/usr/share/perl5/Audio/Wav/Read.pm is in libaudio-wav-perl 0.13-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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use strict;
eval { require warnings; }; #it's ok if we can't load warnings
use FileHandle;
use vars qw( $VERSION );
$VERSION = '0.13';
=head1 NAME
Audio::Wav::Read - Module for reading Microsoft WAV files.
=head1 SYNOPSIS
use Audio::Wav;
my $wav = new Audio::Wav;
my $read = $wav -> read( 'filename.wav' );
#OR
my $read = Audio::Wav -> read( 'filename.wav' );
my $details = $read -> details();
=head1 DESCRIPTION
Reads Microsoft Wav files.
=head1 SEE ALSO
L<Audio::Wav>
L<Audio::Wav::Write>
=head1 NOTES
This module shouldn't be used directly, a blessed object can be returned from L<Audio::Wav>.
=head1 METHODS
=cut
sub new {
my $class = shift;
my $file = shift;
my $tools = shift;
$file =~ s#//#/#g;
my $size = -s $file;
my $handle = (ref $file eq 'GLOB') ? $file : new FileHandle "<$file";
my $self = {
'real_size' => $size,
'file' => $file,
'handle' => $handle,
'tools' => $tools,
};
bless $self, $class;
unless ( defined $handle ) {
$self -> _error( "unable to open file ($!)" );
return $self;
}
binmode $handle;
if( $Audio::Wav::_has_inline ) {
local $/ = undef;
my $c_string = <DATA>;
Inline->import(C => $c_string);
} else {
#TODO: do we have a reference to $tools here if using shortcuts?
if( $tools && $tools -> is_debug() ) {
warn "can't load Inline, using slow pure perl reads\n";
}
}
$self -> {data} = $self -> _read_file();
my $details = $self -> details();
$self -> _init_read_sub();
$self -> {pos} = $details -> {data_start};
$self -> move_to();
return $self;
}
# just in case there are any memory leaks
sub DESTROY {
my $self = shift;
return unless $self;
if ( exists $self->{handle} && defined $self->{handle} ) {
$self->{handle}->close();
}
if ( exists $self->{tools} ) {
delete $self->{tools};
}
}
=head2 file_name
Returns the file name.
my $file = $read -> file_name();
=cut
sub file_name {
my $self = shift;
return $self -> {file};
}
=head2 get_info
Returns information contained within the wav file.
my $info = $read -> get_info();
Returns a reference to a hash containing;
(for example, a file marked up for use in Audio::Mix)
{
'keywords' => 'bpm:126 key:a',
'name' => 'Mission Venice',
'artist' => 'Nightmares on Wax'
};
=cut
sub get_info {
my $self = shift;
return unless exists $self -> {data} -> {info};
return $self -> {data} -> {info};
}
=head2 get_cues
Returns the cuepoints marked within the wav file.
my $cues = $read -> get_cues();
Returns a reference to a hash containing;
(for example, a file marked up for use in Audio::Mix)
(position is sample position)
{
1 => {
label => 'sig',
position => 764343,
note => 'first',
},
2 => {
label => 'fade_in',
position => 1661774,
note => 'trig',
},
3 => {
label => 'sig',
position => 18033735,
note => 'last',
},
4 => {
label => 'fade_out',
position => 17145150,
note => 'trig',
},
5 => {
label => 'end',
position => 18271676,
}
}
=cut
sub get_cues {
my $self = shift;
return unless exists $self -> {data} -> {cue};
my $data = $self -> {data};
my $cues = $data -> {cue};
my $output = {};
foreach my $id ( keys %{$cues} ) {
my $pos = $cues -> {$id} -> {position};
my $record = { 'position' => $pos };
$record -> {label} = $data -> {labl} -> {$id} if ( exists $data -> {labl} -> {$id} );
$record -> {note} = $data -> {note} -> {$id} if ( exists $data -> {note} -> {$id} );
$output -> {$id} = $record;
}
return $output;
}
=head2 read_raw
Reads raw packed bytes from the current audio data position in the file.
my $data = $self -> read_raw( $byte_length );
=cut
sub read_raw {
my $self = shift;
my $len = shift;
my $data_finish = $self -> {data} -> {data_finish};
if ( $self -> {pos} + $len > $data_finish ) {
$len = $data_finish - $self -> {pos};
}
return $self -> _read_raw( $len );
}
=head2 read_raw_samples
Reads raw packed samples from the current audio data position in the file.
my $data = $self -> read_raw_samples( $samples );
=cut
sub read_raw_samples {
my $self = shift;
my $len = shift;
$len *= $self -> {data} -> {block_align};
return $self -> read_raw( $len );
}
sub _read_raw {
my $self = shift;
my $len = shift;
my $data;
return unless $len && $len > 0;
$self -> {pos} += read $self -> {handle}, $data, $len;
return $data;
}
=head2 read
Returns the current audio data position sample across all channels.
my @channels = $self -> read();
Returns an array of unpacked samples.
Each element is a channel i.e ( left, right ).
The numbers will be in the range;
where $samp_max = ( 2 ** bits_per_sample ) / 2
-$samp_max to +$samp_max
=cut
# read is generated by _init_read_sub
sub read { die "ERROR: can't call read without first calling _init_read_sub"; };
sub _init_read_sub {
my $self = shift;
my $handle = $self -> {handle};
my $details = $self -> {data};
my $channels = $details -> {channels};
my $block = $details -> {block_align};
my $read_op;
#TODO: we try to do something if we have bits_per_sample != multiple of 8?
if ( $details -> {bits_sample} <= 8 ) {
# Data in .wav-files with <= 8 bits is unsigned. >8 bits is signed
my $offset = 2 ** ($details -> {bits_sample}-1);
$read_op = q[ return map $_ - ] . $offset .
q[, unpack( 'C'.$channels, $val ); ];
} elsif ( $details -> {bits_sample} == 16 ) {
# 16 bits could be handled by general case below, but this is faster
if ( $self -> {tools} -> is_big_endian() ) {
$read_op = q[ return
unpack 's' . $channels, # 3. unpack native as signed short
pack 'S' . $channels, # 2. pack native unsigned short
unpack 'v' . $channels, $val; # 1. unpack little-endian unsigned short
];
} else {
$read_op = q[ return unpack( 's' . $channels, $val ); ];
}
} elsif ( $details -> {bits_sample} <= 32 ) {
my $bytes = $details -> {block_align} / $channels;
my $fill = 4 - $bytes;
my $limit = 2 ** ($details -> {bits_sample}-1);
my $offset = 2 ** $details -> {bits_sample};
#warn "b: $bytes, f: $fill";
$read_op = q[ return
map {$_ & ] . $limit . q[ ? # 4. If sign bit is set
$_ - ] . $offset . q[ : $_} # convert to negative number
unpack 'V*', # 3. unpack as little-endian unsigned long
pack "(a] . $bytes.'x'.$fill . q[)*", # 2. fill with \0 to 4-byte-blocks and repack
unpack "(a] . $bytes . q[)*", $val; # 1. unpack to elements sized "$bytes"-bytes
];
# $sub = sub
# { return map {$_ & $limit ? # 4. If sign bit is set
# $_ - $offset : $_} # convert to negative number
# unpack 'V*', # 3. unpack as little-endian unsigned long
# pack "(a${bytes}x${fill})*", # 2. fill with \0 to 4-byte-blocks and repack
# unpack "(a$bytes)*", shift() # 1. unpack to elements sized "$bytes"-bytes
# };
} else {
$self->_error("Unpacking elements with more than 32 ($details->{bits_sample}) bits per sample not supported!");
}
$self -> {read_sub_string} = q[
sub {
my $val;
$self -> {pos} += read( $handle, $val, $block );
return unless defined $val;
] . $read_op . q[
};
];
if( $Audio::Wav::_has_inline ) {
init( $handle, $details->{bits_sample}/8, $channels,
$self -> {tools} -> is_big_endian() ? 1 : 0);
*read = \&read_c;
} else {
my $read_sub = eval $self -> {read_sub_string};
die "eval of read_sub failed: $@\n" if($@);
$self -> {read_sub} = $read_sub; #in case any legacy code peaked at that
*read = \&$read_sub;
}
#warn $self -> {read_sub_string};
}
=head2 position
Returns the current audio data position (as byte offset).
my $byte_offset = $read -> position();
=cut
sub position {
my $self = shift;
return $self -> {pos} - $self -> {data} -> {data_start};
}
=head2 position_samples
Returns the current audio data position (in samples).
my $samples = $read -> position_samples();
=cut
sub position_samples {
my $self = shift;
return ( $self -> {pos} - $self -> {data} -> {data_start} ) / $self -> {data} -> {block_align};
}
=head2 move_to
Moves the current audio data position to byte offset.
$read -> move_to( $byte_offset );
=cut
sub move_to {
my $self = shift;
my $pos = shift;
my $data_start = $self -> {data} -> {data_start};
if ( $pos ) {
$pos = 0 if $pos < 0;
} else {
$pos = 0;
}
$pos += $data_start;
if ( $pos > $self -> {pos} ) {
my $max_pos = $self -> reread_length() + $data_start;
$pos = $max_pos if $pos > $max_pos;
}
if ( seek $self -> {handle}, $pos, 0 ) {
$self -> {pos} = $pos;
return 1;
} else {
return $self -> _error( "can't move to position '$pos'" );
}
}
=head2 move_to_sample
Moves the current audio data position to sample offset.
$read -> move_to_sample( $sample_offset );
=cut
sub move_to_sample {
my $self = shift;
my $pos = shift;
return $self -> move_to() unless defined $pos ;
return $self -> move_to( $pos * $self -> {data} -> {block_align} );
}
=head2 length
Returns the number of bytes of audio data in the file.
my $audio_bytes = $read -> length();
=cut
sub length {
my $self = shift;
return $self -> {data} -> {data_length};
}
=head2 length_samples
Returns the number of samples of audio data in the file.
my $audio_samples = $read -> length_samples();
=cut
sub length_samples {
my $self = shift;
my $data = $self -> {data};
return $data -> {data_length} / $data -> {block_align};
}
=head2 length_seconds
Returns the number of seconds of audio data in the file.
my $audio_seconds = $read -> length_seconds();
=cut
sub length_seconds {
my $self = shift;
my $data = $self -> {data};
return $data -> {data_length} / $data -> {bytes_sec};
}
=head2 details
Returns a reference to a hash of lots of details about the file.
Too many to list here, try it with Data::Dumper.....
use Data::Dumper;
my $details = $read -> details();
print Data::Dumper->Dump([ $details ]);
=cut
sub details {
my $self = shift;
return $self -> {data};
}
=head2 reread_length
Rereads the length of the file in case it is being written to
as we are reading it.
my $new_data_length = $read -> reread_length();
=cut
sub reread_length {
my $self = shift;
my $handle = $self -> {handle};
my $old_pos = $self -> {pos};
my $data = $self -> {data};
my $data_start = $data -> {data_start};
seek $handle, $data_start - 4, 0;
my $new_length = $self -> _read_long();
seek $handle, $old_pos, 0;
$data -> {data_length} = $new_length;
return $new_length;
}
#########
sub _read_file {
my $self = shift;
my $handle = $self -> {handle};
my %details;
my $type = $self -> _read_raw( 4 );
my $length = $self -> _read_long( );
my $subtype = $self -> _read_raw( 4 );
my $tools = $self -> {tools};
my $old_cooledit = $tools -> is_oldcooledithack();
my $debug = $tools -> is_debug();
$details{total_length} = $length;
unless ( $type eq 'RIFF' && $subtype eq 'WAVE' ) {
return $self -> _error( "doesn't seem to be a wav file" );
}
my $walkover; # for fixing cooledit 96 data-chunk bug
while ( ! eof $handle && $self -> {pos} < $length ) {
my $head;
if ( $walkover ) {
# rectify cooledit 96 data-chunk bug
$head = $walkover . $self -> _read_raw( 3 );
$walkover = undef;
print "debug: CoolEdit 96 data-chunk bug detected!\n" if $debug;
} else {
$head = $self -> _read_raw( 4 );
}
my $chunk_len = $self -> _read_long();
printf "debug: head: '$head' at %6d (%6d bytes)\n", $self->{pos}, $chunk_len if $debug;
if ( $head eq 'fmt ' ) {
my $format = $self -> _read_fmt( $chunk_len );
my $comp = delete $format -> {format};
if ( $comp == 65534 ) {
$format -> {'wave-ex'} = 1;
} elsif ( $comp != 1 ) {
return $self -> _error( "seems to be compressed, I can't handle anything other than uncompressed PCM" );
} else {
$format -> {'wave-ex'} = 0;
}
%details = ( %details, %{$format} );
next;
} elsif ( $head eq 'cue ' ) {
$details{cue} = $self -> _read_cue( $chunk_len, \%details );
next;
} elsif ( $head eq 'smpl' ) {
$details{sampler} = $self -> _read_sampler( $chunk_len );
next;
} elsif ( $head eq 'LIST' ) {
my $list = $self -> _read_list( $chunk_len, \%details );
next;
} elsif ( $head eq 'DISP' ) {
$details{display} = $self -> _read_disp( $chunk_len );
next;
} elsif ( $head eq 'data' ) {
$details{data_start} = $self -> {pos};
$details{data_length} = $chunk_len;
} else {
$head =~ s/[^\w]+//g;
$self -> _error( "ignored unknown block type: $head at $self->{pos} for $chunk_len", 'warn' );
}
seek $handle, $chunk_len, 1;
$self -> {pos} += $chunk_len;
# read padding
if ($chunk_len % 2) {
my $pad = $self->_read_raw(1);
if ( ($pad =~ /\w/) && $old_cooledit && ($head eq 'data') ) {
# Oh no, this file was written by cooledit 96...
# This is not a pad byte but the first letter of the next head.
$walkover = $pad;
}
}
#unless ( $old_cooledit ) {
# $chunk_len += 1 if $chunk_len % 2; # padding
#}
#seek $handle, $chunk_len, 1;
#$self -> {pos} += $chunk_len;
}
if ( exists $details{data_start} ) {
$details{length} = $details{data_length} / $details{bytes_sec};
$details{data_finish} = $details{data_start} + $details{data_length};
} else {
$details{data_start} = 0;
$details{data_length} = 0;
$details{length} = 0;
$details{data_finish} = 0;
}
return \%details;
}
sub _read_list {
my $self = shift;
my $length = shift;
my $details = shift;
my $note = $self -> _read_raw( 4 );
my $pos = 4;
if ( $note eq 'adtl' ) {
my %allowed = map { $_ => 1 } qw( ltxt note labl );
while ( $pos < $length ) {
my $head = $self -> _read_raw( 4 );
$pos += 4;
if ( $head eq 'ltxt' ) {
my $record = $self -> _decode_block( [ 1 .. 6 ] );
$pos += 24;
} else {
my $bits = $self -> _read_long();
$pos += $bits + 4;
if ( $head eq 'labl' || $head eq 'note' ) {
my $id = $self -> _read_long();
my $text = $self -> _read_raw( $bits - 4 );
$text =~ s/\0+$//;
$details -> {$head} -> {$id} = $text;
} else {
my $unknown = $self -> _read_raw ( $bits ); # skip unknown chunk
}
if ($bits % 2) { # eat padding
my $padding = $self -> _read_raw(1);
$pos++;
}
}
}
# if it's a broken file and we've read too much then go back
if ( $pos > $length ) {
seek $self->{handle}, $length-$pos, 1;
}
}
elsif ( $note eq 'INFO' ) {
my %allowed = $self -> {tools} -> get_info_fields();
while ( $pos < $length ) {
my $head = $self -> _read_raw( 4 );
$pos += 4;
my $bits = $self -> _read_long();
$pos += $bits + 4;
my $text = $self -> _read_raw( $bits );
if ( $allowed{$head} ) {
$text =~ s/\0+$//;
$details -> {info} -> { $allowed{$head} } = $text;
}
if ($bits % 2) { # eat padding
my $padding = $self -> _read_raw(1);
$pos++;
}
}
} else {
my $data = $self -> _read_raw( $length - 4 );
}
}
sub _read_cue {
my $self = shift;
my $length = shift;
my $details = shift;
my $cues = $self -> _read_long();
my @fields = qw( id position chunk cstart bstart offset );
my @plain = qw( chunk );
my $output;
for ( 1 .. $cues ) {
my $record = $self -> _decode_block( \@fields, \@plain );
my $id = delete $record -> {id};
$output -> {$id} = $record;
}
return $output;
}
sub _read_disp {
my $self = shift;
my $length = shift;
my $type = $self -> _read_long();
my $data = $self -> _read_raw( $length - 4 + ($length%2) );
$data =~ s/\0+$//;
return [ $type, $data ];
}
sub _read_sampler {
my $self = shift;
my $length = shift;
my %sampler_fields = $self -> {tools} -> get_sampler_fields();
my $record = $self -> _decode_block( $sampler_fields{fields} );
for my $id ( 1 .. $record -> {sample_loops} ) {
push @{ $record -> {loop} }, $self -> _decode_block( $sampler_fields{loop} );
}
$record -> {sample_specific_data} = _read_raw( $record -> {sample_data} );
my $read_bytes =
9 * 4 # sampler info
+ 6 * 4 * $record -> {sample_loops} # loops
+ $record -> {sample_data}; # specific data
# read any junk
if ($read_bytes < $length ) {
my $junk = $self->_read_raw( $length - $read_bytes );
}
if ( $length % 2 ) {
my $pad = $self -> _read_raw( 1 );
}
# temporary nasty hack to gooble the last bogus 12 bytes
#my $extra = $self -> _decode_block( $sampler_fields{extra} );
return $record;
}
sub _decode_block {
my $self = shift;
my $fields = shift;
my $plain = shift;
my %plain;
if ( $plain ) {
foreach my $field ( @{$plain} ) {
for my $id ( 0 .. $#{$fields} ) {
next unless $fields -> [$id] eq $field;
$plain{$id} = 1;
}
}
}
my $no_fields = scalar @{$fields};
my %record;
for my $id ( 0 .. $#{$fields} ) {
if ( exists $plain{$id} ) {
$record{ $fields -> [$id] } = $self -> _read_raw( 4 );
} else {
$record{ $fields -> [$id] } = $self -> _read_long();
}
}
return \%record;
}
sub _read_fmt {
my $self = shift;
my $length = shift;
my $data = $self -> _read_raw( $length );
my $types = $self -> {tools} -> get_wav_pack();
my $pack_str = '';
my $fields = $types -> {order};
foreach my $type ( @{$fields} ) {
$pack_str .= $types -> {types} -> {$type};
}
my @data = unpack $pack_str, $data;
my %record;
for my $id ( 0 .. $#{$fields} ) {
$record{ $fields -> [$id] } = $data[$id];
}
return { %record };
}
sub _read_long {
my $self = shift;
my $data = $self -> _read_raw( 4 );
return unpack 'V', $data;
}
sub _error {
my ($self, @args) = @_;
return $self -> {tools} -> error( $self -> {file}, @args );
}
=head1 AUTHORS
Nick Peskett (see http://www.peskett.co.uk/ for contact details).
Brian Szymanski <ski-cpan@allafrica.com> (0.07-0.13)
Wolfram humann (pureperl 24 and 32 bit read support in 0.09)
Kurt George Gjerde <kurt.gjerde@media.uib.no>. (0.02-0.03)
=cut
1;
__DATA__
#ifdef WIN32
// Note: if it becomes a problem that Visual Studio 6 and
// Embedded Visual C++ 4 dont realize that char has the same
// size as int8_t, check for #if (_MSC_VER < 1300) and use
// signed __int8, unsigned __int16, etc. as in:
// http://msinttypes.googlecode.com/svn/trunk/stdint.h
typedef signed char int8_t;
typedef signed short int16_t;
typedef signed int int32_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned int uint32_t;
#endif
//NOTE: 16, 32 bit audio do *NOT* work on big-endian platforms yet!
//verified formats (output is identical output to pureperl):
// 1 channel signed 16 little endian
// 2 channel signed 16 little endian
// 1 channel unsigned 8 little endian
// 2 channel unsigned 8 little endian
//verified "looks right" on these formats:
// 1 channel signed 32 little endian
// 2 channel signed 32 little endian
// 1 channel signed 24 little endian
// 2 channel signed 24 little endian
//maximum number of channels per audio stream
#define MAX_CHANNELS 10
//maximum number of bytes per sample (in one channel)
#define MAX_SAMPLE 4
FILE *handle;
int sample_size;
int channels;
int big_end;
int is_signed;
char buf[MAX_SAMPLE];
SV* retvals[MAX_CHANNELS];
void init(FILE *fh, int ss, int ch, int be) {
int i;
handle = fh;
sample_size = ss;
channels = ch;
big_end = be;
is_signed = (ss != 1); //TODO: is this really right?
for(i=0; i<MAX_CHANNELS; i++) {
retvals[i] = newSV(0);
}
}
void read_c(void *self) {
int samples[MAX_CHANNELS];
int nread;
int i, s;
Inline_Stack_Vars;
Inline_Stack_Reset;
for(i=0; i<channels; i++) {
// having fread in the loop is probably slightly less efficient,
// but it avoids byte alignment problems and fread is buffered,
// so it "shouldn't be a problem" (tm). more info:
// http://www.eventhelix.com/RealtimeMantra/ByteAlignmentAndOrdering.htm
nread = fread( buf, sample_size, 1, handle );
if( !nread ) {
if( feof( handle ) && i ) {
perror("got EOF mid-sample!");
} else if( ferror( handle ) ) {
perror("io error");
}
break;
}
switch(sample_size) {
case 4:
if(big_end) {
s = buf[0]; buf[0] = buf[3]; buf[3] = s;
s = buf[1]; buf[1] = buf[2]; buf[2] = s;
}
s = is_signed ?
*((int32_t *)buf) :
*((uint32_t *)buf) - 0x7fffffff - 1;
break;
case 3:
//TODO: test this!
if(big_end) { s = buf[0]; buf[0] = buf[2]; buf[2] = s; }
s = *((uint32_t *)buf);
if(big_end) { s = (s & 0xffffff00) >> 8; }
else { s = s & 0x00ffffff; }
//make negative via 2s compliment if data is signed
//and the sign bit is set
if ( is_signed ) {
if ( s & 0x00800000 ) {
s = -((~s & 0x00ffffff)+1);
}
} else {
//we *always* return signed data
s += -0x800000;
}
break;
case 2:
if(big_end) { s = buf[0]; buf[0] = buf[1]; buf[1] = s; }
s = is_signed ?
*((int16_t *)buf) :
*((uint16_t *)buf) + -0x8000;
break;
case 1:
//note: Audio::Wav *always* returns signed data
s = is_signed ?
*((int8_t *)buf) :
*((uint8_t *)buf) + -0x80;
break;
}
sv_setiv(retvals[i], s);
Inline_Stack_Push(retvals[i]);
}
Inline_Stack_Done;
}
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