This file is indexed.

/usr/share/games/xblast-tnt/level/SplitDecision.xal is in xblast-tnt-levels 20050106-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

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; Level created by Storch 2.23
; Written by Tobias Johansson (d97tj@efd.lth.se)
; Co-writer Tor Andræ (d97tan@efd.lth.se)
; http://storch.sourceforge.net/

; XBlast TNT level

[info]
name=Split Decision 2
author=Skywalker
hint=Make a choice and take a chance
gameMode=R23456STDL

[shrink]
type=outwardSpiral

[scrambleDraw]
time=0.62
numBlocks=47
pos000=1 1
pos001=1 2
pos002=1 3
pos003=1 4
pos004=1 5
pos005=1 6
pos006=1 7
pos007=1 8
pos008=1 9
pos009=1 10
pos010=1 11
pos011=2 1
pos012=2 6
pos013=2 11
pos014=3 1
pos015=3 11
pos016=4 1
pos017=4 11
pos018=5 1
pos019=5 11
pos020=6 1
pos021=6 11
pos022=7 1
pos023=7 6
pos024=7 11
pos025=8 1
pos026=8 11
pos027=9 1
pos028=9 11
pos029=10 1
pos030=10 11
pos031=11 1
pos032=11 11
pos033=12 1
pos034=12 6
pos035=12 11
pos036=13 1
pos037=13 2
pos038=13 3
pos039=13 4
pos040=13 5
pos041=13 6
pos042=13 7
pos043=13 8
pos044=13 9
pos045=13 10
pos046=13 11

[scrambleDel]
time=0.5
numBlocks=40
pos000=2 6
pos001=3 6
pos002=4 5
pos003=4 6
pos004=4 7
pos005=5 4
pos006=5 5
pos007=5 6
pos008=5 7
pos009=5 8
pos010=6 3
pos011=6 4
pos012=6 5
pos013=6 7
pos014=6 8
pos015=6 9
pos016=7 2
pos017=7 3
pos018=7 4
pos019=7 5
pos020=7 7
pos021=7 8
pos022=7 9
pos023=7 10
pos024=8 3
pos025=8 4
pos026=8 5
pos027=8 7
pos028=8 8
pos029=8 9
pos030=9 4
pos031=9 5
pos032=9 6
pos033=9 7
pos034=9 8
pos035=10 5
pos036=10 6
pos037=10 7
pos038=11 6
pos039=12 6

[func]
extra=choicebombtype
key=choicebombtype

[player]
bombs=3
range=4
specialBombs=12
pos1=1 1
pos2=13 1
pos3=13 11
pos4=1 11
pos5=6 6
pos6=8 6
initExtra=kick choicebombtype
reviveExtra=kick choicebombtype

[bombs]
wallClick=anticlockwise

[graphics]
block00=rock_floor		#000000 #000000 #000000
block01=rock_floor_X		#000000 #000000 #000000
block02=weight		#000000 #000000 #000000
block03=weight_R		#000000 #000000 #000000
block04=bricks		#000000 #6B8E23 #000000
block05=brick_O		#000000 #6B8E23 #000000
block06=bomb
block07=range
block08=trap
block09=bomb
block10=score_floor

[map]
row00=BBBBBBBBBBBBBBB
row01=B_____________B
row02=B_____________B
row03=B_____________B
row04=B_____________B
row05=B_____________B
row06=B_____________B
row07=B_____________B
row08=B_____________B
row09=B_____________B
row10=B_____________B
row11=B_____________B
row12=BBBBBBBBBBBBBBB