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<h1>RSL_get_sweep</h1>
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<h3>Synopsis</h3>
<b>#include "rsl.h"</b> <br>
<b><a href="RSL_sweep_struct.html">Sweep</a> *RSL_get_sweep(<a href="RSL_volume_struct.html">Volume</a> *v, float elev);</b>
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<hr>Description</h3>
Looks in Volume *v for a sweep that has an elevation angle +/- beam width vertically. If found, then that sweep pointer is returned, else NULL is returned.
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<h3>Return value</h3>
Upon successful completion, a pointer to the Sweep structure is returned. Otherwise, a NULL pointer is returned.
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<h3>See also</h3>
<a href="RSL_get_volume.html">RSL_get_volume</a>, <a href="RSL_get_ray.html">RSL_get_ray</a>, <a href="RSL_get_first_sweep_of_volume.html">RSL_get_first_sweep_of_volume</a>, <a href="RSL_get_ray_from_sweep.html">RSL_get_ray_from_sweep</a>,
<A HREF="RSL_get_closest_sweep.html">RSL_get_closest_sweep</A>,
<A HREF="RSL_get_next_closest_sweep.html">RSL_get_next_closest_sweep</A>
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<p>Author: <a href="john.merritt.html">John H. Merritt</a>
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