/usr/share/xcrysden/Tcl/glModParam.tcl is in xcrysden-data 1.5.53-1.
This file is owned by root:root, with mode 0o644.
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# Author: #
# ------ #
# Anton Kokalj Email: Tone.Kokalj@ijs.si #
# Department of Physical and Organic Chemistry Phone: x 386 1 477 3523 #
# Jozef Stefan Institute Fax: x 386 1 477 3811 #
# Jamova 39, SI-1000 Ljubljana #
# SLOVENIA #
# #
# Source: $XCRYSDEN_TOPDIR/Tcl/glModParam.tcl
# ------ #
# Copyright (c) 1996-2003 by Anton Kokalj #
#############################################################################
proc glModParam {} {
global glModParam
#
# this proc is used for setting:
#
# 1.) material-properties for atoms
# 2.) fog parameters
# 3.) Lighting-On AntiAlias parameters
#
set t .glpar
if { [winfo exists $t] } {
return
}
xcToplevel $t "Parameters Setting" "Setting"
set nb [NoteBook $t.nb]
pack $nb -expand 1 -fill both
#
# Material-properties for atoms (specular color and shininess)
#
$nb insert 0 materials -text "Material Properties"
set page [$nb getframe materials]
glModParam:Materials $t $page
$nb insert 1 depthcuing -text "Depth-Cuing Properties"
set page [$nb getframe depthcuing]
glModParam:DepthCuing $t $page
$nb insert 2 antialias -text "AntiAlias Properties"
set page [$nb getframe antialias]
glModParam:AntiAlias $t $page
$nb raise materials
}
# ------------------------------------------------------------------------
#
# Atomic MATERIALS properties
#
# ------------------------------------------------------------------------
proc glModParam:Materials {t page} {
global glModParam xcFonts mody
set sf [frame $page.stress -class StressText -relief groove -bd 2]
set m [message $sf.m -justify left -anchor center -width 300 \
-text {Here you can set the atomic specular, emission and shininess material properties.}]
pack $sf -padx 3 -pady 3 -fill x
pack $m -side top -expand 1 -fill x -padx 0 -pady 0 -ipadx 3 -ipady 3
set specular [xc_getGLparam material -what structure -get specular]
set emission [xc_getGLparam material -what structure -get emission]
set shininess [xc_getGLparam material -what structure -get shininess]
set glModParam(material,emission_R) [lindex $emission 0]
set glModParam(material,emission_G) [lindex $emission 1]
set glModParam(material,emission_B) [lindex $emission 2]
set glModParam(material,emission_A) [lindex $specular 3]
set glModParam(material,specular_R) [lindex $specular 0]
set glModParam(material,specular_G) [lindex $specular 1]
set glModParam(material,specular_B) [lindex $specular 2]
set glModParam(material,specular_A) [lindex $specular 3]
set glModParam(material,shininess) $shininess
set f_color [frame $page.f]
pack $f_color -side top -expand 1 -fill both -padx 3 -pady 3
# EMISSION & SPECULAR colors
foreach type {emission specular} {
set frame($type) [frame $f_color.$type -relief groove -bd 2]
pack $frame($type) -side left -fill both -padx 2 -pady 0 -ipady 3 -expand 1
setRGBAwidget $frame($type) "[string totitle $type] color:" \
glModParam(material,${type}_R) glModParam(material,${type}_G) \
glModParam(material,${type}_B) glModParam(material,${type}_A) \
_COLOR_STRUCTURE_[string toupper $type]_
}
# GL_SHININESS
set frame(shininess) [frame $f_color.shininess -relief groove -bd 2]
pack $frame(shininess) -side left -fill both -padx 2 -pady 0 -ipady 3 -expand 1
set l [label $frame(shininess).l -text "Shininess:"]
set sc [scale $frame(shininess).sc -from 0 -to 128 -length 100 \
-variable glModParam(material,shininess) -orient horizontal \
-label "specular exponent:" -resolution 1 \
-showvalue true -width 7 -sliderlength 20 \
-font $xcFonts(small)]
set def [button $frame(shininess).b -text "Default" -font $xcFonts(small) \
-command \
[list GetOpenGLPar _COLOR_STRUCTURE_SHININESS_ \
glModParam(material,shininess) dummy2 dummy3 dummy4 default]]
pack $l -side top -fill x
pack $sc -side top -fill y -expand 1
pack $def -side top -pady 3
# AMBIENT_BY_DIFFUSE factor:
set glModParam(material,ambient_by_diffuse) [xc_getvalue $mody(D_AMBIENT_BY_DIFFUSE)]
set frame(ambient_by_diffuse) [frame $page.abd -relief groove -bd 2]
pack $frame(ambient_by_diffuse) -side top -fill x -padx 2 -pady 0 -ipady 3 -expand 1
set sc [scale $frame(ambient_by_diffuse).sc -from 0 -to 2.0 -length 300 \
-variable glModParam(material,ambient_by_diffuse) -orient horizontal \
-label "Ambient/Diffuse factor:" -resolution 0.01 \
-tickinterval 0.25 -digits 3 \
-showvalue true -width 7 -sliderlength 20]
pack $sc -side top -fill x -padx 5 -pady 5
#
# in bottom frame goes the "Close|Update" buttons
#
set bottom [frame $page.bottom]
pack $bottom -side top -fill x -padx 3 -pady 3
set close [button $bottom.close -text "Close" -command [list CancelProc $t]]
set update [button $bottom.update -text "Update" -command [list glModParam:Materials:Update]]
pack $close $update -side left -padx 3 -pady 3 -ipadx 3 -ipady 3 -expand 1
}
proc glModParam:Materials:Update {{t {}}} {
global glModParam mody
set emission [list $glModParam(material,emission_R) $glModParam(material,emission_G) \
$glModParam(material,emission_B) $glModParam(material,emission_A)]
set specular [list $glModParam(material,specular_R) $glModParam(material,specular_G) \
$glModParam(material,specular_B) $glModParam(material,specular_A)]
xc_setGLparam material -what structure \
-shininess $glModParam(material,shininess) \
-specular $specular \
-emission $emission
xc_newvalue .mesa $mody(L_AMBIENT_BY_DIFFUSE) $glModParam(material,ambient_by_diffuse)
# now render the changes
.mesa render
}
# ------------------------------------------------------------------------
#
# DEPTH-CUING properties
#
# ------------------------------------------------------------------------
proc glModParam:DepthCuing {t page {togl .mesa}} {
global glModParam xcFonts mody
# this must be the same as in struct.h
set XC_FOG_BGCOLOR 0
set XC_FOG_CUSTOMCOLOR 1
set XC_FOG_LINEAR 2
set XC_FOG_EXP 3
set XC_FOG_EXP2 4
set glModParam(fog,mode) [xc_getvalue $mody(GET_FOG_MODE)]
set glModParam(fog,colormode) [xc_getvalue $mody(GET_FOG_COLORMODE)]
set glModParam(fog,density) [xc_getvalue $mody(GET_FOG_DENSITY)]
set glModParam(fog,ort_start_f) [xc_getvalue $mody(GET_FOG_ORT_START_F)]
set glModParam(fog,ort_end_f) [xc_getvalue $mody(GET_FOG_ORT_END_F)]
set glModParam(fog,persp_f1) [xc_getvalue $mody(GET_FOG_PERSP_F1)]
set glModParam(fog,persp_f2) [xc_getvalue $mody(GET_FOG_PERSP_F2)]
#puts stderr "DEBUG> glModParam(fog,colormode) == $glModParam(fog,colormode)"
#puts stderr "DEBUG> glModParam(fog,mode) == $glModParam(fog,mode)"
if { $glModParam(fog,colormode) == $XC_FOG_BGCOLOR } {
set glModParam(fog,colormode_txt) "use background color"
} else {
set glModParam(fog,colormode_txt) "use custom color"
}
if { $glModParam(fog,mode) == $XC_FOG_LINEAR } {
set glModParam(fog,mode_txt) "Linear"
} elseif { $glModParam(fog,mode) == $XC_FOG_EXP } {
set glModParam(fog,mode_txt) "Exponential"
} else {
set glModParam(fog,mode_txt) "Gaussian"
}
foreach f {1 2} {
set frame($f) [frame $page.$f -relief groove -bd 2]
pack $frame($f) -side top -expand 1 -fill both -padx 3 -pady 3
}
set f1l [frame $frame(1).left]
set f1r [frame $frame(1).right -relief groove -bd 2]
pack $f1l -side left -padx 3 -pady 3 -fill both
pack $f1r -side right -padx 6 -pady 8 -fill y
set sf [frame $f1l.stress -class StressText -relief groove -bd 2]
set m [message $sf.m -justify left -anchor center -width 200 \
-text {Depth-Cuing, also known as fog, make objects fade into the distance.}]
pack $sf -padx 5 -pady 5 -fill x
pack $m -side top -expand 1 -fill x -padx 0 -pady 0 -ipadx 3 -ipady 3
set f1l1 [frame $f1l.1]
set f1l2 [frame $f1l.2]
pack $f1l1 $f1l2 -side top -fill x -pady 3 -padx 3
RadioBut $f1l1 "Fog color-mode:" glModParam(fog,colormode_txt) top top 1 0 \
"use background color" "use custom color"
RadioBut $f1l2 "Fog mode:" glModParam(fog,mode_txt) top top 1 0 \
"Linear" "Exponential" "Gaussian"
trace variable glModParam(fog,colormode_txt) w glModParam:DepthCuing:_widget
trace variable glModParam(fog,mode_txt) w glModParam:DepthCuing:_widget
#set m1 [xcMenuButton $f1l1 \
# -labeltext "Fog color mode:" \
# -labelwidth 15 \
# -side top \
# -textvariable glModParam(fog,colormode) \
# -menu {
# "use background color" {glModParam:DepthCuing:Set colormode XC_FOG_BGCOLOR}
# "use custom color" {glModParam:DepthCuing:Set colormode XC_FOG_CUSTOMCOLOR}
# }]
#set m2 [xcMenuButton $f1l2 \
# -labeltext "Fog mode:" \
# -labelwidth 15 \
# -textvariable glModParam(fog,mode) \
# -side top \
# -menu {
# "Linear" {glModParam:DepthCuing:Set mode XC_FOG_LINEAR}
# "Exponential" {glModParam:DepthCuing:Set mode XC_FOG_EXP}
# "Gaussian" {glModParam:DepthCuing:Set mode XC_FOG_EXP2}
# }]
#pack $m1 $m2 -side top -padx 3 -expand 1 -fill x
set fogcolor [xc_getGLparam fog -get fogcolor]
set glModParam(fog,color_R) [lindex $fogcolor 0]
set glModParam(fog,color_G) [lindex $fogcolor 1]
set glModParam(fog,color_B) [lindex $fogcolor 2]
set glModParam(fog,color_A) [lindex $fogcolor 3]
set glModParam(fog,fogcolor_framewidget) $f1r
setRGBAwidget $f1r "Fog color:" \
glModParam(fog,color_R) glModParam(fog,color_G) \
glModParam(fog,color_B) glModParam(fog,color_A) \
_FOG_FOGCOLOR_
set glModParam(fog,density_entrywidget) [FillEntries $frame(2) {
"Fog DENSITY:"
"Fog START factor (for Orthographic projection):"
"Fog END factor (for Orthographic projection):"
"Fog NEAR factor (for Perspective projection):"
"Fog FAR factor (for Perspective projection):"
} {
glModParam(fog,density)
glModParam(fog,ort_start_f) glModParam(fog,ort_end_f)
glModParam(fog,persp_f1) glModParam(fog,persp_f2)
} 40 10]
#puts stderr "DEBUG> fog: [winfo exists $glModParam(fog,density_entrywidget)]"
#
# in bottom frame goes the "Close|Update" buttons
#
set bottom [frame $page.bottom]
pack $bottom -side top -fill x -padx 3 -pady 3
set close [button $bottom.close -text "Close" -command [list CancelProc $t]]
set update [button $bottom.update -text "Update" -command [list glModParam:DepthCuing:Update $togl]]
pack $close $update -side left -padx 3 -pady 3 -ipadx 5 -ipady 5 -expand 1
glModParam:DepthCuing:_widget glModParam fog,colormode_txt init
glModParam:DepthCuing:_widget glModParam fog,mode_txt init
}
proc glModParam:DepthCuing:_widget {name1 name2 op} {
global glModParam
regsub -- {1.entry1$} $glModParam(fog,density_entrywidget) {} core
set start_entrywidget ${core}2.entry2
set end_entrywidget ${core}3.entry3
set near_entrywidget ${core}4.entry4
set far_entrywidget ${core}5.entry5
if { $name2 == "fog,colormode_txt" } {
if { [winfo exists $glModParam(fog,fogcolor_framewidget)] } {
if { $glModParam(fog,colormode_txt) == "use background color" } {
xcDisableAll -disabledfg $glModParam(fog,fogcolor_framewidget)
} else {
# "use custom color"
xcEnableAll -disabledfg $glModParam(fog,fogcolor_framewidget)
}
}
} else {
# *_entrywidget
if { [winfo exists $glModParam(fog,density_entrywidget)] } {
if { $glModParam(fog,mode_txt) == "Linear" } {
xcDisableEntry $glModParam(fog,density_entrywidget)
xcEnableEntry $start_entrywidget $end_entrywidget \
$near_entrywidget $far_entrywidget
} else {
xcEnableEntry $glModParam(fog,density_entrywidget)
xcDisableEntry $start_entrywidget $end_entrywidget \
$near_entrywidget $far_entrywidget
}
}
}
}
proc glModParam:DepthCuing:Update {togl} {
global glModParam mody
# this must be the same as in struct.h
set XC_FOG_BGCOLOR 0
set XC_FOG_CUSTOMCOLOR 1
set XC_FOG_LINEAR 2
set XC_FOG_EXP 3
set XC_FOG_EXP2 4
#
# FOG-COLOR mode
#
if { $glModParam(fog,colormode_txt) == "use background color" } {
set glModParam(fog,colormode) $XC_FOG_BGCOLOR
xcDisableAll $glModParam(fog,fogcolor_framewidget)
} else {
# "use custom color"
set glModParam(fog,colormode) $XC_FOG_CUSTOMCOLOR
set fogcolor [list $glModParam(fog,color_R) $glModParam(fog,color_G) \
$glModParam(fog,color_B) $glModParam(fog,color_A)]
xcEnableAll $glModParam(fog,fogcolor_framewidget)
xc_setGLparam fog -color $fogcolor
}
#
# FOG-MODE
#
if { $glModParam(fog,mode_txt) == "Linear" } {
set glModParam(fog,mode) $XC_FOG_LINEAR
} elseif { $glModParam(fog,mode_txt) == "Exponential" } {
set glModParam(fog,mode) $XC_FOG_EXP
} else {
# Gaussian
set glModParam(fog,mode) $XC_FOG_EXP2
}
if { ! [string is double $glModParam(fog,density) ] } {
WarningDialog "wanted double, but got $glModParam(fog,density), for \"Fog DENSITY\""
return
}
if { ! [string is double $glModParam(fog,ort_start_f) ] } {
WarningDialog "wanted double, but got $glModParam(fog,ort_start_f), for \"Fog START factor\""
return
}
if { ! [string is double $glModParam(fog,ort_end_f) ] } {
WarningDialog "wanted double, but got $glModParam(fog,ort_end_f), for \"Fog END factor\""
return
}
if { ! [string is double $glModParam(fog,persp_f1) ] } {
WarningDialog "wanted double, but got $glModParam(fog,persp_f1), for \"Fog NEAR factor\""
return
}
if { ! [string is double $glModParam(fog,persp_f2) ] } {
WarningDialog "wanted double, but got $glModParam(fog,persp_f2), for \"Fog FAR factor\""
return
}
xc_newvalue $togl $mody(SET_FOG_MODE) $glModParam(fog,mode)
xc_newvalue $togl $mody(SET_FOG_COLORMODE) $glModParam(fog,colormode)
xc_newvalue $togl $mody(SET_FOG_DENSITY) $glModParam(fog,density)
xc_newvalue $togl $mody(SET_FOG_ORT_START_F) $glModParam(fog,ort_start_f)
xc_newvalue $togl $mody(SET_FOG_ORT_END_F) $glModParam(fog,ort_end_f)
xc_newvalue $togl $mody(SET_FOG_PERSP_F1) $glModParam(fog,persp_f1)
xc_newvalue $togl $mody(SET_FOG_PERSP_F2) $glModParam(fog,persp_f2)
# now render the changes
$togl render
}
# ------------------------------------------------------------------------
#
# ANTI-ALIAS properties
#
# ------------------------------------------------------------------------
proc glModParam:AntiAlias {t page {togl .mesa}} {
global glModParam mody
set glModParam(antialias,degree) [xc_getvalue $mody(GET_ANTIALIAS_DEGREE)]
set glModParam(antialias,offset) [xc_getvalue $mody(GET_ANTIALIAS_OFFSET)]
set sf [frame $page.stress -class StressText -relief groove -bd 2]
set m [message $sf.m -justify left -anchor center -width 300 \
-text {Here you can set the two parameters (degree & offset) for multi-sampling anti-aliasing, which is used for Lighting-On display mode. The degree of anti-aliasing determine the number of samplings (degree=1 --> 9 samplings; degree=2 --> 25 samplings, degree=3 --> 36 samplings, etc). The larger the degree the more time consuming the anti-aliasing. The multi-sampling is very time consuming, so its typical use is for printing.}]
pack $sf -padx 3 -pady 3 -fill x
pack $m -side top -expand 1 -fill x -padx 0 -pady 0 -ipadx 3 -ipady 3
foreach i {1 2} {
set f($i) [frame $page.f$i -relief groove -bd 2]
pack $f($i) -side top -fill x -padx 3 -pady 5
}
set sc1 [scale $f(1).sc -from 1 -to 5 -length 300 \
-variable glModParam(antialias,degree) -orient horizontal \
-label "Degree of multi-sample Antialiasing:" -resolution 1 \
-tickinterval 1 -digits 1 \
-showvalue true -width 7 -sliderlength 20]
set sc2 [scale $f(2).sc -from 0.01 -to 1.99 -length 300 \
-variable glModParam(antialias,offset) -orient horizontal \
-label "Offset for multi-sample Antialiasing:" -resolution 0.01 \
-tickinterval 0.25 -digits 3 \
-showvalue true -width 7 -sliderlength 20]
pack $sc1 $sc2 -side top -fill y -expand 1 -padx 5 -pady 5
#
# in bottom frame goes the "Close|Update" buttons
#
set bottom [frame $page.bottom]
pack $bottom -side bottom -fill x -padx 3 -pady 3
set close [button $bottom.close -text "Close" -command [list CancelProc $t]]
set update [button $bottom.update -text "Update" -command [list glModParam:AntiAlias:Update $togl]]
pack $close $update -side left -padx 3 -pady 3 -ipadx 5 -ipady 5 -expand 1
}
proc glModParam:AntiAlias:Update {togl} {
global glModParam mody
xc_newvalue $togl $mody(SET_ANTIALIAS_DEGREE) $glModParam(antialias,degree)
xc_newvalue $togl $mody(SET_ANTIALIAS_OFFSET) $glModParam(antialias,offset)
# now render the changes
$togl render
}
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