This file is indexed.

/usr/include/ace/IOStream_T.h is in libace-dev 6.0.3+dfsg-0.1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
/* -*- C++ -*- */

//=============================================================================
/**
 *  @file    IOStream_T.h
 *
 *  $Id: IOStream_T.h 93359 2011-02-11 11:33:12Z mcorino $
 *
 *  @author James CE Johnson <jcej@lads.com>
 *  @author Jim Crossley <jim@lads.com>
 *
 * This file should not be included directly by application
 * code. Instead, it should include "ace/IOStream.h".  That's because
 * we only put some conditional compilations in that file.
 */
//=============================================================================

#ifndef ACE_IOSTREAM_T_H
#define ACE_IOSTREAM_T_H
#include /**/ "ace/pre.h"

#include "ace/IOStream.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

#if !defined (ACE_LACKS_ACE_IOSTREAM)

#  include "ace/INET_Addr.h"
#  include "ace/Global_Macros.h"

#  if defined (ACE_LACKS_IOSTREAM_FX)
#   include "ace/os_include/os_ctype.h"
#  endif /**/

ACE_BEGIN_VERSIONED_NAMESPACE_DECL

#  if defined (ACE_HAS_STRING_CLASS)
template <class STREAM> STREAM & operator>> (STREAM &stream, ACE_Quoted_String &str);
template <class STREAM> STREAM & operator<< (STREAM &stream, ACE_Quoted_String &str);
#  endif /* defined (ACE_HAS_STRING_CLASS) */

template <class STREAM>
class ACE_Streambuf_T : public ACE_Streambuf
{
public:
  /**
   * We will be given a STREAM by the iostream object which creates
   * us.  See the ACE_IOStream template for how that works.  Like
   * other streambuf objects, we can be input-only, output-only or
   * both.
   */
  ACE_Streambuf_T (STREAM *peer,
                   u_int streambuf_size = ACE_STREAMBUF_SIZE,
                   int io_mode = ios::in | ios::out);

  virtual ssize_t send (char *buf, ssize_t len);

  virtual ssize_t recv (char *buf,
                        ssize_t len,
                        ACE_Time_Value *tv = 0);

  virtual ssize_t recv (char *buf,
                        ssize_t len,
                        int flags,
                        ACE_Time_Value * tv = 0);

  virtual ssize_t recv_n (char *buf,
                          ssize_t len,
                          int flags = 0,
                          ACE_Time_Value *tv = 0);

protected:
  virtual ACE_HANDLE get_handle (void);

  /// This will be our ACE_SOCK_Stream or similar object.
  STREAM *peer_;
};

/**
 * @class ACE_IOStream
 *
 * @brief A template adapter for creating an iostream-like object using
 * an ACE IPC Stream for the actual I/O.  Iostreams use an
 * underlying streambuf object for the IO interface.  The
 * iostream class and derivatives provide you with a host of
 * convenient operators that access the streambuf.
 *
 * We inherit all characteristics of iostream and your <STREAM>
 * class.  When you create a new class from this template, you
 * can use it anywhere you would have used your original
 * <STREAM> class.
 * To create an iostream for your favorite ACE IPC class (e.g.,
 * ACE_SOCK_Stream), feed that class to this template's
 * <STREAM> parameter, e.g.,
 * typedef ACE_Svc_Handler<ACE_SOCK_iostream,
 * ACE_INET_Addr, ACE_NULL_SYNCH>
 * Service_Handler;
 * Because the operators in the iostream class are not virtual,
 * you cannot easily provide overloads in your custom
 * ACE_IOStream classes.  To make these things work correctly,
 * you need to overload ALL operators of the ACE_IOStream you
 * create. I've attempted to do that here to make things easier
 * for you but there are no guarantees.
 * In the iostream.cpp file is an example of why it is necessary
 * to overload all of the get/put operators when you want to
 * customize only one or two.
 */
template <class STREAM>
class ACE_IOStream : public iostream, public STREAM
{
public:
  // = Initialization and termination methods.
  ACE_IOStream (STREAM &stream,
                  u_int streambuf_size = ACE_STREAMBUF_SIZE);

  /**
   * The default constructor.  This will initialize your STREAM and
   * then setup the iostream baseclass to use a custom streambuf based
   * on STREAM.
   */
  ACE_IOStream (u_int streambuf_size = ACE_STREAMBUF_SIZE);

  /// We have to get rid of the <streambuf_> ourselves since we gave it
  /// to the <iostream> base class;
  virtual ~ACE_IOStream (void);

  /// The only ambiguity in the multiple inheritance is the <close>
  /// function.
  virtual int close (void);

  /**
   * Returns 1 if we're at the end of the <STREAM>, i.e., if the
   * connection has closed down or an error has occurred, else 0.
   * Under the covers, <eof> calls the streambuf's @a timeout function
   * which will reset the timeout flag.  As as result, you should save
   * the return of <eof> and check it instead of calling <eof>
   * successively.
   */
  int eof (void) const;

#  if defined (ACE_HAS_STRING_CLASS)
  /**
   * A simple string operator.  The base <iostream> has them for char*
   * but that isn't always the best thing for a <String>.  If we don't
   * provide our own here, we may not get what we want.
   */
  virtual ACE_IOStream<STREAM> &operator>> (ACE_IOStream_String &v);

  /// The converse of the <String::put> operator.
  virtual ACE_IOStream<STREAM> &operator<< (ACE_IOStream_String &v);

#  endif /* ACE_HAS_STRING_CLASS */
  // = Using the macros to provide get/set operators.
  GETPUT_FUNC_SET (ACE_IOStream<STREAM>)

#  if defined (ACE_LACKS_IOSTREAM_FX)
  virtual int ipfx (int noskip = 0)
    {
      if (good ())
        {
          if (tie () != 0)
             tie ()->flush ();
          if (!noskip && flags () & skipws)
            {
              int ch;
              while (isspace (ch = rdbuf ()->sbumpc ()))
                continue;
              if (ch != EOF)
                  rdbuf ()->sputbackc (ch);
            }
          if (good ())
              return 1;
        }
#    if !defined (ACE_WIN32)
      // MS VC++ 5.0 doesn't declare setstate.
      setstate (failbit);
#    endif /* !ACE_WIN32 */
      return (0);
    }
  virtual int ipfx0 (void)         {  return ipfx (0); }  // Optimized ipfx(0)
  virtual int ipfx1 (void)                                // Optimized ipfx(1)
    {
      if (good ())
        {
          if (tie () != 0)
             tie ()->flush ();
          if (good ())
              return 1;
        }
#    if !defined (ACE_WIN32)
      // MS VC++ 5.0 doesn't declare setstate.
      setstate (failbit);
#    endif /* !ACE_WIN32 */
      return (0);
    }
  virtual void isfx (void) {  return; }
  virtual int opfx (void)
    {
      if (good () && tie () != 0)
        tie ()->flush ();
      return good ();
    }
  virtual void osfx (void) {  if (flags () & unitbuf) flush (); }
#  else
#    if defined (__GNUC__)
  virtual int ipfx0 (void) { return iostream::ipfx0 (); }  // Optimized ipfx(0)
  virtual int ipfx1 (void) { return iostream::ipfx1 (); }  // Optimized ipfx(1)
#    else
  virtual int ipfx0 (void) { return iostream::ipfx (0); }
  virtual int ipfx1 (void) { return iostream::ipfx (1); }
#    endif /* __GNUC__ */
  virtual int ipfx (int need = 0) {  return iostream::ipfx (need); }
  virtual void isfx (void)        {  iostream::isfx (); }
  virtual int opfx (void)         {  return iostream::opfx (); }
  virtual void osfx (void)        {  iostream::osfx (); }
#  endif /* ACE_LACKS_IOSTREAM_FX */

  /// Allow the programmer to provide a timeout for read operations.
  /// Give it a pointer to NULL to block forever.
  ACE_IOStream<STREAM> & operator>> (ACE_Time_Value *&tv);

protected:
  /// This is where all of the action takes place.  The streambuf_ is
  /// the interface to the underlying STREAM.
  ACE_Streambuf_T<STREAM> *streambuf_;

private:
  // = Private methods.

  // We move these into the private section so that they cannot be
  // used by the application programmer.  This is necessary because
  // streambuf_ will be buffering IO on the STREAM object.  If these
  // functions were used in your program, there is a danger of getting
  // the datastream out of sync.
  ACE_UNIMPLEMENTED_FUNC (ssize_t send (...))
  ACE_UNIMPLEMENTED_FUNC (ssize_t recv (...))
  ACE_UNIMPLEMENTED_FUNC (ssize_t send_n (...))
  ACE_UNIMPLEMENTED_FUNC (ssize_t recv_n (...))
};

/**
 * @class ACE_SOCK_Dgram_SC
 *
 * @brief "Dgram_SC" is short for "Datagram Self-Contained."
 *
 * Datagrams don't have the notion of a "peer".  Each send and
 * receive on a datagram can go to a different peer if you want.
 * If you're using datagrams for stream activity, you probably
 * want 'em all to go to (and come from) the same place.  That's
 * what this class is for.  Here, we keep an address object so
 * that we can remember who last sent us data.  When we write
 * back, we're then able to write back to that same address.
 */
template <class STREAM>
class ACE_SOCK_Dgram_SC : public STREAM
{
public:
  ACE_SOCK_Dgram_SC (void);
  ACE_SOCK_Dgram_SC (STREAM &source,
                     ACE_INET_Addr &dest);
  ssize_t send_n (char *buf, ssize_t len);
  ssize_t recv  (char *buf,
                 ssize_t len,
                 ACE_Time_Value *tv = 0);
  ssize_t recv (char *buf,
                ssize_t len,
                int flags,
                ACE_Time_Value *tv = 0);
  ssize_t recv_n (char *buf,
                  ssize_t len,
                  int flags = 0,
                  ACE_Time_Value *tv = 0);
  int get_remote_addr (ACE_INET_Addr &addr) const;

protected:
  ACE_INET_Addr peer_;
};

ACE_END_VERSIONED_NAMESPACE_DECL

#  if defined (__ACE_INLINE__)
#    include "ace/IOStream_T.inl"
#  endif /* __ACE_INLINE__ */

#  if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#    include "ace/IOStream_T.cpp"
#  endif /* ACE_TEMPLATES_REQUIRE_SOURCE */

#  if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#    pragma implementation ("IOStream_T.cpp")
#  endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
#endif /* ACE_LACKS_ACE_IOSTREAM */

#include /**/ "ace/post.h"
#endif /* ACE_IOSTREAM_T_H */