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/usr/share/codeblocks/scripts/make_dist.script is in codeblocks-common 10.05-2.1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

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/*
 * This file is part of the Code::Blocks IDE and licensed under the GNU General Public License, version 3
 * http://www.gnu.org/licenses/gpl-3.0.html
 *
 * $Revision$
 * $Id$
 * $HeadURL$
 */

/*
 * Simple script that adds "make dist" functionality. It creates a package
 * containining all files in your project, ready for distribution.
 *
 * Author: Yiannis Mandravellos
 */

// Script plugins must extend cbScriptPlugin
class MakeDistPlugin extends cbScriptPlugin
{
	// default to creating a zip file
	Cmd = _T("zip -9 \"$ARCHIVE.zip\" $FILES_LIST");
	
	// examples of other commands:
	//
	// tar.gz:
	// Cmd = _T("tar czf  \"$ARCHIVE.tar.gz\" $FILES_LIST");
	//
	// tar.bz2:
	// Cmd = _T("tar cjf  \"$ARCHIVE.tar.bz2\" $FILES_LIST");
	
	constructor()
	{
		info.name = _T("MakeDistPlugin");
		info.title = _T("Make distribution package");
		info.version = _T("0.2");
		info.license = _T("GPL");
	}

    // create menubar items
	function GetMenu()
	{
		local entries = ::wxArrayString();
		entries.Add(_T("Project/7:Create package for distribution"), 1);
		return entries;
	}
	
    // calback for menubar items clicking
	function OnMenuClicked(index)
	{
        if (index == 0) // index 0 is the single menu we added in GetMenu()
            Execute();
	}

	// this is where our work is performed :)
	function Execute()
    {
        // first, let's find out if there's even a project open
        local prj = GetProjectManager().GetActiveProject();
        if (IsNull(prj))
        {
        	ShowError(_T("No project is open!"));
        	return -1;
        }
        
        // if there is more then one project in the workspace the current working dir is the one of the last loaded project,
        // so we have to set it explicitely to make the zip-command find the files
        IO.SetCwd(prj.GetCommonTopLevelPath());

        // good, now let's get the project's filename
        local prj_fname = wxFileName();
        prj_fname.Assign(prj.GetFilename(), ::wxPATH_NATIVE);
        
        // now let's build a string containing all the project files.
        // to be on the safe side, we will quote them all so spaces
        // and other special chars don't break the actual packaging
        // command later...
        local file_list = wxString();
        local count = prj.GetFilesCount();
        for (local i = 0; i < count; ++i)
        {
        	local prj_file = prj.GetFile(i);
        	if (!IsNull(prj_file))
				file_list += _T("\"") + prj_file.relativeFilename + _T("\" ");
        }
        
        // also include the project file :)
        file_list += _T("\"") + prj_fname.GetFullName() + _T("\"");
        
        // all that's left is to replace the variables in the command
		// we have to copy Cmd into cmd or both are two names for the same instance and the placeholders get overwritten
		local cmd = wxString();
		cmd += Cmd;
        cmd.Replace(_T("$ARCHIVE"), prj_fname.GetName());
        cmd.Replace(_T("$FILES_LIST"), file_list);
        
        // and, of course, launch it :)
        //ShowMessage(cmd);
        local result = IO.Execute(cmd);
        if (result == 0)
			ShowInfo(_T("All done!"));
		else
			ShowWarning(_T("Failed. Make sure the ZIP program is installed and somewhere in the path..."));
        
        return result;
    }
}

// this call actually registers the script plugin with Code::Blocks
RegisterPlugin(MakeDistPlugin());

// if you want to call this plugin's Execute() function, use this in a script:
// ExecutePlugin(_T("MakeDistPlugin"));