This file is indexed.

/usr/lib/monodevelop/AddIns/MonoDevelop.MonoGame/templates/MonoGameApplication/AboutAssets.txt is in monodevelop-monogame 2.5.1+dfsg-3.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

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Any raw assets you want to be deployed with your application can be placed in
this directory (and child directories) and given a Build Action of "AndroidAsset".

These files will be deployed with you package and will be accessible using Android's
AssetManager, like this:

public class ReadAsset : Activity
{
	protected override void OnCreate (Bundle bundle)
	{
		base.OnCreate (bundle);

		InputStream input = Assets.Open ("my_asset.txt");
	}
}

Additionally, some Android functions will automatically load asset files:

Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");