/usr/share/cmake-2.8/Modules/FindFLTK.cmake is in cmake-data 2.8.9-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 | # - Find the native FLTK includes and library
#
# By default FindFLTK.cmake will search for all of the FLTK components and
# add them to the FLTK_LIBRARIES variable.
#
# You can limit the components which get placed in FLTK_LIBRARIES by
# defining one or more of the following three options:
#
# FLTK_SKIP_OPENGL, set to true to disable searching for opengl and
# the FLTK GL library
# FLTK_SKIP_FORMS, set to true to disable searching for fltk_forms
# FLTK_SKIP_IMAGES, set to true to disable searching for fltk_images
#
# FLTK_SKIP_FLUID, set to true if the fluid binary need not be present
# at build time
#
# The following variables will be defined:
# FLTK_FOUND, True if all components not skipped were found
# FLTK_INCLUDE_DIR, where to find include files
# FLTK_LIBRARIES, list of fltk libraries you should link against
# FLTK_FLUID_EXECUTABLE, where to find the Fluid tool
# FLTK_WRAP_UI, This enables the FLTK_WRAP_UI command
#
# The following cache variables are assigned but should not be used.
# See the FLTK_LIBRARIES variable instead.
#
# FLTK_BASE_LIBRARY = the full path to fltk.lib
# FLTK_GL_LIBRARY = the full path to fltk_gl.lib
# FLTK_FORMS_LIBRARY = the full path to fltk_forms.lib
# FLTK_IMAGES_LIBRARY = the full path to fltk_images.lib
#=============================================================================
# Copyright 2001-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
IF(NOT FLTK_SKIP_OPENGL)
FIND_PACKAGE(OpenGL)
ENDIF()
# Platform dependent libraries required by FLTK
IF(WIN32)
IF(NOT CYGWIN)
IF(BORLAND)
SET( FLTK_PLATFORM_DEPENDENT_LIBS import32 )
ELSE(BORLAND)
SET( FLTK_PLATFORM_DEPENDENT_LIBS wsock32 comctl32 )
ENDIF(BORLAND)
ENDIF(NOT CYGWIN)
ENDIF(WIN32)
IF(UNIX)
INCLUDE(FindX11)
FIND_LIBRARY(FLTK_MATH_LIBRARY m)
SET( FLTK_PLATFORM_DEPENDENT_LIBS ${X11_LIBRARIES} ${FLTK_MATH_LIBRARY})
ENDIF(UNIX)
IF(APPLE)
SET( FLTK_PLATFORM_DEPENDENT_LIBS "-framework Carbon -framework Cocoa -framework ApplicationServices -lz")
ENDIF(APPLE)
# If FLTK_INCLUDE_DIR is already defined we assigne its value to FLTK_DIR
IF(FLTK_INCLUDE_DIR)
SET(FLTK_DIR ${FLTK_INCLUDE_DIR})
ENDIF(FLTK_INCLUDE_DIR)
# If FLTK has been built using CMake we try to find everything directly
SET(FLTK_DIR_STRING "directory containing FLTKConfig.cmake. This is either the root of the build tree, or PREFIX/lib/fltk for an installation.")
# Search only if the location is not already known.
IF(NOT FLTK_DIR)
# Get the system search path as a list.
FILE(TO_CMAKE_PATH "$ENV{PATH}" FLTK_DIR_SEARCH2)
# Construct a set of paths relative to the system search path.
SET(FLTK_DIR_SEARCH "")
FOREACH(dir ${FLTK_DIR_SEARCH2})
SET(FLTK_DIR_SEARCH ${FLTK_DIR_SEARCH} "${dir}/../lib/fltk")
ENDFOREACH(dir)
STRING(REPLACE "//" "/" FLTK_DIR_SEARCH "${FLTK_DIR_SEARCH}")
#
# Look for an installation or build tree.
#
FIND_PATH(FLTK_DIR FLTKConfig.cmake
# Look for an environment variable FLTK_DIR.
$ENV{FLTK_DIR}
# Look in places relative to the system executable search path.
${FLTK_DIR_SEARCH}
# Look in standard UNIX install locations.
/usr/local/lib/fltk
/usr/lib/fltk
/usr/local/fltk
/usr/X11R6/include
# Read from the CMakeSetup registry entries. It is likely that
# FLTK will have been recently built.
# TODO: Is this really a good idea? I can already hear the user screaming, "But
# it worked when I configured the build LAST week!"
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild1]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild2]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild3]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild4]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild5]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild6]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild7]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild8]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild9]
[HKEY_CURRENT_USER\\Software\\Kitware\\CMakeSetup\\Settings\\StartPath;WhereBuild10]
# Help the user find it if we cannot.
DOC "The ${FLTK_DIR_STRING}"
)
ENDIF(NOT FLTK_DIR)
# Check if FLTK was built using CMake
IF(EXISTS ${FLTK_DIR}/FLTKConfig.cmake)
SET(FLTK_BUILT_WITH_CMAKE 1)
ENDIF(EXISTS ${FLTK_DIR}/FLTKConfig.cmake)
IF(FLTK_BUILT_WITH_CMAKE)
SET(FLTK_FOUND 1)
INCLUDE(${FLTK_DIR}/FLTKConfig.cmake)
# Fluid
IF(FLUID_COMMAND)
SET(FLTK_FLUID_EXECUTABLE ${FLUID_COMMAND} CACHE FILEPATH "Fluid executable")
ELSE(FLUID_COMMAND)
FIND_PROGRAM(FLTK_FLUID_EXECUTABLE fluid PATHS
${FLTK_EXECUTABLE_DIRS}
${FLTK_EXECUTABLE_DIRS}/RelWithDebInfo
${FLTK_EXECUTABLE_DIRS}/Debug
${FLTK_EXECUTABLE_DIRS}/Release
NO_SYSTEM_PATH)
ENDIF(FLUID_COMMAND)
# MARK_AS_ADVANCED(FLTK_FLUID_EXECUTABLE)
SET(FLTK_INCLUDE_DIR ${FLTK_DIR})
LINK_DIRECTORIES(${FLTK_LIBRARY_DIRS})
SET(FLTK_BASE_LIBRARY fltk)
SET(FLTK_GL_LIBRARY fltk_gl)
SET(FLTK_FORMS_LIBRARY fltk_forms)
SET(FLTK_IMAGES_LIBRARY fltk_images)
# Add the extra libraries
LOAD_CACHE(${FLTK_DIR}
READ_WITH_PREFIX
FL FLTK_USE_SYSTEM_JPEG
FL FLTK_USE_SYSTEM_PNG
FL FLTK_USE_SYSTEM_ZLIB
)
SET(FLTK_IMAGES_LIBS "")
IF(FLFLTK_USE_SYSTEM_JPEG)
SET(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_jpeg)
ENDIF(FLFLTK_USE_SYSTEM_JPEG)
IF(FLFLTK_USE_SYSTEM_PNG)
SET(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_png)
ENDIF(FLFLTK_USE_SYSTEM_PNG)
IF(FLFLTK_USE_SYSTEM_ZLIB)
SET(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_zlib)
ENDIF(FLFLTK_USE_SYSTEM_ZLIB)
SET(FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}" CACHE INTERNAL
"Extra libraries for fltk_images library.")
ELSE(FLTK_BUILT_WITH_CMAKE)
# if FLTK was not built using CMake
# Find fluid executable.
FIND_PROGRAM(FLTK_FLUID_EXECUTABLE fluid ${FLTK_INCLUDE_DIR}/fluid)
# Use location of fluid to help find everything else.
SET(FLTK_INCLUDE_SEARCH_PATH "")
SET(FLTK_LIBRARY_SEARCH_PATH "")
IF(FLTK_FLUID_EXECUTABLE)
GET_FILENAME_COMPONENT(FLTK_BIN_DIR "${FLTK_FLUID_EXECUTABLE}" PATH)
SET(FLTK_INCLUDE_SEARCH_PATH ${FLTK_INCLUDE_SEARCH_PATH}
${FLTK_BIN_DIR}/../include ${FLTK_BIN_DIR}/..)
SET(FLTK_LIBRARY_SEARCH_PATH ${FLTK_LIBRARY_SEARCH_PATH}
${FLTK_BIN_DIR}/../lib)
SET(FLTK_WRAP_UI 1)
ENDIF(FLTK_FLUID_EXECUTABLE)
#
# Try to find FLTK include dir using fltk-config
#
IF(UNIX)
# Use fltk-config to generate a list of possible include directories
FIND_PROGRAM(FLTK_CONFIG_SCRIPT fltk-config PATHS ${FLTK_BIN_DIR})
IF(FLTK_CONFIG_SCRIPT)
IF(NOT FLTK_INCLUDE_DIR)
EXEC_PROGRAM(${FLTK_CONFIG_SCRIPT} ARGS --cxxflags OUTPUT_VARIABLE FLTK_CXXFLAGS)
IF(FLTK_CXXFLAGS)
STRING(REGEX MATCHALL "-I[^ ]*" _fltk_temp_dirs ${FLTK_CXXFLAGS})
STRING(REPLACE "-I" "" _fltk_temp_dirs "${_fltk_temp_dirs}")
FOREACH(_dir ${_fltk_temp_dirs})
STRING(STRIP ${_dir} _output)
LIST(APPEND _FLTK_POSSIBLE_INCLUDE_DIRS ${_output})
ENDFOREACH()
ENDIF(FLTK_CXXFLAGS)
ENDIF()
ENDIF()
ENDIF()
SET(FLTK_INCLUDE_SEARCH_PATH ${FLTK_INCLUDE_SEARCH_PATH}
/usr/local/fltk
/usr/X11R6/include
${_FLTK_POSSIBLE_INCLUDE_DIRS}
)
FIND_PATH(FLTK_INCLUDE_DIR
NAMES FL/Fl.h FL/Fl.H # fltk 1.1.9 has Fl.H (#8376)
PATHS ${FLTK_INCLUDE_SEARCH_PATH})
#
# Try to find FLTK library
IF(UNIX)
IF(FLTK_CONFIG_SCRIPT)
EXEC_PROGRAM(${FLTK_CONFIG_SCRIPT} ARGS --libs OUTPUT_VARIABLE _FLTK_POSSIBLE_LIBS)
IF(_FLTK_POSSIBLE_LIBS)
GET_FILENAME_COMPONENT(_FLTK_POSSIBLE_LIBRARY_DIR ${_FLTK_POSSIBLE_LIBS} PATH)
ENDIF()
ENDIF()
ENDIF()
SET(FLTK_LIBRARY_SEARCH_PATH ${FLTK_LIBRARY_SEARCH_PATH}
/usr/local/fltk/lib
/usr/X11R6/lib
${FLTK_INCLUDE_DIR}/lib
${_FLTK_POSSIBLE_LIBRARY_DIR}
)
FIND_LIBRARY(FLTK_BASE_LIBRARY NAMES fltk fltkd
PATHS ${FLTK_LIBRARY_SEARCH_PATH})
FIND_LIBRARY(FLTK_GL_LIBRARY NAMES fltkgl fltkgld fltk_gl
PATHS ${FLTK_LIBRARY_SEARCH_PATH})
FIND_LIBRARY(FLTK_FORMS_LIBRARY NAMES fltkforms fltkformsd fltk_forms
PATHS ${FLTK_LIBRARY_SEARCH_PATH})
FIND_LIBRARY(FLTK_IMAGES_LIBRARY NAMES fltkimages fltkimagesd fltk_images
PATHS ${FLTK_LIBRARY_SEARCH_PATH})
# Find the extra libraries needed for the fltk_images library.
IF(UNIX)
IF(FLTK_CONFIG_SCRIPT)
EXEC_PROGRAM(${FLTK_CONFIG_SCRIPT} ARGS --use-images --ldflags
OUTPUT_VARIABLE FLTK_IMAGES_LDFLAGS)
SET(FLTK_LIBS_EXTRACT_REGEX ".*-lfltk_images (.*) -lfltk.*")
IF("${FLTK_IMAGES_LDFLAGS}" MATCHES "${FLTK_LIBS_EXTRACT_REGEX}")
STRING(REGEX REPLACE "${FLTK_LIBS_EXTRACT_REGEX}" "\\1"
FLTK_IMAGES_LIBS "${FLTK_IMAGES_LDFLAGS}")
STRING(REGEX REPLACE " +" ";" FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}")
# The EXEC_PROGRAM will not be inherited into subdirectories from
# the file that originally included this module. Save the answer.
SET(FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}" CACHE INTERNAL
"Extra libraries for fltk_images library.")
ENDIF("${FLTK_IMAGES_LDFLAGS}" MATCHES "${FLTK_LIBS_EXTRACT_REGEX}")
ENDIF(FLTK_CONFIG_SCRIPT)
ENDIF(UNIX)
ENDIF(FLTK_BUILT_WITH_CMAKE)
# Append all of the required libraries together (by default, everything)
SET(FLTK_LIBRARIES)
IF(NOT FLTK_SKIP_IMAGES)
LIST(APPEND FLTK_LIBRARIES ${FLTK_IMAGES_LIBRARY})
ENDIF()
IF(NOT FLTK_SKIP_FORMS)
LIST(APPEND FLTK_LIBRARIES ${FLTK_FORMS_LIBRARY})
ENDIF()
IF(NOT FLTK_SKIP_OPENGL)
LIST(APPEND FLTK_LIBRARIES ${FLTK_GL_LIBRARY} ${OPENGL_gl_LIBRARY})
LIST(APPEND FLTK_INCLUDE_DIR ${OPENGL_INCLUDE_DIR})
LIST(REMOVE_DUPLICATES FLTK_INCLUDE_DIR)
ENDIF()
LIST(APPEND FLTK_LIBRARIES ${FLTK_BASE_LIBRARY})
INCLUDE(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
IF(FLTK_SKIP_FLUID)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(FLTK DEFAULT_MSG FLTK_LIBRARIES FLTK_INCLUDE_DIR)
ELSE()
FIND_PACKAGE_HANDLE_STANDARD_ARGS(FLTK DEFAULT_MSG FLTK_LIBRARIES FLTK_INCLUDE_DIR FLTK_FLUID_EXECUTABLE)
ENDIF()
IF(FLTK_FOUND)
IF(APPLE)
SET(FLTK_LIBRARIES ${FLTK_PLATFORM_DEPENDENT_LIBS} ${FLTK_LIBRARIES})
ELSE(APPLE)
SET(FLTK_LIBRARIES ${FLTK_LIBRARIES} ${FLTK_PLATFORM_DEPENDENT_LIBS})
ENDIF(APPLE)
# The following deprecated settings are for compatibility with CMake 1.4
SET (HAS_FLTK ${FLTK_FOUND})
SET (FLTK_INCLUDE_PATH ${FLTK_INCLUDE_DIR})
SET (FLTK_FLUID_EXE ${FLTK_FLUID_EXECUTABLE})
SET (FLTK_LIBRARY ${FLTK_LIBRARIES})
ENDIF(FLTK_FOUND)
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