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<h1>RSL_get_window_from_...</h1>
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<h3>Synopsis</h3>
<b>#include "rsl.h"</b> <br>
<b><a href=RSL_ray_struct.html>Ray</a> *RSL_get_window_from_ray(<a href=RSL_ray_struct.html>Ray</a> *r, float min_range, float max_range, float low_azim, float hi_azim);<br>
<a href=RSL_sweep_struct.html>Sweep</a> *RSL_get_window_from_sweep(<a href=RSL_sweep_struct.html>Sweep</a> *s, float min_range, float max_range, float low_azim, float hi_azim);<br>
<a href=RSL_volume_struct.html>Volume</a> *RSL_get_window_from_volume(<a href=RSL_volume_struct.html>Volume</a> *v, float min_range, float max_range, float low_azim, float hi_azim);</b> <br>
<a href=RSL_radar_struct.html><b>Radar</b></a> <b>*RSL_get_window_from_radar</b>(<a href=RSL_radar_struct.html><b>Radar</b></a> <b>*r, float min_range, float max_range, float low_azim, float hi_azim</b>);
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<hr>Description</h3>
<b>RSL_get_window_from_radar </b>calls<b> RSL_get_window_from_volume </b>for the number of volumes.<br>
<b>RSL_get_window_from_volume</b> calls <b>RSL_get_window_from_sweep</b> for the number of sweeps.<br>
<b>RSL_get_window_from_sweep</b> calls <b>RSL_get_window_from_ray</b> for the number of rays.<br>
<b>RSL_get_window_from_ray</b> gets window, between low_azim and hi_azim (degrees), from min_range to max_range (km).
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<h3>Return value</h3>
Upon successful completion, a pointer to the appropriate structure is returned.
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<h3>See also</h3>
rsl/examples/test_get_win.c
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<p>Author: John H. Merritt
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