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There are at least two interfaces to OpenGL for MLton/SML, both of which should be considered alpha quality. 
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<p>
 <a href="MikeThomas">MikeThomas</a> built a low-level interface, directly translating many  of the functions, covering GL, GLU, and GLUT.  This is available in  the MLton <a href="Sources">Sources</a>: <a href = "http://mlton.org/cgi-bin/viewsvn.cgi/mlton/tags/on-MLTONWIKIVERSION-release/lib/opengl"><img src="moin-www.png" alt="[WWW]" height="11" width="11">opengl</a>.  The code contains a  number of small, standard OpenGL examples translated to SML. 
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 <a href="ChrisClearwater">ChrisClearwater</a> has written at least an interface to GL, and  possibly more.  See 
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   <a class="external" href="http://mlton.org/pipermail/mlton/2005-January/026669.html"><img src="moin-www.png" alt="[WWW]" height="11" width="11">http://mlton.org/pipermail/mlton/2005-January/026669.html</a> 
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Last edited on 2006-11-02 17:31:46 by <span title="76.16.241.4"><a href="MatthewFluet">MatthewFluet</a></span>.
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