/usr/include/giomm-2.4/giomm/menuitem.h is in libglibmm-2.4-dev 2.32.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Generated by gtkmmproc -- DO NOT MODIFY!
#ifndef _GIOMM_MENUITEM_H
#define _GIOMM_MENUITEM_H
#include <glibmm/ustring.h>
#include <sigc++/sigc++.h>
/* Copyright (C) 2012 The giomm Development Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <glibmm/object.h>
#include <giomm/menumodel.h>
#ifndef DOXYGEN_SHOULD_SKIP_THIS
typedef struct _GMenuItem GMenuItem;
typedef struct _GMenuItemClass GMenuItemClass;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
namespace Gio
{ class MenuItem_Class; } // namespace Gio
namespace Gio
{
/** TODO
*
* @newin{2,32}
*/
class MenuItem : public Glib::Object
{
#ifndef DOXYGEN_SHOULD_SKIP_THIS
public:
typedef MenuItem CppObjectType;
typedef MenuItem_Class CppClassType;
typedef GMenuItem BaseObjectType;
typedef GMenuItemClass BaseClassType;
private: friend class MenuItem_Class;
static CppClassType menuitem_class_;
private:
// noncopyable
MenuItem(const MenuItem&);
MenuItem& operator=(const MenuItem&);
protected:
explicit MenuItem(const Glib::ConstructParams& construct_params);
explicit MenuItem(GMenuItem* castitem);
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
public:
virtual ~MenuItem();
#ifndef DOXYGEN_SHOULD_SKIP_THIS
static GType get_type() G_GNUC_CONST;
static GType get_base_type() G_GNUC_CONST;
#endif
///Provides access to the underlying C GObject.
GMenuItem* gobj() { return reinterpret_cast<GMenuItem*>(gobject_); }
///Provides access to the underlying C GObject.
const GMenuItem* gobj() const { return reinterpret_cast<GMenuItem*>(gobject_); }
///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
GMenuItem* gobj_copy();
private:
protected:
explicit MenuItem(const Glib::ustring& label = Glib::ustring(), const Glib::ustring& detailed_action = Glib::ustring());
//TODO: label can be empty, so reorder these parameters?
explicit MenuItem(const Glib::ustring& label, const Glib::RefPtr<MenuModel>& submenu);
public:
static Glib::RefPtr<MenuItem> create(const Glib::ustring& label, const Glib::ustring& detailed_action);
static Glib::RefPtr<MenuItem> create(const Glib::ustring& label, const Glib::RefPtr<MenuModel>& submenu);
//TODO: GMenuItem * g_menu_item_new_section (const Glib::ustring& label,
// const Glib::RefPtr<MenuModel>& section);
/** Sets or unsets an attribute on @a menu_item.
*
* The attribute to set or unset is specified by @a attribute. This
* can be one of the standard attribute names MENU_ATTRIBUTE_LABEL,
* MENU_ATTRIBUTE_ACTION, MENU_ATTRIBUTE_TARGET, or a custom
* attribute name.
* Attribute names are restricted to lowercase characters, numbers
* and '-'. Furthermore, the names must begin with a lowercase character,
* must not end with a '-', and must not contain consecutive dashes.
*
* must consist only of lowercase
* ASCII characters, digits and '-'.
*
* If @a value is non-<tt>0</tt> then it is used as the new value for the
* attribute. If @a value is <tt>0</tt> then the attribute is unset. If
* the @a value Variant is floating, it is consumed.
*
* See also g_menu_item_set_attribute() for a more convenient way to do
* the same.
*
* @newin{2,32}
* @param attribute The attribute to set.
* @param value A Variant to use as the value, or <tt>0</tt>.
*/
void set_attribute_value(const Glib::ustring& attribute, const Glib::VariantBase& value);
/** Creates a link from @a menu_item to @a model if non-<tt>0</tt>, or unsets it.
*
* Links are used to establish a relationship between a particular menu
* item and another menu. For example, MENU_LINK_SUBMENU is used to
* associate a submenu with a particular menu item, and MENU_LINK_SECTION
* is used to create a section. Other types of link can be used, but there
* is no guarantee that clients will be able to make sense of them.
* Link types are restricted to lowercase characters, numbers
* and '-'. Furthermore, the names must begin with a lowercase character,
* must not end with a '-', and must not contain consecutive dashes.
*
* @newin{2,32}
* @param link Type of link to establish or unset.
* @param model The MenuModel to link to (or <tt>0</tt> to unset).
*/
void set_link(const Glib::ustring& link, const Glib::RefPtr<MenuModel>& model);
/** Sets or unsets the "label" attribute of @a menu_item.
*
* If @a label is non-<tt>0</tt> it is used as the label for the menu item. If
* it is <tt>0</tt> then the label attribute is unset.
*
* @newin{2,32}
* @param label The label to set, or <tt>0</tt> to unset.
*/
void set_label(const Glib::ustring& label);
/** Sets or unsets the "submenu" link of @a menu_item to @a submenu.
*
* If @a submenu is non-<tt>0</tt>, it is linked to. If it is <tt>0</tt> then the
* link is unset.
*
* The effect of having one menu appear as a submenu of another is
* exactly as it sounds.
*
* @newin{2,32}
* @param submenu A MenuModel, or <tt>0</tt>.
*/
void set_submenu(const Glib::RefPtr<MenuModel>& submenu);
/** Sets or unsets the "section" link of @a menu_item to @a section.
*
* The effect of having one menu appear as a section of another is
* exactly as it sounds: the items from @a section become a direct part of
* the menu that @a menu_item is added to. See g_menu_item_new_section()
* for more information about what it means for a menu item to be a
* section.
*
* @newin{2,32}
* @param section A MenuModel, or <tt>0</tt>.
*/
void set_section(const Glib::RefPtr<MenuModel>& section);
//TODO: Documentation:
void set_action_and_target(const Glib::ustring& action);
/** Sets or unsets the "action" and "target" attributes of @a menu_item.
*
* If @a action is <tt>0</tt> then both the "action" and "target" attributes
* are unset (and @a target_value is ignored).
*
* If @a action is non-<tt>0</tt> then the "action" attribute is set. The
* "target" attribute is then set to the value of @a target_value if it is
* non-<tt>0</tt> or unset otherwise.
*
* Normal menu items (ie: not submenu, section or other custom item
* types) are expected to have the "action" attribute set to identify
* the action that they are associated with. The state type of the
* action help to determine the disposition of the menu item. See
* Action and ActionGroup for an overview of actions.
*
* In general, clicking on the menu item will result in activation of
* the named action with the "target" attribute given as the parameter
* to the action invocation. If the "target" attribute is not set then
* the action is invoked with no parameter.
*
* If the action has no state then the menu item is usually drawn as a
* plain menu item (ie: with no additional decoration).
*
* If the action has a boolean state then the menu item is usually drawn
* as a toggle menu item (ie: with a checkmark or equivalent
* indication). The item should be marked as 'toggled' or 'checked'
* when the boolean state is <tt>true</tt>.
*
* If the action has a string state then the menu item is usually drawn
* as a radio menu item (ie: with a radio bullet or equivalent
* indication). The item should be marked as 'selected' when the string
* state is equal to the value of the @a target property.
*
* See g_menu_item_set_action_and_target() or
* g_menu_item_set_detailed_action() for two equivalent calls that are
* probably more convenient for most uses.
*
* @newin{2,32}
* @param action The name of the action for this item.
* @param target_value A Variant to use as the action target.
*/
void set_action_and_target(const Glib::ustring& action, const Glib::VariantBase& target_value);
/** Sets the "action" and possibly the "target" attribute of @a menu_item.
*
* If @a detailed_action contains a double colon ("::") then it is used as
* a separator between an action name and a target string. In this
* case, this call is equivalent to calling
* g_menu_item_set_action_and_target() with the part before the "::" and
* with a string-type Variant containing the part following the "::".
*
* If @a detailed_action doesn't contain "::" then the action is set to
* the given string (verbatim) and the target value is unset.
*
* See g_menu_item_set_action_and_target() or
* g_menu_item_set_action_and_target_value() for more flexible (but
* slightly less convenient) alternatives.
*
* See also g_menu_item_set_action_and_target_value() for a description of
* the semantics of the action and target attributes.
*
* @newin{2,32}
* @param detailed_action The "detailed" action string.
*/
void set_detailed_action(const Glib::ustring& detailed_action);
public:
public:
//C++ methods used to invoke GTK+ virtual functions:
protected:
//GTK+ Virtual Functions (override these to change behaviour):
//Default Signal Handlers::
};
} // namespace Gio
namespace Glib
{
/** A Glib::wrap() method for this object.
*
* @param object The C instance.
* @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
* @result A C++ instance that wraps this C instance.
*
* @relates Gio::MenuItem
*/
Glib::RefPtr<Gio::MenuItem> wrap(GMenuItem* object, bool take_copy = false);
}
#endif /* _GIOMM_MENUITEM_H */
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