/usr/include/thrust/random/detail/mod.h is in libthrust-dev 1.6.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 | /*
 *  Copyright 2008-2012 NVIDIA Corporation
 *
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 */
#pragma once
namespace thrust
{
namespace random
{
namespace detail
{
template<typename T, T a, T c, T m, bool = (m == 0)>
  struct static_mod
{
  static const T q = m / a;
  static const T r = m % a;
  __host__ __device__
  T operator()(T x) const
  {
    if(a == 1)
    {
      x %= m;
    }
    else
    {
      T t1 = a * (x % q);
      T t2 = r * (x / q);
      if(t1 >= t2)
      {
        x = t1 - t2;
      }
      else
      {
        x = m - t2 + t1;
      }
    }
    if(c != 0)
    {
      const T d = m - x;
      if(d > c)
      {
        x += c;
      }
      else
      {
        x = c - d;
      }
    }
    return x;
  }
}; // end static_mod
// Rely on machine overflow handling
template<typename T, T a, T c, T m>
  struct static_mod<T,a,c,m,true>
{
  __host__ __device__
  T operator()(T x) const
  {
    return a * x + c;
  }
}; // end static_mod
template<typename T, T a, T c, T m>
__host__ __device__
  T mod(T x)
{
  static_mod<T,a,c,m> f;
  return f(x);
}; // end static_mod
} // end detail
} // end random
} // end thrust
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