/usr/share/doc/rsl/RSL_fractional_area_of_sweep.html is in librsl-doc 1.42-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 | <head>
</head>
<body>
<a HREF="index.html"> <IMG SRC="rsl.gif"> </a>
<hr>
<h1>RSL_fractional_area_of_sweep</h1>
<hr>
<h3>Synopsis</h3>
<b>#include "rsl.h"</b> <br>
<b>float RSL_fractional_area_of_sweep(<a href=RSL_sweep_struct.html>Sweep</a> *s, float lo, float hi, float min_rng, float max_rng);</b>
<h3>
<hr>Description</h3>
Computes the fractional area, of dBz values, between <b>lo</b> and <b>hi</b>, from min_rng to max_rng. This is the fractional area of the 360 degrees. The algorithm used is to compute conic volumes based on beam width and range of the pixels. The routine <a href=RSL_area_of_ray.html>RSL_area_of_ray</a> computes these volumes. The name of that routine is unfortunate.
<hr>
<h3>Return value</h3>
Upon successful completion, a pointer to the appropriate structure is returned. Otherwise, NULL is returned.
<hr>
<h3>See also</h3>
<a href=RSL_area_of_ray.html>RSL_area_of_ray</a>, <a href=RSL_fraction_of.html>RSL_fraction_of_sweep</a>.
<hr>
<p>Author: <a href=john.merritt.html>John H. Merritt</a>
</body>
|