/usr/share/games/xblast-tnt/level/Mutant.xal is in xblast-tnt-levels 20050106-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 | ; Level created by Storch 2.20
; Written by Tobias Johansson (d97tj@efd.lth.se)
; Co-writer Tor Andræ (d97tan@efd.lth.se)
; http://storch.sourceforge.net/
; XBlast TNT level
[info]
name=Mutant
author=Peter Riede
hint=Center or outside?
gameMode=R23456STDL
[shrink]
type=outwardSpiral
[scrambleDraw]
time=0.05
numBlocks=18
pos000=2 3
pos001=2 7
pos002=3 2
pos003=3 8
pos004=4 6
pos005=5 4
pos006=6 4
pos007=6 9
pos008=7 2
pos009=7 10
pos010=8 3
pos011=8 8
pos012=9 8
pos013=10 6
pos014=11 4
pos015=11 10
pos016=12 5
pos017=12 9
[scrambleDel]
time=0.4
numBlocks=46
pos000=2 3
pos001=2 5
pos002=2 7
pos003=3 2
pos004=3 3
pos005=3 5
pos006=3 7
pos007=3 8
pos008=3 9
pos009=4 5
pos010=4 9
pos011=5 2
pos012=5 3
pos013=5 4
pos014=5 5
pos015=5 6
pos016=5 7
pos017=5 9
pos018=5 10
pos019=6 5
pos020=6 7
pos021=6 9
pos022=7 5
pos023=7 7
pos024=8 3
pos025=8 5
pos026=8 7
pos027=9 2
pos028=9 3
pos029=9 5
pos030=9 6
pos031=9 7
pos032=9 8
pos033=9 9
pos034=9 10
pos035=10 3
pos036=10 7
pos037=11 3
pos038=11 4
pos039=11 5
pos040=11 7
pos041=11 9
pos042=11 10
pos043=12 5
pos044=12 7
pos045=12 9
[func]
key=rc
[player]
bombs=4
range=5
specialBombs=30
pos1=1 3
pos2=5 5
pos3=11 11
pos4=9 7
pos5=3 1
pos6=13 9
initExtra=rc kick
reviveExtra=rc kick
[bombs]
bombClick=snooker
wallClick=randomdir
fuseTime=short
default=grenade
special=fungus
hidden=threebombs
[graphics]
block00=rock_floor #000000 #F4A460 #000000
block01=rock_floor_X #000000 #F4A460 #000000
block02=weight #000000 #F0FFFF #FFD700
block03=weight_R #000000 #F0FFFF #FFD700
block04=bricks #000000 #6B8E23 #000000
block05=brick_O #000000 #6B8E23 #000000
block06=bomb
block07=range
block08=trap
block09=bomb
block10=score_floor #4169E1 #4169E1 #4169E1
[map]
probBomb=12
probRange=12
probVirus=12
probSpecial=12
probHidden=12
row00=BBBBBBBBBBBBBBB
row01=Bvv___________B
row02=Bvvv___v______B
row03=B_v____vv_____B
row04=B____vv____v__B
row05=B___v______vv_B
row06=B___v_____v___B
row07=B_vv______v___B
row08=B__v____vv____B
row09=B_____vv____v_B
row10=B______v___vvvB
row11=B___________vvB
row12=BBBBBBBBBBBBBBB
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