/usr/share/pyshared/gaphas/item.py is in python-gaphas 0.7.2-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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Basic items.
"""
__version__ = "$Revision$"
# $HeadURL$
from math import atan2
from weakref import WeakKeyDictionary
try:
# python 3.0 (better be prepared)
from weakref import WeakSet
except ImportError:
from weakset import WeakSet
from matrix import Matrix
from geometry import distance_line_point, distance_rectangle_point
from connector import Handle, LinePort
from solver import solvable, WEAK, NORMAL, STRONG, VERY_STRONG
from constraint import EqualsConstraint, LessThanConstraint, LineConstraint, LineAlignConstraint
from state import observed, reversible_method, reversible_pair, reversible_property
class Item(object):
"""
Base class (or interface) for items on a canvas.Canvas.
Attributes:
- matrix: item's transformation matrix
- canvas: canvas, which owns an item
- constraints: list of item constraints, automatically registered
when the item is added to a canvas; may be extended in subclasses
Private:
- _canvas: canvas, which owns an item
- _handles: list of handles owned by an item
- _ports: list of ports, connectable areas of an item
- _matrix_i2c: item to canvas coordinates matrix
- _matrix_c2i: canvas to item coordinates matrix
- _matrix_i2v: item to view coordinates matrices
- _matrix_v2i: view to item coordinates matrices
- _sort_key: used to sort items
- _canvas_projections: used to sort items
"""
def __init__(self):
self._canvas = None
self._matrix = Matrix()
self._handles = []
self._constraints = []
self._ports = []
# used by gaphas.canvas.Canvas to hold conversion matrices
self._matrix_i2c = None
self._matrix_c2i = None
# used by gaphas.view.GtkView to hold item 2 view matrices (view=key)
self._matrix_i2v = WeakKeyDictionary()
self._matrix_v2i = WeakKeyDictionary()
self._canvas_projections = WeakSet()
@observed
def _set_canvas(self, canvas):
"""
Set the canvas. Should only be called from Canvas.add and
Canvas.remove().
"""
assert not canvas or not self._canvas or self._canvas is canvas
if self._canvas:
self.teardown_canvas()
self._canvas = canvas
if canvas:
self.setup_canvas()
canvas = reversible_property(lambda s: s._canvas, _set_canvas,
doc="Canvas owning this item")
constraints = property(lambda s: s._constraints,
doc="Item constraints")
def setup_canvas(self):
"""
Called when the canvas is set for the item.
This method can be used to create constraints.
"""
add = self.canvas.solver.add_constraint
for c in self._constraints:
add(c)
def teardown_canvas(self):
"""
Called when the canvas is unset for the item.
This method can be used to dispose constraints.
"""
self.canvas.disconnect_item(self)
remove = self.canvas.solver.remove_constraint
for c in self._constraints:
remove(c)
@observed
def _set_matrix(self, matrix):
"""
Set the conversion matrix (parent -> item)
"""
if not isinstance(matrix, Matrix):
matrix = Matrix(*matrix)
self._matrix = matrix
matrix = reversible_property(lambda s: s._matrix, _set_matrix)
def request_update(self, update=True, matrix=True):
if self._canvas:
self._canvas.request_update(self, update=update, matrix=matrix)
def pre_update(self, context):
"""
Perform any changes before item update here, for example:
- change matrix
- move handles
Gaphas does not guarantee that any canvas invariant is valid at
this point (i.e. constraints are not solved, first handle is not in
position (0, 0), etc).
"""
pass
def post_update(self, context):
"""
Method called after item update.
If some variables should be used during drawing or in another
update, then they should be calculated in post method.
Changing matrix or moving handles programmatically is really not
advised to be performed here.
All canvas invariants are true.
"""
pass
def normalize(self):
"""
Update handle positions of the item, so the first handle is always
located at (0, 0).
Note that, since this method basically does some housekeeping during
the update phase, there's no need to keep track of the changes.
Alternative implementation can also be created, e.g. set (0, 0) in
the center of a circle or change it depending on the location of a
rotation point.
Returns ``True`` if some updates have been done, ``False`` otherwise.
See ``canvas._normalize()`` for tests.
"""
updated = False
handles = self._handles
if handles:
x, y = map(float, handles[0].pos)
if x:
self.matrix.translate(x, 0)
updated = True
for h in handles:
h.pos.x -= x
if y:
self.matrix.translate(0, y)
updated = True
for h in handles:
h.pos.y -= y
return updated
def draw(self, context):
"""
Render the item to a canvas view.
Context contains the following attributes:
- cairo: the Cairo Context use this one to draw
- view: the view that is to be rendered to
- selected, focused, hovered, dropzone: view state of items (True/False)
- draw_all: a request to draw everything, for bounding box calculations
"""
pass
def handles(self):
"""
Return a list of handles owned by the item.
"""
return self._handles
def ports(self):
"""
Return list of ports.
"""
return self._ports
def point(self, pos):
"""
Get the distance from a point (``x``, ``y``) to the item.
``x`` and ``y`` are in item coordinates.
"""
pass
def constraint(self,
horizontal=None,
vertical=None,
left_of=None,
above=None,
line=None,
delta=0.0,
align=None):
"""
Utility (factory) method to create item's internal constraint between
two positions or between a position and a line.
Position is a tuple of coordinates, i.e. ``(2, 4)``.
Line is a tuple of positions, i.e. ``((2, 3), (4, 2))``.
This method shall not be used to create constraints between
two different items.
Created constraint is returned.
:Parameters:
horizontal=(p1, p2)
Keep positions ``p1`` and ``p2`` aligned horizontally.
vertical=(p1, p2)
Keep positions ``p1`` and ``p2`` aligned vertically.
left_of=(p1, p2)
Keep position ``p1`` on the left side of position ``p2``.
above=(p1, p2)
Keep position ``p1`` above position ``p2``.
line=(p, l)
Keep position ``p`` on line ``l``.
"""
cc = None # created constraint
if horizontal:
p1, p2 = horizontal
cc = EqualsConstraint(p1[1], p2[1], delta)
elif vertical:
p1, p2 = vertical
cc = EqualsConstraint(p1[0], p2[0], delta)
elif left_of:
p1, p2 = left_of
cc = LessThanConstraint(p1[0], p2[0], delta)
elif above:
p1, p2 = above
cc = LessThanConstraint(p1[1], p2[1], delta)
elif line:
pos, l = line
if align is None:
cc = LineConstraint(line=l, point=pos)
else:
cc = LineAlignConstraint(line=l, point=pos, align=align, delta=delta)
else:
raise ValueError('Constraint incorrectly specified')
assert cc is not None
self._constraints.append(cc)
return cc
def __getstate__(self):
"""
Persist all, but calculated values (``_matrix_?2?``).
"""
d = dict(self.__dict__)
for n in ('_matrix_i2c', '_matrix_c2i', '_matrix_i2v', '_matrix_v2i'):
try:
del d[n]
except KeyError:
pass
d['_canvas_projections'] = tuple(self._canvas_projections)
return d
def __setstate__(self, state):
"""
Set state. No ``__init__()`` is called.
"""
for n in ('_matrix_i2c', '_matrix_c2i'):
setattr(self, n, None)
for n in ('_matrix_i2v', '_matrix_v2i'):
setattr(self, n, WeakKeyDictionary())
self.__dict__.update(state)
self._canvas_projections = WeakSet(state['_canvas_projections'])
[ NW,
NE,
SE,
SW ] = xrange(4)
class Element(Item):
"""
An Element has 4 handles (for a start)::
NW +---+ NE
| |
SW +---+ SE
"""
def __init__(self, width=10, height=10):
super(Element, self).__init__()
self._handles = [ h(strength=VERY_STRONG) for h in [Handle]*4 ]
handles = self._handles
h_nw = handles[NW]
h_ne = handles[NE]
h_sw = handles[SW]
h_se = handles[SE]
# edge of element define default element ports
self._ports = [
LinePort(h_nw.pos, h_ne.pos),
LinePort(h_ne.pos, h_se.pos),
LinePort(h_se.pos, h_sw.pos),
LinePort(h_sw.pos, h_nw.pos)
]
# setup constraints
self.constraint(horizontal=(h_nw.pos, h_ne.pos))
self.constraint(horizontal=(h_se.pos, h_sw.pos))
self.constraint(vertical=(h_nw.pos, h_sw.pos))
self.constraint(vertical=(h_se.pos, h_ne.pos))
# create minimal size constraints
self._c_min_w = self.constraint(left_of=(h_nw.pos, h_se.pos), delta=10)
self._c_min_h = self.constraint(above=(h_nw.pos, h_se.pos), delta=10)
# set width/height when minimal size constraints exist
self.width = width
self.height = height
def setup_canvas(self):
super(Element, self).setup_canvas()
# Trigger solver to honour width/height by SE handle pos
self._handles[SE].pos.x.dirty()
self._handles[SE].pos.y.dirty()
def _set_width(self, width):
"""
>>> b=Element()
>>> b.width = 20
>>> b.width
20.0
>>> b._handles[NW].pos.x
Variable(0, 40)
>>> b._handles[SE].pos.x
Variable(20, 40)
"""
if width < self.min_width:
width = self.min_width
h = self._handles
h[SE].pos.x = h[NW].pos.x + width
def _get_width(self):
"""
Width of the box, calculated as the distance from the left and
right handle.
"""
h = self._handles
return float(h[SE].pos.x) - float(h[NW].pos.x)
width = property(_get_width, _set_width)
def _set_height(self, height):
"""
>>> b=Element()
>>> b.height = 20
>>> b.height
20.0
>>> b.height = 2
>>> b.height
10.0
>>> b._handles[NW].pos.y
Variable(0, 40)
>>> b._handles[SE].pos.y
Variable(10, 40)
"""
if height < self.min_height:
height = self.min_height
h = self._handles
h[SE].pos.y = h[NW].pos.y + height
def _get_height(self):
"""
Height.
"""
h = self._handles
return float(h[SE].pos.y) - float(h[NW].pos.y)
height = property(_get_height, _set_height)
@observed
def _set_min_width(self, min_width):
"""
Set minimal width.
"""
if min_width < 0:
raise ValueError, 'Minimal width cannot be less than 0'
self._c_min_w.delta = min_width
if self.canvas:
self.canvas.solver.request_resolve_constraint(self._c_min_w)
min_width = reversible_property(lambda s: s._c_min_w.delta, _set_min_width)
@observed
def _set_min_height(self, min_height):
"""
Set minimal height.
"""
if min_height < 0:
raise ValueError, 'Minimal height cannot be less than 0'
self._c_min_h.delta = min_height
if self.canvas:
self.canvas.solver.request_resolve_constraint(self._c_min_h)
min_height = reversible_property(lambda s: s._c_min_h.delta, _set_min_height)
def point(self, pos):
"""
Distance from the point (x, y) to the item.
>>> e = Element()
>>> e.point((20, 10))
10.0
"""
h = self._handles
pnw, pse = h[NW].pos, h[SE].pos
return distance_rectangle_point(map(float, (pnw.x, pnw.y, pse.x, pse.y)), pos)
class Line(Item):
"""
A Line item.
Properties:
- fuzziness (0.0..n): an extra margin that should be taken into account
when calculating the distance from the line (using point()).
- orthogonal (bool): wherther or not the line should be orthogonal
(only straight angles)
- horizontal: first line segment is horizontal
- line_width: width of the line to be drawn
This line also supports arrow heads on both the begin and end of the
line. These are drawn with the methods draw_head(context) and
draw_tail(context). The coordinate system is altered so the methods do
not have to know about the angle of the line segment (e.g. drawing a line
from (10, 10) via (0, 0) to (10, -10) will draw an arrow point).
"""
def __init__(self):
super(Line, self).__init__()
self._handles = [Handle(connectable=True), Handle((10, 10), connectable=True)]
self._ports = []
self._update_ports()
self._line_width = 2
self._fuzziness = 0
self._orthogonal_constraints = []
self._horizontal = False
self._head_angle = self._tail_angle = 0
@observed
def _set_line_width(self, line_width):
self._line_width = line_width
line_width = reversible_property(lambda s: s._line_width, _set_line_width)
@observed
def _set_fuzziness(self, fuzziness):
self._fuzziness = fuzziness
fuzziness = reversible_property(lambda s: s._fuzziness, _set_fuzziness)
def _update_orthogonal_constraints(self, orthogonal):
"""
Update the constraints required to maintain the orthogonal line.
The actual constraints attribute (``_orthogonal_constraints``) is
observed, so the undo system will update the contents properly
"""
if not self.canvas:
self._orthogonal_constraints = orthogonal and [ None ] or []
return
for c in self._orthogonal_constraints:
self.canvas.solver.remove_constraint(c)
del self._orthogonal_constraints[:]
if not orthogonal:
return
h = self._handles
#if len(h) < 3:
# self.split_segment(0)
eq = EqualsConstraint #lambda a, b: a - b
add = self.canvas.solver.add_constraint
cons = []
rest = self._horizontal and 1 or 0
for pos, (h0, h1) in enumerate(zip(h, h[1:])):
p0 = h0.pos
p1 = h1.pos
if pos % 2 == rest: # odd
cons.append(add(eq(a=p0.x, b=p1.x)))
else:
cons.append(add(eq(a=p0.y, b=p1.y)))
self.canvas.solver.request_resolve(p1.x)
self.canvas.solver.request_resolve(p1.y)
self._set_orthogonal_constraints(cons)
self.request_update()
@observed
def _set_orthogonal_constraints(self, orthogonal_constraints):
"""
Setter for the constraints maintained. Required for the undo system.
"""
self._orthogonal_constraints = orthogonal_constraints
reversible_property(lambda s: s._orthogonal_constraints, _set_orthogonal_constraints)
@observed
def _set_orthogonal(self, orthogonal):
"""
>>> a = Line()
>>> a.orthogonal
False
"""
if orthogonal and len(self.handles()) < 3:
raise ValueError, "Can't set orthogonal line with less than 3 handles"
self._update_orthogonal_constraints(orthogonal)
orthogonal = reversible_property(lambda s: bool(s._orthogonal_constraints), _set_orthogonal)
@observed
def _inner_set_horizontal(self, horizontal):
self._horizontal = horizontal
reversible_method(_inner_set_horizontal, _inner_set_horizontal,
{'horizontal': lambda horizontal: not horizontal })
def _set_horizontal(self, horizontal):
"""
>>> line = Line()
>>> line.horizontal
False
>>> line.horizontal = False
>>> line.horizontal
False
"""
self._inner_set_horizontal(horizontal)
self._update_orthogonal_constraints(self.orthogonal)
horizontal = reversible_property(lambda s: s._horizontal, _set_horizontal)
def setup_canvas(self):
"""
Setup constraints. In this case orthogonal.
"""
super(Line, self).setup_canvas()
self._update_orthogonal_constraints(self.orthogonal)
def teardown_canvas(self):
"""
Remove constraints created in setup_canvas().
"""
super(Line, self).teardown_canvas()
for c in self._orthogonal_constraints:
self.canvas.solver.remove_constraint(c)
@observed
def _reversible_insert_handle(self, index, handle):
self._handles.insert(index, handle)
@observed
def _reversible_remove_handle(self, handle):
self._handles.remove(handle)
reversible_pair(_reversible_insert_handle, _reversible_remove_handle, \
bind1={'index': lambda self, handle: self._handles.index(handle)})
@observed
def _reversible_insert_port(self, index, port):
self._ports.insert(index, port)
@observed
def _reversible_remove_port(self, port):
self._ports.remove(port)
reversible_pair(_reversible_insert_port, _reversible_remove_port, \
bind1={'index': lambda self, port: self._ports.index(port)})
def _create_handle(self, pos, strength=WEAK):
return Handle(pos, strength=strength)
def _create_port(self, p1, p2):
return LinePort(p1, p2)
def _update_ports(self):
"""
Update line ports.
"""
assert len(self._handles) >= 2, 'Not enough segments'
self._ports = []
handles = self._handles
for h1, h2 in zip(handles[:-1], handles[1:]):
self._ports.append(self._create_port(h1.pos, h2.pos))
def opposite(self, handle):
"""
Given the handle of one end of the line, return the other end.
"""
handles = self._handles
if handle is handles[0]:
return handles[-1]
elif handle is handles[-1]:
return handles[0]
else:
raise KeyError('Handle is not an end handle')
def post_update(self, context):
"""
"""
super(Line, self).post_update(context)
h0, h1 = self._handles[:2]
p0, p1 = h0.pos, h1.pos
self._head_angle = atan2(p1.y - p0.y, p1.x - p0.x)
h1, h0 = self._handles[-2:]
p1, p0 = h1.pos, h0.pos
self._tail_angle = atan2(p1.y - p0.y, p1.x - p0.x)
def closest_segment(self, pos):
"""
Obtain a tuple (distance, point_on_line, segment).
Distance is the distance from point to the closest line segment
Point_on_line is the reflection of the point on the line.
Segment is the line segment closest to (x, y)
>>> a = Line()
>>> a.closest_segment((4, 5))
(0.70710678118654757, (4.5, 4.5), 0)
"""
h = self._handles
hpos = map(getattr, h, ['pos'] * len(h))
# create a list of (distance, point_on_line) tuples:
distances = map(distance_line_point, hpos[:-1], hpos[1:], [pos] * (len(hpos) - 1))
distances, pols = zip(*distances)
return reduce(min, zip(distances, pols, range(len(distances))))
def point(self, pos):
"""
>>> a = Line()
>>> a.handles()[1].pos = 25, 5
>>> a._handles.append(a._create_handle((30, 30)))
>>> a.point((-1, 0))
1.0
>>> '%.3f' % a.point((5, 4))
'2.942'
>>> '%.3f' % a.point((29, 29))
'0.784'
"""
distance, point, segment = self.closest_segment(pos)
return max(0, distance - self.fuzziness)
def draw_head(self, context):
"""
Default head drawer: move cursor to the first handle.
"""
context.cairo.move_to(0, 0)
def draw_tail(self, context):
"""
Default tail drawer: draw line to the last handle.
"""
context.cairo.line_to(0, 0)
def draw(self, context):
"""
Draw the line itself.
See Item.draw(context).
"""
def draw_line_end(pos, angle, draw):
cr = context.cairo
cr.save()
try:
cr.translate(*pos)
cr.rotate(angle)
draw(context)
finally:
cr.restore()
cr = context.cairo
cr.set_line_width(self.line_width)
draw_line_end(self._handles[0].pos, self._head_angle, self.draw_head)
for h in self._handles[1:-1]:
cr.line_to(*h.pos)
draw_line_end(self._handles[-1].pos, self._tail_angle, self.draw_tail)
cr.stroke()
### debug code to draw line ports
### cr.set_line_width(1)
### cr.set_source_rgb(1.0, 0.0, 0.0)
### for p in self.ports():
### cr.move_to(*p.start)
### cr.line_to(*p.end)
### cr.stroke()
__test__ = {
'Line._set_orthogonal': Line._set_orthogonal,
}
# vim: sw=4:et:ai
|