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<a href="#cogl-General-API-(Deprecated).description" class="shortcut">Description</a>
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<h2><span class="refentrytitle"><a name="cogl-General-API-(Deprecated).top_of_page"></a>General API (Deprecated)</span></h2>
<p>General API (Deprecated)</p>
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<div class="refsynopsisdiv">
<a name="cogl-General-API-(Deprecated).synopsis"></a><h2>Synopsis</h2>
<pre class="synopsis"><span class="returnvalue">gboolean</span> <a class="link" href="cogl-General-API-(Deprecated).html#cogl-check-extension" title="cogl_check_extension ()">cogl_check_extension</a> (<em class="parameter"><code>const <span class="type">char</span> *name</code></em>,
<em class="parameter"><code>const <span class="type">char</span> *ext</code></em>);
<span class="returnvalue">void</span> <a class="link" href="cogl-General-API-(Deprecated).html#cogl-viewport" title="cogl_viewport ()">cogl_viewport</a> (<em class="parameter"><code>unsigned <span class="type">int</span> width</code></em>,
<em class="parameter"><code>unsigned <span class="type">int</span> height</code></em>);
<span class="returnvalue">void</span> <a class="link" href="cogl-General-API-(Deprecated).html#cogl-get-bitmasks" title="cogl_get_bitmasks ()">cogl_get_bitmasks</a> (<em class="parameter"><code><span class="type">int</span> *red</code></em>,
<em class="parameter"><code><span class="type">int</span> *green</code></em>,
<em class="parameter"><code><span class="type">int</span> *blue</code></em>,
<em class="parameter"><code><span class="type">int</span> *alpha</code></em>);
<span class="returnvalue">void</span> <a class="link" href="cogl-General-API-(Deprecated).html#cogl-set-depth-test-enabled" title="cogl_set_depth_test_enabled ()">cogl_set_depth_test_enabled</a> (<em class="parameter"><code><span class="type">gboolean</span> setting</code></em>);
<span class="returnvalue">gboolean</span> <a class="link" href="cogl-General-API-(Deprecated).html#cogl-get-depth-test-enabled" title="cogl_get_depth_test_enabled ()">cogl_get_depth_test_enabled</a> (<em class="parameter"><code><span class="type">void</span></code></em>);
</pre>
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<div class="refsect1">
<a name="cogl-General-API-(Deprecated).description"></a><h2>Description</h2>
</div>
<div class="refsect1">
<a name="cogl-General-API-(Deprecated).details"></a><h2>Details</h2>
<div class="refsect2">
<a name="cogl-check-extension"></a><h3>cogl_check_extension ()</h3>
<pre class="programlisting"><span class="returnvalue">gboolean</span> cogl_check_extension (<em class="parameter"><code>const <span class="type">char</span> *name</code></em>,
<em class="parameter"><code>const <span class="type">char</span> *ext</code></em>);</pre>
<div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
<h3 class="title">Warning</h3>
<p><code class="literal">cogl_check_extension</code> has been deprecated since version 1.2 and should not be used in newly-written code. OpenGL is an implementation detail for Cogl and so it's
not appropriate to expose OpenGL extensions through the Cogl API. This
function can be replaced by the following equivalent code:
</p>
<div class="informalexample">
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<td class="listing_lines" align="right"><pre>1</pre></td>
<td class="listing_code"><pre class="programlisting">gboolean retval <span class="gtkdoc opt">= (</span><span class="function">strstr</span> <span class="gtkdoc opt">(</span>ext<span class="gtkdoc opt">,</span> name<span class="gtkdoc opt">) !=</span> NULL<span class="gtkdoc opt">)</span> ? TRUE <span class="gtkdoc opt">:</span> FALSE<span class="gtkdoc opt">;</span></pre></td>
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<p>
Check whether <em class="parameter"><code>name</code></em> occurs in list of extensions in <em class="parameter"><code>ext</code></em>.
</p>
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<td><p><span class="term"><em class="parameter"><code>name</code></em> :</span></p></td>
<td>extension to check for</td>
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<tr>
<td><p><span class="term"><em class="parameter"><code>ext</code></em> :</span></p></td>
<td>list of extensions</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>
<code class="literal">TRUE</code> if the extension occurs in the list, <code class="literal">FALSE</code> otherwise.</td>
</tr>
</tbody>
</table></div>
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<hr>
<div class="refsect2">
<a name="cogl-viewport"></a><h3>cogl_viewport ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> cogl_viewport (<em class="parameter"><code>unsigned <span class="type">int</span> width</code></em>,
<em class="parameter"><code>unsigned <span class="type">int</span> height</code></em>);</pre>
<div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
<h3 class="title">Warning</h3>
<p><code class="literal">cogl_viewport</code> has been deprecated since version 1.2 and should not be used in newly-written code. Use <a class="link" href="cogl-General-API.html#cogl-set-viewport" title="cogl_set_viewport ()"><code class="function">cogl_set_viewport()</code></a> instead</p>
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<p>
Replace the current viewport with the given values.
</p>
<div class="variablelist"><table border="0">
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<td><p><span class="term"><em class="parameter"><code>width</code></em> :</span></p></td>
<td>Width of the viewport</td>
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<tr>
<td><p><span class="term"><em class="parameter"><code>height</code></em> :</span></p></td>
<td>Height of the viewport</td>
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</tbody>
</table></div>
<p class="since">Since 0.8.2</p>
</div>
<hr>
<div class="refsect2">
<a name="cogl-get-bitmasks"></a><h3>cogl_get_bitmasks ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> cogl_get_bitmasks (<em class="parameter"><code><span class="type">int</span> *red</code></em>,
<em class="parameter"><code><span class="type">int</span> *green</code></em>,
<em class="parameter"><code><span class="type">int</span> *blue</code></em>,
<em class="parameter"><code><span class="type">int</span> *alpha</code></em>);</pre>
<p>
Gets the number of bitplanes used for each of the color components
in the color buffer. Pass <code class="literal">NULL</code> for any of the arguments if the
value is not required.
</p>
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<td><p><span class="term"><em class="parameter"><code>red</code></em> :</span></p></td>
<td>Return location for the number of red bits or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>green</code></em> :</span></p></td>
<td>Return location for the number of green bits or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
</td>
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<td><p><span class="term"><em class="parameter"><code>blue</code></em> :</span></p></td>
<td>Return location for the number of blue bits or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
</td>
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<td><p><span class="term"><em class="parameter"><code>alpha</code></em> :</span></p></td>
<td>Return location for the number of alpha bits or <code class="literal">NULL</code>. <span class="annotation">[<acronym title="Parameter for returning results. Default is transfer full."><span class="acronym">out</span></acronym>]</span>
</td>
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</div>
<hr>
<div class="refsect2">
<a name="cogl-set-depth-test-enabled"></a><h3>cogl_set_depth_test_enabled ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span> cogl_set_depth_test_enabled (<em class="parameter"><code><span class="type">gboolean</span> setting</code></em>);</pre>
<div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
<h3 class="title">Warning</h3>
<p><code class="literal">cogl_set_depth_test_enabled</code> has been deprecated since version 1.4 and should not be used in newly-written code. Use <code class="function">cogl_material_set_depth_test_enabled()</code>
instead.</p>
</div>
<p>
Sets whether depth testing is enabled. If it is disabled then the
order that actors are layered on the screen depends solely on the
order specified using <code class="function">clutter_actor_raise()</code> and
<code class="function">clutter_actor_lower()</code>, otherwise it will also take into account the
actor's depth. Depth testing is disabled by default.
</p>
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<td><p><span class="term"><em class="parameter"><code>setting</code></em> :</span></p></td>
<td>
<code class="literal">TRUE</code> to enable depth testing or <code class="literal">FALSE</code> to disable.</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="cogl-get-depth-test-enabled"></a><h3>cogl_get_depth_test_enabled ()</h3>
<pre class="programlisting"><span class="returnvalue">gboolean</span> cogl_get_depth_test_enabled (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
<div class="warning" style="margin-left: 0.5in; margin-right: 0.5in;">
<h3 class="title">Warning</h3>
<p><code class="literal">cogl_get_depth_test_enabled</code> has been deprecated since version 1.4 and should not be used in newly-written code. Use <code class="function">cogl_material_get_depth_test_enabled()</code>
instead.</p>
</div>
<p>
Queries if depth testing has been enabled via <code class="function">cogl_set_depth_test_enable()</code>
</p>
<div class="variablelist"><table border="0">
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<tbody><tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>
<code class="literal">TRUE</code> if depth testing is enabled, and <code class="literal">FALSE</code> otherwise</td>
</tr></tbody>
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