/usr/share/z88dk/include/zxlowgfx.h is in z88dk-data 1.8.ds1-10.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* LO REZ graphics functions for the ZX Spectrum
*
* 32x48 or (defining the "ALTLOWGFX" variable) 64x24 pixels.
*
* $Id: zxlowgfx.h,v 1.2 2007/01/17 19:32:50 stefano Exp $
*/
#ifndef __ZXLOGFX_H__
#define __ZXLOGFX_H__
/* Clear and init pseudo-graph screen */
void cclg(int color);
/* Plot a pixel to screen */
void cplot(int x, int y, int color);
/* Get the pixel color */
int cpoint(int x, int y);
/* Draw a line */
void cdraw(int x1, int y1, int x2, int y2, int color);
/* Relative draw */
void cdrawr(int x, int y, int color);
/* Put a sprite on screen */
void cputsprite(int x, int y, int color, void *sprite);
/* Clear and init pseudo-graph buffer */
void cclgbuffer(int color);
/* copy the gfx buffer, if used */
void ccopybuffer(void);
/* Clear and init pseudo-graph screen */
void cclg(int color)
{
#asm
ld hl,2
add hl,sp
ld a,(hl)
and 7
out (254),a
ld e,a
rla
rla
rla
or e
ld hl,16384
ld d,h
ld e,l
inc de
#if ALTLOWGFX
ld (hl),@11110000
ld bc,6144
ldir
#else
ld b,3
bandloop:
push bc
ld (hl),255
ld bc,1024
ldir
ld (hl),0
ld bc,1024
ldir
pop bc
djnz bandloop
#endif
ld (hl),a ; color
ld bc,767
ldir
#if bufferedgfx
ld hl,64600
ld d,h
ld e,l
inc de
ld (hl),a ; color
ld bc,767
ldir
#endif
#endasm
}
/* Plot a pixel to screen */
void cplot(int x, int y, int color)
{
#asm
ld ix,0
add ix,sp
ld a,(ix+2)
and 7
ld c,a
ld l,(ix+4)
ld h,(ix+6)
cplotpixel:
#if ALTLOWGFX
ld a,h
cp 64
ret nc
ld a,l
cp 24
ret nc
#else
ld a,h
cp 32
ret nc
ld a,l
cp 48
ret nc
#endif
#if ALTLOWGFX
ld b,a
ld a,h
srl a
ld h,a
#else
srl a ; every "row" has two pixels
ld b,a ; row count
#endif
push af ; save the even/odd bit in carry
ld d,0
ld e,h ; column
#if bufferedgfx
ld hl,64600
#else
ld hl,22528
#endif
add hl,de
ld e,b
rl e ;2
rl e ;4
rl e
rl d ;8
rl e
rl d ;16
rl e
rl d ;32
add hl,de
pop af
ld a,(hl)
jr nc,cevenrow
and 7
rl c
rl c
rl c
or c
ld (hl),a
ret
cevenrow:
and @111000
or c
ld (hl),a
ret
#endasm
}
/* Get the pixel color */
int cpoint(int x, int y)
{
#asm
ld ix,0
add ix,sp
ld l,(ix+2)
ld h,(ix+4)
getpixel:
#if ALTLOWGFX
ld a,h
cp 64
ret nc
ld a,l
cp 24
ret nc
#else
ld a,h
cp 32
ret nc
ld a,l
cp 48
ret nc
#endif
#if ALTLOWGFX
ld b,a
ld a,h
srl a
ld h,a
#else
srl a ; every "row" has two pixels
ld b,a ; row count
#endif
push af ; save the even/odd bit in carry
ld d,0
ld e,h ; column
;#if bufferedgfx
; ld hl,64600
;#else
ld hl,22528
;#endif
add hl,de
ld e,b
rl e ;2
rl e ;4
rl e
rl d ;8
rl e
rl d ;16
rl e
rl d ;32
add hl,de
pop af
ld a,(hl)
jr nc,gcevenrow
rra
rra
rra
gcevenrow:
and 7
ld h,0
ld l,a
ret
#endasm
}
/* Relative draw */
void cdrawr(int x, int y, int color)
{
#asm
LIB line_r
ld ix,0
add ix,sp
ld e,(ix+4) ;py
ld d,(ix+5)
ld l,(ix+6) ;px
ld h,(ix+7)
ld a,(ix+2)
and 7
ld (color+1),a
ld ix,csplot
jp line_r
#endasm
}
/* Draw a line */
void cdraw(int x0, int y0, int x1, int y1, int color)
{
#asm
LIB line
XREF COORDS
ld ix,0
add ix,sp
xor a
ld l,(ix+8) ;y0
ld h,(ix+10) ;x0
ld e,(ix+4) ;y1
ld d,(ix+6) ;x1
ld a,(ix+2)
and 7
ld (color+1),a
push hl
push de
call csplot
pop de
pop hl
ld ix,csplot
call line
ret
csplot:
ld (COORDS),hl
push bc
color: ld c,0
call cplotpixel
pop bc
ret
#endasm
}
/* Put a sprite on screen */
void cputsprite(int color, int x, int y, void *sprite)
{
#asm
ld hl,2
add hl,sp
ld e,(hl)
inc hl
ld d,(hl) ;sprite address
push de
pop ix
inc hl
ld e,(hl)
inc hl
inc hl
ld d,(hl) ; x and y coords
inc hl
inc hl
ld a,(hl) ; color
and 7
ld (colr+1),a
ld h,d
ld l,e
.door
ld a,(ix+0) ; Width
ld b,(ix+1) ; Height
.oloopo push bc ;Save # of rows
push af
;ld b,a ;Load width (not anymore)
ld b,0 ; Better, start from zero !!
ld c,(ix+2) ;Load one line of image
.iloopo sla c ;Test leftmost pixel
jr nc,noploto ;See if a plot is needed
pop af
push af
push hl
push bc ; this should be done by the called routine
push de
ld a,h
add a,b
ld h,a
.colr ld c,0
call cplotpixel
pop de
pop bc
pop hl
.noploto
inc b ; witdh counter
pop af
push af
cp b ; end of row ?
jr nz,noblk
inc ix
ld c,(ix+2) ;Load next byte of image
jr noblocko
.noblk
ld a,b ; next byte in row ?
;dec a
and a
jr z,iloopo
and 7
jr nz,iloopo
.blocko
inc ix
ld c,(ix+2) ;Load next byte of image
jr iloopo
.noblocko
;djnz iloopo
inc l
pop af
pop bc ;Restore data
djnz oloopo
ret
#endasm
}
/* copy the gfx buffer, if used */
void ccopybuffer(void)
{
#asm
#if bufferedgfx
; Sync to avoid screen flickering
xor a
ld ($5C78),a
wsync:
ld a,($5C78)
and a
jr z,wsync
; copy the buffer
ld hl,64600
ld de,22528
ld bc,768
ldir
#endif
#endasm
}
/* Clear and init pseudo-graph buffer */
void cclgbuffer(int color)
{
#asm
#if bufferedgfx
ld hl,2
add hl,sp
ld a,(hl)
and 7
out (254),a
ld hl,64600
ld d,h
ld e,l
inc de
ld (hl),a ; color
ld bc,767
ldir
#endif
#endasm
}
#endif
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