/usr/share/games/xblast-tnt/level/jedipoweriii.xal is in xblast-tnt-levels 20050106-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 | ; Level created by Storch 2.20
; Written by Tobias Johansson (d97tj@efd.lth.se)
; Co-writer Tor Andræ (d97tan@efd.lth.se)
; http://storch.sourceforge.net/
; XBlast TNT level
[info]
name=Jedi Power III
author=EPFL - insun : Yves Bresson
hint=The 3 will save you !
gameMode=R23456STDL
[shrink]
[scrambleDraw]
time=0.3333333333333333
numBlocks=90
pos000=1 1
pos001=2 1
pos002=1 2
pos003=2 2
pos004=3 1
pos005=3 2
pos006=4 2
pos007=4 1
pos008=5 1
pos009=5 2
pos010=6 2
pos011=6 1
pos012=7 1
pos013=8 2
pos014=8 1
pos015=7 2
pos016=9 2
pos017=9 1
pos018=10 1
pos019=10 2
pos020=11 2
pos021=11 1
pos022=12 1
pos023=12 2
pos024=13 2
pos025=13 1
pos026=1 3
pos027=2 3
pos028=1 4
pos029=2 4
pos030=3 4
pos031=3 5
pos032=2 5
pos033=1 5
pos034=1 6
pos035=2 6
pos036=3 6
pos037=3 7
pos038=2 7
pos039=1 7
pos040=1 8
pos041=2 8
pos042=3 8
pos043=1 9
pos044=2 9
pos045=1 10
pos046=2 10
pos047=1 11
pos048=2 11
pos049=3 11
pos050=3 10
pos051=4 10
pos052=4 11
pos053=5 11
pos054=5 10
pos055=6 10
pos056=6 11
pos057=7 11
pos058=7 10
pos059=8 10
pos060=8 11
pos061=9 11
pos062=9 10
pos063=10 10
pos064=10 11
pos065=11 10
pos066=11 11
pos067=12 11
pos068=12 10
pos069=13 10
pos070=13 11
pos071=12 9
pos072=13 9
pos073=11 8
pos074=12 8
pos075=13 8
pos076=13 7
pos077=12 7
pos078=11 7
pos079=11 6
pos080=12 6
pos081=13 6
pos082=13 5
pos083=12 5
pos084=11 5
pos085=11 4
pos086=12 4
pos087=12 3
pos088=13 3
pos089=13 4
[scrambleDel]
time=0.32098765432098764
numBlocks=33
pos000=3 9
pos001=4 9
pos002=4 8
pos003=4 7
pos004=4 6
pos005=4 5
pos006=4 4
pos007=4 3
pos008=3 3
pos009=5 3
pos010=6 3
pos011=7 3
pos012=8 3
pos013=9 3
pos014=10 3
pos015=11 3
pos016=10 4
pos017=10 5
pos018=10 6
pos019=10 7
pos020=10 8
pos021=11 9
pos022=10 9
pos023=9 9
pos024=8 9
pos025=7 9
pos026=6 9
pos027=5 9
pos028=7 8
pos029=7 7
pos030=7 6
pos031=7 5
pos032=7 4
[func]
[player]
bombs=5
range=5
pos1=4 1
pos2=10 1
pos3=1 6
pos4=13 6
pos5=4 11
pos6=10 11
initExtra=kick
reviveExtra=kick
[bombs]
bombClick=snooker
wallClick=randomdir
[graphics]
block00=city_free #FF8C00 #FFA500 #0000FF
block01=city_free #FF8C00 #FFA500 #0000FF
block02=dark_house #FF8C00 #FFA500 #000000
block03=dark_house_R #FF8C00 #FFA500 #FFFFFF
block04=light_house #FF8C00 #FF8C00 #000000
block05=light_house_O #FF8C00 #FFA500 #000000
block06=bomb
block07=range
block08=trap
block09=bomb
block10=score_floor #4682B4 #4682B4 #4169E1
[map]
extraDistribution=get
probBomb=16
probRange=16
row00=BBBBBBBBBBBBBBB
row01=B_____________B
row02=B_____________B
row03=B__BBBBBBBBB__B
row04=B___BXXBXXB___B
row05=B___BXXBXXB___B
row06=B___BXXBXXB___B
row07=B___BXXBXXB___B
row08=B___BXXBXXB___B
row09=B__BBBBBBBBB__B
row10=B_____________B
row11=B_____________B
row12=BBBBBBBBBBBBBBB
|