/usr/share/perl5/Jifty/DBI.pm is in libjifty-dbi-perl 0.74-1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 | package Jifty::DBI;
use warnings;
use strict;
$Jifty::DBI::VERSION = '0.74';
=head1 NAME
Jifty::DBI - An object-relational persistence framework
=head1 DESCRIPTION
Jifty::DBI deals with databases, so that you don't have to.
This module provides an object-oriented mechanism for retrieving and
updating data in a DBI-accessible database.
This module is the direct descendant of L<DBIx::SearchBuilder>. If you're familiar
with SearchBuilder, Jifty::DBI should be quite familiar to you.
=head2 Purpose
Jifty::DBI::Record abstracts the agony of writing the common and generally
simple SQL statements needed to serialize and deserialize an object to the
database. In a traditional system, you would define various methods on
your object 'create', 'read', 'update', and 'delete' being the most common.
In each method you would have a SQL statement like:
select * from table where value='blah';
If you wanted to control what data a user could modify, you would have to
do some special magic to make accessors do the right thing. Etc. The
problem with this approach is that in a majority of the cases, the SQL is
incredibly simple and the code from one method/object to the next was
basically the same.
<trumpets>
Enter, Jifty::DBI::Record.
With ::Record, you can in the simple case, remove all of that code and
replace it by defining two methods and inheriting some code. It's pretty
simple and incredibly powerful. For more complex cases, you can
do more complicated things by overriding certain methods. Let's stick with
the simple case for now.
=head2 An Annotated Example
The example code below makes the following assumptions:
=over 4
=item *
The database is 'postgres',
=item *
The host is 'reason',
=item *
The login name is 'mhat',
=item *
The database is called 'example',
=item *
The table is called 'simple',
=item *
The table looks like so:
id integer not NULL, primary_key(id),
foo varchar(10),
bar varchar(10)
=back
First, let's define our record class in a new module named "Simple.pm".
use warnings;
use strict;
package Simple;
use Jifty::DBI::Schema;
use Jifty::DBI::Record schema {
column foo => type is 'text';
column bar => type is 'text';
};
# your custom code goes here.
1;
Like all perl modules, this needs to end with a true value.
Now, on to the code that will actually *do* something with this object.
This code would be placed in your Perl script.
use Jifty::DBI::Handle;
use Simple;
Use two packages, the first is where I get the DB handle from, the latter
is the object I just created.
my $handle = Jifty::DBI::Handle->new();
$handle->connect(
driver => 'Pg',
database => 'test',
host => 'reason',
user => 'mhat',
password => ''
);
Creates a new Jifty::DBI::Handle, and then connects to the database using
that handle. Pretty straight forward, the password '' is what I use
when there is no password. I could probably leave it blank, but I find
it to be more clear to define it.
my $s = Simple->new( handle => $handle );
$s->load_by_cols(id=>1);
=over
=item load_by_cols
Takes a hash of column => value pairs and returns the *first* to match.
First is probably lossy across databases vendors.
=item load_from_hash
Populates this record with data from a Jifty::DBI::Collection. I'm
currently assuming that Jifty::DBI is what we use in
cases where we expect > 1 record. More on this later.
=back
Now that we have a populated object, we should do something with it! ::Record
automagically generates accessors and mutators for us, so all we need to do
is call the methods. accessors are named C<column>(), and Mutators are named
C<set_column>($). On to the example, just appending this to the code from
the last example.
print "ID : ", $s->id(), "\n";
print "Foo : ", $s->foo(), "\n";
print "Bar : ", $s->bar(), "\n";
That's all you have to to get the data, now to change the data!
$s->set_bar('NewBar');
Pretty simple! That's really all there is to it. Set<Field>($) returns
a boolean and a string describing the problem. Lets look at an example of
what will happen if we try to set a 'Id' which we previously defined as
read only.
my ($res, $str) = $s->set_id('2');
if (! $res) {
## Print the error!
print "$str\n";
}
The output will be:
>> Immutable column
Currently Set<Field> updates the data in the database as soon as you call
it. In the future I hope to extend ::Record to better support transactional
operations, such that updates will only happen when "you" say so.
Finally, adding and removing records from the database. ::Record provides a
Create method which simply takes a hash of key => value pairs. The keys
exactly map to database columns.
## Get a new record object.
$s1 = Simple->new( handle => $handle );
my ($id, $status_msg) = $s1->create(id => 4,
foo => 'Foooooo',
bar => 'Barrrrr');
Poof! A new row in the database has been created! Now lets delete the
object!
my $s2 = Simple->new( handle => $handle );
$s2->load_by_cols(id=>4);
$s2->delete();
And it's gone.
For simple use, that's more or less all there is to it. In the future, I hope to expand
this how-to to discuss using container classes, overloading, and what
ever else I think of.
=head1 LICENSE
Jifty::DBI is Copyright 2005-2010 Best Practical Solutions, LLC.
Jifty::DBI is distributed under the same terms as Perl itself.
=cut
1;
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