/usr/include/kauthactionwatcher.h is in kdelibs5-dev 4:4.8.4-4+deb7u1.
This file is owned by root:root, with mode 0o644.
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* Copyright (C) 2008 Nicola Gigante <nicola.gigante@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA .
*/
#ifndef ACTION_WATCHER_H
#define ACTION_WATCHER_H
#include <QtCore/QObject>
#include <QtCore/QString>
#include <kdecore_export.h>
#include "kauthactionreply.h"
#include "kauthaction.h"
namespace KAuth
{
/**
* @brief Class used to receive notifications about the status of an action execution.
*
* The ActionWatcher class provides some signals useful to track the execution of an action.
* The Action class is designed to be very ligthweight, so it's not the case to make it
* a QObject subclass. This means the action object can't expose signals. This is the reason
* why every action (not every Action object) used by the app has an associated ActionWatcher.
*
* You don't create watchers directly. Instead, you should get one from the Action::watcher() method,
* if you have an action object, or with the ActionWatcher::watcher() static method, which takes the
* action name string.
*
* See the documentation of single signals for more details about them.
*
* @since 4.4
*/
class KDECORE_EXPORT ActionWatcher : public QObject
{
Q_OBJECT
class Private;
Private * const d;
ActionWatcher();
ActionWatcher(const QString &action);
Q_PRIVATE_SLOT(d, void actionStartedSlot(const QString &action))
Q_PRIVATE_SLOT(d, void actionPerformedSlot(const QString &action, const ActionReply &reply))
Q_PRIVATE_SLOT(d, void progressStepSlot(const QString &action, int i))
Q_PRIVATE_SLOT(d, void progressStepSlot(const QString &action, const QVariantMap &data))
Q_PRIVATE_SLOT(d, void statusChangedSlot(const QString &action, Action::AuthStatus status))
public:
/**
* @brief Factory method to get watchers
*
* This method allows you to obtain (and create if needed) an
* action watcher from the action string identifier.
* It's more common to obtain a watcher using Action::watcher(),
* which actually calls this method.
*
* Every signal of this class
* is emitted whichever method you used to execute the action.
* This means you could connect to the signal actionPerformed()
* even if you're using the execute() method (which already returns the reply)
* and you'll get the same reply.
*
* @param action The action string identifier for the creation of the watcher
* @return The action watcher associated with the given action
*/
static ActionWatcher *watcher(const QString &action);
/// Virtual destructor
virtual ~ActionWatcher();
/// Returns the action name associated with this watcher
QString action() const;
Q_SIGNALS:
/**
* @brief Signal emitted when an action starts the execution
*
* This signal is emitted whe In case of
* execute() and executeAsync(), the signal is emitted about
* immediately, because the request is very fast.
*
* If you execute a group of actions using Action::executeActions(),
* this signal is emitted when the single action is actually about
* to be executed, not when the whole group starts executing.
* This means you can use this signal to start some kind of timeout
* to handle helper crashes, if you feel the need.
*/
void actionStarted();
/**
* @brief Signal emitted when an action completed the execution
*
* This signal provides the only way to obtain the reply from the helper
* in case of asynchronous calls. The reply object is the same returned
* by the helper, or an error reply from the library if something went
* wrong.
*
* @param reply The reply coming from the helper
*/
void actionPerformed(const ActionReply &reply);
/**
* @brief Signal emitted by the helper to notify the action's progress
*
* This signal is emitted every time the helper's code calls the
* HelperSupport::progressStep(int) method. This is useful to let the
* helper notify the execution status of a long action.
* The meaning of the integer passed here is totally application-dependent.
* If you need to be more expressive, you can use the other signal that
* pass a QVariantMap.
*
* @param progress The progress indicator from the helper
*/
void progressStep(int progress);
/**
* @brief Signal emitted by the helper to notify the action's progress
*
* This signal is emitted every time the helper's code calls the
* HelperSupport::progressStep(QVariantMap) method. This is useful to let the
* helper notify the execution status of a long action, also providing
* some data, for example if you want to achieve some sort of progressive loading.
* The meaning of the data passed here is totally application-dependent.
* If you only need to pass some percentage, you can use the other signal that
* pass an int.
*
* @param data The progress data from the helper
*/
void progressStep(const QVariantMap &data);
void statusChanged(int status);
};
} // namespace Auth
#endif
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