/usr/share/openscenegraph/examples/osgfxbrowser/osgfxbrowser.cpp is in openscenegraph-examples 3.0.1-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 | /* OpenSceneGraph example, osgfxbrowser.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <osg/Group>
#include <osg/Geometry>
#include <osg/Geode>
#include <osg/Projection>
#include <osg/MatrixTransform>
#include <osg/BlendFunc>
#include <osg/LightSource>
#include <osgViewer/Viewer>
#include <osgDB/ReadFile>
#include <osgDB/WriteFile>
#include <osgText/Text>
#include <osgUtil/Optimizer>
#include <osgGA/GUIEventAdapter>
#include <osgGA/GUIActionAdapter>
#include <osgFX/Registry>
#include <osgFX/Effect>
#include "Frame.h"
#include <vector>
#include <string>
#include <iostream>
class RotateCallback: public osg::NodeCallback {
public:
RotateCallback(): osg::NodeCallback(), enabled_(true) {}
void operator()(osg::Node* node, osg::NodeVisitor *nv)
{
osg::MatrixTransform *xform = dynamic_cast<osg::MatrixTransform *>(node);
if (xform && enabled_) {
double t = nv->getFrameStamp()->getSimulationTime();
xform->setMatrix(osg::Matrix::rotate(t, osg::Vec3(0, 0, 1)));
}
traverse(node, nv);
}
bool enabled_;
};
// yes, I know global variables are not good things in C++
// but in this case it is useful... :-P
RotateCallback *rotate_cb;
class EffectPanel: public osgfxbrowser::Frame {
public:
class KeyboardHandler: public osgGA::GUIEventHandler {
public:
KeyboardHandler(EffectPanel* ep): ep_(ep) {}
bool handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &)
{
if (ea.getEventType() == osgGA::GUIEventAdapter::KEYDOWN) {
if (ea.getKey() == osgGA::GUIEventAdapter::KEY_Right) {
ep_->setEffectIndex(ep_->getEffectIndex()+1);
return true;
}
if (ea.getKey() == osgGA::GUIEventAdapter::KEY_Left) {
ep_->setEffectIndex(ep_->getEffectIndex()-1);
return true;
}
if (ea.getKey() == osgGA::GUIEventAdapter::KEY_Return) {
ep_->setNodeMask(0xffffffff - ep_->getNodeMask());
return true;
}
if (ea.getKey() == osgGA::GUIEventAdapter::KEY_Delete) {
ep_->setEffectsEnabled(!ep_->getEffectsEnabled());
return true;
}
if (ea.getKey() == 'x') {
osgDB::writeNodeFile(*ep_->getRoot(), "osgfx_model.osgt");
std::cout << "written nodes to \"osgfx_model.osgt\"\n";
return true;
}
if (ea.getKey() == 'r') {
rotate_cb->enabled_ = !rotate_cb->enabled_;
return true;
}
}
return false;
}
private:
osg::ref_ptr<EffectPanel> ep_;
};
EffectPanel()
: osgfxbrowser::Frame(),
_selected_fx(-1),
_fxen(true),
_root(new osg::Group),
_hints_color(0.75f, 0.75f, 0.75f, 1.0f),
_name_color(1, 1, 1, 1),
_desc_color(1, 1, 0.7f, 1)
{
setBackgroundColor(osg::Vec4(0.3f, 0.1f, 0.15f, 0.75f));
std::cout << "INFO: available osgFX effects:\n";
osgFX::Registry::EffectMap emap = osgFX::Registry::instance()->getEffectMap();
for (osgFX::Registry::EffectMap::const_iterator i=emap.begin(); i!=emap.end(); ++i) {
std::cout << "INFO: \t" << i->first << "\n";
osg::ref_ptr<osgFX::Effect> effect = static_cast<osgFX::Effect *>(i->second->cloneType());
_effects.push_back(effect.get());
}
std::cout << "INFO: " << emap.size() << " effect(s) ready.\n";
if (!_effects.empty()) {
_selected_fx = 0;
}
}
inline osg::Group* getRoot() { return _root.get(); }
inline void setRoot(osg::Group* node) { _root = node; }
inline osg::Node* getScene() { return _scene.get(); }
inline void setScene(osg::Node* node) { _scene = node; }
inline bool getEffectsEnabled() const { return _fxen; }
inline void setEffectsEnabled(bool v)
{
_fxen = v;
if (getSelectedEffect()) {
getSelectedEffect()->setEnabled(_fxen);
}
}
inline int getEffectIndex() const { return _selected_fx; }
inline void setEffectIndex(int i)
{
if (i >= static_cast<int>(_effects.size())) i = 0;
if (i < 0) i = static_cast<int>(_effects.size()-1);
_selected_fx = i;
rebuild();
}
inline osgFX::Effect *getSelectedEffect()
{
if (_selected_fx >= 0 && _selected_fx < static_cast<int>(_effects.size())) {
return _effects[_selected_fx].get();
}
return 0;
}
protected:
void rebuild_client_area(const osgfxbrowser::Rect &client_rect)
{
float zPos = -0.1; // note from Robert, was 0.1f, but now must be -0.1f to keep text visible??#!? due
// to some other change in the OSG not tracked down yet...
osg::ref_ptr<osgText::Font> arial = osgText::readFontFile("fonts/arial.ttf");
osg::ref_ptr<osgText::Text> hints = new osgText::Text;
hints->setFont(arial.get());
hints->setColor(_hints_color);
hints->setAlignment(osgText::Text::CENTER_BOTTOM);
hints->setCharacterSize(13);
hints->setPosition(osg::Vec3((client_rect.x0+client_rect.x1)/2, client_rect.y0 + 4, zPos));
hints->setText("<RETURN> show/hide this panel <LEFT> previous effect <RIGHT> next effect <DEL> enable/disable effects 'x' save to file 'r' rotate/stop");
addDrawable(hints.get());
std::string effect_name = "No Effect Selected";
std::string effect_description = "";
if (_selected_fx >= 0 && _selected_fx < static_cast<int>(_effects.size())) {
effect_name = _effects[_selected_fx]->effectName();
std::string author_name = _effects[_selected_fx]->effectAuthor();
if (!author_name.empty()) {
effect_description = author_name = "AUTHOR: " + std::string(_effects[_selected_fx]->effectAuthor()) + std::string("\n\n");
}
effect_description += "DESCRIPTION:\n" + std::string(_effects[_selected_fx]->effectDescription());
if (_scene.valid() && _root.valid()) {
_root->removeChildren(0, _root->getNumChildren());
osg::ref_ptr<osgFX::Effect> effect = _effects[_selected_fx].get();
effect->setEnabled(_fxen);
effect->removeChildren(0, effect->getNumChildren());
effect->addChild(_scene.get());
effect->setUpDemo();
_root->addChild(effect.get());
}
}
osg::ref_ptr<osgText::Text> ename = new osgText::Text;
ename->setFont(arial.get());
ename->setColor(_name_color);
ename->setAlignment(osgText::Text::CENTER_TOP);
ename->setCharacterSize(32);
ename->setPosition(osg::Vec3((client_rect.x0 + client_rect.x1) / 2, client_rect.y1 - 22, zPos));
ename->setText(effect_name);
addDrawable(ename.get());
osg::ref_ptr<osgText::Text> edesc = new osgText::Text;
edesc->setMaximumWidth(client_rect.width() - 16);
edesc->setFont(arial.get());
edesc->setColor(_desc_color);
edesc->setAlignment(osgText::Text::LEFT_TOP);
edesc->setCharacterSize(16);
edesc->setPosition(osg::Vec3(client_rect.x0 + 8, client_rect.y1 - 60, zPos));
edesc->setText(effect_description);
addDrawable(edesc.get());
}
private:
int _selected_fx;
typedef std::vector<osg::ref_ptr<osgFX::Effect> > Effect_list;
Effect_list _effects;
bool _fxen;
osg::ref_ptr<osg::Group> _root;
osg::ref_ptr<osg::Node> _scene;
osg::Vec4 _hints_color;
osg::Vec4 _name_color;
osg::Vec4 _desc_color;
};
osg::Group* build_hud_base(osg::Group* root)
{
osg::ref_ptr<osg::Projection> proj = new osg::Projection(osg::Matrix::ortho2D(0, 1024, 0, 768));
proj->setCullingActive(false);
root->addChild(proj.get());
osg::ref_ptr<osg::MatrixTransform> xform = new osg::MatrixTransform(osg::Matrix::identity());
xform->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
proj->addChild(xform.get());
osg::StateSet *ss = xform->getOrCreateStateSet();
ss->setRenderBinDetails(100, "RenderBin");
ss->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
ss->setMode(GL_DEPTH_TEST, osg::StateAttribute::OFF);
osg::ref_ptr<osg::BlendFunc> bf = new osg::BlendFunc;
ss->setAttributeAndModes(bf.get());
return xform.release();
}
EffectPanel* build_gui(osg::Group* root)
{
osg::ref_ptr<osg::Group> hud = build_hud_base(root);
osg::ref_ptr<EffectPanel> effect_panel = new EffectPanel;
effect_panel->setCaption("osgFX Effect Browser");
effect_panel->setRect(osgfxbrowser::Rect(20, 20, 1000, 280));
hud->addChild(effect_panel.get());
return effect_panel.release();
}
void build_world(osg::Group* root, osg::Node* scene, osgViewer::Viewer& viewer)
{
osg::ref_ptr<EffectPanel> effect_panel = build_gui(root);
effect_panel->setScene(scene);
effect_panel->rebuild();
viewer.addEventHandler(new EffectPanel::KeyboardHandler(effect_panel.get()));
root->addChild(effect_panel->getRoot());
}
int main(int argc, char *argv[])
{
// use an ArgumentParser object to manage the program arguments.
osg::ArgumentParser arguments(&argc, argv);
// set up the usage document, in case we need to print out how to use this program.
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName() + " is a simple browser that allows you to apply osgFX effects to models interactively.");
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName() + " [options] filename ...");
arguments.getApplicationUsage()->addCommandLineOption("-h or --help", "Display this information");
arguments.getApplicationUsage()->addKeyboardMouseBinding("Left", "Apply previous effect");
arguments.getApplicationUsage()->addKeyboardMouseBinding("Right", "Apply next effect");
arguments.getApplicationUsage()->addKeyboardMouseBinding("Del", "Enable or disable osgFX");
arguments.getApplicationUsage()->addKeyboardMouseBinding("Return", "Show or hide the effect information panel");
arguments.getApplicationUsage()->addKeyboardMouseBinding("x", "Save the scene graph with current effect applied");
// construct the viewer.
osgViewer::Viewer viewer;
// if user request help write it out to cout.
if (arguments.read("-h") || arguments.read("--help")) {
arguments.getApplicationUsage()->write(std::cout);
return 1;
}
osgViewer::Viewer::ThreadingModel threading = osgViewer::Viewer::SingleThreaded;
while (arguments.read("--SingleThreaded")) threading = osgViewer::Viewer::SingleThreaded;
while (arguments.read("--CullDrawThreadPerContext")) threading = osgViewer::Viewer::CullDrawThreadPerContext;
while (arguments.read("--DrawThreadPerContext")) threading = osgViewer::Viewer::DrawThreadPerContext;
while (arguments.read("--CullThreadPerCameraDrawThreadPerContext")) threading = osgViewer::Viewer::CullThreadPerCameraDrawThreadPerContext;
viewer.setThreadingModel(threading);
// setup stencil buffer for Outline f/x.
osg::DisplaySettings::instance()->setMinimumNumStencilBits(1);
unsigned int clearMask = viewer.getCamera()->getClearMask();
viewer.getCamera()->setClearMask(clearMask | GL_STENCIL_BUFFER_BIT);
viewer.getCamera()->setClearStencil(0);
// any option left unread are converted into errors to write out later.
arguments.reportRemainingOptionsAsUnrecognized();
// report any errors if they have occurred when parsing the program arguments.
if (arguments.errors()) {
arguments.writeErrorMessages(std::cout);
return 1;
}
// read the scene from the list of file specified commandline args.
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
// if not loaded assume no arguments passed in, try use default mode instead.
if (!loadedModel) loadedModel = osgDB::readNodeFile("dumptruck.osgt");
if (!loadedModel)
{
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
return 1;
}
// optimize the scene graph, remove redundant nodes and state etc.
osgUtil::Optimizer optimizer;
optimizer.optimize(loadedModel.get());
// set up a transform to rotate the model
osg::ref_ptr<osg::MatrixTransform> xform = new osg::MatrixTransform;
rotate_cb = new RotateCallback;
xform->setUpdateCallback(rotate_cb);
xform->addChild(loadedModel.get());
osg::ref_ptr<osg::Light> light = new osg::Light;
light->setLightNum(0);
light->setDiffuse(osg::Vec4(1, 1, 1, 1));
light->setSpecular(osg::Vec4(1, 1, 0.8f, 1));
light->setAmbient(osg::Vec4(0.2f, 0.2f, 0.2f, 0.2f));
light->setPosition(osg::Vec4(1, -1, 1, 0));
osg::ref_ptr<osg::LightSource> root = new osg::LightSource;
root->setLight(light.get());
root->setLocalStateSetModes();
build_world(root.get(), xform.get(), viewer);
// set the scene to render
viewer.setSceneData(root.get());
return viewer.run();
}
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