/usr/include/oce/VrmlConverter_Projector.hxx is in liboce-visualization-dev 0.9.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _VrmlConverter_Projector_HeaderFile
#define _VrmlConverter_Projector_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_VrmlConverter_Projector_HeaderFile
#include <Handle_VrmlConverter_Projector.hxx>
#endif
#ifndef _HLRAlgo_Projector_HeaderFile
#include <HLRAlgo_Projector.hxx>
#endif
#ifndef _Vrml_PerspectiveCamera_HeaderFile
#include <Vrml_PerspectiveCamera.hxx>
#endif
#ifndef _Vrml_OrthographicCamera_HeaderFile
#include <Vrml_OrthographicCamera.hxx>
#endif
#ifndef _Vrml_DirectionalLight_HeaderFile
#include <Vrml_DirectionalLight.hxx>
#endif
#ifndef _Vrml_PointLight_HeaderFile
#include <Vrml_PointLight.hxx>
#endif
#ifndef _Vrml_SpotLight_HeaderFile
#include <Vrml_SpotLight.hxx>
#endif
#ifndef _VrmlConverter_TypeOfCamera_HeaderFile
#include <VrmlConverter_TypeOfCamera.hxx>
#endif
#ifndef _VrmlConverter_TypeOfLight_HeaderFile
#include <VrmlConverter_TypeOfLight.hxx>
#endif
#ifndef _Vrml_MatrixTransform_HeaderFile
#include <Vrml_MatrixTransform.hxx>
#endif
#ifndef _MMgt_TShared_HeaderFile
#include <MMgt_TShared.hxx>
#endif
#ifndef _Quantity_Length_HeaderFile
#include <Quantity_Length.hxx>
#endif
#ifndef _Standard_OStream_HeaderFile
#include <Standard_OStream.hxx>
#endif
class TopTools_Array1OfShape;
class HLRAlgo_Projector;
//! defines projector and calculates properties of cameras and lights from Vrml <br>
//! ( OrthograpicCamera, PerspectiveCamera, DirectionalLight, PointLight, SpotLight <br>
//! and MatrixTransform ) to display all scene shapes with arbitrary locations <br>
//! for requested the Projection Vector, High Point Direction and the Focus <br>
//! and adds them ( method Add ) to anOSream. <br>
class VrmlConverter_Projector : public MMgt_TShared {
public:
Standard_EXPORT VrmlConverter_Projector(const TopTools_Array1OfShape& Shapes,const Quantity_Length Focus,const Quantity_Length DX,const Quantity_Length DY,const Quantity_Length DZ,const Quantity_Length XUp,const Quantity_Length YUp,const Quantity_Length ZUp,const VrmlConverter_TypeOfCamera Camera = VrmlConverter_NoCamera,const VrmlConverter_TypeOfLight Light = VrmlConverter_NoLight);
Standard_EXPORT void SetCamera(const VrmlConverter_TypeOfCamera aCamera) ;
Standard_EXPORT VrmlConverter_TypeOfCamera Camera() const;
Standard_EXPORT void SetLight(const VrmlConverter_TypeOfLight aLight) ;
Standard_EXPORT VrmlConverter_TypeOfLight Light() const;
//! Adds into anOStream if they are defined in Create. <br>
//! PerspectiveCamera, <br>
//! OrthographicCamera, <br>
//! DirectionLight, <br>
//! PointLight, <br>
//! SpotLight <br>
//! with MatrixTransform from VrmlConverter; <br>
Standard_EXPORT void Add(Standard_OStream& anOStream) const;
Standard_EXPORT HLRAlgo_Projector Projector() const;
DEFINE_STANDARD_RTTI(VrmlConverter_Projector)
protected:
private:
HLRAlgo_Projector myProjector;
Vrml_PerspectiveCamera myPerspectiveCamera;
Vrml_OrthographicCamera myOrthographicCamera;
Vrml_DirectionalLight myDirectionalLight;
Vrml_PointLight myPointLight;
Vrml_SpotLight mySpotLight;
VrmlConverter_TypeOfCamera myTypeOfCamera;
VrmlConverter_TypeOfLight myTypeOfLight;
Vrml_MatrixTransform myMatrixTransform;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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