/usr/lib/monodevelop/AddIns/MonoDevelop.MonoGame/templates/MonoGameiOSClass.xft.xml is in monodevelop-monogame 2.5.1+dfsg-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 | <?xml version="1.0"?>
<Template>
<TemplateConfiguration>
<_Name>MonoGame Class</_Name>
<Icon>monogame-project</Icon>
<_Category>MonoGame</_Category>
<LanguageName>C#</LanguageName>
<ProjectType>IPhone</ProjectType>
<_Description>Creates an empty iOS MonoGame class definition.</_Description>
</TemplateConfiguration>
<Conditions>
</Conditions>
<TemplateFiles>
<File name="${Name}.${LanguageExtension}" >
<AssemblyReference>MonoGame.Framework.iOS</AssemblyReference>
<AssemblyReference>Lidgren.Network.iOS</AssemblyReference>
<![CDATA[
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Input.Touch;
using Microsoft.Xna.Framework.Storage;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Media;
namespace ${Namespace}
{
class ${Name}
{
}
}
]]></File>
</TemplateFiles>
</Template>
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