/usr/share/openscenegraph/examples/osgviewerGLUT/osgviewerGLUT.cpp is in openscenegraph-examples 3.0.1-4.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 | /* OpenSceneGraph example, osgviewerGlut.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
// (C) 2005 Mike Weiblen http://mew.cx/ released under the OSGPL.
// Simple example using GLUT to create an OpenGL window and OSG for rendering.
// Derived from osgGLUTsimple.cpp and osgkeyboardmouse.cpp
#include <osg/Config>
#if defined(_MSC_VER) && defined(OSG_DISABLE_MSVC_WARNINGS)
// disable warning "glutCreateMenu_ATEXIT_HACK' : unreferenced local function has been removed"
#pragma warning( disable : 4505 )
#endif
#include <iostream>
#ifdef WIN32
#include <windows.h>
#endif
#ifdef __APPLE__
# include <GLUT/glut.h>
#else
# include <GL/glut.h>
#endif
#include <osgViewer/Viewer>
#include <osgViewer/ViewerEventHandlers>
#include <osgGA/TrackballManipulator>
#include <osgDB/ReadFile>
osg::ref_ptr<osgViewer::Viewer> viewer;
osg::observer_ptr<osgViewer::GraphicsWindow> window;
void display(void)
{
// update and render the scene graph
if (viewer.valid()) viewer->frame();
// Swap Buffers
glutSwapBuffers();
glutPostRedisplay();
}
void reshape( int w, int h )
{
// update the window dimensions, in case the window has been resized.
if (window.valid())
{
window->resized(window->getTraits()->x, window->getTraits()->y, w, h);
window->getEventQueue()->windowResize(window->getTraits()->x, window->getTraits()->y, w, h );
}
}
void mousebutton( int button, int state, int x, int y )
{
if (window.valid())
{
if (state==0) window->getEventQueue()->mouseButtonPress( x, y, button+1 );
else window->getEventQueue()->mouseButtonRelease( x, y, button+1 );
}
}
void mousemove( int x, int y )
{
if (window.valid())
{
window->getEventQueue()->mouseMotion( x, y );
}
}
void keyboard( unsigned char key, int /*x*/, int /*y*/ )
{
switch( key )
{
case 27:
// clean up the viewer
if (viewer.valid()) viewer = 0;
glutDestroyWindow(glutGetWindow());
break;
default:
if (window.valid())
{
window->getEventQueue()->keyPress( (osgGA::GUIEventAdapter::KeySymbol) key );
window->getEventQueue()->keyRelease( (osgGA::GUIEventAdapter::KeySymbol) key );
}
break;
}
}
int main( int argc, char **argv )
{
glutInit(&argc, argv);
if (argc<2)
{
std::cout << argv[0] <<": requires filename argument." << std::endl;
return 1;
}
// load the scene.
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFile(argv[1]);
if (!loadedModel)
{
std::cout << argv[0] <<": No data loaded." << std::endl;
return 1;
}
glutInitDisplayMode( GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH | GLUT_ALPHA );
glutInitWindowPosition( 100, 100 );
glutInitWindowSize( 800, 600 );
glutCreateWindow( argv[0] );
glutDisplayFunc( display );
glutReshapeFunc( reshape );
glutMouseFunc( mousebutton );
glutMotionFunc( mousemove );
glutKeyboardFunc( keyboard );
// create the view of the scene.
viewer = new osgViewer::Viewer;
window = viewer->setUpViewerAsEmbeddedInWindow(100,100,800,600);
viewer->setSceneData(loadedModel.get());
viewer->setCameraManipulator(new osgGA::TrackballManipulator);
viewer->addEventHandler(new osgViewer::StatsHandler);
viewer->realize();
glutMainLoop();
return 0;
}
/*EOF*/
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