/usr/lib/monodevelop/AddIns/MonoDevelop.MonoGame/templates/MonoGameMacProject.xpt.xml is in monodevelop-monogame 2.5.1+dfsg-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 | <?xml version="1.0"?>
<Template>
<TemplateConfiguration>
<_Name>MonoGame Mac Application</_Name>
<_Category>C#/MonoGame</_Category>
<Icon>monogame-project</Icon>
<LanguageName>C#</LanguageName>
<_Description>Creates a MonoGame Application for Mac</_Description>
</TemplateConfiguration>
<Actions>
<Open filename = "${ProjectName}Game.cs"/>
</Actions>
<Combine name = "${ProjectName}" directory = ".">
<Options>
<StartupProject>${ProjectName}</StartupProject>
</Options>
<Project name = "${ProjectName}" directory = "." type = "MonoMac">
<Options />
<References>
<Reference type="Gac" refto="System" />
<Reference type="Gac" refto="System.Xml" />
<Reference type="Gac" refto="System.Core" />
<Reference type="Gac" refto="System.Xml.Linq" />
<Reference type="Gac" refto="System.Drawing" />
<Reference type="Gac" refto="MonoMac" SpecificVersion="false" />
<Reference type="Project" refto="MonoGame.Framework.MacOS" />
<Reference type="Project" refto="Lidgren.Network.MacOS" />
</References>
<Files>
<File name="${ProjectName}Game.cs" AddStandardHeader="True" src="MonoGameApplication/MacGame.cs" />
<File name="Main.cs" AddStandardHeader="True" src="MonoGameApplication/MacMain.cs" />
<File name="Info.plist" AddStandardHeader="False" src="MonoGameApplication/MacInfo.plist" />
<Directory name="Content">
<RawFile name="logo.png" src="MonoGameApplication/Icon-hd.png" />
</Directory>
<Directory name="Properties">
<File name="AssemblyInfo.cs" AddStandardHeader="True" src="MonoGameApplication/AssemblyInfo.cs" />
</Directory>
</Files>
</Project>
</Combine>
</Template>
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