/usr/include/oce/Vrml_Material.hxx is in liboce-visualization-dev 0.9.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Vrml_Material_HeaderFile
#define _Vrml_Material_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_Vrml_Material_HeaderFile
#include <Handle_Vrml_Material.hxx>
#endif
#ifndef _Handle_Quantity_HArray1OfColor_HeaderFile
#include <Handle_Quantity_HArray1OfColor.hxx>
#endif
#ifndef _Handle_TColStd_HArray1OfReal_HeaderFile
#include <Handle_TColStd_HArray1OfReal.hxx>
#endif
#ifndef _MMgt_TShared_HeaderFile
#include <MMgt_TShared.hxx>
#endif
#ifndef _Standard_OStream_HeaderFile
#include <Standard_OStream.hxx>
#endif
class Quantity_HArray1OfColor;
class TColStd_HArray1OfReal;
//! defines a Material node of VRML specifying properties of geometry <br>
//! and its appearance. <br>
//! This node defines the current surface material properties for all subsequent shapes. <br>
//! Material sets several components of the current material during traversal. Different shapes <br>
//! interpret materials with multiple values differently. To bind materials to shapes, use a <br>
//! MaterialBinding node. <br>
class Vrml_Material : public MMgt_TShared {
public:
Standard_EXPORT Vrml_Material(const Handle(Quantity_HArray1OfColor)& aAmbientColor,const Handle(Quantity_HArray1OfColor)& aDiffuseColor,const Handle(Quantity_HArray1OfColor)& aSpecularColor,const Handle(Quantity_HArray1OfColor)& aEmissiveColor,const Handle(TColStd_HArray1OfReal)& aShininess,const Handle(TColStd_HArray1OfReal)& aTransparency);
Standard_EXPORT Vrml_Material();
Standard_EXPORT void SetAmbientColor(const Handle(Quantity_HArray1OfColor)& aAmbientColor) ;
Standard_EXPORT Handle_Quantity_HArray1OfColor AmbientColor() const;
Standard_EXPORT void SetDiffuseColor(const Handle(Quantity_HArray1OfColor)& aDiffuseColor) ;
Standard_EXPORT Handle_Quantity_HArray1OfColor DiffuseColor() const;
Standard_EXPORT void SetSpecularColor(const Handle(Quantity_HArray1OfColor)& aSpecularColor) ;
Standard_EXPORT Handle_Quantity_HArray1OfColor SpecularColor() const;
Standard_EXPORT void SetEmissiveColor(const Handle(Quantity_HArray1OfColor)& aEmissiveColor) ;
Standard_EXPORT Handle_Quantity_HArray1OfColor EmissiveColor() const;
Standard_EXPORT void SetShininess(const Handle(TColStd_HArray1OfReal)& aShininess) ;
Standard_EXPORT Handle_TColStd_HArray1OfReal Shininess() const;
Standard_EXPORT void SetTransparency(const Handle(TColStd_HArray1OfReal)& aTransparency) ;
Standard_EXPORT Handle_TColStd_HArray1OfReal Transparency() const;
Standard_EXPORT Standard_OStream& Print(Standard_OStream& anOStream) const;
DEFINE_STANDARD_RTTI(Vrml_Material)
protected:
private:
Handle_Quantity_HArray1OfColor myAmbientColor;
Handle_Quantity_HArray1OfColor myDiffuseColor;
Handle_Quantity_HArray1OfColor mySpecularColor;
Handle_Quantity_HArray1OfColor myEmissiveColor;
Handle_TColStd_HArray1OfReal myShininess;
Handle_TColStd_HArray1OfReal myTransparency;
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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