This file is indexed.

/usr/share/openscenegraph/examples/osgfxbrowser/osgfxbrowser.cpp is in openscenegraph-examples 3.0.1-4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
/* OpenSceneGraph example, osgfxbrowser.
*
*  Permission is hereby granted, free of charge, to any person obtaining a copy
*  of this software and associated documentation files (the "Software"), to deal
*  in the Software without restriction, including without limitation the rights
*  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
*  copies of the Software, and to permit persons to whom the Software is
*  furnished to do so, subject to the following conditions:
*
*  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
*  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
*  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
*  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
*  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
*  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
*  THE SOFTWARE.
*/

#include <osg/Group>
#include <osg/Geometry>
#include <osg/Geode>
#include <osg/Projection>
#include <osg/MatrixTransform>
#include <osg/BlendFunc>
#include <osg/LightSource>

#include <osgViewer/Viewer>

#include <osgDB/ReadFile>
#include <osgDB/WriteFile>

#include <osgText/Text>

#include <osgUtil/Optimizer>

#include <osgGA/GUIEventAdapter>
#include <osgGA/GUIActionAdapter>

#include <osgFX/Registry>
#include <osgFX/Effect>

#include "Frame.h"

#include <vector>
#include <string>
#include <iostream>

class RotateCallback: public osg::NodeCallback {
public:
    RotateCallback(): osg::NodeCallback(), enabled_(true) {}
    void operator()(osg::Node* node, osg::NodeVisitor *nv)
    {
        osg::MatrixTransform *xform = dynamic_cast<osg::MatrixTransform *>(node);
        if (xform && enabled_) {
            double t = nv->getFrameStamp()->getSimulationTime();
            xform->setMatrix(osg::Matrix::rotate(t, osg::Vec3(0, 0, 1)));
        }
        traverse(node, nv);
    }

    bool enabled_;
};


// yes, I know global variables are not good things in C++
// but in this case it is useful... :-P
RotateCallback *rotate_cb;


class EffectPanel: public osgfxbrowser::Frame {
public:

    class KeyboardHandler: public osgGA::GUIEventHandler {
    public:
        KeyboardHandler(EffectPanel* ep): ep_(ep) {}

        bool handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &)
        {
            if (ea.getEventType() == osgGA::GUIEventAdapter::KEYDOWN) {
                if (ea.getKey() == osgGA::GUIEventAdapter::KEY_Right) {
                    ep_->setEffectIndex(ep_->getEffectIndex()+1);
                    return true;
                }
                if (ea.getKey() == osgGA::GUIEventAdapter::KEY_Left) {
                    ep_->setEffectIndex(ep_->getEffectIndex()-1);
                    return true;
                }
                if (ea.getKey() == osgGA::GUIEventAdapter::KEY_Return) {
                    ep_->setNodeMask(0xffffffff - ep_->getNodeMask());
                    return true;
                }
                if (ea.getKey() == osgGA::GUIEventAdapter::KEY_Delete) {
                    ep_->setEffectsEnabled(!ep_->getEffectsEnabled());
                    return true;
                }
                if (ea.getKey() == 'x') {
                    osgDB::writeNodeFile(*ep_->getRoot(), "osgfx_model.osgt");
                    std::cout << "written nodes to \"osgfx_model.osgt\"\n";
                    return true;
                }
                if (ea.getKey() == 'r') {
                    rotate_cb->enabled_ = !rotate_cb->enabled_;
                    return true;
                }
            }

            return false;
        }

    private:
        osg::ref_ptr<EffectPanel> ep_;
    };

    EffectPanel()
    :    osgfxbrowser::Frame(),
        _selected_fx(-1),
        _fxen(true),
        _root(new osg::Group),
        _hints_color(0.75f, 0.75f, 0.75f, 1.0f),
        _name_color(1, 1, 1, 1),
        _desc_color(1, 1, 0.7f, 1)
    {
        setBackgroundColor(osg::Vec4(0.3f, 0.1f, 0.15f, 0.75f));

        std::cout << "INFO: available osgFX effects:\n";
        osgFX::Registry::EffectMap emap = osgFX::Registry::instance()->getEffectMap();
        for (osgFX::Registry::EffectMap::const_iterator i=emap.begin(); i!=emap.end(); ++i) {
            std::cout << "INFO: \t" << i->first << "\n";
            osg::ref_ptr<osgFX::Effect> effect = static_cast<osgFX::Effect *>(i->second->cloneType());
            _effects.push_back(effect.get());            
        }

        std::cout << "INFO: " << emap.size() << " effect(s) ready.\n";

        if (!_effects.empty()) {
            _selected_fx = 0;
        }
    }

    inline osg::Group* getRoot() { return _root.get(); }
    inline void setRoot(osg::Group* node) { _root = node; }

    inline osg::Node* getScene() { return _scene.get(); }
    inline void setScene(osg::Node* node) { _scene = node; }

    inline bool getEffectsEnabled() const { return _fxen; }
    inline void setEffectsEnabled(bool v) 
    { 
        _fxen = v; 
        if (getSelectedEffect()) {
            getSelectedEffect()->setEnabled(_fxen);
        }
    }

    inline int getEffectIndex() const { return _selected_fx; }
    inline void setEffectIndex(int i)
    {
        if (i >= static_cast<int>(_effects.size())) i = 0;
        if (i < 0) i = static_cast<int>(_effects.size()-1);        
        _selected_fx = i;
        rebuild();
    }

    inline osgFX::Effect *getSelectedEffect()
    {
        if (_selected_fx >= 0 && _selected_fx < static_cast<int>(_effects.size())) {
            return _effects[_selected_fx].get();
        }
        return 0;
    }

protected:
    void rebuild_client_area(const osgfxbrowser::Rect &client_rect)
    {
                float zPos = -0.1; // note from Robert, was 0.1f, but now must be -0.1f to keep text visible??#!? due
                                   // to some other change in the OSG not tracked down yet...
        
        osg::ref_ptr<osgText::Font> arial = osgText::readFontFile("fonts/arial.ttf");

        osg::ref_ptr<osgText::Text> hints = new osgText::Text;
        hints->setFont(arial.get());
        hints->setColor(_hints_color);
        hints->setAlignment(osgText::Text::CENTER_BOTTOM);
        hints->setCharacterSize(13);
        hints->setPosition(osg::Vec3((client_rect.x0+client_rect.x1)/2, client_rect.y0 + 4, zPos));
        hints->setText("<RETURN> show/hide this panel      <LEFT> previous effect      <RIGHT> next effect      <DEL> enable/disable effects      'x' save to file      'r' rotate/stop");
        addDrawable(hints.get());

        std::string effect_name = "No Effect Selected";
        std::string effect_description = "";

        if (_selected_fx >= 0 && _selected_fx < static_cast<int>(_effects.size())) {
            effect_name = _effects[_selected_fx]->effectName();
            std::string author_name = _effects[_selected_fx]->effectAuthor();
            if (!author_name.empty()) {
                effect_description = author_name = "AUTHOR: " + std::string(_effects[_selected_fx]->effectAuthor()) + std::string("\n\n");
            }
            effect_description += "DESCRIPTION:\n" + std::string(_effects[_selected_fx]->effectDescription());            

            if (_scene.valid() && _root.valid()) {
                _root->removeChildren(0, _root->getNumChildren());
                osg::ref_ptr<osgFX::Effect> effect = _effects[_selected_fx].get();
                effect->setEnabled(_fxen);
                effect->removeChildren(0, effect->getNumChildren());
                effect->addChild(_scene.get());
                effect->setUpDemo();
                _root->addChild(effect.get());
            }
        }

        osg::ref_ptr<osgText::Text> ename = new osgText::Text;
        ename->setFont(arial.get());
        ename->setColor(_name_color);
        ename->setAlignment(osgText::Text::CENTER_TOP);
        ename->setCharacterSize(32);
        ename->setPosition(osg::Vec3((client_rect.x0 + client_rect.x1) / 2, client_rect.y1 - 22, zPos));
        ename->setText(effect_name);
        addDrawable(ename.get());

        osg::ref_ptr<osgText::Text> edesc = new osgText::Text;
        edesc->setMaximumWidth(client_rect.width() - 16);
        edesc->setFont(arial.get());
        edesc->setColor(_desc_color);
        edesc->setAlignment(osgText::Text::LEFT_TOP);
        edesc->setCharacterSize(16);
        edesc->setPosition(osg::Vec3(client_rect.x0 + 8, client_rect.y1 - 60, zPos));
        edesc->setText(effect_description);
        addDrawable(edesc.get());
    }

private:
    int _selected_fx;
    typedef std::vector<osg::ref_ptr<osgFX::Effect> > Effect_list;
    Effect_list _effects;
    bool _fxen;
    osg::ref_ptr<osg::Group> _root;
    osg::ref_ptr<osg::Node> _scene;
    osg::Vec4 _hints_color;
    osg::Vec4 _name_color;
    osg::Vec4 _desc_color;
};


osg::Group* build_hud_base(osg::Group* root)
{
    osg::ref_ptr<osg::Projection> proj = new osg::Projection(osg::Matrix::ortho2D(0, 1024, 0, 768));
    proj->setCullingActive(false);
    root->addChild(proj.get());

    osg::ref_ptr<osg::MatrixTransform> xform = new osg::MatrixTransform(osg::Matrix::identity());
    xform->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
    proj->addChild(xform.get());

    osg::StateSet *ss = xform->getOrCreateStateSet();
    ss->setRenderBinDetails(100, "RenderBin");
    ss->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
    ss->setMode(GL_DEPTH_TEST, osg::StateAttribute::OFF);

    osg::ref_ptr<osg::BlendFunc> bf = new osg::BlendFunc;
    ss->setAttributeAndModes(bf.get());

    return xform.release();
}

EffectPanel* build_gui(osg::Group* root)
{
    osg::ref_ptr<osg::Group> hud = build_hud_base(root);

    osg::ref_ptr<EffectPanel> effect_panel = new EffectPanel;
    effect_panel->setCaption("osgFX Effect Browser");
    effect_panel->setRect(osgfxbrowser::Rect(20, 20, 1000, 280));    

    hud->addChild(effect_panel.get());

    return effect_panel.release();
}

void build_world(osg::Group* root, osg::Node* scene, osgViewer::Viewer& viewer)
{
    osg::ref_ptr<EffectPanel> effect_panel = build_gui(root);
    effect_panel->setScene(scene);
    effect_panel->rebuild();

    viewer.addEventHandler(new EffectPanel::KeyboardHandler(effect_panel.get()));

    root->addChild(effect_panel->getRoot());
}

int main(int argc, char *argv[])
{
    // use an ArgumentParser object to manage the program arguments.
    osg::ArgumentParser arguments(&argc, argv);

    // set up the usage document, in case we need to print out how to use this program.
    arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
    arguments.getApplicationUsage()->setDescription(arguments.getApplicationName() + " is a simple browser that allows you to apply osgFX effects to models interactively.");
    arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName() + " [options] filename ...");
    arguments.getApplicationUsage()->addCommandLineOption("-h or --help", "Display this information");
    arguments.getApplicationUsage()->addKeyboardMouseBinding("Left", "Apply previous effect");
    arguments.getApplicationUsage()->addKeyboardMouseBinding("Right", "Apply next effect");
    arguments.getApplicationUsage()->addKeyboardMouseBinding("Del", "Enable or disable osgFX");
    arguments.getApplicationUsage()->addKeyboardMouseBinding("Return", "Show or hide the effect information panel");
    arguments.getApplicationUsage()->addKeyboardMouseBinding("x", "Save the scene graph with current effect applied");


    // construct the viewer.
    osgViewer::Viewer viewer;

    // if user request help write it out to cout.
    if (arguments.read("-h") || arguments.read("--help")) {
        arguments.getApplicationUsage()->write(std::cout);
        return 1;
    }

    osgViewer::Viewer::ThreadingModel threading = osgViewer::Viewer::SingleThreaded;
    while (arguments.read("--SingleThreaded")) threading = osgViewer::Viewer::SingleThreaded;
    while (arguments.read("--CullDrawThreadPerContext")) threading = osgViewer::Viewer::CullDrawThreadPerContext;
    while (arguments.read("--DrawThreadPerContext")) threading = osgViewer::Viewer::DrawThreadPerContext;
    while (arguments.read("--CullThreadPerCameraDrawThreadPerContext")) threading = osgViewer::Viewer::CullThreadPerCameraDrawThreadPerContext;

    viewer.setThreadingModel(threading);

    // setup stencil buffer for Outline f/x.
    osg::DisplaySettings::instance()->setMinimumNumStencilBits(1);
    unsigned int clearMask = viewer.getCamera()->getClearMask();
    viewer.getCamera()->setClearMask(clearMask | GL_STENCIL_BUFFER_BIT);
    viewer.getCamera()->setClearStencil(0);
 
    // any option left unread are converted into errors to write out later.
    arguments.reportRemainingOptionsAsUnrecognized();

    // report any errors if they have occurred when parsing the program arguments.
    if (arguments.errors()) {
        arguments.writeErrorMessages(std::cout);
        return 1;
    }

    // read the scene from the list of file specified commandline args.
    osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);

    // if not loaded assume no arguments passed in, try use default mode instead.
    if (!loadedModel) loadedModel = osgDB::readNodeFile("dumptruck.osgt");
  
    if (!loadedModel)
    {
        std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
        return 1;
    }

    // optimize the scene graph, remove redundant nodes and state etc.
    osgUtil::Optimizer optimizer;
    optimizer.optimize(loadedModel.get());

    // set up a transform to rotate the model
    osg::ref_ptr<osg::MatrixTransform> xform = new osg::MatrixTransform;
    rotate_cb = new RotateCallback;
    xform->setUpdateCallback(rotate_cb);
    xform->addChild(loadedModel.get());

    osg::ref_ptr<osg::Light> light = new osg::Light;
    light->setLightNum(0);
    light->setDiffuse(osg::Vec4(1, 1, 1, 1));
    light->setSpecular(osg::Vec4(1, 1, 0.8f, 1));
    light->setAmbient(osg::Vec4(0.2f, 0.2f, 0.2f, 0.2f));
    light->setPosition(osg::Vec4(1, -1, 1, 0));

    osg::ref_ptr<osg::LightSource> root = new osg::LightSource;
    root->setLight(light.get());
    root->setLocalStateSetModes();

    build_world(root.get(), xform.get(), viewer);

    // set the scene to render
    viewer.setSceneData(root.get());

    return viewer.run();
}