/usr/include/kpushbutton.h is in kdelibs5-dev 4:4.8.4-4+deb7u1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 | /* This file is part of the KDE libraries
Copyright (C) 2000 Carsten Pfeiffer <pfeiffer@kde.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef KPUSHBUTTON_H
#define KPUSHBUTTON_H
#include <QtGui/QPushButton>
#include <kstandardguiitem.h>
class QDrag;
class QMenu;
class KIcon;
namespace KAuth {
class Action;
}
/**
* @brief A QPushButton with drag-support and KGuiItem support
*
* This is nothing but a QPushButton with drag-support and KGuiItem support.
* You must call #setDragEnabled (true) and override the virtual method
* dragObject() to specify the QDragObject to be used.
*
* \image html kpushbutton.png "KDE Push Button"
*
* @author Carsten Pfeiffer <pfeiffer@kde.org>
*/
class KDEUI_EXPORT KPushButton : public QPushButton
{
Q_OBJECT
Q_PROPERTY(bool isDragEnabled READ isDragEnabled WRITE setDragEnabled)
public:
/**
* Default constructor.
*/
explicit KPushButton( QWidget *parent = 0 );
/**
* Constructor, that sets the button-text to @p text
*/
explicit KPushButton( const QString &text, QWidget *parent = 0 );
/**
* Constructor, that sets an icon and the button-text to @p text
*/
KPushButton( const KIcon &icon, const QString &text, QWidget *parent = 0 );
/**
* Constructor that takes a KGuiItem for the text, the icon, the tooltip
* and the what's this help
*/
explicit KPushButton( const KGuiItem &item, QWidget *parent = 0 );
/**
* Destructs the button.
*/
~KPushButton();
/**
* Enables/disables drag-support. Default is disabled.
*/
void setDragEnabled( bool enable );
/**
* @returns if drag support is enabled or not.
*/
bool isDragEnabled() const;
/**
* Sets the KGuiItem for this button.
*/
void setGuiItem( const KGuiItem& item );
/**
* Sets the standard KGuiItem for this button.
*/
void setGuiItem( KStandardGuiItem::StandardItem item );
/**
* Reads the standard KGuiItem for this button.
*/
KStandardGuiItem::StandardItem guiItem() const;
/**
* Sets the Icon Set for this button. It also takes into account the
* KGlobalSettings::showIconsOnPushButtons() setting.
*/
void setIcon( const KIcon &icon );
/**
* Sets the pixmap for this button. This one exists mostly for usage in Qt designer.
*/
void setIcon( const QIcon &pix );
/**
* Sets the text of the button
*/
void setText( const QString &text );
/**
* Sets a delayed popup menu
* for consistency, since menu() isn't virtual
*/
void setDelayedMenu(QMenu *delayed_menu);
/**
* returns a delayed popup menu
* since menu() isn't virtual
*/
QMenu *delayedMenu();
/**
* Reimplemented to add arrow for delayed menu
* @since 4.4
*/
virtual QSize sizeHint() const;
/**
* Returns the action object associated with this button, or 0 if it does not have one
*
* @returns the KAuth::Action associated with this button.
*/
KAuth::Action *authAction() const;
/**
* Sets the action object associated with this button
*
* By setting a KAuth::Action, this button will become associated with it, and
* whenever it gets clicked, it will trigger the authorization and execution process
* for the action. The signal activated will also be emitted whenever the button gets
* clicked and the action gets authorized. Pass 0 to this function to disassociate the button
*
* @param action the KAuth::Action to associate with this button.
*/
void setAuthAction(KAuth::Action *action);
/**
* Sets the action object associated with this button
*
* Overloaded member to allow creating the action by name
*
* @param actionName the name of the action to associate
*/
void setAuthAction(const QString &actionName);
protected:
/**
* Reimplement this and return the QDrag object that should be used
* for the drag. Remember to give it "this" as parent.
*
* Default implementation returns 0, so that no drag is initiated.
*/
virtual QDrag * dragObject();
/**
* Reimplemented to add drag-support
*/
virtual void mousePressEvent( QMouseEvent * );
/**
* Reimplemented to add drag-support
*/
virtual void mouseMoveEvent( QMouseEvent * );
/**
* Reimplemented to add arrow for delayed menu
* @since 4.4
*/
virtual void paintEvent( QPaintEvent * );
/**
* Starts a drag (dragCopy() by default) using dragObject()
*/
virtual void startDrag();
Q_SIGNALS:
/**
* Signal emitted when the button is triggered and authorized
*
* If the button needs authorization, whenever the user triggers it,
* the authorization process automatically begins.
* If it succeeds, this signal is emitted. The KAuth::Action object is provided for convenience
* if you have multiple Action objects, but of course it's always the same set with
* setAuthAction().
*
* WARNING: If your button needs authorization you should connect eventual slots processing
* stuff to this signal, and NOT clicked. Clicked will be emitted even if the user has not
* been authorized
*
* @param action The object set with setAuthAction()
*/
void authorized(KAuth::Action *action);
private:
/**
* Internal.
* Initialize the KPushButton instance
*/
void init( const KGuiItem &item );
private:
class KPushButtonPrivate;
KPushButtonPrivate * const d;
Q_PRIVATE_SLOT(d, void slotSettingsChanged( int ))
Q_PRIVATE_SLOT(d, void slotPressedInternal())
Q_PRIVATE_SLOT(d, void slotClickedInternal())
Q_PRIVATE_SLOT(d, void slotDelayedMenuTimeout())
Q_PRIVATE_SLOT(d, void authStatusChanged(int))
};
#endif // KPUSHBUTTON_H
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