This file is indexed.

/usr/share/psychtoolbox-3/PsychDemos/ExpandingSinesShader.frag.txt is in psychtoolbox-3-common 3.0.9+svn2579.dfsg1-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
/* ExpandingSines shader
 * Draws a sequence of rings of slowly alternating color. The center
 * of all rings is assigned in 'RingCenter' by the Matlab script,
 * width of a ring is assigned in 'RingWidth', the radius of the
 * outermost ring is assigned in 'Radius', a shift (scrolling offset)
 * is assigned in 'Shift'. See ExpandingRingsDemo.m for explanation.
 *
 *
 * Written 2011 by Mario Kleiner, licensed to you under MIT license.
 */

#version 110

const float twopi = 2.0 * 3.141592654;

uniform vec2  RingCenter;

/* Values passed from vertex shader: */
varying float RingWidth;
varying float Radius;
varying float Shift;
varying vec4  firstColor;
varying vec4  secondColor;

void main()
{
    /* Query current output texel position: */
    vec2 pos = gl_TexCoord[0].xy;

    /* Compute euclidean distance to center of our ring stim: */
    float d = distance(pos, RingCenter);

    /* If distance greater than maximum radius, discard this pixel: */
    if (d > Radius) discard;

    /* Convert distance from units of pixels into units of ringwidths, apply shift offset: */
    d = 0.5 * (1.0 + sin((d - Shift) / RingWidth * twopi));

    /* Mix the two colors stored in gl_Color and secondColor, using the slow
     * sine-wave weight term in d as a mix weight between 0.0 and 1.0:
     */
    gl_FragColor = mix(firstColor, secondColor, d);
}