/usr/share/pyshared/pyface/tree/tree.py is in python-pyface 4.1.0-1.
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# Copyright (c) 2005, Enthought, Inc.
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD
# license included in enthought/LICENSE.txt and may be redistributed only
# under the conditions described in the aforementioned license. The license
# is also available online at http://www.enthought.com/licenses/BSD.txt
# Thanks for using Enthought open source!
#
# Author: Enthought, Inc.
# Description: <Enthought pyface package component>
#------------------------------------------------------------------------------
""" A tree control with a model/ui architecture. """
# Standard library imports.
import logging
import os
# Major package imports.
import wx
# Enthought library imports.
from pyface.api import Filter, GUI, KeyPressedEvent, Sorter, Widget
from pyface.image_list import ImageList
from traits.api import Any, Bool, Callable, Enum, Event, Instance
from traits.api import List, Property, Callable, Str, Trait, Tuple
from pyface.wx.drag_and_drop import PythonDropSource, PythonDropTarget
# Local imports.
from tree_model import TreeModel
# Create a logger for this module.
logger = logging.getLogger(__name__)
class _Tree(wx.TreeCtrl):
""" The wx tree control that we delegate to.
We use this derived class so that we can detect the destruction of the
tree and remove model listeners etc.
"""
###########################################################################
# 'object' interface.
###########################################################################
def __init__(self, tree, parent, wxid, style):
""" Creates a new tree. """
# Base class constructor.
wx.TreeCtrl.__init__(self, parent, wxid, style=style)
# The tree that we are the toolkit-specific delegate for.
self._tree = tree
return
def __del__(self):
""" Destructor. """
# Stop listenting to the model!
self._tree._remove_model_listeners(self._tree.model)
return
class Tree(Widget):
""" A tree control with a model/ui architecture. """
# The default tree style.
STYLE = wx.TR_EDIT_LABELS | wx.TR_HAS_BUTTONS | wx.CLIP_CHILDREN
#### 'Tree' interface #####################################################
# The tree's filters (empty if no filtering is required).
filters = List(Filter)
# Mode for lines connecting tree nodes which emphasize hierarchy:
# 'appearance' - only on when lines look good,
# 'on' - always on, 'off' - always off
# NOTE: on and off are ignored in favor of show_lines for now
lines_mode = Enum('appearance', 'on', 'off')
# The model that provides the data for the tree.
model = Instance(TreeModel, ())
# The root of the tree (this is for convenience, it just delegates to
# the tree's model).
root = Property(Any)
# The objects currently selected in the tree.
selection = List
# Selection mode.
selection_mode = Enum('single', 'extended')
# Should an image be shown for each node?
show_images = Bool(True)
# Should lines be drawn between levels in the tree.
show_lines = Bool(True)
# Should the root of the tree be shown?
show_root = Bool(True)
# The tree's sorter (None if no sorting is required).
sorter = Instance(Sorter)
#### Events ####
# A right-click occurred on the control (not a node!).
control_right_clicked = Event#(Point)
# A key was pressed while the tree has focus.
key_pressed = Event(KeyPressedEvent)
# A node has been activated (ie. double-clicked).
node_activated = Event#(Any)
# A drag operation was started on a node.
node_begin_drag = Event#(Any)
# A (non-leaf) node has been collapsed.
node_collapsed = Event#(Any)
# A (non-leaf) node has been expanded.
node_expanded = Event#(Any)
# A left-click occurred on a node.
#
# Tuple(node, point).
node_left_clicked = Event#(Tuple)
# A right-click occurred on a node.
#
# Tuple(node, point)
node_right_clicked = Event#(Tuple)
#### Private interface ####################################################
# A name to distinguish the tree for debugging!
#
# fixme: This turns out to be kinda useful... Should 'Widget' have a name
# trait?
_name = Str('Anonymous tree')
# An optional callback to detect the end of a label edit. This is
# useful because the callback will be invoked even if the node label was
# not actually changed.
_label_edit_callback = Trait(None, Callable, None)
# Flag for allowing selection events to be ignored
_ignore_selection_events = Bool(False)
###########################################################################
# 'object' interface.
###########################################################################
def __init__(self, parent, image_size=(16, 16), **traits):
""" Creates a new tree.
'parent' is the toolkit-specific control that is the tree's parent.
'image_size' is a tuple in the form (int width, int height) that
specifies the size of the images (if required) displayed in the tree.
"""
# Base class constructors.
super(Tree, self).__init__(**traits)
# Get our wx Id.
wxid = wx.NewId()
# Create the toolkit-specific control.
self.control = tree = _Tree(self, parent, wxid,style=self._get_style())
# Wire up the wx tree events.
wx.EVT_CHAR(tree, self._on_char)
wx.EVT_LEFT_DOWN(tree, self._on_left_down)
# fixme: This is not technically correct as context menus etc should
# appear on a right up (or right click). Unfortunately, if we
# change this to 'EVT_RIGHT_UP' wx does not fire the event unless the
# right mouse button is double clicked 8^() Sad, but true!
wx.EVT_RIGHT_DOWN(tree, self._on_right_down)
# fixme: This is not technically correct as we would really like to use
# 'EVT_TREE_ITEM_ACTIVATED'. Unfortunately, (in 2.6 at least), it
# throws an exception when the 'Enter' key is pressed as the wx tree
# item Id in the event seems to be invalid. It also seems to cause
# any child frames that my be created in response to the event to
# appear *behind* the parent window, which is, errrr, not great ;^)
wx.EVT_LEFT_DCLICK(tree, self._on_tree_item_activated)
#wx.EVT_TREE_ITEM_ACTIVATED(tree, wxid, self._on_tree_item_activated)
wx.EVT_TREE_ITEM_COLLAPSING(tree, wxid, self._on_tree_item_collapsing)
wx.EVT_TREE_ITEM_COLLAPSED(tree, wxid, self._on_tree_item_collapsed)
wx.EVT_TREE_ITEM_EXPANDING(tree, wxid, self._on_tree_item_expanding)
wx.EVT_TREE_ITEM_EXPANDED(tree, wxid, self._on_tree_item_expanded)
wx.EVT_TREE_BEGIN_LABEL_EDIT(tree, wxid,self._on_tree_begin_label_edit)
wx.EVT_TREE_END_LABEL_EDIT(tree, wxid, self._on_tree_end_label_edit)
wx.EVT_TREE_BEGIN_DRAG(tree, wxid, self._on_tree_begin_drag)
wx.EVT_TREE_SEL_CHANGED(tree, wxid, self._on_tree_sel_changed)
wx.EVT_TREE_DELETE_ITEM(tree, wxid, self._on_tree_delete_item)
# Enable the tree as a drag and drop target.
self.control.SetDropTarget(PythonDropTarget(self))
# The image list is a wxPython-ism that caches all images used in the
# control.
self._image_list = ImageList(image_size[0], image_size[1])
if self.show_images:
tree.AssignImageList(self._image_list)
# Mapping from node to wx tree item Ids.
self._node_to_id_map = {}
# Add the root node.
if self.root is not None:
self._add_root_node(self.root)
# Listen for changes to the model.
self._add_model_listeners(self.model)
return
###########################################################################
# 'Tree' interface.
###########################################################################
#### Properties ###########################################################
def _get_root(self):
""" Returns the root node of the tree. """
return self.model.root
def _set_root(self, root):
""" Sets the root node of the tree. """
self.model.root = root
return
#### Methods ##############################################################
def collapse(self, node):
""" Collapses the specified node. """
wxid = self._get_wxid(node)
if wxid is not None:
self.control.Collapse(wxid)
return
def edit_label(self, node, callback=None):
""" Edits the label of the specified node.
If a callback is specified it will be called when the label edit
completes WHETHER OR NOT the label was actually changed.
The callback must take exactly 3 arguments:- (tree, node, label)
"""
wxid = self._get_wxid(node)
if wxid is not None:
self._label_edit_callback = callback
self.control.EditLabel(wxid)
return
def expand(self, node):
""" Expands the specified node. """
wxid = self._get_wxid(node)
if wxid is not None:
self.control.Expand(wxid)
return
def expand_all(self):
""" Expands every node in the tree. """
if self.show_root:
self._expand_item(self._get_wxid(self.root))
else:
for child in self._get_children(self.root):
self._expand_item(self._get_wxid(child))
return
def get_parent(self, node):
""" Returns the parent of a node.
This will only work iff the node has been displayed in the tree. If it
hasn't then None is returned.
"""
# Has the node actually appeared in the tree yet?
wxid = self._get_wxid(node)
if wxid is not None:
pid = self.control.GetItemParent(wxid)
# The item data is a tuple. The first element indicates whether or
# not we have already populated the item with its children. The
# second element is the actual item data.
populated, parent = self.control.GetPyData(pid)
else:
parent = None
return parent
def is_expanded(self, node):
""" Returns True if the node is expanded, otherwise False. """
wxid = self._get_wxid(node)
if wxid is not None:
# If the root node is hidden then it is always expanded!
if node is self.root and not self.show_root:
is_expanded = True
else:
is_expanded = self.control.IsExpanded(wxid)
else:
is_expanded = False
return is_expanded
def is_selected(self, node):
""" Returns True if the node is selected, otherwise False. """
wxid = self._get_wxid(node)
if wxid is not None:
is_selected = self.control.IsSelected(wxid)
else:
is_selected = False
return is_selected
def refresh(self, node):
""" Refresh the tree starting from the specified node.
Call this when the structure of the content has changed DRAMATICALLY.
"""
# Has the node actually appeared in the tree yet?
pid = self._get_wxid(node)
if pid is not None:
# Delete all of the node's children and re-add them.
self.control.DeleteChildren(pid)
self.control.SetPyData(pid, (False, node))
# Does the node have any children?
has_children = self._has_children(node)
self.control.SetItemHasChildren(pid, has_children)
# fixme: At least on Windows, wx does not fire an expanding
# event for a hidden root node, so we have to populate the node
# manually.
if node is self.root and not self.show_root:
# Add the child nodes.
for child in self._get_children(node):
self._add_node(pid, child)
else:
# Expand it.
if self.control.IsExpanded(pid):
self.control.Collapse(pid)
self.control.Expand(pid)
return
def select(self, node):
""" Selects the specified node. """
wxid = self._get_wxid(node)
if wxid is not None:
self.control.SelectItem(wxid)
return
def set_selection(self, list):
""" Selects the specified list of nodes. """
logger.debug('Setting selection to [%s] within Tree [%s]', list, self)
# Update the control to reflect the target list by unselecting
# everything and then selecting each item in the list. During this
# process, we want to avoid changing our own selection.
self._ignore_selection_events = True
self.control.UnselectAll()
for node in list:
try:
self.select(node)
except:
logger.exception('Unable to select node [%s]', node)
self._ignore_selection_events = False
# Update our selection to reflect the final selection state.
self.selection = self._get_selection()
###########################################################################
# 'PythonDropTarget' interface.
###########################################################################
def on_drag_over(self, x, y, obj, default_drag_result):
""" Called when a node is dragged over the tree. """
result = wx.DragNone
# Find the node that we are dragging over...
node = self._get_drag_drop_node(x, y)
if node is not None:
# Ask the model if the node allows the object to be dropped onto
# it.
if self.model.can_drop(node, obj):
result = default_drag_result
return result
def on_drop(self, x, y, obj, default_drag_result):
""" Called when a node is dropped on the tree. """
# Find the node that we are dragging over...
node = self._get_drag_drop_node(x, y)
if node is not None:
self.model.drop(node, obj)
return default_drag_result
###########################################################################
# Private interface.
###########################################################################
def _get_wxid(self, node):
""" Returns the wxid for the specified node.
Returns None if the node has not yet appeared in the tree.
"""
# The model must generate a unique key for each node (unique within the
# model).
key = self.model.get_key(node)
return self._node_to_id_map.get(key, None)
def _set_wxid(self, node, wxid):
""" Sets the wxid for the specified node. """
# The model must generate a unique key for each node (unique within the
# model).
key = self.model.get_key(node)
self._node_to_id_map[key] = wxid
return
def _remove_wxid(self, node):
""" Removes the wxid for the specified node. """
# The model must generate a unique key for each node (unique within the
# model).
key = self.model.get_key(node)
try:
del self._node_to_id_map[key]
except KeyError:
# fixme: No, really, this is a serious one... How do we get in this
# situation. It came up when using the canvas stuff...
logger.warn('removing node: %s' % str(node))
return
def _get_style(self):
""" Returns the wx style flags for creating the tree control. """
# Start with the default flags.
style = self.STYLE
# Turn lines off for appearance on *nix.
# ...for now, show_lines determines if lines are on or off, but
# eventually lines_mode may eliminate the need for show_lines
if self.lines_mode == 'appearance' and os.name == 'posix':
self.show_lines = False
if not self.show_lines:
style = style | wx.TR_NO_LINES
if not self.show_root:
# fixme: It looks a little weird, but it we don't have the
# 'lines at root' style then wx won't draw the expand/collapse
# image on non-leaf nodes at the root level 8^()
style = style | wx.TR_HIDE_ROOT | wx.TR_LINES_AT_ROOT
if self.selection_mode != 'single':
style = style | wx.TR_MULTIPLE | wx.TR_EXTENDED
return style
def _add_model_listeners(self, model):
""" Adds listeners for model changes. """
# Listen for changes to the model.
model.on_trait_change(self._on_root_changed, 'root')
model.on_trait_change(self._on_nodes_changed, 'nodes_changed')
model.on_trait_change(self._on_nodes_inserted, 'nodes_inserted')
model.on_trait_change(self._on_nodes_removed, 'nodes_removed')
model.on_trait_change(self._on_nodes_replaced, 'nodes_replaced')
model.on_trait_change(self._on_structure_changed, 'structure_changed')
return
def _remove_model_listeners(self, model):
""" Removes listeners for model changes. """
# Unhook the model event listeners.
model.on_trait_change(
self._on_root_changed, 'root', remove=True
)
model.on_trait_change(
self._on_nodes_changed, 'nodes_changed', remove=True
)
model.on_trait_change(
self._on_nodes_inserted, 'nodes_inserted', remove=True
)
model.on_trait_change(
self._on_nodes_removed, 'nodes_removed', remove=True
)
model.on_trait_change(
self._on_nodes_replaced, 'nodes_replaced', remove=True
)
model.on_trait_change(
self._on_structure_changed, 'structure_changed', remove=True
)
return
def _add_root_node(self, node):
""" Adds the root node. """
# Get the tree item image index and the label text.
image_index = self._get_image_index(node)
text = self._get_text(node)
# Add the node.
wxid = self.control.AddRoot(text, image_index, image_index)
# This gives the model a chance to wire up trait handlers etc.
self.model.add_listener(node)
# If the root node is hidden, get its children.
if not self.show_root:
# Add the child nodes.
for child in self._get_children(node):
self._add_node(wxid, child)
# Does the node have any children?
has_children = self._has_children(node)
self.control.SetItemHasChildren(wxid, has_children)
# The item data is a tuple. The first element indicates whether or not
# we have already populated the item with its children. The second
# element is the actual item data (which in our case is an arbitrary
# Python object provided by the tree model).
if self.show_root:
self.control.SetPyData(wxid, (not self.show_root, node))
# Make sure that we can find the node's Id.
self._set_wxid(node, wxid)
# Automatically expand the root.
if self.show_root:
self.control.Expand(wxid)
return
def _add_node(self, pid, node):
""" Adds 'node' as a child of the node identified by 'pid'.
If 'pid' is None then we are adding the root node.
"""
# Get the tree item image index and the label text.
image_index = self._get_image_index(node)
text = self._get_text(node)
# Add the node.
wxid = self.control.AppendItem(pid, text, image_index, image_index)
# This gives the model a chance to wire up trait handlers etc.
self.model.add_listener(node)
# Does the node have any children?
has_children = self._has_children(node)
self.control.SetItemHasChildren(wxid, has_children)
# The item data is a tuple. The first element indicates whether or not
# we have already populated the item with its children. The second
# element is the actual item data (which in our case is an arbitrary
# Python object provided by the tree model).
self.control.SetPyData(wxid, (False, node))
# Make sure that we can find the node's Id.
self._set_wxid(node, wxid)
return
def _insert_node(self, pid, node, index):
""" Inserts 'node' as a child of the node identified by 'pid'.
If 'pid' is None then we are adding the root node.
"""
# Get the tree item image index and the label text.
image_index = self._get_image_index(node)
text = self._get_text(node)
# Add the node.
wxid = self.control.InsertItemBefore(
pid, index, text, image_index, image_index
)
# This gives the model a chance to wire up trait handlers etc.
self.model.add_listener(node)
# Does the node have any children?
has_children = self._has_children(node)
self.control.SetItemHasChildren(wxid, has_children)
# The item data is a tuple. The first element indicates whether or not
# we have already populated the item with its children. The second
# element is the actual item data (which in our case is an arbitrary
# Python object provided by the tree model).
self.control.SetPyData(wxid, (False, node))
# Make sure that we can find the node's Id.
self._set_wxid(node, wxid)
return
def _remove_node(self, wxid, node):
""" Removes a node from the tree. """
# This gives the model a chance to remove trait handlers etc.
self.model.remove_listener(node)
# Remove the reference to the item's data.
self._remove_wxid(node)
self.control.SetPyData(wxid, None)
return
def _update_node(self, wxid, node):
""" Updates the image and text of the specified node. """
# Get the tree item image index.
image_index = self._get_image_index(node)
self.control.SetItemImage(wxid, image_index, wx.TreeItemIcon_Normal)
self.control.SetItemImage(wxid, image_index, wx.TreeItemIcon_Selected)
# Get the tree item text.
text = self._get_text(node)
self.control.SetItemText(wxid, text)
return
def _has_children(self, node):
""" Returns True if a node has children. """
# fixme: To be correct we *should* apply filtering here, but that
# seems to blow a hole throught models that have some efficient
# mechanism for determining whether or not they have children. There
# is also a precedent for doing it this way in Windoze, where a node
# gets marked as though it can be expanded, even thought when the
# expansion occurs, no children are present!
return self.model.has_children(node)
def _get_children(self, node):
""" Get the children of a node. """
children = self.model.get_children(node)
# Filtering....
filtered_children = []
for child in children:
for filter in self.filters:
if not filter.select(self, node, child):
break
else:
filtered_children.append(child)
# Sorting...
if self.sorter is not None:
self.sorter.sort(self, node, filtered_children)
return filtered_children
def _get_image_index(self, node):
""" Returns the tree item image index for a node. """
expanded = self.is_expanded(node)
selected = self.is_selected(node)
# Get the image used to represent the node.
image = self.model.get_image(node, selected, expanded)
if image is not None:
image_index = self._image_list.GetIndex(image)
else:
image_index = -1
return image_index
def _get_drag_drop_node(self, x, y):
""" Returns the node that is being dragged/dropped on.
Returns None if the cursor is not over the icon or label of a node.
"""
data, wxid, flags, point = self._hit_test((x, y))
if data is not None:
populated, node = data
else:
node = None
return node
def _get_text(self, node):
""" Returns the tree item text for a node. """
text = self.model.get_text(node)
if text is None:
text = ''
return text
def _unpack_event(self, event, wxid=None):
""" Unpacks the event to see whether a tree item was involved. """
try:
point = event.GetPosition()
except:
point = event.GetPoint()
return self._hit_test(point, wxid)
def _hit_test(self, point, wxid=None):
""" Determines whether a point is within a node's label or icon. """
flags = wx.TREE_HITTEST_ONITEMLABEL
if (wxid is None) or (not wxid.IsOk()):
wxid, flags = self.control.HitTest(point)
# Warning: On GTK we have to check the flags before we call 'GetPyData'
# because if we call it when the hit test returns 'nowhere' it will
# barf (on Windows it simply returns 'None' 8^()
if flags & wx.TREE_HITTEST_NOWHERE:
data = None
elif flags & wx.TREE_HITTEST_ONITEMICON \
or flags & wx.TREE_HITTEST_ONITEMLABEL:
data = self.control.GetPyData(wxid)
# fixme: Not sure why 'TREE_HITTEST_NOWHERE' doesn't catch everything!
else:
data = None
return data, wxid, flags, point
def _get_selection(self):
""" Returns a list of the selected nodes """
selection = []
for wxid in self.control.GetSelections():
data = self.control.GetPyData(wxid)
if data is not None:
populated, node = data
selection.append(self.model.get_selection_value(node))
return selection
def _expand_item(self, wxid):
""" Recursively expand a tree item. """
self.control.Expand(wxid)
cid, cookie = self.control.GetFirstChild(wxid)
while cid.IsOk():
self._expand_item(cid)
cid, cookie = self.control.GetNextChild(wxid, cookie)
return
#### Trait event handlers #################################################
def _on_root_changed(self, root):
""" Called when the root of the model has changed. """
# Delete everything...
if self.control is not None:
self.control.DeleteAllItems()
self._node_to_id_map = {}
# ... and then add the root item back in.
if root is not None:
self._add_root_node(root)
return
def _on_nodes_changed(self, event):
""" Called when nodes have been changed. """
self._update_node(self._get_wxid(event.node), event.node)
for child in event.children:
cid = self._get_wxid(child)
if cid is not None:
self._update_node(cid, child)
return
def _on_nodes_inserted(self, event):
""" Called when nodes have been inserted. """
parent = event.node
children = event.children
index = event.index
# Has the node actually appeared in the tree yet?
pid = self._get_wxid(parent)
if pid is not None:
# The item data is a tuple. The first element indicates whether or
# not we have already populated the item with its children. The
# second element is the actual item data.
if self.show_root or parent is not self.root:
populated, node = self.control.GetPyData(pid)
else:
populated = True
# If the node is not yet populated then just get the children and
# add them.
if not populated:
for child in self._get_children(parent):
self._add_node(pid, child)
# Otherwise, insert them.
else:
# An index of -1 means append!
if index == -1:
index = self.control.GetChildrenCount(pid, False)
for child in children:
self._insert_node(pid, child, index)
index += 1
# The element is now populated!
if self.show_root or parent is not self.root:
self.control.SetPyData(pid, (True, parent))
# Does the node have any children now?
has_children = self.control.GetChildrenCount(pid) > 0
self.control.SetItemHasChildren(pid, has_children)
# If the node is not expanded then expand it.
if not self.is_expanded(parent):
self.expand(parent)
return
def _on_nodes_removed(self, event):
""" Called when nodes have been removed. """
parent = event.node
children = event.children
# Has the node actually appeared in the tree yet?
pid = self._get_wxid(parent)
if pid is not None:
for child in event.children:
cid = self._get_wxid(child)
if cid is not None:
self.control.Delete(cid)
# Does the node have any children left?
has_children = self.control.GetChildrenCount(pid) > 0
self.control.SetItemHasChildren(pid, has_children)
return
def _on_nodes_replaced(self, event):
""" Called when nodes have been replaced. """
for old_child, new_child in zip(event.old_children, event.children):
cid = self._get_wxid(old_child)
if cid is not None:
# Remove listeners from the old node.
self.model.remove_listener(old_child)
# Delete all of the node's children.
self.control.DeleteChildren(cid)
# Update the visual appearance of the node.
self._update_node(cid, new_child)
# Update the node data.
#
# The item data is a tuple. The first element indicates
# whether or not we have already populated the item with its
# children. The second element is the actual item data (which
# in our case is an arbitrary Python object provided by the
# tree model).
self.control.SetPyData(cid, (False, new_child))
# Remove the old node from the node to Id map.
self._remove_wxid(old_child)
# Add the new node to the node to Id map.
self._set_wxid(new_child, cid)
# Add listeners to the new node.
self.model.add_listener(new_child)
# Does the new node have any children?
has_children = self._has_children(new_child)
self.control.SetItemHasChildren(cid, has_children)
# Update the tree's selection (in case the old node that was replaced
# was selected, the selection should now include the new node).
self.selection = self._get_selection()
return
def _on_structure_changed(self, event):
""" Called when the structure of a node has changed drastically. """
self.refresh(event.node)
return
#### wx event handlers ####################################################
def _on_char(self, event):
""" Called when a key is pressed when the tree has focus. """
self.key_pressed = KeyPressedEvent(
alt_down = event.m_altDown == 1,
control_down = event.m_controlDown == 1,
shift_down = event.m_shiftDown == 1,
key_code = event.m_keyCode
)
event.Skip()
return
def _on_left_down(self, event):
""" Called when the left mouse button is clicked on the tree. """
data, id, flags, point = self._unpack_event(event)
# Save point for tree_begin_drag method to workaround a bug in ?? when
# wx.TreeEvent.GetPoint returns only (0,0). This happens under linux
# when using wx-2.4.2.4, for instance.
self._point_left_clicked = point
# Did the left click occur on a tree item?
if data is not None:
populated, node = data
# Trait event notification.
self.node_left_clicked = node, point
# Give other event handlers a chance.
event.Skip()
return
def _on_right_down(self, event):
""" Called when the right mouse button is clicked on the tree. """
data, id, flags, point = self._unpack_event(event)
# Did the right click occur on a tree item?
if data is not None:
populated, node = data
# Trait event notification.
self.node_right_clicked = node, point
# Otherwise notify that the control itself was clicked
else:
self.control_right_clicked = point
# Give other event handlers a chance.
event.Skip()
return
def _on_tree_item_activated(self, event):
""" Called when a tree item is activated (i.e., double clicked). """
# fixme: See the comment where the events are wired up for more
# information.
## # Which item was activated?
## wxid = event.GetItem()
# Which item was activated.
point = event.GetPosition()
wxid, flags = self.control.HitTest(point)
# The item data is a tuple. The first element indicates whether or not
# we have already populated the item with its children. The second
# element is the actual item data.
populated, node = self.control.GetPyData(wxid)
# Trait event notiification.
self.node_activated = node
return
def _on_tree_item_collapsing(self, event):
""" Called when a tree item is about to collapse. """
# Which item is collapsing?
wxid = event.GetItem()
# The item data is a tuple. The first element indicates whether or not
# we have already populated the item with its children. The second
# element is the actual item data.
populated, node = self.control.GetPyData(wxid)
# Give the model a chance to veto the collapse.
if not self.model.is_collapsible(node):
event.Veto()
return
def _on_tree_item_collapsed(self, event):
""" Called when a tree item has been collapsed. """
# Which item was collapsed?
wxid = event.GetItem()
# The item data is a tuple. The first element indicates whether or not
# we have already populated the item with its children. The second
# element is the actual item data.
populated, node = self.control.GetPyData(wxid)
# Make sure that the item's 'closed' icon is displayed etc.
self._update_node(wxid, node)
# Trait event notification.
self.node_collapsed = node
return
def _on_tree_item_expanding(self, event):
""" Called when a tree item is about to expand. """
# Which item is expanding?
wxid = event.GetItem()
# The item data is a tuple. The first element indicates whether or not
# we have already populated the item with its children. The second
# element is the actual item data.
populated, node = self.control.GetPyData(wxid)
# Give the model a chance to veto the expansion.
if self.model.is_expandable(node):
# Lazily populate the item's children.
if not populated:
# Add the child nodes.
for child in self._get_children(node):
self._add_node(wxid, child)
# The element is now populated!
self.control.SetPyData(wxid, (True, node))
else:
event.Veto()
return
def _on_tree_item_expanded(self, event):
""" Called when a tree item has been expanded. """
# Which item was expanded?
wxid = event.GetItem()
# The item data is a tuple. The first element indicates whether or not
# we have already populated the item with its children. The second
# element is the actual item data.
populated, node = self.control.GetPyData(wxid)
# Make sure that the node's 'open' icon is displayed etc.
self._update_node(wxid, node)
# Trait event notification.
self.node_expanded = node
return
def _on_tree_begin_label_edit(self, event):
""" Called when the user has started editing an item's label. """
wxid = event.GetItem()
# The item data is a tuple. The first element indicates whether or not
# we have already populated the item with its children. The second
# element is the actual item data.
populated, node = self.control.GetPyData(wxid)
# Give the model a chance to veto the edit.
if not self.model.is_editable(node):
event.Veto()
return
def _on_tree_end_label_edit(self, event):
""" Called when the user has finished editing am item's label. """
wxid = event.GetItem()
# The item data is a tuple. The first element indicates whether or not
# we have already populated the item with its children. The second
# element is the actual item data.
populated, node = self.control.GetPyData(wxid)
# Give the model a chance to veto the edit.
label = event.GetLabel()
# Making sure the new label is not an empty string
if label is not None and len(label) > 0 and \
self.model.can_set_text(node, label):
def end_label_edit():
""" Called to complete the label edit. """
# Set the node's text.
self.model.set_text(node, label)
# If a label edit callback was specified (in the call to
# 'edit_label'), then call it).
if self._label_edit_callback is not None:
self._label_edit_callback(self, node, label)
return
# We use a deffered call here, because a name change can trigger
# the structure of a node to change, and hence the actual tree
# nodes might get moved/deleted before the label edit operation has
# completed. When this happens wx gets very confused! By using
# 'invoke_later' we allow the label edit to complete.
GUI.invoke_later(end_label_edit)
else:
event.Veto()
# If a label edit callback was specified (in the call to
# 'edit_label'), then call it).
if self._label_edit_callback is not None:
self._label_edit_callback(self, node, label)
return
def _on_tree_begin_drag(self, event):
""" Called when a drag operation is starting on a tree item. """
# Get the node, its id and the point where the event occurred.
data, wxid, flags, point = self._unpack_event(event, event.GetItem())
if point == (0,0):
# Apply workaround for GTK.
point = self.point_left_clicked
wxid, flags = self.HitTest(point)
data = self.control.GetPyData(wxid)
if data is not None:
populated, node = data
# Give the model a chance to veto the drag.
if self.model.is_draggable(node):
# We ask the model for the actual value to drag.
drag_value = self.model.get_drag_value(node)
# fixme: This is a terrible hack to get the binding x passed
# during a drag operation. Bindings should probably *always*
# be dragged and our drag and drop mechanism should allow
# extendable ways to extract the actual data.
from pyface.wx.drag_and_drop import clipboard
clipboard.node = [node]
# Make sure that the tree selection is updated before we start
# the drag. If we don't do this then if the first thing a
# user does is drag a tree item (i.e., without a separate click
# to select it first) then the selection appears empty.
self.selection = self._get_selection()
# Start the drag.
PythonDropSource(self.control, drag_value, self)
# Trait event notification.
self.node_begin_drag = node
else:
event.Veto()
return
# fixme: This is part of the drag and drop hack...
def on_dropped(self):
""" Callback invoked when a drag/drop operation has completed. """
from pyface.wx.drag_and_drop import clipboard
clipboard.node = None
return
def _on_tree_sel_changed(self, event):
""" Called when the selection is changed. """
# Update our record of the selection to whatever was selected in the
# tree UNLESS we are ignoring selection events.
if not self._ignore_selection_events:
# Trait notification.
self.selection = self._get_selection()
return
def _on_tree_delete_item(self, event):
""" Called when a tree item is being been deleted. """
# Which item is being deleted?
wxid = event.GetItem()
# Check if GetPyData() returned a valid to tuple to unpack
# ...if so, remove the node from the tree, otherwise just return
#
# fixme: Whoever addeed this code (and the comment above) didn't say
# when this was occurring. This is method is called in response to a wx
# event to delete an item and hence the item data should never be None
# surely?!? Was it happening just on one platform?!?
data = self.control.GetPyData(wxid)
if data is not None:
# The item data is a tuple. The first element indicates whether or
# not we have already populated the item with its children. The
# second element is the actual item data.
populated, node = data
# Remove the node.
self._remove_node(wxid, node)
return
#### EOF ######################################################################
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