/usr/share/games/xblast-tnt/level/Dexpot4.xal is in xblast-tnt-levels 20050106-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 | ; Level created by Storch 2.20
; Written by Tobias Johansson (d97tj@efd.lth.se)
; Co-writer Tor Andræ (d97tan@efd.lth.se)
; http://storch.sourceforge.net/
; XBlast TNT level
[info]
name=Dexpot 4
author=Dexpot GbR
hint=
gameMode=R23456STDL
[shrink]
type=outwardSpiral
[scrambleDel]
time=0.5
numBlocks=69
pos000=2 5
pos001=2 6
pos002=2 7
pos003=3 3
pos004=3 4
pos005=3 5
pos006=3 6
pos007=3 7
pos008=3 8
pos009=3 9
pos010=4 3
pos011=4 4
pos012=4 5
pos013=4 6
pos014=4 7
pos015=4 8
pos016=4 9
pos017=5 2
pos018=5 3
pos019=5 4
pos020=5 6
pos021=5 8
pos022=5 9
pos023=5 10
pos024=6 2
pos025=6 3
pos026=6 4
pos027=6 8
pos028=6 9
pos029=6 10
pos030=7 2
pos031=7 3
pos032=7 4
pos033=7 5
pos034=7 6
pos035=7 7
pos036=7 8
pos037=7 9
pos038=7 10
pos039=8 2
pos040=8 3
pos041=8 4
pos042=8 8
pos043=8 9
pos044=8 10
pos045=9 2
pos046=9 3
pos047=9 4
pos048=9 6
pos049=9 8
pos050=9 9
pos051=9 10
pos052=10 3
pos053=10 4
pos054=10 5
pos055=10 6
pos056=10 7
pos057=10 8
pos058=10 9
pos059=11 3
pos060=11 4
pos061=11 5
pos062=11 6
pos063=11 7
pos064=11 8
pos065=11 9
pos066=12 5
pos067=12 6
pos068=12 7
[func]
key=cloak
[player]
bombs=1
range=2
pos1=1 2
pos2=13 10
pos3=12 1
pos4=2 11
pos5=7 2
pos6=7 10
initExtra=cloak kick
reviveExtra=cloak kick
[bombs]
bombClick=rebound
wallClick=contact
playerClick=contact
[graphics]
block00=rock_floor #000000 #FFD700 #000000
block01=rock_floor_X #000000 #FFD700 #000000
block02=dark_block #8B0000 #000000 #696969
block03=dark_block_R #000000 #000000 #696969
block04=dark_block #000000 #0000FF #0000FF
block05=dark_block #000000 #0000FF #0000FF
block06=bomb
block07=range
block08=trap
block09=bomb
block10=score_floor #4682B4 #4682B4 #4169E1
[map]
probBomb=50
probRange=50
row00=BBBBBBBBBBBBBBB
row01=B_____________B
row02=B_BBX_____XBB_B
row03=B_BBXXXXXXXBB_B
row04=B_XXBBbBrBBXX_B
row05=B_rXBBXBXBBXb_B
row06=B__XBBXXXBBX__B
row07=B_bXBBXBXBBXr_B
row08=B_XXBBrBbBBXX_B
row09=B_BBXXXXXXXBB_B
row10=B_BBX_____XBB_B
row11=B_____________B
row12=BBBBBBBBBBBBBBB
|