/usr/include/oce/AIS_MultipleConnectedShape.hxx is in liboce-visualization-dev 0.9.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _AIS_MultipleConnectedShape_HeaderFile
#define _AIS_MultipleConnectedShape_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_AIS_MultipleConnectedShape_HeaderFile
#include <Handle_AIS_MultipleConnectedShape.hxx>
#endif
#ifndef _TopoDS_Shape_HeaderFile
#include <TopoDS_Shape.hxx>
#endif
#ifndef _AIS_MultipleConnectedInteractive_HeaderFile
#include <AIS_MultipleConnectedInteractive.hxx>
#endif
#ifndef _AIS_KindOfInteractive_HeaderFile
#include <AIS_KindOfInteractive.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Handle_Prs3d_Projector_HeaderFile
#include <Handle_Prs3d_Projector.hxx>
#endif
#ifndef _Handle_Prs3d_Presentation_HeaderFile
#include <Handle_Prs3d_Presentation.hxx>
#endif
#ifndef _Handle_Geom_Transformation_HeaderFile
#include <Handle_Geom_Transformation.hxx>
#endif
#ifndef _Handle_SelectMgr_Selection_HeaderFile
#include <Handle_SelectMgr_Selection.hxx>
#endif
#ifndef _Handle_PrsMgr_PresentationManager3d_HeaderFile
#include <Handle_PrsMgr_PresentationManager3d.hxx>
#endif
#ifndef _Handle_PrsMgr_PresentationManager2d_HeaderFile
#include <Handle_PrsMgr_PresentationManager2d.hxx>
#endif
#ifndef _Handle_Graphic2d_GraphicObject_HeaderFile
#include <Handle_Graphic2d_GraphicObject.hxx>
#endif
class Standard_NotImplemented;
class TopoDS_Shape;
class Prs3d_Projector;
class Prs3d_Presentation;
class Geom_Transformation;
class SelectMgr_Selection;
class PrsMgr_PresentationManager3d;
class PrsMgr_PresentationManager2d;
class Graphic2d_GraphicObject;
//! Constructs an Interactive Object connected to a list of <br>
//! Interactive Objects having a Shape. These include <br>
//! AIS_Shape, and AIS_ConnectedShape. <br>
//! Presentation of Hidden parts is calculated automatically. <br>
//! You define the Interactive Object by gathering <br>
//! together several other object presentations as in <br>
//! AIS_MultipleConnectedInteractive. <br>
class AIS_MultipleConnectedShape : public AIS_MultipleConnectedInteractive {
public:
//! Initializes the shape aShape, a multiple connected <br>
//! Interactive Object grouping different <br>
//! projector-dependent representations of an entity. <br>
Standard_EXPORT AIS_MultipleConnectedShape(const TopoDS_Shape& aShape);
Standard_EXPORT virtual AIS_KindOfInteractive Type() const;
Standard_EXPORT virtual Standard_Integer Signature() const;
//! Returns true is shape decomposition is accepted. <br>
Standard_EXPORT virtual Standard_Boolean AcceptShapeDecomposition() const;
//! Constructs the reference shape ashap. <br>
void Set(const TopoDS_Shape& ashap) ;
//! Returns the shape which is constructed in Set. <br>
const TopoDS_Shape& Shape() const;
//! this method should fill the presentation according to the <br>
//! enumerated mode of the application and to the display parameter <br>
//! of the application. <br>
Standard_EXPORT virtual void Compute(const Handle(PrsMgr_PresentationManager2d)& aPresentationManager,const Handle(Graphic2d_GraphicObject)& aPresentation,const Standard_Integer aMode = 0) ;
DEFINE_STANDARD_RTTI(AIS_MultipleConnectedShape)
protected:
Standard_EXPORT virtual void Compute(const Handle(Prs3d_Projector)& aProjector,const Handle(Prs3d_Presentation)& aPresentation) ;
Standard_EXPORT virtual void Compute(const Handle(Prs3d_Projector)& aProjector,const Handle(Geom_Transformation)& aTrsf,const Handle(Prs3d_Presentation)& aPresentation) ;
Standard_EXPORT virtual void ComputeSelection(const Handle(SelectMgr_Selection)& aSelection,const Standard_Integer aMode) ;
private:
Standard_EXPORT void Compute(const Handle(Prs3d_Projector)& aProjector,const Handle(Prs3d_Presentation)& aPresentation,const TopoDS_Shape& aShape) ;
//! this method is redefined virtual; <br>
//! when the instance is connected to another <br>
//! InteractiveObject,this method doesn't <br>
//! compute anything, but just uses the <br>
//! presentation of this last object, with <br>
//! a transformation if there's one stored. <br>
Standard_EXPORT virtual void Compute(const Handle(PrsMgr_PresentationManager3d)& aPresentationManager,const Handle(Prs3d_Presentation)& aPresentation,const Standard_Integer aMode = 0) ;
TopoDS_Shape myShape;
};
#include <AIS_MultipleConnectedShape.lxx>
// other Inline functions and methods (like "C++: function call" methods)
#endif
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