_target format generated_files)

  if( ${format} MATCHES "PTX" )
    set( compile_to_ptx ON )
  elseif( ${format} MATCHES "OBJ")
    set( compile_to_ptx OFF )
  else()
    message( FATAL_ERROR "Invalid format flag passed to CUDA_WRAP_SRCS: '${format}'.  Use OBJ or PTX.")
  endif()

  # Set up all the command line flags here, so that they can be overridden on a per target basis.

  set(nvcc_flags "")

  # Emulation if the card isn't present.
  if (CUDA_BUILD_EMULATION)
    # Emulation.
    set(nvcc_flags ${nvcc_flags} --device-emulation -D_DEVICEEMU -g)
  else(CUDA_BUILD_EMULATION)
    # Device mode.  No flags necessary.
  endif(CUDA_BUILD_EMULATION)

  if(CUDA_HOST_COMPILATION_CPP)
    set(CUDA_C_OR_CXX CXX)
  else(CUDA_HOST_COMPILATION_CPP)
    if(CUDA_VERSION VERSION_LESS "3.0")
      set(nvcc_flags ${nvcc_flags} --host-compilation C)
    else()
      message(WARNING "--host-compilation flag is deprecated in CUDA version >= 3.0.  Removing --host-compilation C flag" )
    endif()
    set(CUDA_C_OR_CXX C)
  endif(CUDA_HOST_COMPILATION_CPP)

  set(generated_extension ${CMAKE_${CUDA_C_OR_CXX}_OUTPUT_EXTENSION})

  if(CUDA_64_BIT_DEVICE_CODE)
    set(nvcc_flags ${nvcc_flags} -m64)
  else()
    set(nvcc_flags ${nvcc_flags} -m32)
  endif()

  # This needs to be passed in at this stage, because VS needs to fill out the
  # value of VCInstallDir from within VS.
  if(CMAKE_GENERATOR MATCHES "Visual Studio")
    if( CMAKE_SIZEOF_VOID_P EQUAL 8 )
      # Add nvcc flag for 64b Windows
      set(ccbin_flags -D "\"CCBIN:PATH=$(VCInstallDir)bin\"" )
    endif()
  endif()

  # Figure out which configure we will use and pass that in as an argument to
  # the script.  We need to defer the decision until compilation time, because
  # for VS projects we won't know if we are making a debug or release build
  # until build time.
  if(CMAKE_GENERATOR MATCHES "Visual Studio")
    set( CUDA_build_configuration "$(ConfigurationName)" )
  else()
    set( CUDA_build_configuration "${CMAKE_BUILD_TYPE}")
  endif()

  # Initialize our list of includes with the user ones followed by the CUDA system ones.
  set(CUDA_NVCC_INCLUDE_ARGS ${CUDA_NVCC_INCLUDE_ARGS_USER} "-I${CUDA_INCLUDE_DIRS}")
  # Get the include directories for this directory and use them for our nvcc command.
  get_directory_property(CUDA_NVCC_INCLUDE_DIRECTORIES INCLUDE_DIRECTORIES)
  if(CUDA_NVCC_INCLUDE_DIRECTORIES)
    foreach(dir ${CUDA_NVCC_INCLUDE_DIRECTORIES})
      list(APPEND CUDA_NVCC_INCLUDE_ARGS -I${dir})
    endforeach()
  endif()

  # Reset these variables
  set(CUDA_WRAP_OPTION_NVCC_FLAGS)
  foreach(config ${CUDA_configuration_types})
    string(TOUPPER ${config} config_upper)
    set(CUDA_WRAP_OPTION_NVCC_FLAGS_${config_upper})
  endforeach()

  CUDA_GET_SOURCES_AND_OPTIONS(_cuda_wrap_sources _cuda_wrap_cmake_options _cuda_wrap_options ${ARGN})
  CUDA_PARSE_NVCC_OPTIONS(CUDA_WRAP_OPTION_NVCC_FLAGS ${_cuda_wrap_options})

  # Figure out if we are building a shared library.  BUILD_SHARED_LIBS is
  # respected in CUDA_ADD_LIBRARY.
  set(_cuda_build_shared_libs FALSE)
  # SHARED, MODULE
  list(FIND _cuda_wrap_cmake_options SHARED _cuda_found_SHARED)
  list(FIND _cuda_wrap_cmake_options MODULE _cuda_found_MODULE)
  if(_cuda_found_SHARED GREATER -1 OR _cuda_found_MODULE GREATER -1)
    set(_cuda_build_shared_libs TRUE)
  endif()
  # STATIC
  list(FIND _cuda_wrap_cmake_options STATIC _cuda_found_STATIC)
  if(_cuda_found_STATIC GREATER -1)
    set(_cuda_build_shared_libs FALSE)
  endif()

  # CUDA_HOST_FLAGS
  if(_cuda_build_shared_libs)
    # If we are setting up code for a shared library, then we need to add extra flags for
    # compiling objects for shared libraries.
    set(CUDA_HOST_SHARED_FLAGS ${CMAKE_SHARED_LIBRARY_${CUDA_C_OR_CXX}_FLAGS})
  else()
    set(CUDA_HOST_SHARED_FLAGS)
  endif()
  # Only add the CMAKE_{C,CXX}_FLAGS if we are propagating host flags.  We
  # always need to set the SHARED_FLAGS, though.
  if(CUDA_PROPAGATE_HOST_FLAGS)
    set(CUDA_HOST_FLAGS "set(CMAKE_HOST_FLAGS ${CMAKE_${CUDA_C_OR_CXX}_FLAGS} ${CUDA_HOST_SHARED_FLAGS})")
  else()
    set(CUDA_HOST_FLAGS "set(CMAKE_HOST_FLAGS ${CUDA_HOST_SHARED_FLAGS})")
  endif()

  set(CUDA_NVCC_FLAGS_CONFIG "# Build specific configuration flags")
  # Loop over all the configuration types to generate appropriate flags for run_nvcc.cmake
  foreach(config ${CUDA_configuration_types})
    string(TOUPPER ${config} config_upper)
    # CMAKE_FLAGS are strings and not lists.  By not putting quotes around CMAKE_FLAGS
    # we convert the strings to lists (like we want).

    if(CUDA_PROPAGATE_HOST_FLAGS)
      # nvcc chokes on -g3 in versions previous to 3.0, so replace it with -g
      if(CMAKE_COMPILER_IS_GNUCC AND CUDA_VERSION VERSION_LESS "3.0")
        string(REPLACE "-g3" "-g" _cuda_C_FLAGS "${CMAKE_${CUDA_C_OR_CXX}_FLAGS_${config_upper}}")
      else()
        set(_cuda_C_FLAGS "${CMAKE_${CUDA_C_OR_CXX}_FLAGS_${config_upper}}")
      endif()

      set(CUDA_HOST_FLAGS "${CUDA_HOST_FLAGS}\nset(CMAKE_HOST_FLAGS_${config_upper} ${_cuda_C_FLAGS})")
    endif()

    # Note that if we ever want CUDA_NVCC_FLAGS_<CONFIG> to be string (instead of a list
    # like it is currently), we can remove the quotes around the
    # ${CUDA_NVCC_FLAGS_${config_upper}} variable like the CMAKE_HOST_FLAGS_<CONFIG> variable.
    set(CUDA_NVCC_FLAGS_CONFIG "${CUDA_NVCC_FLAGS_CONFIG}\nset(CUDA_NVCC_FLAGS_${config_upper} ${CUDA_NVCC_FLAGS_${config_upper}} ;; ${CUDA_WRAP_OPTION_NVCC_FLAGS_${config_upper}})")
  endforeach()

  if(compile_to_ptx)
    # Don't use any of the host compilation flags for PTX targets.
    set(CUDA_HOST_FLAGS)
    set(CUDA_NVCC_FLAGS_CONFIG)
  endif()

  # Get the list of definitions from the directory property
  get_directory_property(CUDA_NVCC_DEFINITIONS COMPILE_DEFINITIONS)
  if(CUDA_NVCC_DEFINITIONS)
    foreach(_definition ${CUDA_NVCC_DEFINITIONS})
      list(APPEND nvcc_flags "-D${_definition}")
    endforeach()
  endif()

  if(_cuda_build_shared_libs)
    list(APPEND nvcc_flags "-D${cuda_target}_EXPORTS")
  endif()

  # Reset the output variable
  set(_cuda_wrap_generated_files "")

  # Iterate over the macro arguments and create custom
  # commands for all the .cu files.
  foreach(file ${ARGN})
    # Ignore any file marked as a HEADER_FILE_ONLY
    get_source_file_property(_is_header ${file} HEADER_FILE_ONLY)
    if(${file} MATCHES ".*\\.cu$" AND NOT _is_header)

      # Determine output directory
      cuda_compute_build_path("${file}" cuda_build_path)
      set(cuda_compile_intermediate_directory "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/${cuda_target}.dir/${cuda_build_path}")
      if(CUDA_GENERATED_OUTPUT_DIR)
        set(cuda_compile_output_dir "${CUDA_GENERATED_OUTPUT_DIR}")
      else()
        if ( compile_to_ptx )
          set(cuda_compile_output_dir "${CMAKE_CURRENT_BINARY_DIR}")
        else()
          set(cuda_compile_output_dir "${cuda_compile_intermediate_directory}")
        endif()
      endif()

      # Add a custom target to generate a c or ptx file. ######################

      get_filename_component( basename ${file} NAME )
      if( compile_to_ptx )
        set(generated_file_path "${cuda_compile_output_dir}")
        set(generated_file_basename "${cuda_target}_generated_${basename}.ptx")
        set(format_flag "-ptx")
        file(MAKE_DIRECTORY "${cuda_compile_output_dir}")
      else( compile_to_ptx )
        set(generated_file_path "${cuda_compile_output_dir}/${CMAKE_CFG_INTDIR}")
        set(generated_file_basename "${cuda_target}_generated_${basename}${generated_extension}")
        set(format_flag "-c")
      endif( compile_to_ptx )

      # Set all of our file names.  Make sure that whatever filenames that have
      # generated_file_path in them get passed in through as a command line
      # argument, so that the ${CMAKE_CFG_INTDIR} gets expanded at run time
      # instead of configure time.
      set(generated_file "${generated_file_path}/${generated_file_basename}")
      set(cmake_dependency_file "${cuda_compile_intermediate_directory}/${generated_file_basename}.depend")
      set(NVCC_generated_dependency_file "${cuda_compile_intermediate_directory}/${generated_file_basename}.NVCC-depend")
      set(generated_cubin_file "${generated_file_path}/${generated_file_basename}.cubin.txt")
      set(custom_target_script "${cuda_compile_intermediate_directory}/${generated_file_basename}.cmake")

      # Setup properties for obj files:
      if( NOT compile_to_ptx )
        set_source_files_properties("${generated_file}"
          PROPERTIES
          EXTERNAL_OBJECT true # This is an object file not to be compiled, but only be linked.
          )
      endif()

      # Don't add CMAKE_CURRENT_SOURCE_DIR if the path is already an absolute path.
      get_filename_component(file_path "${file}" PATH)
      if(IS_ABSOLUTE "${file_path}")
        set(source_file "${file}")
      else()
        set(source_file "${CMAKE_CURRENT_SOURCE_DIR}/${file}")
      endif()

      # Bring in the dependencies.  Creates a variable CUDA_NVCC_DEPEND #######
      cuda_include_nvcc_dependencies(${cmake_dependency_file})

      # Convience string for output ###########################################
      if(CUDA_BUILD_EMULATION)
        set(cuda_build_type "Emulation")
      else(CUDA_BUILD_EMULATION)
        set(cuda_build_type "Device")
      endif(CUDA_BUILD_EMULATION)

      # Build the NVCC made dependency file ###################################
      set(build_cubin OFF)
      if ( NOT CUDA_BUILD_EMULATION AND CUDA_BUILD_CUBIN )
         if ( NOT compile_to_ptx )
           set ( build_cubin ON )
         endif( NOT compile_to_ptx )
      endif( NOT CUDA_BUILD_EMULATION AND CUDA_BUILD_CUBIN )

      # Configure the build script
      configure_file("${CUDA_run_nvcc}" "${custom_target_script}" @ONLY)

      # So if a user specifies the same cuda file as input more than once, you
      # can have bad things happen with dependencies.  Here we check an option
      # to see if this is the behavior they want.
      if(CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE)
        set(main_dep MAIN_DEPENDENCY ${source_file})
      else()
        set(main_dep DEPENDS ${source_file})
      endif()

      if(CUDA_VERBOSE_BUILD)
        set(verbose_output ON)
      elseif(CMAKE_GENERATOR MATCHES "Makefiles")
        set(verbose_output "$(VERBOSE)")
      else()
        set(verbose_output OFF)
      endif()

      # Create up the comment string
      file(RELATIVE_PATH generated_file_relative_path "${CMAKE_BINARY_DIR}" "${generated_file}")
      if(compile_to_ptx)
        set(cuda_build_comment_string "Building NVCC ptx file ${generated_file_relative_path}")
      else()
        set(cuda_build_comment_string "Building NVCC (${cuda_build_type}) object ${generated_file_relative_path}")
      endif()

      # Build the generated file and dependency file ##########################
      add_custom_command(
        OUTPUT ${generated_file}
        # These output files depend on the source_file and the contents of cmake_dependency_file
        ${main_dep}
        DEPENDS ${CUDA_NVCC_DEPEND}
        DEPENDS ${custom_target_script}
        # Make sure the output directory exists before trying to write to it.
        COMMAND ${CMAKE_COMMAND} -E make_directory "${generated_file_path}"
        COMMAND ${CMAKE_COMMAND} ARGS
          -D verbose:BOOL=${verbose_output}
          ${ccbin_flags}
          -D build_configuration:STRING=${CUDA_build_configuration}
          -D "generated_file:STRING=${generated_file}"
          -D "generated_cubin_file:STRING=${generated_cubin_file}"
          -P "${custom_target_script}"
        WORKING_DIRECTORY "${cuda_compile_intermediate_directory}"
        COMMENT "${cuda_build_comment_string}"
        )

      # Make sure the build system knows the file is generated.
      set_source_files_properties(${generated_file} PROPERTIES GENERATED TRUE)

      # Don't add the object file to the list of generated files if we are using
      # visual studio and we are attaching the build rule to the cuda file.  VS
      # will add our object file to the linker automatically for us.
      set(cuda_add_generated_file TRUE)

      if(NOT compile_to_ptx AND CMAKE_GENERATOR MATCHES "Visual Studio" AND CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE)
        # Visual Studio 8 crashes when you close the solution when you don't add the object file.
        if(NOT CMAKE_GENERATOR MATCHES "Visual Studio 8")
          #message("Not adding ${generated_file}")
          set(cuda_add_generated_file FALSE)
        endif()
      endif()

      if(cuda_add_generated_file)
        list(APPEND _cuda_wrap_generated_files ${generated_file})
      endif()

      # Add the other files that we want cmake to clean on a cleanup ##########
      list(APPEND CUDA_ADDITIONAL_CLEAN_FILES "${cmake_dependency_file}")
      list(REMOVE_DUPLICATES CUDA_ADDITIONAL_CLEAN_FILES)
      set(CUDA_ADDITIONAL_CLEAN_FILES ${CUDA_ADDITIONAL_CLEAN_FILES} CACHE INTERNAL "List of intermediate files that are part of the cuda dependency scanning.")

    endif(${file} MATCHES ".*\\.cu$" AND NOT _is_header)
  endforeach(file)

  # Set the return parameter
  set(${generated_files} ${_cuda_wrap_generated_files})
endmacro(CUDA_WRAP_SRCS)


###############################################################################
###############################################################################
# ADD LIBRARY
###############################################################################
###############################################################################
macro(CUDA_ADD_LIBRARY cuda_target)

  CUDA_ADD_CUDA_INCLUDE_ONCE()

  # Separate the sources from the options
  CUDA_GET_SOURCES_AND_OPTIONS(_sources _cmake_options _options ${ARGN})
  CUDA_BUILD_SHARED_LIBRARY(_cuda_shared_flag ${ARGN})
  # Create custom commands and targets for each file.
  CUDA_WRAP_SRCS( ${cuda_target} OBJ _generated_files ${_sources}
    ${_cmake_options} ${_cuda_shared_flag}
    OPTIONS ${_options} )

  # Add the library.
  add_library(${cuda_target} ${_cmake_options}
    ${_generated_files}
    ${_sources}
    )

  target_link_libraries(${cuda_target}
    ${CUDA_LIBRARIES}
    )

  # We need to set the linker language based on what the expected generated file
  # would be. CUDA_C_OR_CXX is computed based on CUDA_HOST_COMPILATION_CPP.
  set_target_properties(${cuda_target}
    PROPERTIES
    LINKER_LANGUAGE ${CUDA_C_OR_CXX}
    )

endmacro(CUDA_ADD_LIBRARY cuda_target)


###############################################################################
###############################################################################
# ADD EXECUTABLE
###############################################################################
###############################################################################
macro(CUDA_ADD_EXECUTABLE cuda_target)

  CUDA_ADD_CUDA_INCLUDE_ONCE()

  # Separate the sources from the options
  CUDA_GET_SOURCES_AND_OPTIONS(_sources _cmake_options _options ${ARGN})
  # Create custom commands and targets for each file.
  CUDA_WRAP_SRCS( ${cuda_target} OBJ _generated_files ${_sources} OPTIONS ${_options} )

  # Add the library.
  add_executable(${cuda_target} ${_cmake_options}
    ${_generated_files}
    ${_sources}
    )

  target_link_libraries(${cuda_target}
    ${CUDA_LIBRARIES}
    )

  # We need to set the linker language based on what the expected generated file
  # would be. CUDA_C_OR_CXX is computed based on CUDA_HOST_COMPILATION_CPP.
  set_target_properties(${cuda_target}
    PROPERTIES
    LINKER_LANGUAGE ${CUDA_C_OR_CXX}
    )

endmacro(CUDA_ADD_EXECUTABLE cuda_target)


###############################################################################
###############################################################################
# CUDA COMPILE
###############################################################################
###############################################################################
macro(CUDA_COMPILE generated_files)

  # Separate the sources from the options
  CUDA_GET_SOURCES_AND_OPTIONS(_sources _cmake_options _options ${ARGN})
  # Create custom commands and targets for each file.
  CUDA_WRAP_SRCS( cuda_compile OBJ _generated_files ${_sources} ${_cmake_options}
    OPTIONS ${_options} )

  set( ${generated_files} ${_generated_files})

endmacro(CUDA_COMPILE)


###############################################################################
###############################################################################
# CUDA COMPILE PTX
###############################################################################
###############################################################################
macro(CUDA_COMPILE_PTX generated_files)

  # Separate the sources from the options
  CUDA_GET_SOURCES_AND_OPTIONS(_sources _cmake_options _options ${ARGN})
  # Create custom commands and targets for each file.
  CUDA_WRAP_SRCS( cuda_compile_ptx PTX _generated_files ${_sources} ${_cmake_options}
    OPTIONS ${_options} )

  set( ${generated_files} ${_generated_files})

endmacro(CUDA_COMPILE_PTX)

###############################################################################
###############################################################################
# CUDA ADD CUFFT TO TARGET
###############################################################################
###############################################################################
macro(CUDA_ADD_CUFFT_TO_TARGET target)
  if (CUDA_BUILD_EMULATION)
    target_link_libraries(${target} ${CUDA_cufftemu_LIBRARY})
  else()
    target_link_libraries(${target} ${CUDA_cufft_LIBRARY})
  endif()
endmacro()

###############################################################################
###############################################################################
# CUDA ADD CUBLAS TO TARGET
###############################################################################
###############################################################################
macro(CUDA_ADD_CUBLAS_TO_TARGET target)
  if (CUDA_BUILD_EMULATION)
    target_link_libraries(${target} ${CUDA_cublasemu_LIBRARY})
  else()
    target_link_libraries(${target} ${CUDA_cublas_LIBRARY})
  endif()
endmacro()

###############################################################################
###############################################################################
# CUDA BUILD CLEAN TARGET
###############################################################################
###############################################################################
macro(CUDA_BUILD_CLEAN_TARGET)
  # Call this after you add all your CUDA targets, and you will get a convience
  # target.  You should also make clean after running this target to get the
  # build system to generate all the code again.

  set(cuda_clean_target_name clean_cuda_depends)
  if (CMAKE_GENERATOR MATCHES "Visual Studio")
    string(TOUPPER ${cuda_clean_target_name} cuda_clean_target_name)
  endif()
  add_custom_target(${cuda_clean_target_name}
    COMMAND ${CMAKE_COMMAND} -E remove ${CUDA_ADDITIONAL_CLEAN_FILES})

  # Clear out the variable, so the next time we configure it will be empty.
  # This is useful so that the files won't persist in the list after targets
  # have been removed.
  set(CUDA_ADDITIONAL_CLEAN_FILES "" CACHE INTERNAL "List of intermediate files that are part of the cuda dependency scanning.")
endmacro(CUDA_BUILD_CLEAN_TARGET)