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/usr/share/dx/samples/programs/VolumeClip.cfg is in dxsamples 4.2.0-1.

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//
// time: Tue Apr  8 12:01:22 1997
//
// version: 3.1.1 (format), 3.1.4 (DX Beta)
//
// Message Window:
// window: position = (0.4516,0.0391), size = 0.4781x0.2568
//
// panel[0]: position = (0.0742,0.2314), size = 0.3570x0.4746, startup = 1, devstyle = 0
//
    //
    // decorator Separator	pos=(0,260) size=457x8 style(Separator)
    //
    // decorator Label	pos=(7,91) size=150x28 style(Label), value = <NULL>
    // annotation user_begin: 20
    // annotation user: First Clipping Plane
    // annotation user_end: <NULL>
    // resource *decorator.foreground:#b30000
    //
    // decorator Label	pos=(6,288) size=171x28 style(Label), value = <NULL>
    // annotation user_begin: 21
    // annotation user: Second Clipping Plane
    // annotation user_end: <NULL>
    // resource *decorator.foreground:#b30000
    //
    // decorator Separator	pos=(0,77) size=457x8 style(Separator)
// workspace: width = 457, height = 446
// layout: snap = 0, width = 50, height = 50, align = NN
//
// interactor Selector[2]: num_components = 1, value = 3 
// selections: maximum = 3, current = 2 
// option[0]: name = "original boundary", value = 1
// option[1]: name = "with first clipping plane", value = 2
// option[2]: name = "with second clipping plane", value = 3
// instance: panel = 0, x = 16, y = 10, style = Option Menu, vertical = 1, size = 225x58
//
// interactor Vector[1]: num_components = 3, value = [ 0 1 0 ]
// component[0]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0
// component[1]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0
// component[2]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0
// instance: panel = 0, x = 3, y = 130, style = Stepper, vertical = 1, size = 166x110
// label: value = point
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
// local increment[1]: value = 1, mode = global
// local increment[2]: value = 1, mode = global
//
// interactor Vector[2]: num_components = 3, value = [ 1 2 2 ]
// component[0]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0
// component[1]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0
// component[2]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0
// instance: panel = 0, x = 186, y = 132, style = Stepper, vertical = 1, size = 166x110
// label: value = normal
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
// local increment[1]: value = 1, mode = global
// local increment[2]: value = 1, mode = global
//
// interactor Vector[3]: num_components = 3, value = [ 1 1 1 ]
// component[0]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0
// component[1]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0
// component[2]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0
// instance: panel = 0, x = 6, y = 336, style = Stepper, vertical = 1, size = 166x110
// label: value = point
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
// local increment[1]: value = 1, mode = global
// local increment[2]: value = 1, mode = global
//
// interactor Vector[4]: num_components = 3, value = [ -1 0 2 ]
// component[0]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0
// component[1]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0
// component[2]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 5, global continuous = 0
// instance: panel = 0, x = 196, y = 334, style = Stepper, vertical = 1, size = 166x110
// label: value = normal
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
// local increment[1]: value = 1, mode = global
// local increment[2]: value = 1, mode = global
//
// node Image[1]:
// depth: value = 8
// window: position = (0.4547,0.0918), size = 0.5109x0.5117
// input[1]: defaulting = 0, value = "Image_1"
// input[4]: defaulting = 0, value = 1
// input[5]: defaulting = 0, value = [0 0 0]
// input[6]: defaulting = 0, value = [4.15999 -3.73732 6.67107]
// input[7]: defaulting = 1, value = 4.66499
// input[8]: defaulting = 0, value = 640
// input[9]: defaulting = 0, value = 0.75
// input[10]: defaulting = 0, value = [0.826221 -0.0765712 -0.558118]
// input[11]: defaulting = 0, value = 30.0001
// input[12]: defaulting = 0, value = 1
// input[14]: defaulting = 0, value = 1
// input[15]: defaulting = 1, value = "none"
// input[16]: defaulting = 1, value = "none"
// input[17]: defaulting = 1, value = 1
// input[18]: defaulting = 1, value = 1
// input[19]: defaulting = 0, value = 0
// input[29]: defaulting = 1, value = 0
// input[41]: defaulting = 0, value = "rotate"
// internal caching: 1