/usr/share/pyshared/openoffice/dialogs.py is in python-openoffice 1:0.1+20110209-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 | #**********************************************************************
#
# Danny.OOo.DialogLib.py
#
# A module to easily work with OpenOffice.org.
#
#**********************************************************************
# Copyright (c) 2003-2004 Danny Brewer
# d29583@groovegarden.com
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#
# See: http://www.gnu.org/licenses/lgpl.html
#
#**********************************************************************
# If you make changes, please append to the change log below.
#
# Change Log
# Danny Brewer Revised 2004-06-05-01
#
#**********************************************************************
# OOo's libraries
import uno
import unohelper
# Danny's libraries
from Danny.OOo.OOoLib import createUnoService, createUnoStruct
from Danny.OOo.Listeners.ListenerProcAdapters import *
#from Danny.OOo.Listeners.TopWindowListener import TopWindowListener
# The global Awt Toolkit.
# This is initialized the first time it is needed.
#goAwtToolkit = createUnoService("com.sun.star.awt.Toolkit")
goAwtToolkit = None
#
def getAwtToolkit():
global goAwtToolkit
if goAwtToolkit == None:
goAwtToolkit = createUnoService("com.sun.star.awt.Toolkit")
return goAwtToolkit
# This class builds dialog boxes.
# This can be used in two different ways...
# 1. by subclassing it (elegant)
# 2. without subclassing it (less elegant)
class DBModalDialog:
"""Class to build a dialog box from the com.sun.star.awt.* services.
This doesn't do anything you couldn't already do using OOo's UNO API,
this just makes it much easier.
You can change the dialog box size, position, title, etc.
You can add controls, and listeners for those controls to the dialog box.
This class can be used by subclassing it, or without subclassing it.
"""
def __init__(self, positionX=None, positionY=None, width=None, height=None,
title=None):
self.model = createUnoService("com.sun.star.awt.UncontrolDialogModel")
if positionX is not None: self.model.PositionX = positionX
if positionY is not None: self.model.PositionY = positionY
if width is not None: self.model.Width = width
if height is not None: self.model.Height = height
if title is not None: self.model.Title = title
self.dialogControl = createUnoService("com.sun.star.awt.UncontrolDialog")
self.dialogControl.setModel(self.model)
def release(self):
"""Release resources.
After calling this, you can no longer use this object.
"""
self.dialogControl.dispose()
#--------------------------------------------------
# Dialog box adjustments
#--------------------------------------------------
def setDialogPosition(self, x, y):
self.model.PositionX = x
self.model.PositionY = y
def setDialogSize(self, width, height):
self.model.Width = width
self.model.Height = height
def setDialogTitle(self, caption):
self.model.Title = caption
def setVisible(self, visible):
self.dialogControl.setVisible(visible)
#--------------------------------------------------
# com.sun.star.awt.UncontrolButton
#--------------------------------------------------
# After you add a Button control, you can call self.setControlModelProperty()
# passing any of the properties for a...
# com.sun.star.awt.UncontrolButtonModel
# com.sun.star.awt.UncontrolDialogElement
# com.sun.star.awt.UncontrolModel
def addButton(self, ctrlName, positionX, positionY, width, height,
label=None,
actionListenerProc=None,
tabIndex=None):
self.addControl("com.sun.star.awt.UncontrolButtonModel",
ctrlName, positionX, positionY, width, height,
label=label,
tabIndex=tabIndex)
if actionListenerProc is not None:
self.addActionListenerProc(ctrlName, actionListenerProc)
def setButtonLabel(self, ctrlName, label):
"""Set the label of the control."""
control = self.getControl(ctrlName)
control.setLabel(label)
#--------------------------------------------------
# com.sun.star.awt.UncontrolCheckBox
#--------------------------------------------------
# After you add a CheckBox control, you can call self.setControlModelProperty()
# passing any of the properties for a...
# com.sun.star.awt.UncontrolCheckBoxModel
# com.sun.star.awt.UncontrolDialogElement
# com.sun.star.awt.UncontrolModel
def addCheckBox(self, ctrlName, positionX, positionY, width, height,
label=None,
itemListenerProc=None,
tabIndex=None):
self.addControl("com.sun.star.awt.UncontrolCheckBoxModel",
ctrlName, positionX, positionY, width, height,
label=label,
tabIndex=tabIndex)
if itemListenerProc is not None:
self.addItemListenerProc(ctrlName, itemListenerProc)
def setCheckBoxLabel(self, ctrlName, label):
"""Set the label of the control."""
control = self.getControl(ctrlName)
control.setLabel(label)
def getCheckBoxState(self, ctrlName):
"""Get the state of the control."""
control = self.getControl(ctrlName)
return control.getState();
def setCheckBoxState(self, ctrlName, state):
"""Set the state of the control."""
control = self.getControl(ctrlName)
control.setState(state)
def enableCheckBoxTriState(self, ctrlName, triStateEnable):
"""Enable or disable the tri state mode of the control."""
control = self.getControl(ctrlName)
control.enableTriState(triaStateEnable)
#--------------------------------------------------
# com.sun.star.awt.UncontrolFixedText
#--------------------------------------------------
def addFixedText(self, ctrlName, positionX, positionY, width, height,
label=None):
self.addControl("com.sun.star.awt.UncontrolFixedTextModel",
ctrlName, positionX, positionY, width, height,
label=label)
#--------------------------------------------------
# Add Controls to dialog
#--------------------------------------------------
def addControl(self, ctrlServiceName,
ctrlName, positionX, positionY, width, height,
label=None, tabIndex=None):
controlModel = self.model.createInstance(ctrlServiceName)
self.model.insertByName(ctrlName, controlModel)
# if negative coordinates are given for X or Y position,
# then make that coordinate be relative to the right/bottom
# edge of the dialog box instead of to the left/top.
if positionX < 0: positionX = self.model.Width + positionX - width
if positionY < 0: positionY = self.model.Height + positionY - height
controlModel.PositionX = positionX
controlModel.PositionY = positionY
controlModel.Width = width
controlModel.Height = height
controlModel.Name = ctrlName
if label is not None:
controlModel.Label = label
if tabIndex is not None:
controlModel.TabIndex = tabIndex
#--------------------------------------------------
# Access controls and control models
#--------------------------------------------------
def getControl(self, ctrlName):
"""Get the control (not its model) for a particular control name.
The control returned includes the service com.sun.star.awt.Uncontrol,
and another control-specific service which inherits from it.
"""
control = self.dialogControl.getControl(ctrlName)
return control
def getControlModel(self, ctrlName):
"""Get the control model (not the control) for a particular control name.
The model returned includes the service UncontrolModel,
and another control-specific service which inherits from it.
"""
control = self.getControl(ctrlName)
controlModel = control.getModel()
return controlModel
#--------------------------------------------------
# Adjust properties of control models
#--------------------------------------------------
def setControlModelProperty(self, ctrlName, propertyName, value):
"""Set the value of a property of a control's model.
This affects the control model, not the control.
"""
controlModel = self.getControlModel(ctrlName)
controlModel.setPropertyValue(propertyName, value)
def getControlModelProperty(self, ctrlName, propertyName):
"""Get the value of a property of a control's model.
This affects the control model, not the control.
"""
controlModel = self.getControlModel(ctrlName)
return controlModel.getPropertyValue(propertyName)
#--------------------------------------------------
# Sugar coated property adjustments to control models.
#--------------------------------------------------
def setEnabled(self, ctrlName, enabled=True):
"""Supported controls...
UncontrolButtonModel
UncontrolCheckBoxModel
"""
self.setControlModelProperty(ctrlName, "Enabled", enabled)
def getEnabled(self, ctrlName):
"""Supported controls...
UncontrolButtonModel
UncontrolCheckBoxModel
"""
return self.getControlModelProperty(ctrlName, "Enabled")
def setState(self, ctrlName, state):
"""Supported controls...
UncontrolButtonModel
UncontrolCheckBoxModel
"""
self.setControlModelProperty(ctrlName, "State", state)
def getState(self, ctrlName):
"""Supported controls...
UncontrolButtonModel
UncontrolCheckBoxModel
"""
return self.getControlModelProperty(ctrlName, "State")
def setLabel(self, ctrlName, label):
"""Supported controls...
UncontrolButtonModel
UncontrolCheckBoxModel
"""
self.setControlModelProperty(ctrlName, "Label", label)
def getLabel(self, ctrlName):
"""Supported controls...
UncontrolButtonModel
UncontrolCheckBoxModel
"""
return self.getControlModelProperty(ctrlName, "Label")
def setHelpText(self, ctrlName, helpText):
"""Supported controls...
UncontrolButtonModel
UncontrolCheckBoxModel
"""
self.setControlModelProperty(ctrlName, "HelpText", helpText)
def getHelpText(self, ctrlName):
"""Supported controls...
UncontrolButtonModel
UncontrolCheckBoxModel
"""
return self.getControlModelProperty(ctrlName, "HelpText")
#--------------------------------------------------
# Adjust controls (not models)
#--------------------------------------------------
# The following apply to all controls which are a
# com.sun.star.awt.Uncontrol
def setDesignMode(self, ctrlName, designMode=True):
self.getControl(ctrlName).setDesignMode(designMode)
def isDesignMode(self, ctrlName, designMode=True):
return self.getControl(ctrlName).isDesignMode()
def isTransparent(self, ctrlName, designMode=True):
return self.getControl(ctrlName).isTransparent()
# The following apply to all controls which are a
# com.sun.star.awt.UncontrolDialogElement
def setPosition(self, ctrlName, positionX, positionY):
self.setControlModelProperty(ctrlName, "PositionX", positionX)
self.setControlModelProperty(ctrlName, "PositionY", positionY)
def setPositionX(self, ctrlName, positionX):
self.setControlModelProperty(ctrlName, "PositionX", positionX)
def setPositionY(self, ctrlName, positionY):
self.setControlModelProperty(ctrlName, "PositionY", positionY)
def getPositionX(self, ctrlName):
return self.getControlModelProperty(ctrlName, "PositionX")
def getPositionY(self, ctrlName):
return self.getControlModelProperty(ctrlName, "PositionY")
def setSize(self, ctrlName, width, height):
self.setControlModelProperty(ctrlName, "Width", width)
self.setControlModelProperty(ctrlName, "Height", height)
def setWidth(self, ctrlName, width):
self.setControlModelProperty(ctrlName, "Width", width)
def setHeight(self, ctrlName, height):
self.setControlModelProperty(ctrlName, "Height", height)
def getWidth(self, ctrlName):
return self.getControlModelProperty(ctrlName, "Width")
def getHeight(self, ctrlName):
return self.getControlModelProperty(ctrlName, "Height")
def setTabIndex(self, ctrlName, width, tabIndex):
self.setControlModelProperty(ctrlName, "TabIndex", tabIndex)
def getTabIndex(self, ctrlName):
return self.getControlModelProperty(ctrlName, "TabIndex")
def setStep(self, ctrlName, width, step):
self.setControlModelProperty(ctrlName, "Step", step)
def getStep(self, ctrlName):
return self.getControlModelProperty(ctrlName, "Step")
def setTag(self, ctrlName, width, tag):
self.setControlModelProperty(ctrlName, "Tag", tag)
def getTag(self, ctrlName):
return self.getControlModelProperty(ctrlName, "Tag")
#--------------------------------------------------
# Add listeners to controls.
#--------------------------------------------------
# This applies to...
# UncontrolButton
def addActionListenerProc(self, ctrlName, actionListenerProc):
"""Create an com.sun.star.awt.XActionListener object and add it to a control.
A listener object is created which will call the python procedure actionListenerProc.
The actionListenerProc can be either a method or a global procedure.
The following controls support XActionListener:
UncontrolButton
"""
control = self.getControl(ctrlName)
actionListener = ActionListenerProcAdapter(actionListenerProc)
control.addActionListener(actionListener)
# This applies to...
# UncontrolCheckBox
def addItemListenerProc(self, ctrlName, itemListenerProc):
"""Create an com.sun.star.awt.XItemListener object and add it to a control.
A listener object is created which will call the python procedure itemListenerProc.
The itemListenerProc can be either a method or a global procedure.
The following controls support XActionListener:
UncontrolCheckBox
"""
control = self.getControl(ctrlName)
actionListener = ItemListenerProcAdapter(itemListenerProc)
control.addItemListener(actionListener)
#--------------------------------------------------
# Display the modal dialog.
#--------------------------------------------------
def doModalDialog(self):
"""Display the dialog as a modal dialog."""
self.dialogControl.setVisible(True)
self.dialogControl.execute()
def endExecute(self):
"""Call this from within one of the listeners to end the modal dialog.
For instance, the listener on your OK or Cancel button would call this to end the dialog.
"""
self.dialogControl.endExecute()
#--------------------------------------------------
# Example of Dialog box built by subclassing the DBModalDialog class.
class Test1Dialog(DBModalDialog):
def __init__(self):
DBModalDialog.__init__(self)
self.setDialogPosition(60, 50)
self.setDialogSize(150, 80)
self.setDialogTitle("My Test1 Dialog")
self.addButton("btnOK", -10, -10, 30, 14, "OK",
actionListenerProc = self.btnOK_clicked)
self.addButton("btnCancel", -50, -10, 30, 14, "Cancel",
actionListenerProc = self.btnCancel_clicked)
self.okClicks = 0
self.cancelClicks = 0
# Called when the OK button is clicked.
def btnOK_clicked(self, event):
self.okClicks += 1
# Called when the Cancel button is clicked.
def btnCancel_clicked(self, event):
self.cancelClicks += 1
def Test1():
testDialog = Test1Dialog()
# Display dialog box.
# This does not return until the dialog box is dismissed.
testDialog.doModalDialog()
# Print out the global button click counters.
print testDialog.cancelClicks, testDialog.okClicks
#--------------------------------------------------
# Example of modal creating a dialog box without subclassing DBModalDialog.
# Global vars to keep track of button clicks.
okClicks = 0
cancelClicks = 0
# Global procs, called as event listeners on button clicks.
def OKClicked(event):
global okClicks
okClicks += 1
def CancelClicked(event):
global cancelClicks
cancelClicks += 1
# Create a modal dialog box without subclassing DBModalDialog.
def Test2():
testDialog = DBModalDialog(60, 50, 150, 80, "My Test2 Dialog")
testDialog.addButton("btnOK", -10, -10, 30, 14, "OK")
testDialog.addButton("btnCancel", -50, -10, 30, 14, "Cancel")
testDialog.addFixedText("lbl01", 10, 10, 30, 14, "Test1")
# Install global event listener procs.
# Use the addActionListenerProc() routine instead of supplying the event
# listener to the addButton() as in first example.
testDialog.addActionListenerProc("btnOK", OKClicked)
testDialog.addActionListenerProc("btnCancel", CancelClicked)
# Display dialog box.
# This does not return until the dialog box is dismissed.
testDialog.doModalDialog()
# Print out the global button click counters.
print cancelClicks, okClicks
#--------------------------------------------------
# Example of Dialog box built by subclassing the DBModalDialog class.
class ModalDoggieKittyMonkeyDialog(DBModalDialog):
def __init__(self):
self.numDoggies = 0
self.numKitties = 0
self.numMonkeys = 0
self.tails = False
self.okay = False
DBModalDialog.__init__(self, 60, 50, 200, 90, "Doggie/Kitty/Monkey Dialog")
# Add an OK and a Cancel button.
# Both buttons share an action listener named "self.btnOkOrCancel_clicked".
self.addButton("btnOK", -10, -10, 50, 14, "OK",
actionListenerProc = self.btnOkOrCancel_clicked)
self.addButton("btnCancel", -10 - 50 - 10, -10, 50, 14, "Cancel",
actionListenerProc = self.btnOkOrCancel_clicked)
# Add three buttons.
self.addButton("btnDoggie", 5, 10, 50, 14, "Add Doggie",
actionListenerProc = self.btnDoggie_Clicked)
self.addButton("btnKitty", 5, 30, 50, 14, "Add Kitty",
actionListenerProc = self.btnKitty_Clicked)
self.addButton("btnMonkey", 5, 50, 50, 14, "Add Monkey",
actionListenerProc = self.btnMonkey_Clicked)
# Add a label to the dialog.
self.addFixedText("lbl1", 60, 10, 100, 14, "Add some doggies, kitties, and monkeys.")
# Add a checkbox to the dialog.
self.addCheckBox("chkTails", 60, 30, 50, 14, "With tails",
itemListenerProc = self.chkTails_changed)
def btnOkOrCancel_clicked(self, event):
"""Called when the OK or Cancel button is clicked."""
if event.Source.getModel().Name == "btnOK":
self.okay = True
self.endExecute()
def btnDoggie_Clicked(self, event):
"""Called with the Doggie button is clicked."""
self.numDoggies += 1
def btnKitty_Clicked(self, event):
"""Called with the Kitty button is clicked."""
self.numKitties += 1
def btnMonkey_Clicked(self, event):
"""Called with the Monkey button is clicked."""
self.numMonkeys += 1
def chkTails_changed(self, event):
"""Called when the Tails checkbox is clicked."""
self.tails = self.getState("chkTails")
def Test3():
testDialog = ModalDoggieKittyMonkeyDialog()
testDialog.doModalDialog()
# Print out the global button click counters.
print testDialog.numDoggies, testDialog.numKitties, testDialog.numMonkeys
print "okay:", testDialog.okay,
print "tails:", testDialog.tails, testDialog.getState("chkTails")
#>>> import Danny.OOo.DialogLib
#>>> reload(Danny.OOo.DialogLib); from Danny.OOo.DialogLib import *
|