/usr/include/oce/Graphic2d_FramedText.hxx is in liboce-visualization-dev 0.9.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Graphic2d_FramedText_HeaderFile
#define _Graphic2d_FramedText_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_Graphic2d_FramedText_HeaderFile
#include <Handle_Graphic2d_FramedText.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Standard_ShortReal_HeaderFile
#include <Standard_ShortReal.hxx>
#endif
#ifndef _Graphic2d_Text_HeaderFile
#include <Graphic2d_Text.hxx>
#endif
#ifndef _Handle_Graphic2d_GraphicObject_HeaderFile
#include <Handle_Graphic2d_GraphicObject.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Quantity_PlaneAngle_HeaderFile
#include <Quantity_PlaneAngle.hxx>
#endif
#ifndef _Quantity_Ratio_HeaderFile
#include <Quantity_Ratio.hxx>
#endif
#ifndef _Aspect_TypeOfText_HeaderFile
#include <Aspect_TypeOfText.hxx>
#endif
#ifndef _Quantity_Factor_HeaderFile
#include <Quantity_Factor.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Quantity_Length_HeaderFile
#include <Quantity_Length.hxx>
#endif
#ifndef _Handle_Graphic2d_Drawer_HeaderFile
#include <Handle_Graphic2d_Drawer.hxx>
#endif
#ifndef _Aspect_FStream_HeaderFile
#include <Aspect_FStream.hxx>
#endif
class Graphic2d_GraphicObject;
class TCollection_ExtendedString;
class Graphic2d_Drawer;
//! The class defines the primitive FramedText <br>
class Graphic2d_FramedText : public Graphic2d_Text {
public:
//! Creates a framed text in a graphic object <aGraphicObject> <br>
//! The text is <aText>. <br>
//! The reference point is <X>, <Y>. <br>
//! The orientation angle is <anAngle>. <br>
//! The margin ratio is <aMargin>,defines the proportional <br>
//! margin between the text height and the outline frame. <br>
//! The type of text is <aType> and must be one of : <br>
//! Aspect_TOT_SOLID, <br>
//! Aspect_TOT_OUTLINE, <br>
//! The scale factor apply to the original font size, <br>
//! Angles are measured counterclockwise with 0 radian <br>
//! at 3 o'clock. <br>
//! <br>
//! Warning: a text can be orientable,slantable,zoomable or outlinable <br>
//! only when this options are enable regardless of the graphic driver. <br>
//! i.e: Xw driver does not,but Xdps or PS driver does. <br>
Standard_EXPORT Graphic2d_FramedText(const Handle(Graphic2d_GraphicObject)& aGraphicObject,const TCollection_ExtendedString& aText,const Standard_Real X,const Standard_Real Y,const Quantity_PlaneAngle anAngle = 0.0,const Quantity_Ratio aMargin = 0.1,const Aspect_TypeOfText aType = Aspect_TOT_SOLID,const Quantity_Factor aScale = 1.0);
//! Sets the color index for the frame of the text <me>. <br>
//! default color is 0 (the same color that the text). <br>
Standard_EXPORT void SetFrameColorIndex(const Standard_Integer anIndex = 0) ;
//! Sets the width index for the frame of the text <me>. <br>
//! default width is 0 (1 pixel out line frame is drawn). <br>
Standard_EXPORT void SetFrameWidthIndex(const Standard_Integer anIndex = 0) ;
//! Defines the size of the text according to a bounding <br>
//! box. If Adjust corresponds to TRUE, text positioning <br>
//! depends on the text origin and bottom line. The <br>
//! method returns Standard_True if the current Driver is <br>
//! compatible with the text size. <br>
//! Warning <br>
//! Fit computation is executed only if the dimension is > 0. <br>
Standard_EXPORT virtual Standard_Boolean Fit(const Quantity_Length aWidth,const Quantity_Length aHeight,const Standard_Boolean Adjust = Standard_True,const Standard_Boolean Expand = Standard_True) ;
//! Trunc the text when the Width of the text is greater <br>
//! that the defined Width Max, <br>
//! and returns Standard_True if the current Driver used is <br>
//! enable to trunc the text size. <br>
Standard_EXPORT virtual Standard_Boolean Trunc(const Quantity_Length aWidth) ;
//! Returns Standard_True if the current Driver used is enabled <br>
//! to get the right size and framed text offsets in the <br>
//! world size parameter <aWidth>,<aHeight>,<anXoffset>,<anYoffset> <br>
//! depending of the attributes of the text and the current scale <br>
//! of the view. <br>
//! NOTE that the text offsets defines the relative position of the <br>
//! of the text string origin from the lower left corner of the framed text <br>
//! boundary limits. <br>
Standard_EXPORT virtual Standard_Boolean TextSize(Quantity_Length& aWidth,Quantity_Length& aHeight,Quantity_Length& anXoffset,Quantity_Length& anYoffset) const;
//! Returns the text margin. <br>
Standard_EXPORT Quantity_Ratio Margin() const;
//! Returns the text frame color index. <br>
Standard_EXPORT Standard_Integer FrameColorIndex() const;
//! Returns the text frame width index. <br>
Standard_EXPORT Standard_Integer FrameWidthIndex() const;
Standard_EXPORT virtual void Save(Aspect_FStream& aFStream) const;
DEFINE_STANDARD_RTTI(Graphic2d_FramedText)
protected:
//! Draws the framed text <me>. <br>
Standard_EXPORT virtual void Draw(const Handle(Graphic2d_Drawer)& aDrawer) ;
//! Returns Standard_True if the framed text <me> is picked, <br>
//! Standard_False if not. <br>
Standard_EXPORT virtual Standard_Boolean Pick(const Standard_ShortReal X,const Standard_ShortReal Y,const Standard_ShortReal aPrecision,const Handle(Graphic2d_Drawer)& aDrawer) ;
private:
//! Computes the MinMax of the text if possible. <br>
Standard_EXPORT virtual Standard_Boolean ComputeMinMax() ;
Standard_Integer myFrameColorIndex;
Standard_Integer myFrameWidthIndex;
Standard_ShortReal myMargin;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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