/usr/include/oce/Graphic2d_SequenceOfVertex.hxx is in liboce-visualization-dev 0.9.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Graphic2d_SequenceOfVertex_HeaderFile
#define _Graphic2d_SequenceOfVertex_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _TCollection_BaseSequence_HeaderFile
#include <TCollection_BaseSequence.hxx>
#endif
#ifndef _Handle_Graphic2d_SequenceNodeOfSequenceOfVertex_HeaderFile
#include <Handle_Graphic2d_SequenceNodeOfSequenceOfVertex.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
class Standard_NoSuchObject;
class Standard_OutOfRange;
class Graphic2d_Vertex;
class Graphic2d_SequenceNodeOfSequenceOfVertex;
class Graphic2d_SequenceOfVertex : public TCollection_BaseSequence {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
Graphic2d_SequenceOfVertex();
Standard_EXPORT void Clear() ;
~Graphic2d_SequenceOfVertex()
{
Clear();
}
Standard_EXPORT const Graphic2d_SequenceOfVertex& Assign(const Graphic2d_SequenceOfVertex& Other) ;
const Graphic2d_SequenceOfVertex& operator =(const Graphic2d_SequenceOfVertex& Other)
{
return Assign(Other);
}
Standard_EXPORT void Append(const Graphic2d_Vertex& T) ;
void Append(Graphic2d_SequenceOfVertex& S) ;
Standard_EXPORT void Prepend(const Graphic2d_Vertex& T) ;
void Prepend(Graphic2d_SequenceOfVertex& S) ;
void InsertBefore(const Standard_Integer Index,const Graphic2d_Vertex& T) ;
void InsertBefore(const Standard_Integer Index,Graphic2d_SequenceOfVertex& S) ;
Standard_EXPORT void InsertAfter(const Standard_Integer Index,const Graphic2d_Vertex& T) ;
void InsertAfter(const Standard_Integer Index,Graphic2d_SequenceOfVertex& S) ;
Standard_EXPORT const Graphic2d_Vertex& First() const;
Standard_EXPORT const Graphic2d_Vertex& Last() const;
void Split(const Standard_Integer Index,Graphic2d_SequenceOfVertex& Sub) ;
Standard_EXPORT const Graphic2d_Vertex& Value(const Standard_Integer Index) const;
const Graphic2d_Vertex& operator()(const Standard_Integer Index) const
{
return Value(Index);
}
Standard_EXPORT void SetValue(const Standard_Integer Index,const Graphic2d_Vertex& I) ;
Standard_EXPORT Graphic2d_Vertex& ChangeValue(const Standard_Integer Index) ;
Graphic2d_Vertex& operator()(const Standard_Integer Index)
{
return ChangeValue(Index);
}
Standard_EXPORT void Remove(const Standard_Integer Index) ;
Standard_EXPORT void Remove(const Standard_Integer FromIndex,const Standard_Integer ToIndex) ;
protected:
private:
Standard_EXPORT Graphic2d_SequenceOfVertex(const Graphic2d_SequenceOfVertex& Other);
};
#define SeqItem Graphic2d_Vertex
#define SeqItem_hxx <Graphic2d_Vertex.hxx>
#define TCollection_SequenceNode Graphic2d_SequenceNodeOfSequenceOfVertex
#define TCollection_SequenceNode_hxx <Graphic2d_SequenceNodeOfSequenceOfVertex.hxx>
#define Handle_TCollection_SequenceNode Handle_Graphic2d_SequenceNodeOfSequenceOfVertex
#define TCollection_SequenceNode_Type_() Graphic2d_SequenceNodeOfSequenceOfVertex_Type_()
#define TCollection_Sequence Graphic2d_SequenceOfVertex
#define TCollection_Sequence_hxx <Graphic2d_SequenceOfVertex.hxx>
#include <TCollection_Sequence.lxx>
#undef SeqItem
#undef SeqItem_hxx
#undef TCollection_SequenceNode
#undef TCollection_SequenceNode_hxx
#undef Handle_TCollection_SequenceNode
#undef TCollection_SequenceNode_Type_
#undef TCollection_Sequence
#undef TCollection_Sequence_hxx
// other Inline functions and methods (like "C++: function call" methods)
#endif
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