/usr/include/oce/Voxel_DS.hxx is in liboce-visualization-dev 0.9.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Voxel_DS_HeaderFile
#define _Voxel_DS_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Standard_Address_HeaderFile
#include <Standard_Address.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
class Voxel_Writer;
class Voxel_Reader;
//! A base class for all voxel data structures. <br>
class Voxel_DS {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
//! An empty constructor. <br>
Standard_EXPORT Voxel_DS();
//! A constructor initializing the voxel model. <br>
//! (x, y, z) - the start point of the box. <br>
//! (x_len, y_len, z_len) - lengths in x, y and z directions along axes of a co-ordinate system. <br>
//! (nb_x, nb_y, nb_z) - number of splits (voxels) along x, y and z directions. <br>
Standard_EXPORT Voxel_DS(const Standard_Real x,const Standard_Real y,const Standard_Real z,const Standard_Real x_len,const Standard_Real y_len,const Standard_Real z_len,const Standard_Integer nb_x,const Standard_Integer nb_y,const Standard_Integer nb_z);
//! Initialization of the voxel model. <br>
//! (x, y, z) - the start point of the box. <br>
//! (x_len, y_len, z_len) - lengths in x, y and z directions along axes of a co-ordinate system. <br>
//! (nb_x, nb_y, nb_z) - number of splits (voxels) along x, y and z directions. <br>//! The methods below return initial data of the voxel model. <br>
Standard_EXPORT virtual void Init(const Standard_Real x,const Standard_Real y,const Standard_Real z,const Standard_Real x_len,const Standard_Real y_len,const Standard_Real z_len,const Standard_Integer nb_x,const Standard_Integer nb_y,const Standard_Integer nb_z) ;
Standard_EXPORT Standard_Real GetX() const;
Standard_EXPORT Standard_Real GetY() const;
Standard_EXPORT Standard_Real GetZ() const;
Standard_EXPORT Standard_Real GetXLen() const;
Standard_EXPORT Standard_Real GetYLen() const;
Standard_EXPORT Standard_Real GetZLen() const;
Standard_EXPORT Standard_Integer GetNbX() const;
Standard_EXPORT Standard_Integer GetNbY() const;
Standard_EXPORT Standard_Integer GetNbZ() const;
//! Returns the center point of a voxel with co-ordinates (ix, iy, iz). <br>
Standard_EXPORT void GetCenter(const Standard_Integer ix,const Standard_Integer iy,const Standard_Integer iz,Standard_Real& xc,Standard_Real& yc,Standard_Real& zc) const;
//! Finds a voxel corresponding to a 3D point. <br>
//! Returns true if it is found. <br>
Standard_EXPORT Standard_Boolean GetVoxel(const Standard_Real x,const Standard_Real y,const Standard_Real z,Standard_Integer& ix,Standard_Integer& iy,Standard_Integer& iz) const;
//! Returns x-index of a voxel corresponding to x-coordinate. <br>
Standard_EXPORT Standard_Boolean GetVoxelX(const Standard_Real x,Standard_Integer& ix) const;
//! Returns y-index of a voxel corresponding to y-coordinate. <br>
Standard_EXPORT Standard_Boolean GetVoxelY(const Standard_Real y,Standard_Integer& iy) const;
//! Returns z-index of a voxel corresponding to z-coordinate. <br>
Standard_EXPORT Standard_Boolean GetVoxelZ(const Standard_Real z,Standard_Integer& iz) const;
friend class Voxel_Writer;
friend class Voxel_Reader;
protected:
Standard_Address myData;
Standard_Real myX;
Standard_Real myY;
Standard_Real myZ;
Standard_Real myXLen;
Standard_Real myYLen;
Standard_Real myZLen;
Standard_Integer myNbX;
Standard_Integer myNbY;
Standard_Integer myNbZ;
Standard_Integer myNbXY;
Standard_Real myDX;
Standard_Real myDY;
Standard_Real myDZ;
Standard_Real myHalfDX;
Standard_Real myHalfDY;
Standard_Real myHalfDZ;
private:
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
|