/usr/include/ace/Pipe.inl is in libace-dev 6.0.3+dfsg-0.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 | // -*- C++ -*-
//
// $Id: Pipe.inl 92010 2010-09-24 14:54:19Z shuston $
#include "ace/Global_Macros.h"
#include "ace/ACE.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
ACE_INLINE
ACE_Pipe::~ACE_Pipe (void)
{
ACE_TRACE ("ACE_Pipe::~ACE_Pipe");
// Notice that the destructor doesn't close the handles for you.
}
ACE_INLINE ACE_HANDLE
ACE_Pipe::read_handle (void) const
{
ACE_TRACE ("ACE_Pipe::read_handle");
return this->handles_[0];
}
ACE_INLINE ACE_HANDLE
ACE_Pipe::write_handle (void) const
{
ACE_TRACE ("ACE_Pipe::write_handle");
return this->handles_[1];
}
ACE_INLINE ssize_t
ACE_Pipe::sendv_n (const iovec iov[], int n) const
{
ACE_TRACE ("ACE_Pipe::sendv_n");
#if defined (ACE_WIN32)
return ACE::sendv_n (this->write_handle (),
iov,
n);
#else
return ACE::writev_n (this->write_handle (),
iov,
n);
#endif /* ACE_WIN32 */
}
ACE_INLINE ssize_t
ACE_Pipe::send_n (const ACE_Message_Block *message_block,
const ACE_Time_Value *timeout,
size_t *bytes_transferred)
{
ACE_TRACE ("ACE_Pipe::send_n");
#if defined (ACE_WIN32)
return ACE::send_n (this->write_handle (),
message_block,
timeout,
bytes_transferred);
#else
ACE_UNUSED_ARG (timeout);
return ACE::write_n (this->write_handle (),
message_block,
bytes_transferred);
#endif /* ACE_WIN32 */
}
// Recv an n byte message from the file.
ACE_INLINE ssize_t
ACE_Pipe::recvv_n (iovec iov[], int n) const
{
ACE_TRACE ("ACE_Pipe::recvv_n");
// @@ Carlos, can you please update this to call the
// new ACE::recvv_n() method that you write?
#if defined (ACE_WIN32)
return ACE_OS::sendv (this->read_handle (),
iov,
n);
#else
return ACE_OS::readv (this->read_handle (),
iov,
n);
#endif /* ACE_WIN32 */
}
// Send an <iovec> of size <n> to the file.
ACE_INLINE ssize_t
ACE_Pipe::sendv (const iovec iov[], int n) const
{
ACE_TRACE ("ACE_Pipe::sendv");
#if defined (ACE_WIN32)
return ACE_OS::sendv (this->write_handle (), iov, n);
#else
return ACE_OS::writev (this->write_handle (), iov, n);
#endif /* ACE_WIN32 */
}
// Send exactly N bytes from BUF to this file. Keeping trying until
// this many bytes are sent.
ACE_INLINE ssize_t
ACE_Pipe::send_n (const void *buf, size_t n) const
{
ACE_TRACE ("ACE_Pipe::send_n");
#if defined (ACE_WIN32)
return ACE::send_n (this->write_handle (), buf, n);
#else
return ACE::write_n (this->write_handle (), buf, n);
#endif /* ACE_WIN32 */
}
// Receive exactly N bytes from this file into BUF. Keep trying until
// this many bytes are received.
ACE_INLINE ssize_t
ACE_Pipe::recv_n (void *buf, size_t n) const
{
ACE_TRACE ("ACE_Pipe::recv_n");
#if defined (ACE_WIN32)
return ACE::recv_n (this->read_handle (), buf, n);
#else
return ACE::read_n (this->read_handle (), buf, n);
#endif /* ACE_WIN32 */
}
ACE_INLINE ssize_t
ACE_Pipe::send (const void *buf, size_t n) const
{
ACE_TRACE ("ACE_Pipe::send");
#if defined (ACE_WIN32)
return ACE_OS::send (this->write_handle (), static_cast <const char *> (buf), n);
#else
return ACE_OS::write (this->write_handle (), static_cast <const char *> (buf), n);
#endif /* ACE_WIN32 */
}
ACE_INLINE ssize_t
ACE_Pipe::recv (void *buf, size_t n) const
{
ACE_TRACE ("ACE_Pipe::recv");
#if defined (ACE_WIN32)
return ACE_OS::recv (this->read_handle (), static_cast <char *> (buf), n);
#else
return ACE_OS::read (this->read_handle (), static_cast <char *> (buf), n);
#endif /* ACE_WIN32 */
}
ACE_INLINE ssize_t
ACE_Pipe::send (const iovec iov[], int n) const
{
ACE_TRACE ("ACE_Pipe::send");
#if defined (ACE_WIN32)
return ACE_OS::sendv (this->write_handle (), iov, n);
#else
return ACE_OS::writev (this->write_handle (), iov, n);
#endif /* ACE_WIN32 */
}
ACE_INLINE ssize_t
ACE_Pipe::recv (iovec iov[], int n) const
{
ACE_TRACE ("ACE_Pipe::recv");
#if defined (ACE_WIN32)
return ACE_OS::recvv (this->read_handle (), iov, n);
#else
return ACE_OS::readv (this->read_handle (), iov, n);
#endif /* ACE_WIN32 */
}
ACE_INLINE ssize_t
ACE_Pipe::send (const void *buf, size_t n,
ACE_OVERLAPPED *overlapped) const
{
ACE_TRACE ("ACE_Pipe::send");
return ACE_OS::write (this->write_handle (),
static_cast <const char *> (buf), n,
overlapped);
}
ACE_INLINE ssize_t
ACE_Pipe::recv (void *buf, size_t n,
ACE_OVERLAPPED *overlapped) const
{
ACE_TRACE ("ACE_Pipe::recv");
return ACE_OS::read (this->read_handle (), static_cast <char *> (buf), n,
overlapped);
}
ACE_INLINE int
ACE_Pipe::close_handle (int which)
{
int result = 0;
// Note that the following will work even if we aren't closing down
// sockets because <ACE_OS::closesocket> will just call <::close> in
// that case!
if (this->handles_[which] != ACE_INVALID_HANDLE)
result = ACE_OS::closesocket (this->handles_[which]);
this->handles_[which] = ACE_INVALID_HANDLE;
return result;
}
ACE_END_VERSIONED_NAMESPACE_DECL
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