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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<a href="#dee-1.0-DeeResourceManager.synopsis" class="shortcut">Top</a>
                   | 
                  <a href="#dee-1.0-DeeResourceManager.description" class="shortcut">Description</a>
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<div class="refentry">
<a name="dee-1.0-DeeResourceManager"></a><div class="titlepage"></div>
<div class="refnamediv"><table width="100%"><tr>
<td valign="top">
<h2><span class="refentrytitle"><a name="dee-1.0-DeeResourceManager.top_of_page"></a>DeeResourceManager</span></h2>
<p>DeeResourceManager — Store and load <span class="type">DeeSerializable</span>s by name</p>
</td>
<td valign="top" align="right"></td>
</tr></table></div>
<div class="refsynopsisdiv">
<a name="dee-1.0-DeeResourceManager.synopsis"></a><h2>Synopsis</h2>
<pre class="synopsis">
#include &lt;dee.h&gt;

struct              <a class="link" href="dee-1.0-DeeResourceManager.html#DeeResourceManagerIface" title="struct DeeResourceManagerIface">DeeResourceManagerIface</a>;
<span class="returnvalue">DeeResourceManager</span> * <a class="link" href="dee-1.0-DeeResourceManager.html#dee-resource-manager-get-default" title="dee_resource_manager_get_default ()">dee_resource_manager_get_default</a>   (<em class="parameter"><code><span class="type">void</span></code></em>);
<span class="returnvalue">GObject</span> *           <a class="link" href="dee-1.0-DeeResourceManager.html#dee-resource-manager-load" title="dee_resource_manager_load ()">dee_resource_manager_load</a>           (<em class="parameter"><code><span class="type">DeeResourceManager</span> *self</code></em>,
                                                         <em class="parameter"><code>const <span class="type">gchar</span> *resource_name</code></em>,
                                                         <em class="parameter"><code><span class="type">GError</span> **error</code></em>);
<span class="returnvalue">gboolean</span>            <a class="link" href="dee-1.0-DeeResourceManager.html#dee-resource-manager-store" title="dee_resource_manager_store ()">dee_resource_manager_store</a>          (<em class="parameter"><code><span class="type">DeeResourceManager</span> *self</code></em>,
                                                         <em class="parameter"><code><span class="type">DeeSerializable</span> *resource</code></em>,
                                                         <em class="parameter"><code>const <span class="type">gchar</span> *resource_name</code></em>,
                                                         <em class="parameter"><code><span class="type">GError</span> **error</code></em>);
</pre>
</div>
<div class="refsect1">
<a name="dee-1.0-DeeResourceManager.description"></a><h2>Description</h2>
<p>
The <span class="type">DeeResourceManager</span> API provides a simple API for storing and loading
DeeSerializables from some persistent storage. The resources
are stored in a flat structure identified by names that should be chosen
similarly to DBus names. That is reverse domain names ala
net.launchpad.Example.MyData.
</p>
</div>
<div class="refsect1">
<a name="dee-1.0-DeeResourceManager.details"></a><h2>Details</h2>
<div class="refsect2">
<a name="DeeResourceManagerIface"></a><h3>struct DeeResourceManagerIface</h3>
<pre class="programlisting">struct DeeResourceManagerIface {
  GTypeInterface g_iface;

  gboolean       (*store)         (DeeResourceManager  *self,
                                   DeeSerializable     *resource,
                                   const gchar         *resource_name,
                                   GError             **error);

  GObject*       (*load)          (DeeResourceManager  *self,
                                   const gchar         *resource_name,
                                   GError             **error);
};
</pre>
<p>
</p>
</div>
<hr>
<div class="refsect2">
<a name="dee-resource-manager-get-default"></a><h3>dee_resource_manager_get_default ()</h3>
<pre class="programlisting"><span class="returnvalue">DeeResourceManager</span> * dee_resource_manager_get_default   (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
<p>
Get a pointer to the platform default <span class="type">DeeResourceManager</span>.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody><tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>The default resource manager for the platform.
Do not unreference. If you need to keep the instance around
you must manually reference it. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
</td>
</tr></tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="dee-resource-manager-load"></a><h3>dee_resource_manager_load ()</h3>
<pre class="programlisting"><span class="returnvalue">GObject</span> *           dee_resource_manager_load           (<em class="parameter"><code><span class="type">DeeResourceManager</span> *self</code></em>,
                                                         <em class="parameter"><code>const <span class="type">gchar</span> *resource_name</code></em>,
                                                         <em class="parameter"><code><span class="type">GError</span> **error</code></em>);</pre>
<p>
Load a resource from persistent storage. The loaded resource will be of the
same GType as when it was stored (provided that the same serialization and
parse functions are registered).
</p>
<p>
In case of an error the error will be in the <span class="type">GFileError</span> domain. Specifically
if there is no resource with the name <em class="parameter"><code>resource_name</code></em> the error code will
be <span class="type">G_FILE_ERROR_NOENT</span>.
</p>
<p>
Important note: This call may do blocking IO. The resource manager must
guarantee that this call is reasonably fast, like writing the externalized
resource to a file, but not blocking IO over a network socket.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>self</code></em> :</span></p></td>
<td>The resource manager to invoke</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>resource_name</code></em> :</span></p></td>
<td>The name of the resource to retrieve</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>error</code></em> :</span></p></td>
<td>A return location for a <span class="type">GError</span> pointer. <code class="literal">NULL</code> to ignore errors</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>A newly allocated <span class="type">GObject</span> in case of success
and <code class="literal">NULL</code> otherwise. In case of a runtime error the <em class="parameter"><code>error</code></em>
pointer will be set. <span class="annotation">[<acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>]</span>
</td>
</tr>
</tbody>
</table></div>
</div>
<hr>
<div class="refsect2">
<a name="dee-resource-manager-store"></a><h3>dee_resource_manager_store ()</h3>
<pre class="programlisting"><span class="returnvalue">gboolean</span>            dee_resource_manager_store          (<em class="parameter"><code><span class="type">DeeResourceManager</span> *self</code></em>,
                                                         <em class="parameter"><code><span class="type">DeeSerializable</span> *resource</code></em>,
                                                         <em class="parameter"><code>const <span class="type">gchar</span> *resource_name</code></em>,
                                                         <em class="parameter"><code><span class="type">GError</span> **error</code></em>);</pre>
<p>
Store a resource under a given name. The resource manager must guarantee
that the stored data survives system reboots and that you can recreate a
copy of <em class="parameter"><code>resource</code></em> by calling <a class="link" href="dee-1.0-DeeResourceManager.html#dee-resource-manager-load" title="dee_resource_manager_load ()"><code class="function">dee_resource_manager_load()</code></a> using the
same <em class="parameter"><code>resource_name</code></em>.
</p>
<p>
Important note: This call may do blocking IO. The resource manager must
guarantee that this call is reasonably fast, like writing the externalized
resource to a file, but not blocking IO over a network socket.
</p>
<div class="variablelist"><table border="0">
<col align="left" valign="top">
<tbody>
<tr>
<td><p><span class="term"><em class="parameter"><code>self</code></em> :</span></p></td>
<td>The resource manager to invoke</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>resource</code></em> :</span></p></td>
<td>A <span class="type">DeeSerializable</span> to store under <em class="parameter"><code>resource_name</code></em>. <span class="annotation">[<acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>]</span>
</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>resource_name</code></em> :</span></p></td>
<td>The name to store the resource under. Will overwrite any
existing resource with the same name</td>
</tr>
<tr>
<td><p><span class="term"><em class="parameter"><code>error</code></em> :</span></p></td>
<td>A return location for a <span class="type">GError</span> pointer. <code class="literal">NULL</code> to ignore errors</td>
</tr>
<tr>
<td><p><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></p></td>
<td>
<code class="literal">TRUE</code> on success and <code class="literal">FALSE</code> otherwise. In case of a runtime
error the <em class="parameter"><code>error</code></em> pointer will point to a <span class="type">GError</span> in the
<span class="type">DeeResourceError</span> domain.</td>
</tr>
</tbody>
</table></div>
</div>
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