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/usr/share/games/xblast-tnt/level/Dexpot10.xal is in xblast-tnt-levels 20050106-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

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; Level created by Storch 2.20
; Written by Tobias Johansson (d97tj@efd.lth.se)
; Co-writer Tor Andræ (d97tan@efd.lth.se)
; http://storch.sourceforge.net/

; XBlast TNT level

[info]
name=Dexpot 10
author=Dexpot GbR
hint=
gameMode=R23456STDL

[shrink]

[scrambleDraw]
time=0.33
numBlocks=44
pos000=1 1
pos001=1 2
pos002=1 3
pos003=1 4
pos004=1 5
pos005=1 6
pos006=1 7
pos007=1 8
pos008=1 9
pos009=1 10
pos010=1 11
pos011=2 1
pos012=2 11
pos013=3 1
pos014=3 11
pos015=4 1
pos016=4 11
pos017=5 1
pos018=5 11
pos019=6 1
pos020=6 11
pos021=7 1
pos022=7 11
pos023=8 1
pos024=8 11
pos025=9 1
pos026=9 11
pos027=10 1
pos028=10 11
pos029=11 1
pos030=11 11
pos031=12 1
pos032=12 11
pos033=13 1
pos034=13 2
pos035=13 3
pos036=13 4
pos037=13 5
pos038=13 6
pos039=13 7
pos040=13 8
pos041=13 9
pos042=13 10
pos043=13 11

[scrambleDel]
time=0.4
numBlocks=60
pos000=1 1
pos001=1 2
pos002=1 3
pos003=1 4
pos004=1 5
pos005=1 6
pos006=1 7
pos007=1 8
pos008=1 9
pos009=1 10
pos010=1 11
pos011=2 1
pos012=2 3
pos013=2 11
pos014=3 1
pos015=3 3
pos016=3 6
pos017=3 11
pos018=4 1
pos019=4 6
pos020=4 11
pos021=5 1
pos022=5 6
pos023=5 7
pos024=5 9
pos025=5 11
pos026=6 1
pos027=6 11
pos028=7 1
pos029=7 2
pos030=7 6
pos031=7 11
pos032=8 1
pos033=8 11
pos034=9 1
pos035=9 6
pos036=9 7
pos037=9 9
pos038=9 11
pos039=10 1
pos040=10 6
pos041=10 11
pos042=11 1
pos043=11 3
pos044=11 6
pos045=11 11
pos046=12 1
pos047=12 3
pos048=12 11
pos049=13 1
pos050=13 2
pos051=13 3
pos052=13 4
pos053=13 5
pos054=13 6
pos055=13 7
pos056=13 8
pos057=13 9
pos058=13 10
pos059=13 11

[func]
key=teleport

[player]
bombs=3
range=5
pos1=2 4
pos2=13 11
pos3=12 4
pos4=1 11
pos5=7 8
pos6=7 10
initVirus=run
reviveVirus=run
initExtra=teleport kick
reviveExtra=teleport kick

[bombs]
playerClick=contact
default=random

[graphics]
block00=button_floor		#000000 #4169E1 #000000
block01=button_floor_X		#000000 #4169E1 #000000
block02=dark_block		#006400 #F5F5F5 #191970
block03=dark_block_R		#000000 #F5F5F5 #191970
block04=chest		#000000 #ADD8E6 #FF0000
block05=chest_O		#000000 #ADD8E6 #FF0000
block06=bomb
block07=range
block08=trap
block09=bomb
block10=score_floor		#FF0000 #FF0000 #4169E1

[map]
row00=BBBBBBBBBBBBBBB
row01=B_B_________B_B
row02=B______B______B
row03=B_BB___B___BB_B
row04=B__B___B___B__B
row05=B__B___B___B__B
row06=B__BBB_B_BBB__B
row07=B____B_B_B____B
row08=B__B_B___B_B__B
row09=B____BBBBB____B
row10=BB___________BB
row11=B___B_____B___B
row12=BBBBBBBBBBBBBBB