/usr/share/perl5/MDOM/Node.pm is in libmakefile-dom-perl 0.006-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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=pod
=head1 NAME
MDOM::Node - Abstract MDOM Node class, an Element that can contain other Elements
=head1 INHERITANCE
MDOM::Node
isa MDOM::Element
=head1 SYNOPSIS
# Create a typical node (a Document in this case)
my $Node = MDOM::Document->new;
# Add an element to the node( in this case, a token )
my $Token = MDOM::Token::Word->new('my');
$Node->add_element( $Token );
# Get the elements for the Node
my @elements = $Node->children;
# Find all the barewords within a Node
my $barewords = $Node->find( 'MDOM::Token::Word' );
# Find by more complex criteria
my $my_tokens = $Node->find( sub { $_[1]->content eq 'my' } );
# Remove all the whitespace
$Node->prune( 'MDOM::Token::Whitespace' );
# Remove by more complex criteria
$Node->prune( sub { $_[1]->content eq 'my' } );
=head1 DESCRIPTION
The C<MDOM::Node> class provides an abstract base class for the Element
classes that are able to contain other elements L<MDOM::Document>,
L<MDOM::Statement>, and L<MDOM::Structure>.
As well as those listed below, all of the methods that apply to
L<MDOM::Element> objects also apply to C<MDOM::Node> objects.
=head1 METHODS
=cut
use strict;
use base 'MDOM::Element';
use Carp ();
use Scalar::Util 'refaddr';
use List::MoreUtils ();
use Params::Util '_INSTANCE',
'_CLASS';
use vars qw{$VERSION *_PARENT};
BEGIN {
$VERSION = '0.006';
*_PARENT = *MDOM::Element::_PARENT;
}
#####################################################################
# The basic constructor
sub new {
my $class = ref $_[0] || $_[0];
bless { children => [], lineno => $. }, $class;
}
#####################################################################
# PDOM Methods
=pod
=head2 scope
The C<scope> method returns true if the node represents a lexical scope
boundary, or false if it does not.
=cut
### XS -> MDOM/XS.xs:_MDOM_Node__scope 0.903+
sub scope { '' }
=pod
=head2 add_element $Element
The C<add_element> method adds a L<MDOM::Element> object to the end of a
C<MDOM::Node>. Because Elements maintain links to their parent, an
Element can only be added to a single Node.
Returns true if the L<MDOM::Element> was added. Returns C<undef> if the
Element was already within another Node, or the method is not passed
a L<MDOM::Element> object.
=cut
sub add_element {
my $self = shift;
# Check the element
my $Element = _INSTANCE(shift, 'MDOM::Element') or return undef;
$_PARENT{refaddr $Element} and return undef;
# Add the argument to the elements
push @{$self->{children}}, $Element;
Scalar::Util::weaken(
$_PARENT{refaddr $Element} = $self
);
1;
}
# In a typical run profile, add_element is the number 1 resource drain.
# This is a highly optimised unsafe version, for internal use only.
sub __add_element {
Scalar::Util::weaken(
$_PARENT{refaddr $_[1]} = $_[0]
);
push @{$_[0]->{children}}, $_[1];
}
sub __add_elements {
my $self = shift;
for (@_) { $self->__add_element($_); }
}
=pod
=head2 elements
The C<elements> method accesses all child elements B<structurally> within
the C<MDOM::Node> object. Note that in the base of the L<MDOM::Structure>
classes, this C<DOES> include the brace tokens at either end of the
structure.
Returns a list of zero or more L<MDOM::Element> objects.
Alternatively, if called in the scalar context, the C<elements> method
returns a count of the number of elements.
=cut
sub elements {
wantarray ? @{$_[0]->{children}} : scalar @{$_[0]->{children}};
}
=pod
=head2 first_element
The C<first_element> method accesses the first element structurally within
the C<MDOM::Node> object. As for the C<elements> method, this does include
the brace tokens for L<MDOM::Structure> objects.
Returns a L<MDOM::Element> object, or C<undef> if for some reason the
C<MDOM::Node> object does not contain any elements.
=cut
# Normally the first element is also the first child
sub first_element {
$_[0]->{children}->[0];
}
=pod
=head2 last_element
The C<last_element> method accesses the last element structurally within
the C<MDOM::Node> object. As for the C<elements> method, this does include
the brace tokens for L<MDOM::Structure> objects.
Returns a L<MDOM::Element> object, or C<undef> if for some reason the
C<MDOM::Node> object does not contain any elements.
=cut
# Normally the last element is also the last child
sub last_element {
$_[0]->{children}->[-1];
}
=pod
=head2 children
The C<children> method accesses all child elements lexically within the
C<MDOM::Node> object. Note that in the case of the L<MDOM::Structure>
classes, this does B<NOT> include the brace tokens at either end of the
structure.
Returns a list of zero of more L<MDOM::Element> objects.
Alternatively, if called in the scalar context, the C<children> method
returns a count of the number of lexical children.
=cut
# In the default case, this is the same as for the elements method
sub children {
wantarray ? @{$_[0]->{children}} : scalar @{$_[0]->{children}};
}
=pod
=head2 schildren
The C<schildren> method is really just a convenience, the significant-only
variation of the normal C<children> method.
In list context, returns a list of significant children. In scalar context,
returns the number of significant children.
=cut
sub schildren {
my $self = shift;
my @schildren = grep { $_->significant } $self->children;
wantarray ? @schildren : scalar(@schildren);
}
=pod
=head2 child $index
The C<child> method accesses a child L<MDOM::Element> object by its
position within the Node.
Returns a L<MDOM::Element> object, or C<undef> if there is no child
element at that node.
=cut
sub child {
$_[0]->{children}->[$_[1]];
}
=pod
=head2 schild $index
The lexical structure of the Perl language ignores 'insignificant' items,
such as whitespace and comments, while L<MDOM> treats these items as valid
tokens so that it can reassemble the file at any time. Because of this,
in many situations there is a need to find an Element within a Node by
index, only counting lexically significant Elements.
The C<schild> method returns a child Element by index, ignoring
insignificant Elements. The index of a child Element is specified in the
same way as for a normal array, with the first Element at index 0, and
negative indexes used to identify a "from the end" position.
=cut
sub schild {
my $self = shift;
my $idx = 0 + shift;
my $el = $self->{children};
if ( $idx < 0 ) {
my $cursor = 0;
while ( exists $el->[--$cursor] ) {
return $el->[$cursor] if $el->[$cursor]->significant and ++$idx >= 0;
}
} else {
my $cursor = -1;
while ( exists $el->[++$cursor] ) {
return $el->[$cursor] if $el->[$cursor]->significant and --$idx < 0;
}
}
undef;
}
=pod
=head2 contains $Element
The C<contains> method is used to determine if another L<MDOM::Element>
object is logically "within" a C<MDOM::Node>. For the special case of the
brace tokens at either side of a L<MDOM::Structure> object, they are
generally considered "within" a L<MDOM::Structure> object, even if they are
not actually in the elements for the L<MDOM::Structure>.
Returns true if the L<MDOM::Element> is within us, false if not, or C<undef>
on error.
=cut
sub contains {
my $self = shift;
my $Element = _INSTANCE(shift, 'MDOM::Element') or return undef;
# Iterate up the Element's parent chain until we either run out
# of parents, or get to ourself.
while ( $Element = $Element->parent ) {
return 1 if refaddr($self) == refaddr($Element);
}
'';
}
=pod
=head2 find $class | \&wanted
The C<find> method is used to search within a code tree for
L<MDOM::Element> objects that meet a particular condition.
To specify the condition, the method can be provided with either a simple
class name (full or shortened), or a C<CODE>/function reference.
# Find all single quotes in a Document (which is a Node)
$Document->find('MDOM::Quote::Single');
# The same thing with a shortened class name
$Document->find('Quote::Single');
# Anything more elaborate, we so with the sub
$Document->find( sub {
# At the top level of the file...
$_[1]->parent == $_[0]
and (
# ...find all comments and POD
$_[1]->isa('MDOM::Token::Pod')
or
$_[1]->isa('MDOM::Token::Comment')
)
} );
The function will be passed two arguments, the top-level C<MDOM::Node>
you are searching in and the current L<MDOM::Element> that the condition
is testing.
The anonymous function should return one of three values. Returning true
indicates a condition match, defined-false (C<0> or C<''>) indicates
no-match, and C<undef> indicates no-match and no-descend.
In the last case, the tree walker will skip over anything below the
C<undef>-returning element and move on to the next element at the same
level.
To halt the entire search and return C<undef> immediately, a condition
function should throw an exception (i.e. C<die>).
Note that this same wanted logic is used for all methods documented to
have a C<\&wanted> parameter, as this one does.
The C<find> method returns a reference to an array of L<MDOM::Element>
objects that match the condition, false (but defined) if no Elements match
the condition, or C<undef> if you provide a bad condition, or an error
occurs during the search process.
In the case of a bad condition, a warning will be emitted as well.
=cut
sub find {
my $self = shift;
my $wanted = $self->_wanted(shift) or return undef;
# Use a queue based search, rather than a recursive one
my @found = ();
my @queue = $self->children;
eval {
while ( my $Element = shift @queue ) {
my $rv = &$wanted( $self, $Element );
push @found, $Element if $rv;
# Support "don't descend on undef return"
next unless defined $rv;
# Skip if the Element doesn't have any children
next unless $Element->isa('MDOM::Node');
# Depth-first keeps the queue size down and provides a
# better logical order.
if ( $Element->isa('MDOM::Structure') ) {
unshift @queue, $Element->finish if $Element->finish;
unshift @queue, $Element->children;
unshift @queue, $Element->start if $Element->start;
} else {
unshift @queue, $Element->children;
}
}
};
if ( $@ ) {
# Caught exception thrown from the wanted function
return undef;
}
@found ? \@found : '';
}
=pod
=head2 find_first $class | \&wanted
If the normal C<find> method is like a grep, then C<find_first> is
equivalent to the L<Scalar::Util> C<first> function.
Given an element class or a wanted function, it will search depth-first
through a tree until it finds something that matches the condition,
returning the first Element that it encounters.
See the C<find> method for details on the format of the search condition.
Returns the first L<MDOM::Element> object that matches the condition, false
if nothing matches the condition, or C<undef> if given an invalid condition,
or an error occurs.
=cut
sub find_first {
my $self = shift;
my $wanted = $self->_wanted(shift) or return undef;
# Use the same queue-based search as for ->find
my @queue = $self->children;
my $rv = eval {
while ( my $Element = shift @queue ) {
my $rv = &$wanted( $self, $Element );
return $Element if $rv;
# Support "don't descend on undef return"
next unless defined $rv;
# Skip if the Element doesn't have any children
next unless $Element->isa('MDOM::Node');
# Depth-first keeps the queue size down and provides a
# better logical order.
if ( $Element->isa('MDOM::Structure') ) {
unshift @queue, $Element->finish if $Element->finish;
unshift @queue, $Element->children;
unshift @queue, $Element->start if $Element->start;
} else {
unshift @queue, $Element->children;
}
}
};
if ( $@ ) {
# Caught exception thrown from the wanted function
return undef;
}
$rv or '';
}
=pod
=head2 find_any $class | \&wanted
The C<find_any> method is a short-circuiting true/false method that behaves
like the normal C<find> method, but returns true as soon as it finds any
Elements that match the search condition.
See the C<find> method for details on the format of the search condition.
Returns true if any Elements that match the condition can be found, false if
not, or C<undef> if given an invalid condition, or an error occurs.
=cut
sub find_any {
my $self = shift;
my $rv = $self->find_first(@_);
$rv ? 1 : $rv; # false or undef
}
=pod
=head2 remove_child $Element
If passed a L<MDOM::Element> object that is a direct child of the Node,
the C<remove_element> method will remove the C<Element> intact, along
with any of its children. As such, this method acts essentially as a
'cut' function.
=cut
sub remove_child {
my $self = shift;
my $child = _INSTANCE(shift, 'MDOM::Element') or return undef;
# Find the position of the child
my $key = refaddr $child;
my $p = List::MoreUtils::firstidx {
refaddr $_ == $key
} @{$self->{children}};
return undef unless defined $p;
# Splice it out, and remove the child's parent entry
splice( @{$self->{children}}, $p, 1 );
delete $_PARENT{refaddr $child};
$child;
}
=pod
=head2 source
Returns the makefile source for the current node
=cut
sub source {
my $self = shift;
join '', map { $_->source } $self->children;
}
=pod
=head2 prune $class | \&wanted
The C<prune> method is used to strip L<MDOM::Element> objects out of a code
tree. The argument is the same as for the C<find> method, either a class
name, or an anonymous subroutine which returns true/false. Any Element
that matches the class|wanted will be deleted from the code tree, along
with any of its children.
The C<prune> method returns the number of C<Element> objects that matched
and were removed, B<non-recursively>. This might also be zero, so avoid a
simple true/false test on the return false of the C<prune> method. It
returns C<undef> on error, which you probably B<should> test for.
=cut
sub prune {
my $self = shift;
my $wanted = $self->_wanted(shift) or return undef;
# Use a depth-first queue search
my $pruned = 0;
my @queue = $self->children;
eval {
while ( my $element = shift @queue ) {
my $rv = &$wanted( $self, $element );
if ( $rv ) {
# Delete the child
$element->delete or return undef;
$pruned++;
next;
}
# Support the undef == "don't descend"
next unless defined $rv;
if ( _INSTANCE($element, 'MDOM::Node') ) {
# Depth-first keeps the queue size down
unshift @queue, $element->children;
}
}
};
if ( $@ ) {
# Caught exception thrown from the wanted function
return undef;
}
$pruned;
}
# This method is likely to be very heavily used, to take
# it slowly and carefuly.
### NOTE: Renaming this function or changing either to self will probably
### break File::Find::Rule::MDOM
sub _wanted {
my $either = shift;
my $it = defined $_[0] ? shift : do {
Carp::carp('Undefined value passed as search condition') if $^W;
return undef;
};
# Has the caller provided a wanted function directly
return $it if ref $it eq 'CODE';
if ( ref $it ) {
# No other ref types are supported
Carp::carp('Illegal non-CODE reference passed as search condition') if $^W;
return undef;
}
# The first argument should be an Element class, possibly in shorthand
$it = "MDOM::$it" unless substr($it, 0, 6) eq 'MDOM::';
unless ( _CLASS($it) and $it->isa('MDOM::Element') ) {
# We got something, but it isn't an element
Carp::carp("Cannot create search condition for '$it': Not a MDOM::Element") if $^W;
return undef;
}
# Create the class part of the wanted function
my $wanted_class = "\n\treturn '' unless \$_[1]->isa('$it');";
# Have we been given a second argument to check the content
my $wanted_content = '';
if ( defined $_[0] ) {
my $content = shift;
if ( ref $content eq 'Regexp' ) {
$content = "$content";
} elsif ( ref $content ) {
# No other ref types are supported
Carp::carp("Cannot create search condition for '$it': Not a MDOM::Element") if $^W;
return undef;
} else {
$content = quotemeta $content;
}
# Complete the content part of the wanted function
$wanted_content .= "\n\treturn '' unless defined \$_[1]->{content};";
$wanted_content .= "\n\treturn '' unless \$_[1]->{content} =~ /$content/;";
}
# Create the complete wanted function
my $code = "sub {"
. $wanted_class
. $wanted_content
. "\n\t1;"
. "\n}";
# Compile the wanted function
$code = eval $code;
(ref $code eq 'CODE') ? $code : undef;
}
####################################################################
# MDOM::Element overloaded methods
sub tokens {
map { $_->tokens } @{$_[0]->{children}};
}
### XS -> MDOM/XS.xs:_MDOM_Element__content 0.900+
sub content {
join '', map { $_->content } @{$_[0]->{children}};
}
# Clone as normal, but then go down and relink all the _PARENT entries
sub clone {
my $self = shift;
my $clone = $self->SUPER::clone;
$clone->__link_children;
$clone;
}
sub location {
my $self = shift;
my $first = $self->{children}->[0] or return undef;
$first->location;
}
#####################################################################
# Internal Methods
sub DESTROY {
local $_;
if ( $_[0]->{children} ) {
my @queue = $_[0];
while ( defined($_ = shift @queue) ) {
unshift @queue, @{delete $_->{children}} if $_->{children};
# Remove all internal/private weird crosslinking so that
# the cascading DESTROY calls will get called properly.
%$_ = ();
}
}
# Remove us from our parent node as normal
delete $_PARENT{refaddr $_[0]};
}
# Find the position of a child
sub __position {
my $key = refaddr $_[1];
List::MoreUtils::firstidx { refaddr $_ == $key } @{$_[0]->{children}};
}
# Insert one or more elements before a child
sub __insert_before_child {
my $self = shift;
my $key = refaddr shift;
my $p = List::MoreUtils::firstidx {
refaddr $_ == $key
} @{$self->{children}};
foreach ( @_ ) {
Scalar::Util::weaken(
$_PARENT{refaddr $_} = $self
);
}
splice( @{$self->{children}}, $p, 0, @_ );
1;
}
# Insert one or more elements after a child
sub __insert_after_child {
my $self = shift;
my $key = refaddr shift;
my $p = List::MoreUtils::firstidx {
refaddr $_ == $key
} @{$self->{children}};
foreach ( @_ ) {
Scalar::Util::weaken(
$_PARENT{refaddr $_} = $self
);
}
splice( @{$self->{children}}, $p + 1, 0, @_ );
1;
}
# Replace a child
sub __replace_child {
my $self = shift;
my $key = refaddr shift;
my $p = List::MoreUtils::firstidx {
refaddr $_ == $key
} @{$self->{children}};
foreach ( @_ ) {
Scalar::Util::weaken(
$_PARENT{refaddr $_} = $self
);
}
splice( @{$self->{children}}, $p, 1, @_ );
1;
}
# Create PARENT links for an entire tree.
# Used when cloning or thawing.
sub __link_children {
my $self = shift;
# Relink all our children ( depth first )
my @queue = ( $self );
while ( my $Node = shift @queue ) {
# Link our immediate children
foreach my $Element ( @{$Node->{children}} ) {
Scalar::Util::weaken(
$_PARENT{refaddr($Element)} = $Node
);
unshift @queue, $Element if $Element->isa('MDOM::Node');
}
# If it's a structure, relink the open/close braces
next unless $Node->isa('MDOM::Structure');
Scalar::Util::weaken(
$_PARENT{refaddr($Node->start)} = $Node
) if $Node->start;
Scalar::Util::weaken(
$_PARENT{refaddr($Node->finish)} = $Node
) if $Node->finish;
}
1;
}
1;
=pod
=head1 TO DO
- Move as much as possible to L<MDOM::XS>
=head1 SUPPORT
See the L<support section|MDOM/SUPPORT> in the main module.
=head1 AUTHOR
Adam Kennedy E<lt>adamk@cpan.orgE<gt>
=head1 COPYRIGHT
Copyright 2001 - 2006 Adam Kennedy.
This program is free software; you can redistribute
it and/or modify it under the same terms as Perl itself.
The full text of the license can be found in the
LICENSE file included with this module.
=cut
|