This file is indexed.

/usr/share/games/xblast-tnt/level/confusion.xal is in xblast-tnt-levels 20050106-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

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; Level created by Storch 2.15
; Written by Tobias Johansson (d97tj@efd.lth.se)
; Co-writer Tor Andræ (d97tan@efd.lth.se)

; XBlast TNT level

[info]
name=Confusion
author=Vulpes Incendium
hint=Boem , Boem , Boem
gameMode=-23456STDL

[shrink]
type=spiral3

[scrambleDraw]
time=0.4
numBlocks=23
pos000=1 6
pos001=2 6
pos002=3 6
pos003=4 6
pos004=5 6
pos005=6 6
pos006=7 1
pos007=7 2
pos008=7 3
pos009=7 4
pos010=7 5
pos011=7 6
pos012=7 7
pos013=7 8
pos014=7 9
pos015=7 10
pos016=7 11
pos017=8 6
pos018=9 6
pos019=10 6
pos020=11 6
pos021=12 6
pos022=13 6

[scrambleDel]
time=0.2
numBlocks=61
pos000=1 3
pos001=1 9
pos002=2 3
pos003=2 4
pos004=2 5
pos005=2 7
pos006=2 8
pos007=2 9
pos008=3 5
pos009=3 7
pos010=4 1
pos011=4 2
pos012=4 3
pos013=4 5
pos014=4 7
pos015=4 9
pos016=4 10
pos017=4 11
pos018=5 1
pos019=5 2
pos020=5 3
pos021=5 5
pos022=5 7
pos023=5 9
pos024=5 10
pos025=5 11
pos026=6 3
pos027=6 5
pos028=6 7
pos029=6 9
pos030=7 3
pos031=8 3
pos032=8 5
pos033=8 7
pos034=8 9
pos035=9 1
pos036=9 2
pos037=9 3
pos038=9 5
pos039=9 7
pos040=9 9
pos041=9 10
pos042=9 11
pos043=10 1
pos044=10 2
pos045=10 3
pos046=10 5
pos047=10 7
pos048=10 9
pos049=10 10
pos050=10 11
pos051=11 5
pos052=11 7
pos053=12 3
pos054=12 4
pos055=12 5
pos056=12 7
pos057=12 8
pos058=12 9
pos059=13 3
pos060=13 9

[func]
extra=teleport
key=teleport

[player]
bombs=1
range=20
specialBombs=12
pos1=2 2
pos2=7 11
pos3=12 2
pos4=7 1
pos5=12 10
pos6=2 10
initVirus=healthy
reviveVirus=healthy
initExtra=kick

[bombs]
special=renovation
bombClick=contact
fuseTime=short
nastyGentle=1
nastyRange=1

[graphics]
block00=iron_floor		#000000 #FF0000 #000000
block01=iron_floor_X		#000000 #FF0000 #000000
block02=dark_block		#696969 #696969 #D3D3D3
block03=dark_block_R		#000000 #696969 #D3D3D3
block04=extra		#000000 #00BFFF #377F50
block05=extra_O		#000000 #00BFFF #377F50
block06=bomb
block07=range
block08=trap
block09=q3a_beam
block10=score_floor		#000000 #FFFFFF #808080

[map]
probRange=12
probHidden=75
extraDistribution=get
row00=BBBBBBBBBBBBBBB
row01=B___BB___BB___B
row02=B___BB___BB___B
row03=BBBqBBBqBBBqBBB
row04=BXBXXXXXXXXXBXB
row05=BXBBBBBXBBBBBXB
row06=BXXXXXX_XXXXXXB
row07=BXBBBBBXBBBBBXB
row08=BXBXXXXXXXXXBXB
row09=BBBqBBBqBBBqBBB
row10=B___BB___BB___B
row11=B___BB___BB___B
row12=BBBBBBBBBBBBBBB