/usr/include/oce/Prs3d_Presentation.hxx is in liboce-visualization-dev 0.9.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Prs3d_Presentation_HeaderFile
#define _Prs3d_Presentation_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_Prs3d_Presentation_HeaderFile
#include <Handle_Prs3d_Presentation.hxx>
#endif
#ifndef _Handle_Graphic3d_Structure_HeaderFile
#include <Handle_Graphic3d_Structure.hxx>
#endif
#ifndef _Handle_Graphic3d_Group_HeaderFile
#include <Handle_Graphic3d_Group.hxx>
#endif
#ifndef _Graphic3d_Structure_HeaderFile
#include <Graphic3d_Structure.hxx>
#endif
#ifndef _Handle_Graphic3d_StructureManager_HeaderFile
#include <Handle_Graphic3d_StructureManager.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Handle_Graphic3d_DataStructureManager_HeaderFile
#include <Handle_Graphic3d_DataStructureManager.hxx>
#endif
#ifndef _Quantity_NameOfColor_HeaderFile
#include <Quantity_NameOfColor.hxx>
#endif
#ifndef _Handle_Prs3d_ShadingAspect_HeaderFile
#include <Handle_Prs3d_ShadingAspect.hxx>
#endif
#ifndef _Handle_Geom_Transformation_HeaderFile
#include <Handle_Geom_Transformation.hxx>
#endif
#ifndef _Quantity_Length_HeaderFile
#include <Quantity_Length.hxx>
#endif
class Graphic3d_Structure;
class Graphic3d_Group;
class Prs3d_Root;
class Graphic3d_StructureManager;
class Graphic3d_DataStructureManager;
class TColStd_Array2OfReal;
class Prs3d_ShadingAspect;
class Geom_Transformation;
//! Defines a presentation object which can be displayed, <br>
//! highlighted or erased. <br>
//! The presentation object stores the results of the <br>
//! presentation algorithms as defined in the StdPrs <br>
//! classes and the Prs3d classes inheriting Prs3d_Root. <br>
//! This presentation object is used to give display <br>
//! attributes defined at this level to <br>
//! ApplicationInteractiveServices classes at the level above. <br>
class Prs3d_Presentation : public Graphic3d_Structure {
public:
//! Constructs a presentation object <br>
//! if <Init> is false, no color initialization is done. <br>
Standard_EXPORT Prs3d_Presentation(const Handle(Graphic3d_StructureManager)& aStructureManager,const Standard_Boolean Init = Standard_True);
Standard_EXPORT virtual Handle_Graphic3d_Structure Compute(const Handle(Graphic3d_DataStructureManager)& aProjector) ;
//! Returns the new Structure defined for the new visualization <br>
Standard_EXPORT virtual Handle_Graphic3d_Structure Compute(const Handle(Graphic3d_DataStructureManager)& aProjector,const TColStd_Array2OfReal& AMatrix) ;
//! Returns the new Structure defined for the new visualization <br>
Standard_EXPORT virtual void Compute(const Handle(Graphic3d_DataStructureManager)& aProjector,Handle(Graphic3d_Structure)& aStructure) ;
//! Returns the new Structure defined for the new visualization <br>
Standard_EXPORT virtual void Compute(const Handle(Graphic3d_DataStructureManager)& aProjector,const TColStd_Array2OfReal& AMatrix,Handle(Graphic3d_Structure)& aStructure) ;
//! displays the whole content of the presentation in white. <br>
Standard_EXPORT void Highlight() ;
//! displays the whole content of the presentation in the specified color. <br>
Standard_EXPORT void Color(const Quantity_NameOfColor aColor) ;
Standard_EXPORT void BoundBox() ;
Standard_EXPORT void Display() ;
Standard_EXPORT void SetShadingAspect(const Handle(Prs3d_ShadingAspect)& aShadingAspect) ;
Standard_EXPORT Standard_Boolean IsPickable() const;
Standard_EXPORT void Transform(const Handle(Geom_Transformation)& aTransformation) ;
Standard_EXPORT void Place(const Quantity_Length X,const Quantity_Length Y,const Quantity_Length Z) ;
Standard_EXPORT void Multiply(const Handle(Geom_Transformation)& aTransformation) ;
Standard_EXPORT void Move(const Quantity_Length X,const Quantity_Length Y,const Quantity_Length Z) ;
Standard_EXPORT Handle_Geom_Transformation Transformation() const;
//! removes the whole content of the presentation. <br>
//! Does not remove the other connected presentations. <br>
//! if WithDestruction == Standard_False then <br>
//! clears all the groups of primitives in the structure. <br>
Standard_EXPORT virtual void Clear(const Standard_Boolean WithDestruction = Standard_True) ;
Standard_EXPORT void Connect(const Handle(Prs3d_Presentation)& aPresentation) ;
Standard_EXPORT void Remove(const Handle(Prs3d_Presentation)& aPresentation) ;
Standard_EXPORT void RemoveAll() ;
Standard_EXPORT void SetPickable() ;
Standard_EXPORT void SetUnPickable() ;
friend class Prs3d_Root;
DEFINE_STANDARD_RTTI(Prs3d_Presentation)
protected:
private:
Standard_EXPORT Handle_Graphic3d_Group CurrentGroup() const;
Standard_EXPORT Handle_Graphic3d_Group NewGroup() ;
Handle_Graphic3d_Structure myStruct;
Handle_Graphic3d_Group myCurrentGroup;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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